Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 23:15:26 Player: Prakos Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3998) 3998 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 7855 Bonus ------- High Alert Combat Kills 612 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 96/300 Energy 183/275 System Corruption 0% Temperature Critical (573) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (3) ------ Cryofiber Web Huge Storage Unit > --- WEAPON (3) ------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Treads Large Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Advanced Targeting Computer Power Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Relay Coupler [NC] (22) Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (23) Heavy Laser EM Pulse Cannon EM Pulse Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Power Shielding Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Duelist] Heavy Laser Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced EMP Blaster Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 59 | 6 5 19 9 9 11 Power 7 | 1 . 2 . 2 2 Engine 4 | 1 . 2 . . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 13 | 2 . 6 3 . 2 Treads 9 | . . 4 3 . 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 12 | 1 1 5 1 1 3 Device 6 | . 1 2 . . 3 Storage 3 | 1 . 1 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 27 | 2 4 6 5 6 4 Energy Gun 3 | 2 . . . 1 . Energy Cannon 10 | . 4 3 1 2 . Ballistic Gun 8 | . . 2 3 2 1 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 24 | . . 6 3 5 10 Power 3 | . . . . 2 1 Propulsion 8 | . . 2 2 1 3 Utility 5 | . . . . 2 3 Weapon 8 | . . 4 1 . 3 Highest Loss Streak 8 | . . 6 2 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 90 92 97 91 89 Engine 6 | . 14 11 9 . . Core 3 | . . . . 8 8 Treads 25 | . . 24 34 31 29 Leg 4 | . 28 2 . . . Device 6 | . 4 12 9 . 7 Storage 10 | . 14 11 9 9 9 Protection 8 | . . 7 9 13 8 Energy Cannon 5 | . 23 4 . . 6 Ballistic Gun 17 | . . 15 26 24 15 Peak Build Rating 30 | 6 10 21 28 30 30 Average Rating 20 | 4 8 15 24 27 27 On Entrance 14 | . 6 8 20 27 25 Naked Turns . | . . . . . . Heaviest Build 103 | 14 19 35 98 103 102 Greatest Support 80 | 20 20 60 80 80 80 Greatest Overweight (x) 4 | 4 . 3 1 1 1 Average Overweight (x) . | 1 . . . 1 1 Largest Inventory Capacity 25 | 8 8 15 25 25 25 Average Capacity 17 | 7 8 11 22 25 25 Most Carried 25 | 2 8 15 24 25 25 Average Carried 16 | 1 6 9 18 24 24 Final Capacity 25 | 8 8 15 25 25 25 Final Carried 25 | 2 8 15 23 25 20 Class Distribution -------------------- 49% | Scavenger-Tank 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2351 | 179 128 670 678 363 333 Remotely 1253 | . . 575 678 . . Salvage Created 3939 | . 407 1164 1163 683 522 Parts 241 | . 36 68 62 47 28 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 11 20 18 18 10 Guns 53 | . 3 16 18 12 4 Cannons 14 | . 6 2 . . 6 AOE 9 | . 2 2 . 5 . Classes Destroyed 13 | . 6 5 1 . 1 Worker 4 | . 1 2 1 . . Builder 4 | . 1 . 2 . 1 Hauler 2 | . . 1 1 . . Recycler 5 | . . 2 2 . 1 Operator 3 | . 2 1 . . . Watcher 6 | . 2 3 1 . . Swarmer 13 | . 6 . . 7 . Grunt 46 | . 5 13 15 8 5 Brawler 2 | . . 1 . 1 . Duelist 2 | . . 2 . . . Sentry 8 | . . 4 2 . 2 Specialist 2 | . . . . . 2 Hunter 4 | . . . 1 2 1 Best Kill Streak 9 | . 3 9 6 4 5 Combat Bots Only 5 | . 3 5 5 4 4 Max Kills in Single Turn 3 | . 1 2 3 2 1 Gunslinging 1 | . . . 1 1 . Exploded 2 | . 1 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 309 | . 28 57 75 58 91 Missed 66 | . 6 17 18 11 14 Damage Taken 3725 | . 209 746 790 589 1391 Core 804 | . 16 219 82 53 434 Absorbed by Shields 159 | . . . . . 159 Core Remaining (%) 79 | 100 93 45 . . . Volleys Fired 204 | 1 25 54 49 33 42 Largest 3 | 1 2 2 3 3 3 Hottest 132 | 40 112 112 75 113 132 Shots Fired 482 | 1 40 102 147 91 101 Gun 366 | 1 8 71 147 80 59 Cannon 104 | . 32 28 . 2 42 Launcher 12 | . . 3 . 9 . Special . | . . . . . . Kinetic 385 | . . 70 147 78 90 Thermal 3 | . . 1 . 2 . Explosive 3 | . . 3 . . . Electromagnetic 91 | 1 40 28 . 11 11 Robot Hit Streak 15 | . 9 13 15 8 7 Robot Miss Streak 4 | 1 2 2 3 4 4 Penetration Max . | . . . . . . Secondary Targets 10 | . . 1 3 5 1 Max Gunslinging Chain 2 | . . 1 1 2 1 Shots Hit Robots 281 | . 26 70 93 33 59 Core Hits 146 | . 18 36 45 26 21 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 1 2 1 . 2 Destroy 2 | . . 1 1 . . Blast 1 | . . . . . 1 Corrupt 3 | . 1 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6477 | . 736 1576 1665 1173 1327 Guns 3613 | . 45 751 1665 538 614 Cannons 1685 | . 496 530 . . 659 Explosions 1137 | . 171 282 . 635 49 Melee . | . . . . . . Ramming 42 | . 24 13 . . 5 Kinetic 4019 | . . 742 1665 538 1074 Thermal 229 | . 171 9 . . 49 Explosive 282 | . . 282 . . . Electromagnetic 1905 | . 541 530 . 635 199 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . 19 92 . . 4 Projectiles 48 | . 3 41 . . 4 Explosions 67 | . 16 51 . . . Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 77 . 13 . Shots 3 | . . 2 . 1 . Rammed 3 | . . 2 . . 1 Targets Rammed 7 | . 4 2 . . 1 Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 573 | . 240 63 176 163 573 Average Temperature 83 | . 70 12 60 49 204 Received Heat Transfer 1201 | . 66 198 369 153 415 Effects 18 | . 2 . . . 16 Shutdowns 2 | . . . . . 2 Energy Bleed 4 | . . . . . 4 Interference 3 | . 2 . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 10 | . 2 5 . 2 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 287 | . 200 37 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1048 | . 376 514 730 1048 760 Initial 510 | . . 86 174 474 510 Average 481 | . 192 293 444 783 632 Maximum Alert Level 3 | . 1 2 3 3 3 Low Security (%) 17 | 100 47 23 11 . . Level 1 30 | . 52 66 31 . . Level 2 28 | . . 10 45 39 72 Level 3 23 | . . . 11 60 27 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 2 4 . 4 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 1 . 4 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . . 2 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 17 29 20 20 18 Peak Tracking Total 5 | . 3 5 5 4 4 Tactical Retreats 9 | . 2 4 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 1 1 1 6 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 7 | . . . 1 4 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 7 5 1 2 1 Terminals 12 | . 6 3 . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 14 12 1 3 3 Successful 9 | . 4 3 1 1 . Failed 24 | . 10 9 . 2 3 Catastrophic 6 | . 3 1 . . 2 Database Lockouts . | . . . . . . Manual 20 | . 12 5 . . 3 Terminals 23 | . 12 5 . 3 3 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . 2 4 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 4 2 . 1 . Part Schematic 5 | . 4 1 . . . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 2 1 . . . Used 2 | . 2 . . . . Hacking Detections 14 | . 7 3 1 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 4 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . 17 . Machine Destruction 17 | . . . . 17 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3323 | 90 442 1016 352 1058 365 Spaces Moved 1395 | 49 289 487 89 389 92 Core 24 | 24 . . . . . Treads 1016 | . . 446 89 389 92 Legs 352 | 25 289 38 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Fastest Speed 50 | 50 120 120 160 240 240 Average Speed 181 | 159 120 157 211 240 240 Slowest Speed 280 | 250 120 280 240 240 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 56 51 12 55 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 21 22 . . 6 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 45 | . 21 22 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1843 | 57 344 649 172 459 162 Wait 81 | . 6 54 10 9 2 Move 1389 | 48 288 486 88 387 92 Hop . | . . . . . . Pick Up 60 | 2 10 19 14 7 8 Fast Attach 20 | 6 3 7 1 1 2 Attach 23 | . . 9 4 2 8 Detach 2 | . . 2 . . . Swap 16 | . 2 3 4 6 1 Drop 30 | . 6 13 2 3 6 Fire 204 | 1 25 54 49 33 42 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 3 | . . 2 . . 1 Escape Stasis 11 | . . . . 11 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Core integrity fell below 50% 703 | -9/Materials | Lost 6 parts (2n4w) 1159 | -9/Materials | Discovered new exit (range 15) 1549 | -9/Materials | Entered another Materials area 1549 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1690 | -8/Materials | Garrison activated, responded to threat 1810 | -8/Materials | Garrison activated, responded to threat 1890 | -8/Materials | Identified exit to Garrison 1901 | -8/Materials | Entered Garrison 1931 | -8/Garrison | Triggered checkpoint 1965 | -8/Garrison | Garrison Relay disabled 2027 | -8/Garrison | Build established: Scavenger-Tank 2125 | -8/Garrison | Triggered checkpoint 2213 | -8/Garrison | Triggered checkpoint 2230 | -8/Garrison | Garrison Relay disabled 2300 | -8/Garrison | Discovered new exit (range 10) 2324 | -8/Garrison | Garrison Relay disabled 2449 | -8/Garrison | Triggered checkpoint 2496 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Triggered checkpoint 2671 | -8/Garrison | Triggered checkpoint 2711 | -8/Garrison | Garrison Relay disabled 2813 | -8/Garrison | Installed Relay Interface Framework 2930 | -8/Garrison | Discovered new exit (range 12) 2959 | -8/Garrison | Entered Materials 3307 | -8/Materials | Core integrity fell below 50% 3319 | -8/Materials | Core integrity fell below 20% 3325 | -8/Materials | Core destroyed Last Messages --------------- 03318_ R-06 Scavenger collects Terrain Scanner. 03319_ Overheating: Lgt. Treads damaged (-1). 03319_ Overheating: Assault Cannon damaged (-18). 03319_ Acquired 5 matter. 03320_ U-05 Engineer builds a Wall. 03322_ H-61 Shepherd calls for reinforcements. 03322_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03322_ Lgt. Treads destroyed. 03323_ Overheating: Cryofiber Web damaged (-17). 03323_ Internal heat damage averted by Cryofiber Web. 03323_ Overheating: Huge Storage Unit damaged (-388). 03323_ U-05 Engineer builds a Wall. 03324_ Overheating: Matter decay (-30). 03324_ R-06 Scavenger collects Imp. Cooling System. 03325_ Overheating: Core damaged (-104). 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Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Use The Force Challenges ------------ None Game ------ Seed PoweredChromaticProjector Manual? 0 Play Time 01:18:47 Cumulative 25.2 hours Start 2025.02.14 @ 08:26:09 End 2025.02.14 @ 23:15:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e7152a-e8ee-4a96-9ede-8c621a098cac