Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 17:37:48 Player: Kate+Gabe4evr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2556) 2556 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8704 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Combat Antigrav System Gamma Rifle Compact HERF Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Small Battery Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Improved Antigrav System Gamma Rifle Molecular Scythe [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Molecular Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . . . 1 . Utility 9 | . . . . 2 2 2 . . 1 . 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 117 | 6 5 4 1 12 7 10 3 . 8 28 33 Power 17 | 1 1 1 . . 1 1 1 . 2 5 4 Engine 7 | 1 1 1 . . 1 1 1 . 1 . . Core 5 | . . . . . . . . . 1 3 1 Reactor 5 | . . . . . . . . . . 2 3 Propulsion 30 | 2 2 2 . 2 1 2 . . 3 7 9 Treads . | . . . . . . . . . . . . Leg 21 | 2 2 2 . 2 1 2 . . 3 7 . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . Utility 38 | 1 1 . . 5 3 6 2 . 1 8 11 Device 17 | . . . . 3 2 2 . . 1 6 3 Storage 5 | 1 . . . 1 . 1 1 . . . 1 Processor 6 | . . . . . 1 . . . . 1 4 Hackware 3 | . . . . . . . 1 . . . 2 Protection 7 | . 1 . . 1 . 3 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 1 1 5 2 1 . . 2 8 9 Energy Gun 12 | 1 1 . . 4 2 . . . . 2 2 Energy Cannon 6 | . . . . . . 1 . . 2 2 1 Ballistic Gun 7 | 1 . 1 1 1 . . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 2 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . 1 2 Parts Lost 44 | . 1 1 1 1 1 1 . . . 23 15 Power 5 | . 1 . . . . . . . . 3 1 Propulsion 12 | . . 1 . . . . . . . 6 5 Utility 21 | . . . . 1 1 1 . . . 9 9 Weapon 6 | . . . 1 . . . . . . 5 . Highest Loss Streak 10 | . 1 1 1 1 1 1 . . . 10 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 98 87 89 99 91 90 100 99 84 46 Engine 4 | . 14 11 11 9 7 6 6 6 5 . . Core 1 | . . . . . . . . . 4 4 . Reactor 1 | . . . . . . . . . . 3 1 Leg 21 | . 28 42 33 30 30 26 26 26 23 22 2 Hover 1 | . . . . . . . . . . . 8 Device 18 | . . . . 15 22 24 26 26 28 25 10 Storage 6 | . 14 11 11 9 7 6 6 13 11 8 . Processor 5 | . . . . . 7 6 6 6 5 4 8 Hackware 1 | . . . . . . . . 6 5 2 4 Protection 3 | . 3 11 11 8 6 6 2 . . . . Energy Gun 6 | . 14 11 8 11 15 11 6 6 . 2 . Energy Cannon 2 | . . . . . . 1 6 6 9 7 1 Ballistic Gun 2 | . 14 11 13 5 . . . . . . 3 Peak Build Rating 121 | 6 8 12 11 24 31 49 49 49 67 91 121 Average Rating 46 | 4 6 11 10 19 29 41 46 49 62 70 69 On Entrance 28 | . 6 8 11 10 24 30 49 49 49 67 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 12 16 21 21 26 39 57 57 53 64 89 36 Greatest Support 84 | 20 20 40 30 40 40 55 55 55 59 84 66 Greatest Overweight (x) 11 | . . . . . . 1 1 . 1 2 11 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 5 Average Capacity 9 | 5 8 8 8 8 10 10 15 15 15 13 5 Most Carried 15 | 3 5 5 4 10 10 10 12 12 15 15 5 Average Carried 8 | 1 2 3 3 7 9 9 10 12 13 12 4 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 5 5 Final Carried 15 | 2 5 4 3 10 10 10 12 12 15 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 22% | Mutant 7% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Matter Collected 1461 | 161 182 104 38 147 78 100 30 . . 344 277 Remotely 92 | . . . . . . . . . . 92 . Salvage Created 2665 | . 275 146 51 342 487 301 . . . 751 312 Parts 132 | . 20 13 7 17 17 11 . . . 28 19 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 56 | . 10 6 3 6 10 5 . . . 10 6 Melee 4 | . . . . . . . . . . 2 2 Guns 37 | . 10 6 3 6 9 3 . . . . . Cannons 10 | . . . . . . 1 . . . 6 3 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 1 . 1 4 . . . . 4 . Worker 2 | . . . . . . . . . . 1 1 Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . Swarmer 16 | . 5 4 3 . . . . . . . 4 Grunt 22 | . 5 1 . 5 8 3 . . . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 5 | . . 1 . 1 . 2 . . . 1 . Specialist 2 | . . . . . . . . . . 2 . Programmer 9 | . . . . . 1 . . . . 6 2 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 4 3 3 5 3 . . . 5 5 Combat Bots Only 4 | . 4 4 3 3 4 3 . . . 4 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . . . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 719 | . 58 18 25 8 34 61 16 . 2 295 202 Missed 274 | . 20 7 6 2 8 19 5 . 1 117 89 Damage Taken 7383 | . 452 96 144 97 433 451 167 . 18 3000 2525 Core 2191 | . 76 9 . . 60 70 . . . 676 1300 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 69 . 97 100 91 . . 91 100 41 . Volleys Fired 149 | . 33 10 8 12 27 13 . . . 31 15 Largest 3 | . 2 2 2 2 2 2 . . . 3 1 Hottest 275 | . 85 88 88 122 149 154 . . . 275 94 Shots Fired 291 | . 66 20 14 24 54 26 . . . 72 15 Gun 221 | . 66 20 14 24 54 24 . . . 16 3 Cannon 70 | . . . . . . 2 . . . 56 12 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 76 | . 33 10 11 13 . . . . . 6 3 Thermal 196 | . 33 10 3 11 54 26 . . . 59 . Explosive . | . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . 7 12 Robot Hit Streak 22 | . 7 9 4 10 22 11 . . . 8 4 Robot Miss Streak 5 | . 4 2 2 2 2 2 . . . 5 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Capacitor 12 | . . . . . . . . . . . 12 Shots Hit Robots 220 | . 39 11 9 17 51 21 . . . 55 17 Core Hits 116 | . 16 7 4 11 33 17 . . . 19 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 8 | . 3 . . 1 . 1 . . . 1 2 Burn 4 | . 2 . . 1 . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . 1 1 Melee Attacks 20 | . . . . . . . . . . 4 16 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . 4 16 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5741 | 12 568 162 139 289 1062 551 . . . 2015 943 Guns 3009 | . 566 162 137 283 1062 480 . . . 319 . Cannons 1794 | . . . . . . 71 . . . 1505 218 Explosions 202 | . . . . . . . . . . . 202 Melee 672 | . . . . . . . . . . 191 481 Ramming 64 | 12 2 . 2 6 . . . . . . 42 Kinetic 704 | . 279 101 105 108 . . . . . 111 . Thermal 3980 | . 287 61 32 175 1062 551 . . . 1610 202 Explosive . | . . . . . . . . . . . . Electromagnetic 321 | . . . . . . . . . . 103 218 Impact . | . . . . . . . . . . . . Slashing 672 | . . . . . . . . . . 191 481 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 1 . . . . 7 2 Average Corruption 1 | . . . . 2 1 . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 Effects 11 | . . . . 2 3 . . . . 5 1 Message Errors 2 | . . . . 1 1 . . . . . . Matter Fused 6 | . . . . . 2 . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . . . . 14 92 Projectiles 25 | . . . . . . . . . . 14 11 Explosions . | . . . . . . . . . . . . Melee 81 | . . . . . . . . . . . 81 Knockbacks 3 | 1 . . . . . . . . . 2 . Impact 1 | 1 . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . . 106 Shots 1 | . . . . . . . . . . . 1 Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 15 | 4 1 . 1 2 . . . . . . 7 Kicked 8 | 4 1 . 1 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 357 | . 286 210 90 96 357 36 . . . 252 267 Average Temperature 95 | . 100 86 42 48 124 15 . . . 108 117 Received Heat Transfer 1547 | . 234 15 . 54 207 153 . . . 809 75 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 4 | . . . . . 1 1 . . . 2 . Combat Hostiles 4 | . . . . . 1 1 . . . 2 . Parts Melted 15 | . 2 . . 2 5 3 . . . 3 . Heat Transferred 7037 | . 962 148 74 444 2213 1155 . . . 1941 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Peak Influence 264 | . 264 257 160 247 149 233 . . . 168 242 Initial 111 | . . 111 100 62 . 72 . . . . 42 Average 79 | . 162 147 109 174 56 136 . . . 51 56 Maximum Alert Level 1 | . 1 1 . 1 . 1 . . . . 1 Low Security (%) 91 | 100 60 70 100 64 100 94 . . 100 100 94 Level 1 8 | . 39 29 . 35 . 5 . . . . 5 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 1 . . . . 2 4 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . 1 2 Reinforcement 6 | . 1 1 . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Distress Signals 11 | . 4 1 . 1 1 . . . 1 1 2 Communications Jammed 8 | . . . . . . . . . . 8 . Distress Signals 2 | . . . . . . . . . . 2 . Times Spotted 100 | . 14 7 3 7 13 5 1 . 1 16 33 Peak Tracking Total 15 | . 5 5 3 2 4 3 1 . 1 6 15 Tactical Retreats 11 | . 1 . . . 1 . 1 . . 3 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Traps Triggered 1 | . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Machines Accessed 18 | . 2 . . 1 7 2 . . . 3 3 Terminals 16 | . 2 . . 1 5 2 . . . 3 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 37 | . 3 . . 1 18 9 . . . 3 3 Successful 13 | . 2 . . 1 6 3 . . . . 1 Failed 24 | . 1 . . . 12 6 . . . 3 2 Catastrophic 4 | . . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 3 . . 1 15 9 . . . 3 3 Terminals 34 | . 3 . . 1 15 9 . . . 3 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . 1 1 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 5 2 . . . . 1 Terminals 9 | . 1 . . . 5 2 . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Botnet 5 | . . . . . 4 1 . . . . . Operators 3 | . 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 6 2 . . . 3 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Total Allies 2 | . . . 1 . . . . . . . 1 Largest Group 1 | . . . 1 1 . . . . . . 1 Highest-Rated Group 45 | . . . 31 31 . . . . . . 45 Highest-Rated Ally 45 | . . . 31 31 . . . . . . 45 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . . Total Damage 191 | . . . . 191 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Turns Passed 4785 | 80 289 138 103 405 764 362 448 39 320 746 1091 Spaces Moved 3249 | 55 133 80 66 230 536 177 300 33 162 424 1053 Core 226 | 2 . . . . . . . . . 86 138 Treads . | . . . . . . . . . . . . Legs 2376 | 53 133 80 66 230 536 177 300 33 162 338 268 Wheels . | . . . . . . . . . . . . Hover 647 | . . . . . . . . . . . 647 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 182 50 40 Average Speed 113 | 117 120 120 120 120 120 157 138 120 188 139 70 Slowest Speed 600 | 120 120 120 120 120 120 190 190 120 190 260 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 18 | 3 31 9 31 18 20 5 56 7 6 13 26 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 . . . . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 36 | . . . . . . . . . . 15 21 Melee 3 | . . . . . . . . . . . 3 Projectile 15 | . . . . . . . . . . 15 . AOE 18 | . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Total 4032 | 67 194 102 75 337 599 234 330 32 179 510 1373 Wait 388 | . 22 6 . 62 18 22 27 . . 4 227 Move 3238 | 54 132 79 65 229 535 176 299 32 161 423 1053 Hop . | . . . . . . . . . . . . Pick Up 33 | 3 1 1 . 8 5 3 . . 4 5 3 Fast Attach 55 | 5 1 . . 8 2 5 2 . 1 10 21 Attach 28 | 1 1 2 1 . 2 1 . . 2 11 7 Detach 20 | . . . . 3 . 2 1 . 1 5 8 Swap 34 | . 3 2 . 4 3 4 1 . 5 7 5 Drop 52 | . . 2 . 9 7 8 . . 5 10 11 Fire 149 | . 33 10 8 12 27 13 . . . 31 15 Melee 20 | . . . . . . . . . . 4 16 Ram 7 | . . . . . . . . . . . 7 Kick 8 | 4 1 . 1 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Discovered new exit (range 10) 508 | -9/Materials | Entered Mines 603 | -9/Mines | Discovered new exit (range 5) 604 | -9/Mines | Escorted by a lone wolf Derelict 611 | -9/Mines | Entered Materials 611 | -8/Materials | Accompanied by 1 ally 611 | -8/Materials | Evolved 2 slots: Utility x2 999 | -8/Materials | Discovered new exit (range 15) 1016 | -8/Materials | Entered Factory 1016 | -7/Factory | Evolved 2 slots: Utility x2 1038 | -7/Factory | Build established: Scavenger-Mutant 1759 | -7/Factory | Discovered new exit (range 11) 1780 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Evolved 2 slots: Utility x2 2122 | -6/Factory | Discovered new exit (range 8) 2142 | -6/Factory | Entered Lower Caves 2232 | -6/Lower Caves | Spotted B-75 Beast 2292 | -6/Lower Caves | Encountered a Warlord checkpoint 2584 | -6/Lower Caves | Discovered new exit (range 6) 2590 | -6/Lower Caves | Entered another Lower Caves area 2620 | -6/Lower Caves | Discovered new exit (range 9) 2629 | -6/Lower Caves | Entered Factory 2629 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2919 | -5/Factory | Discovered new exit (range 7) 2949 | -5/Factory | Entered another Factory area 2949 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3234 | -4/Factory | Build established: Scavenger-Gunner 3396 | -4/Factory | Lost 5 parts (1p2u2w) 3483 | -4/Factory | Spotted B-86 Titan 3561 | -4/Factory | Lost 6 parts (1p1n2u2w) 3646 | -4/Factory | Lost 10 parts (1p4n5u) 3650 | -4/Factory | Discovered new exit (range 14) 3657 | -4/Factory | Core integrity fell below 50% 3695 | -4/Factory | Entered Research 3695 | -3/Research | Evolved 2 slots: Utility x2 3834 | -3/Research | Spotted B-86 Titan 4326 | -3/Research | Found Quantum Capacitor 4347 | -3/Research | Build established: Hacker-Mutant 4446 | -3/Research | Lost 5 parts (5u) 4684 | -3/Research | Core integrity fell below 50% 4684 | -3/Research | Found Prototype Processor 4684 | -3/Research | Identified Exp. Signal Interpreter 4759 | -3/Research | Core integrity fell below 20% 4776 | -3/Research | Lost 9 parts (1p5n3u) 4786 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04726_ Adv. Corruption Screen intercepted 1% system corruption. 04728_ Slug penetrates Wall. 04728_ Penetrated by Slug. 04728_ Slug penetrates Wall. 04731_ Penetrated by Slug. 04731_ Imp. Antigrav System destroyed. 04735_ Cld. Antigrav System destroyed. 04736_ Mic. Antimatter Reactor destroyed. 04738_ Imp. Antigrav System destroyed. 04738_ Knocked back. 04745_ Quantum Capacitor destroyed. 04745_ Knocked back. 04747_ Slug penetrates Wall. 04749_ Adv. Corruption Screen intercepted 1% system corruption. 04756_ U-05 Engineer builds a Wall. 04758_ T-07 Excavator destroyed. 04783_ Slammed into K-01 Serf. 04784_ Slammed into U-05 Engineer. 04784_ Destabilizing: Core damaged (-26). 04785_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????##+##?????????????????????? | | ????????????# ?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ???????????## ##????????????????????? | | ???????????# #????????????????????? | | ???????????# #????###?????????????? | | ???????????# +????# +?????????????? | | ???????????# k #????# #?????????????? | | ???????????? Yu ?????# #?????????????? | | ?????????????#@#??????# #?????????????? | | ?????????????#%#??????# #?????????????? | | ?????????????#%#??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????#s#??????# #?????????????? | | ?????????????#s#??????# #?????????????? | | ?????????????#u#??????# #?????????????? | | ?????????????# ######## ####??????????? | | ?????????????# + ??????? | | ?????????????########## ####??????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?????????############## #???? ????????? | | ?????????# ! # #####+#???????? | | ?????????# # #??????? | | ?????????# # #?????? | | ?????????# # ####### | | ?????????# ! # | | ?????????# / | | ?????????# # | | ?????????# / | | ?????????# ##### """ | | ?????????# #???# """ | | ?????????# #???# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 37 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Evasion (%) 65 Target Analysis 12 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveHardcellKatana Manual? 0 Play Time 00:49:34 Cumulative 37.5 hours Start 2024.10.16 @ 20:04:23 End 2024.10.17 @ 17:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0a43a73-2bf3-410c-96fc-37ee07d82867