Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 07:11:50 Player: Florist Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (5582) 5582 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 11038 Bonus ------- High Alert Combat Kills 931 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Weapon Cycler Authchip [Device] System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Fission Core Light Treads Light Treads Light Treads Matter Compressor Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Light Armor Plating Light Armor Plating Authchip [Device] Subdweller Shrapnel Launcher Great Maul [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Slots Evolved 8 | . . . 4 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 3 . . 2 Weapon 2 | . . . . 2 . . Parts Attached 87 | 6 7 17 31 . 6 20 Power 12 | 1 . 3 5 . 1 2 Engine 6 | 1 . 3 2 . . . Core 6 | . . . 3 . 1 2 Reactor . | . . . . . . . Propulsion 22 | 2 2 4 9 . 1 4 Treads 9 | 2 . . 3 . 1 3 Leg 12 | . 2 4 5 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 22 | 1 2 1 8 . 1 9 Device 7 | . 1 1 1 . 1 3 Storage 2 | 1 1 . . . . . Processor 6 | . . . 2 . . 4 Hackware . | . . . . . . . Protection 7 | . . . 5 . . 2 Artifact . | . . . . . . . Weapon 31 | 2 3 9 9 . 3 5 Energy Gun 11 | 2 . 2 . . 2 5 Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 2 5 6 . 1 . Ballistic Cannon 2 | . 1 . 1 . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 54 | . 1 7 14 . 2 30 Power 9 | . . 2 4 . . 3 Propulsion 12 | . . 2 2 . . 8 Utility 17 | . . . 6 . . 11 Weapon 16 | . 1 3 2 . 2 8 Highest Loss Streak 19 | . 1 2 5 . 1 19 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 7 13 12 12 12 11 Power 1 | . 1 1 . . . . Propulsion 2 | 1 1 3 2 2 2 1 Utility 4 | . 1 3 3 6 6 8 Weapon 3 | . 2 3 5 4 2 . Tool/Special . | . . . . . . . Unused Backups 18 | . 1 5 5 . 1 6 Power 1 | . . . 1 . . . Propulsion 5 | . . 2 3 . . . Utility 9 | . . 1 1 . 1 6 Weapon 3 | . 1 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 93 94 90 99 90 85 Engine 7 | . 14 9 5 . . . Core 2 | . . . 3 7 7 5 Treads 9 | . 14 . 6 23 23 16 Leg 15 | . 13 27 18 . . . Device 11 | . 7 14 15 7 7 8 Storage 10 | . 14 14 9 7 7 6 Processor 5 | . . . 5 15 15 19 Protection 3 | . . . 8 7 7 5 Energy Gun 6 | . 8 8 . . 1 9 Ballistic Gun 12 | . 13 12 14 23 10 6 Ballistic Cannon 3 | . 6 3 2 6 7 2 Peak Build Rating 51 | 6 8 16 32 36 39 51 Average Rating 20 | 4 6 11 26 35 33 44 On Entrance 18 | . 6 8 12 30 36 37 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 30 36 54 46 51 68 Greatest Support 68 | 40 40 30 64 64 64 68 Greatest Overweight (x) 12 | . 1 2 3 . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 14 Most Carried 15 | 4 14 15 15 13 15 15 Average Carried 11 | 2 7 14 12 12 13 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 14 15 14 12 15 5 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Matter Collected 3830 | 245 279 425 1687 . 375 819 Remotely . | . . . . . . . Salvage Created 5606 | . 560 477 2381 . 595 1593 Parts 303 | . 35 35 149 . 34 50 Haulers Intercepted 5 | . . . 3 . 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Combat Hostiles Destroyed 128 | . 17 16 58 . 11 26 Melee 3 | . . . . . . 3 Guns 86 | . 17 11 31 . 7 20 Cannons 6 | . . 2 3 . 1 . AOE 32 | . . 3 24 . 3 2 Classes Destroyed 20 | . 3 3 10 . 2 2 Worker 7 | . . . 6 . . 1 Builder 3 | . . . 1 . . 2 Tunneler 1 | . . . . . . 1 Hauler 5 | . . . 3 . 1 1 Recycler 3 | . . . 2 . . 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Turret 2 | . . 2 . . . . Watcher 6 | . 3 . 3 . . . Swarmer 24 | . 6 4 13 . . 1 Grunt 63 | . 11 2 27 . 6 17 Brawler 1 | . . . 1 . . . Duelist 4 | . . . 4 . . . Protector 3 | . . . 3 . . . Sentry 13 | . . 1 9 . 1 2 Specialist 3 | . . . . . 3 . Hunter 3 | . . . 1 . . 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Subdweller 9 | . . 9 . . . . Best Kill Streak 14 | . 3 4 14 . 5 7 Combat Bots Only 12 | . 3 4 12 . 4 6 Max Kills in Single Turn 6 | . 1 2 6 . 2 1 Gunslinging 1 | . . 1 . . . . Exploded 5 | . . 2 5 . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Hostile Shots Fired 781 | . 71 137 213 . 38 322 Missed 232 | . 15 44 67 . 11 95 Hits 549 | . 56 93 146 . 27 227 Melee 14 | . . . 14 . . . Projectile 535 | . 56 93 132 . 27 227 AOE 1 | . . 1 . . . . Critical Strikes 25 | . . 2 8 . . 15 Damage Taken 8650 | . 604 1151 2486 . 494 3915 Core 1473 | . 59 151 368 . 30 865 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . Core Remaining (%) 61 | 100 . 16 33 . 95 . Volleys Fired 352 | . 81 60 112 . 20 79 Largest 4 | . 2 2 2 . 4 4 Hottest 207 | . 90 125 73 . 155 207 Shots Fired 743 | . 161 114 207 . 57 204 Gun 630 | . 148 86 173 . 37 186 Cannon 88 | . 13 24 18 . 18 15 Launcher 25 | . . 4 16 . 2 3 Special . | . . . . . . . Kinetic 454 | . 81 60 202 . 47 64 Thermal 274 | . 80 54 . . . 140 Explosive 5 | . . . 5 . . . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 34 | . 12 18 16 . 29 34 Robot Miss Streak 9 | . 9 5 4 . 1 5 Penetration Max 1 | . . . 1 . 1 1 Secondary Targets 6 | . . 1 2 . . 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 526 | . 99 71 140 . 45 171 Core Hits 295 | . 36 31 114 . 29 85 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 20 | . 5 2 3 . . 10 Burn 13 | . 5 . . . . 8 Destroy 1 | . . . 1 . . . Blast 4 | . . 2 2 . . . Smash 2 | . . . . . . 2 Melee Attacks 54 | . . 24 7 . . 23 Impact 30 | . . . 7 . . 23 Slashing 24 | . . 24 . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14346 | . 1173 1406 5952 . 1536 4279 Guns 8429 | . 1086 896 2816 . 633 2998 Cannons 1030 | . 87 189 262 . 293 199 Explosions 4158 | . . 321 2706 . 610 521 Melee 729 | . . . 168 . . 561 Ramming . | . . . . . . . Kinetic 8798 | . 413 879 5066 . 1293 1147 Thermal 3813 | . 760 527 65 . 122 2339 Explosive 885 | . . . 653 . . 232 Electromagnetic 121 | . . . . . 121 . Impact 729 | . . . 168 . . 561 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 225 | . . 14 152 . . 59 Projectiles 16 | . . . 10 . . 6 Explosions 139 | . . 14 120 . . 5 Melee 70 | . . . 22 . . 48 Knockbacks 16 | . 1 1 3 . 5 6 Impact 3 | . . . 1 . . 2 Kinetic 13 | . 1 1 2 . 5 4 Secondary . | . . . . . . . Self-Inflicted Damage 233 | . . . 172 . 17 44 Shots 4 | . . . 2 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | . 309 288 264 . 79 419 Average Temperature 100 | . 67 151 112 . 37 116 Received Heat Transfer 3245 | . 231 656 918 . 144 1296 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . 2 2 Impact Corruptions 3 | . . . 1 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 20 | . 3 2 . . . 15 Heat Transferred 8577 | . 2307 1088 100 . 50 5032 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Maximum Alert Level 4 | . . . 4 2 2 1 Low Security (%) 53 | 100 100 . 45 . . 8 Level 1 21 | . . . . . 12 91 Level 2 7 | . . . 7 100 87 . Level 3 14 | . . . 36 . . . Level 4 3 | . . . 9 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 2 | . . . 1 . 1 . Peak Influence 1298 | . 137 . 1298 580 635 392 Initial 580 | . . . 21 580 374 333 Average 313 | . 48 . 541 557 511 279 Influence Increases 3822 | . 518 240 1961 5 281 817 Destroy 0b10 Robot/C 2360 | . 340 180 1100 . 220 520 Destroy 0b10 Robot/NC 155 | . 15 . 100 . 10 30 Destroy Leader 458 | . 76 . 252 . 30 100 Successful Hack 56 | . 26 . 25 5 . . Disable Machine 135 | . . . 90 . . 45 Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 328 | . 1 . 229 . 21 77 Lose Combat Pursuer 180 | . 60 60 15 . . 45 Influence Decreases 3522 | . 518 198 727 746 181 1152 Entered New Map 1180 | . . . 21 696 161 302 Time Decay 1852 | . 508 168 576 50 . 550 Lost Part 490 | . 10 30 130 . 20 300 Squads Dispatched 24 | . 3 . 11 . 2 8 Investigation 3 | . . . 3 . . . Extermination 3 | . . . . . . 3 Reinforcement 11 | . 3 . 3 . 2 3 Assault 4 | . . . 4 . . . Garrison 3 | . . . 1 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Distress Signals 8 | . 2 . 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 34 22 72 . 10 37 Peak Tracking Total 13 | . 4 6 13 . 4 6 Tactical Retreats 11 | . 4 4 1 . . 2 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Disabled 13 | . . 2 8 . . 3 Max in Single Turn 2 | . . 1 2 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Accessed 19 | . 6 . 9 2 . 2 Terminals 12 | . 4 . 7 1 . . Fabricators 2 | . . . . 1 . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 55 | . 18 . 30 3 . 4 Successful 27 | . 10 . 15 1 . 1 Failed 27 | . 8 . 14 2 . 3 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 31 | . 13 . 18 . . . Terminals 40 | . 12 . 26 2 . . Fabricators 4 | . . . . 1 . 3 Repair Stations 3 | . . . 3 . . . Recycling Units 7 | . 6 . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 11 1 . . Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . 1 . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . 9 2 . 2 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . 5 . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Active Infowar (turns) 8207 | . 1286 2370 2700 107 261 1483 Structural 7521 | . 1286 2370 2700 107 261 797 Machine Analysis 1483 | . . . . . . 1483 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Turns Passed 9516 | 78 2309 2471 2700 107 261 1590 Spaces Moved 4205 | 46 1093 1186 1154 71 115 540 Core 10 | 7 . . . . . 3 Treads 1613 | 39 568 . 285 71 115 535 Legs 2582 | . 525 1186 869 . . 2 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 120 150 150 153 Average Speed 178 | 143 174 176 173 150 152 212 Slowest Speed 650 | 160 190 260 330 150 153 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 100 53 78 3 94 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 23 | . . 11 5 . . 7 Terrain Destroyed 430 | . . 46 240 . 28 116 Melee 23 | . . 11 5 . . 7 Projectile 9 | . . . 5 . 2 2 AOE 398 | . . 35 230 . 26 107 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Total 5435 | 56 1343 1399 1632 72 160 773 Wait 558 | . 141 76 247 . 7 87 Move 4199 | 45 1092 1185 1153 70 114 540 Hop . | . . . . . . . Pick Up 80 | 5 16 14 31 . 6 8 Fast Attach 29 | 5 1 2 14 . . 7 Attach 54 | 1 5 6 17 2 5 18 Detach 6 | . . . 1 . 1 4 Swap 50 | . 1 20 23 . 2 4 Drop 50 | . 6 11 25 . 5 3 Fire 352 | . 81 60 112 . 20 79 Melee 54 | . . 24 7 . . 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous 2 | . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 410 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 9) 1137 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Discovered new exit (range 5) 2388 | -10/Materials | Entered Subcaves 2389 | -10/Subcaves | Approached by a straggling Scientist 2771 | -10/Subcaves | Discovered new exit (range 10) 2804 | -10/Subcaves | Core integrity fell below 50% 3204 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3307 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4062 | -10/Subcaves | Disturbed a concealed Subdweller 4180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4273 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4680 | -10/Subcaves | Core integrity fell below 20% 4703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4712 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4778 | -10/Subcaves | Discovered new exit (range 9) 4800 | -10/Subcaves | Learned Materials non-interactive machine intel 4831 | -10/Subcaves | Discovered new exit (range 10) 4859 | -10/Subcaves | Entered Materials 4859 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4860 | -8/Materials | Loaded intel: 37 non-interactive machine locations 4979 | -8/Materials | Build established: Scavenger-Mutant 5677 | -8/Materials | Repaired Sub. Shrapnel Launcher 6459 | -8/Materials | First assault squad dispatched 6469 | -8/Materials | Build established: Mutant 6560 | -8/Materials | Lost 3 parts (1p2u) 6683 | -8/Materials | Core integrity fell below 50% 6725 | -8/Materials | Lost 5 parts (1n2u2w) 6734 | -8/Materials | Destroyed 12 combat bots 6760 | -8/Materials | Discovered new exit (range 5) 7094 | -8/Materials | Identified exit to Factory 7094 | -8/Materials | Central database locked down 7264 | -8/Materials | Sterilization system engaged 7264 | -8/Materials | Non-combat units ordered to evacuate 7364 | -8/Materials | Combat units ordered to evacuate 7559 | -8/Materials | Entered Factory 7559 | -7/Factory | Evolved 2 slots: Weapon x2 7666 | -7/Factory | Identified exit to DSF 7666 | -7/Factory | Entered DSF 7705 | -7/DSF | Additional patrols routed to DSF 7880 | -7/DSF | Sterilization system engaged 7896 | -7/DSF | Discovered new exit (range 16) 7900 | -7/DSF | Ambient heat levels rising (+10) 7915 | -7/DSF | Ambient heat levels rising (+10) 7927 | -7/DSF | Entered Factory 7927 | -6/Factory | Evolved 2 slots: Utility x2 8224 | -6/Factory | Build established: Scavenger-Gunner 8782 | -6/Factory | Lost 9 parts (1p2n2u4w) 9399 | -6/Factory | Garrison activated, responded to threat 9466 | -6/Factory | Core integrity fell below 50% 9510 | -6/Factory | Core integrity fell below 20% 9517 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09497_ G-50 Soldier destroyed. 09498_ K-01 Serf collects debris. 09500_ Lgt. Armor Plating destroyed. 09501_ Acquired 15 matter. 09503_ Fission Core destroyed. 09503_ Carbon-fiber Leg destroyed. 09504_ Imp. Targeting Computer destroyed. 09506_ K-01 Serf collects debris. 09506_ Critical hit (Burn: +37). 09509_ G-50 Soldier knocked back. 09509_ K-01 Serf collects debris. 09510_ Lrg. Storage Unit destroyed. 09511_ U-05 Engineer lays Concrete. 09512_ U-05 Engineer builds a Wall. 09513_ K-01 Serf collects debris. 09515_ S-27 Virus suffers critical hit (Smash). 09515_ S-27 Virus destroyed. 09515_ Great Maul destroyed. 09515_ Critical hit (Burn: +37). 09516_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????##+########??"""?"""????????????????? | | ???????????? #?"""?"""????????????????? | | ????????????? #?"""?"""????????????????? | | ?????????????? #????????????????????????? | | ??????????????? +????????????????????????? | | ????????????????? #????????????????????????? | | ??????????????????# ###########??????????????? | | ??????????????????# ; ! #??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# =#g%g #??????????????? | | """?????????"""""?# **%#@ #??????????????? | | """?????????"""""?+ [%[k=* #??????????????? | | """?????????"""???# =%g#[ !! #??????????????? | | ??????? ??????????# %#= ! #??????????????? | | """?""" ######### # #?????????????? | | """?""" ###;;;;#####?????????????? | | """?""" ! " #????????????????? | | ????? *% #########????????????????? | | ????? #????????????????????????? | | ????? % #????????????????????????? | | ????????###########* ! #????????????????????????? | | ????###############!! #????????????????????????? | | ????# #%== #????????????????????????? | | ????# """" """" #=! #????????????????????????? | | ????# """" """" # #????????????????????????? | | ????# """" """"%+^ ^ #????????????????????????? | | ????# """" """" # #????????????????????????? | | ????# """" """" # #????????????????????????? | | ????# """" """" # #????????????????????????? | | ????# """" """" # #????????????????????????? | | ????# # #????????????????????????? | | ????# # #????????????????????????? | | ????# # #????????????????????????? | | ????############### #????????????????????????? | | ?????????########## #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Shrapnel Launcher | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionChromionHarness Manual? 0 Play Time 01:12:54 Cumulative 78.0 hours Start 2025.05.17 @ 05:51:39 End 2025.05.17 @ 07:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6dbea8-a0b2-4b72-a14b-c6d79b6d6ff5