Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 17:01:24

Player: deadnoob

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (124)     620
Value Destroyed (3672)     3672
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (265)                265
              TOTAL SCORE: 7297

 Bonus
-------
High Alert Combat Kills    204
Follower Combat Kills      83
Friendly Fire              -22

 Cogmind 
---------
Core Integrity             0/700
Matter                     105/300
Energy                     88/100
System Corruption          9%
Temperature                Cool (6)
Movement                   Flying (1075) Ox16
Location                   -7/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
    Cooled VTOL Module
>          --- UTILITY (5) ------
           Huge Storage Unit
  Improved Targeting Computer
  Advanced Targeting Computer
>          --- WEAPON (2) -------
     Heavy Mace
>          --- INVENTORY (25) ---
  Advanced Visual Processing Unit
           Transport Network Coupler
           Reaction Control System
     Light Armor Plating
     Light Armor Plating
  Hardened Light Armor Plating
           Shock Rifle
     Heavy Particle Cannon
     Heavy Particle Cannon

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
  Improved Deuterium Engine
>          --- PROPULSION -------
  Advanced Treads
    Medium Treads
    Medium Treads
    Medium Treads
>          --- UTILITY ----------
  Improved Heat Sink
           Huge Storage Unit
  Improved Targeting Computer
  Advanced Targeting Computer
  Hardened Light Armor Plating
>          --- WEAPON -----------
           Shock Rifle
           Assault Cannon
>          --- INVENTORY --------
   Armored Treads
   Armored Treads
    Medium Treads
           Cesium-ion Thruster
    Cooled VTOL Module
  Advanced Visual Processing Unit
           Transport Network Coupler
           Reaction Control System
     Light Armor Plating
     Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
           Shock Rifle
     Heavy Particle Cannon
     Heavy Particle Cannon
     Heavy Particle Cannon
           Shotgun
      Mini Grenade Launcher
           Plasma Cutter
     Heavy Mace
           Katana
[Rating: 45]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Flight Unit              Cooled VTOL Module
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
  Protection               Medium Armor Plating
Weapon                     Autogun
  Energy Gun               Shock Rifle
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Assault Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Hammer
  Slashing Weapon          Katana

 Build                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac 
Slots Evolved              6    | .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   1   .   .   1   
  Utility                  3    | .   .   .   1   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             137  | 7   20  9   19  27  26  29  
  Power                    13   | 2   1   2   2   3   1   2   
    Engine                 8    | 2   1   2   .   2   .   1   
    Core                   5    | .   .   .   2   1   1   1   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               45   | 2   8   2   4   11  10  8   
    Treads                 36   | 1   8   1   4   7   10  5   
    Leg                    .    | .   .   .   .   .   .   .   
    Wheel                  2    | 1   .   1   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 7    | .   .   .   .   4   .   3   
  Utility                  31   | 1   7   1   4   4   7   7   
    Device                 3    | .   .   .   1   .   1   1   
    Storage                5    | 1   2   .   1   .   .   1   
    Processor              3    | .   .   .   1   .   2   .   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             20   | .   5   1   1   4   4   5   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   48   | 2   4   4   9   9   8   12  
    Energy Gun             4    | .   .   .   .   2   .   2   
    Energy Cannon          4    | .   .   .   .   .   .   4   
    Ballistic Gun          22   | 2   4   3   4   4   4   1   
    Ballistic Cannon       2    | .   .   .   .   .   1   1   
    Launcher               8    | .   .   1   2   1   3   1   
    Special Weapon         1    | .   .   .   .   .   .   1   
    Impact Weapon          6    | .   .   .   3   2   .   1   
    Slashing Weapon        1    | .   .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   2   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   1   
    System Corruption      7    | .   .   .   .   .   .   7   
Parts Lost                 50   | .   1   4   2   8   8   27  
  Power                    7    | .   .   1   1   2   .   3   
  Propulsion               14   | .   .   1   .   1   3   9   
  Utility                  16   | .   1   1   1   3   3   7   
  Weapon                   13   | .   .   1   .   2   2   8   
  Highest Loss Streak      13   | .   1   3   1   2   4   13  
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   98  95  99  97  98  89  
  Engine                   7    | .   14  13  2   6   .   5   
  Core                     4    | .   .   .   8   3   9   4   
  Treads                   29   | .   26  27  33  32  27  26  
  Device                   2    | .   .   .   3   .   9   6   
  Storage                  11   | .   14  14  11  11  9   7   
  Processor                6    | .   .   .   7   11  9   15  
  Protection               12   | .   13  13  11  11  15  6   
  Ballistic Gun            18   | .   27  24  19  16  12  4   
  Ballistic Cannon         1    | .   .   .   .   .   4   4   
  Impact Weapon            1    | .   .   .   2   4   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             113  | 12  58  58  97  97  104 113 
  Greatest Support         106  | 20  40  40  60  63  84  106 
  Greatest Overweight (x)  16   | .   9   3   1   2   1   16  
  Average Overweight (x)   .    | .   .   1   .   1   1   1   
Largest Inventory Capacity 25   | 8   20  20  25  25  25  25  
  Average Capacity         22   | 6   18  20  23  25  25  25  
  Most Carried             25   | 6   20  20  23  25  25  25  
  Average Carried          21   | 3   15  19  20  24  24  22  
  Final Capacity           25   | 8   20  20  25  25  25  25  
  Final Carried            25   | 6   20  20  23  25  25  9   

 Class Distribution 
--------------------
 79% | Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Storage
 Scavenger-Mutant | -8/Materials
           Mutant | -7/Factory

 Resources                      | -11  -10  -10  -9   -9   -8   -7   
-----------                Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  
Matter Collected           3143 | 195  636  296  199  967  528  322  
  Remotely                 .    | .    .    .    .    .    .    .    
Salvage Created            4174 | .    745  221  482  1389 852  485  
  Parts                    268  | .    48   11   43   86   57   23   
Haulers Intercepted        2    | .    1    .    1    .    .    .    
Recyclers Shooed           6    | .    2    1    .    .    1    2    
Parts Field Recycled       .    | .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac 
Combat Hostiles Destroyed  102  | .   10  6   16  31  25  14  
  Melee                    4    | .   .   .   1   .   .   3   
  Guns                     57   | .   10  3   5   28  8   3   
  Cannons                  9    | .   .   .   .   .   4   5   
  AOE                      30   | .   .   3   10  3   13  1   
Classes Destroyed          12   | .   5   1   3   .   2   1   
  Worker                   2    | .   1   .   1   .   .   .   
  Builder                  5    | .   .   .   1   .   3   1   
  Hauler                   2    | .   1   .   1   .   .   .   
  Recycler                 8    | .   3   1   .   1   3   .   
  Watcher                  5    | .   2   .   2   1   .   .   
  Swarmer                  30   | .   .   3   8   3   11  5   
  Grunt                    44   | .   10  3   3   18  7   3   
  Brawler                  1    | .   .   .   1   .   .   .   
  Duelist                  1    | .   .   .   .   .   1   .   
  Sentry                   19   | .   .   .   4   10  4   1   
  Hunter                   6    | .   .   .   .   .   2   4   
  Programmer               1    | .   .   .   .   .   .   1   
Best Kill Streak           13   | .   6   4   9   5   13  4   
  Combat Bots Only         11   | .   3   3   8   5   11  4   
Max Kills in Single Turn   4    | .   2   1   4   2   4   1   
  Gunslinging              1    | .   1   .   1   1   .   .   
  Exploded                 4    | .   .   1   3   2   4   1   
  Melee                    1    | .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   
--------                   Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  
Damage Taken               8739 | .    350  446  755  1759 1196 4233 
  Core                     1230 | .    49   37   79   225  139  701  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   259  | .    .    .    .    .    259  .    
Core Remaining (%)         65   | 100  .    65   .    24   74   .    
Volleys Fired              296  | .    33   24   30   102  58   49   
  Largest                  2    | .    2    2    2    2    2    2    
  Hottest                  150  | .    46   46   43   100  67   150  
Shots Fired                498  | .    66   45   55   152  107  73   
  Gun                      418  | .    66   40   50   150  77   35   
  Cannon                   54   | .    .    .    .    .    21   33   
  Launcher                 25   | .    .    5    5    2    9    4    
  Special                  1    | .    .    .    .    .    .    1    
  Kinetic                  441  | .    66   40   50   148  98   39   
  Thermal                  12   | .    .    .    .    .    .    12   
  Explosive                25   | .    .    5    5    2    9    4    
  Electromagnetic          20   | .    .    .    .    2    .    18   
  Robot Hit Streak         22   | .    6    8    8    22   19   16   
  Robot Miss Streak        4    | .    4    2    2    2    4    2    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        11   | .    1    1    2    6    1    .    
    Max Gunslinging Chain  1    | .    1    1    1    1    1    .    
Shots Hit Robots           378  | .    40   26   43   120  76   73   
  Core Hits                202  | .    21   13   33   49   58   28   
  Critical Kills           2    | .    .    .    .    1    .    1    
  Critical Parts Destroyed 2    | .    .    .    1    1    .    .    
  Critical Strikes         8    | .    .    .    1    2    1    4    
    Destroy                3    | .    .    .    .    2    .    1    
    Blast                  3    | .    .    .    .    .    1    2    
    Smash                  1    | .    .    .    1    .    .    .    
    Sever                  1    | .    .    .    .    .    .    1    
Melee Attacks              32   | .    .    .    12   4    .    16   
  Impact                   17   | .    .    .    12   4    .    1    
  Slashing                 15   | .    .    .    .    .    .    15   
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           8772 | .    723  638  1309 2075 2219 1808 
  Guns                     5026 | .    714  416  488  1854 934  620  
  Cannons                  935  | .    .    .    .    .    302  633  
  Explosions               2208 | .    .    222  637  208  981  160  
  Melee                    514  | .    .    .    144  .    .    370  
  Ramming                  78   | .    9    .    40   13   2    14   
  Kinetic                  5338 | .    714  416  488  1813 1236 671  
  Thermal                  315  | .    .    .    .    .    .    315  
  Explosive                2164 | .    .    222  637  208  981  116  
  Electromagnetic          363  | .    .    .    .    41   .    322  
  Impact                   159  | .    .    .    144  .    .    15   
  Slashing                 355  | .    .    .    .    .    .    355  
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         9    | .    2    8    .    .    .    9    
  Average Corruption       5    | .    2    5    .    .    .    8    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
  Effects                  41   | .    8    23   .    .    .    10   
    Message Errors         9    | .    3    6    .    .    .    .    
    Matter Fused           8    | .    2    4    .    .    .    2    
    Heat Flow Errors       8    | .    2    4    .    .    .    2    
    Energy Discharges      7    | .    .    5    .    .    .    2    
    Data Loss (minor)      3    | .    1    2    .    .    .    .    
    Data Loss (major)      2    | .    .    .    .    .    .    2    
    Misfires               2    | .    .    2    .    .    .    .    
    Weapon Failures        2    | .    .    .    .    .    .    2    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            123  | .    .    .    40   3    43   37   
  Projectiles              4    | .    .    .    .    .    4    .    
  Explosions               76   | .    .    .    2    3    39   32   
  Melee                    43   | .    .    .    38   .    .    5    
Knockbacks                 8    | .    .    .    1    .    4    3    
  Impact                   1    | .    .    .    1    .    .    .    
  Kinetic                  7    | .    .    .    .    .    4    3    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      256  | .    .    .    73   .    34   149  
  Shots                    8    | .    .    .    2    .    2    4    
  Rammed                   16   | .    3    1    5    3    1    3    
Targets Rammed             17   | .    4    1    5    3    1    3    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  1    | .    1    .    .    .    .    .    
Highest Temperature        266  | .    177  266  21   57   12   255  
  Average Temperature      51   | .    31   91   7    9    5    118  
  Received Heat Transfer   2511 | .    219  174  219  717  369  813  
  Effects                  1    | .    .    .    .    .    .    1    
    Interference           1    | .    .    .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           2    | .    .    .    .    .    .    2    
  Combat Hostiles          2    | .    .    .    .    .    .    2    
  Parts Fried              2    | .    .    .    1    .    .    1    
  Impact Corruptions       1    | .    .    .    1    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             1    | .    .    .    .    .    .    1    
  Heat Transferred         457  | .    .    .    .    .    .    457  
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    .    .    1    
Missiles Intercepted       .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac 
Peak Influence             594  | .   206 206 399 569 594 276 
  Initial                  151  | .   .   .   11  37  122 151 
  Average                  206  | .   64  21  161 320 434 179 
Maximum Alert Level        2    | .   1   1   1   2   2   1   
  Low Security (%)         56   | 100 88  98  63  29  5   73  
  Level 1                  22   | .   11  1   36  35  23  26  
  Level 2                  20   | .   .   .   .   35  71  .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          31   | .   3   .   4   9   7   8   
  Investigation            15   | .   2   .   2   5   3   3   
  Extermination            1    | .   .   .   .   .   .   1   
  Reinforcement            6    | .   1   .   2   1   1   1   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 9    | .   .   .   .   3   3   3   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac 
Distress Signals           7    | .   3   .   1   2   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              135  | .   18  6   22  38  33  18  
  Peak Tracking Total      8    | .   6   2   8   5   5   5   
  Tactical Retreats        5    | .   1   .   .   1   3   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac 
Traps Triggered            9    | .   6   .   1   1   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  
----------                 Run  | Scr Mat Min Mat Sto Mat Fac 
Machines Disabled          10   | .   .   .   1   5   2   2   
  Max in Single Turn       1    | .   .   .   1   1   1   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac 
Machines Accessed          40   | .   7   .   7   13  8   5   
  Terminals                34   | .   7   .   6   11  7   3   
  Fabricators              1    | .   .   .   .   .   .   1   
  Repair Stations          1    | .   .   .   .   .   1   .   
  Recycling Units          1    | .   .   .   .   1   .   .   
  Scanalyzers              1    | .   .   .   1   .   .   .   
  Garrison Access          2    | .   .   .   .   1   .   1   
Total Hacks                116  | .   22  .   21  40  24  9   
  Successful               52   | .   10  .   11  13  14  4   
  Failed                   63   | .   11  .   10  27  10  5   
    Catastrophic           8    | .   1   .   1   3   1   2   
  Database Lockouts        1    | .   1   .   .   .   .   .   
  Manual                   84   | .   17  .   19  22  22  4   
  Terminals                103  | .   22  .   19  35  22  5   
  Fabricators              2    | .   .   .   .   .   .   2   
  Repair Stations          2    | .   .   .   .   .   2   .   
  Recycling Units          2    | .   .   .   .   2   .   .   
  Scanalyzers              2    | .   .   .   2   .   .   .   
  Garrison Access          5    | .   .   .   .   3   .   2   
Terminal Hacks             34   | .   7   .   8   7   10  2   
  Robot Analysis           8    | .   1   .   3   .   4   .   
  Open Door                3    | .   .   .   .   3   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   
  Branch Access Points     3    | .   1   .   1   .   1   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   
  Terminal Index           5    | .   1   .   1   1   1   1   
  Alert Level              3    | .   .   .   1   1   1   .   
  Unreport Threat          5    | .   .   .   2   2   1   .   
  Locate Traps             2    | .   2   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   1   .   
Fabricator Hacks           2    | .   .   .   .   .   .   2   
  Load Schematic           1    | .   .   .   .   .   .   1   
  Build                    1    | .   .   .   .   .   .   1   
Repair Station Hacks       2    | .   .   .   .   .   2   .   
  Scan Component           1    | .   .   .   .   .   1   .   
  Repair                   1    | .   .   .   .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   2   .   .   .   
  Insert Component         1    | .   .   .   1   .   .   .   
  Analyze                  1    | .   .   .   1   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   3   .   1   6   2   .   
  Terminals                10   | .   3   .   1   4   2   .   
    Assimilate             2    | .   .   .   .   2   .   .   
    Botnet                 8    | .   3   .   1   2   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   
    Reject                 1    | .   .   .   .   1   .   .   
    Mask                   1    | .   .   .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         35   | .   6   .   7   10  8   4   
  Full Trace Events        17   | .   3   .   2   6   3   3   
  Feedback Events          1    | .   .   .   .   .   .   1   
    Corruption             1    | .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   2   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   20   | .   .   .   .   .   .   20  
  Total Part Build Rating  4    | .   .   .   .   .   .   4   
Parts Repaired             1    | .   .   .   .   .   1   .   
  Time                     38   | .   .   .   .   .   38  .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   1   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  
------------               Run  | Scr Mat Min Mat Sto Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  
--------                   Run  | Scr Mat Min Mat Sto Mat Fac 
Total Allies               4    | .   .   3   .   1   .   .   
  Largest Group            3    | .   .   3   3   1   1   .   
  Highest-Rated Group      40   | .   .   40  40  10  10  .   
  Highest-Rated Ally       16   | .   .   16  16  10  10  .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               18   | .   .   .   18  .   .   .   
  Total Damage             193  | .   .   .   193 .   .   .   
  Kills                    4    | .   .   .   4   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac 
Robot Analysis Total       8    | .   1   .   3   .   4   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   
-------------              Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  
Turns Passed               7757 | 56   1557 1133 1079 1828 1341 763  
Spaces Moved               2825 | 41   634  439  429  589  459  234  
  Core                     5    | 4    1    .    .    .    .    .    
  Treads                   2682 | 1    555  417  429  589  459  232  
  Legs                     .    | .    .    .    .    .    .    .    
  Wheels                   136  | 36   78   22   .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   2    | .    .    .    .    .    .    2    
  Fastest Speed            50   | 50   100  145  160  243  240  156  
  Average Speed            228  | 96   216  236  212  245  241  235  
  Slowest Speed            1075 | 160  500  320  250  320  243  1075 
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    1    .    .    .    .    
Exploration Rate (%)       52   | 4    77   94   43   89   51   7    
  Regions Visited          6
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    1    .    1    .    .    .    
  Unknown Exits Taken      4    | 1    .    1    .    1    1    .    
Scrap Searched             3    | .    .    3    .    .    .    .    
Spaces Dug                 85   | .    .    40   21   15   9    .    
Terrain Destroyed          226  | .    .    46   47   26   79   28   
  Melee                    5    | .    .    .    4    1    .    .    
  Projectile               7    | .    .    .    .    .    5    2    
  AOE                      214  | .    .    46   43   25   74   26   
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac 
Total                      3614 | 54  760 494 522 845 594 345 
  Wait                     159  | .   43  13  10  74  11  8   
  Move                     2819 | 40  633 438 428 588 458 234 
  Hop                      .    | .   .   .   .   .   .   .   
  Pick Up                  87   | 7   19  6   9   21  23  2   
  Fast Attach              32   | 5   9   .   3   8   1   6   
  Attach                   49   | 1   3   4   4   6   13  18  
  Detach                   2    | .   .   .   .   1   .   1   
  Swap                     56   | 1   8   5   12  13  12  5   
  Drop                     63   | .   8   3   9   23  17  3   
  Fire                     296  | .   33  24  30  102 58  49  
  Melee                    32   | .   .   .   12  4   .   16  
  Ram                      1    | .   .   .   .   .   .   1   
  Kick                     .    | .   .   .   .   .   .   .   
  Crush                    16   | .   4   1   5   3   1   2   
  Escape Stasis            2    | .   .   .   .   2   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat / Min / *Sto x2)
-9/Storage (discovered 2 exits: *Mat / [*Rec])
-8/Materials
-7/Factory

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 13)
   57 | -11/Scrapyard | Entered Materials
  111 | -10/Materials | Identified exit to Mines
  320 | -10/Materials | Build established: Mutant
  562 | -10/Materials | Discovered new exit (range 13)
  598 | -10/Materials | Central database locked down
  835 | -10/Materials | Discovered new exit (range 10)
 1172 | -10/Materials | Discovered new exit (range 16)
 1614 | -10/Materials | Entered Mines
 1696 | -10/Mines     | Met a Derelict bent on vengeance
 1847 | -10/Mines     | Learned Materials security intel
 2021 | -10/Mines     | Crushed by falling debris
 2052 | -10/Mines     | Lost 3 parts (1p1n1w)
 2558 | -10/Mines     | Discovered new exit (range 8)
 2581 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2629 | -10/Mines     | Discovered new exit (range 10)
 2747 | -10/Mines     | Entered Materials
 2747 | -9/Materials  | Accompanied by 3 allies
 2747 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 2968 | -9/Materials  | Discovered new exit (range 3)
 3095 | -9/Materials  | Destroyed 8 combat bots
 3220 | -9/Materials  | Discovered new exit (range 16)
 3491 | -9/Materials  | Identified exit to Mines
 3491 | -9/Materials  | Identified exit to Storage
 3826 | -9/Materials  | Entered Storage
 4169 | -9/Storage    | Used back door to open Recycling access
 4169 | -9/Storage    | Discovered new exit (range 5)
 4224 | -9/Storage    | Garrison activated, responded to threat
 4478 | -9/Storage    | Core integrity fell below 50%
 4854 | -9/Storage    | Discovered new exit (range 11)
 4985 | -9/Storage    | Build established: Scavenger-Mutant
 5436 | -9/Storage    | Build established: Mutant
 5654 | -9/Storage    | Entered Materials
 5654 | -8/Materials  | Accompanied by 1 ally
 5654 | -8/Materials  | Evolved 2 slots: Utility x2
 5792 | -8/Materials  | Destroyed 11 combat bots
 5796 | -8/Materials  | Lost 4 parts (1n2u1w)
 5901 | -8/Materials  | Garrison activated, responded to threat
 5955 | -8/Materials  | Build established: Scavenger-Mutant
 6105 | -8/Materials  | Repaired Arm. Treads?
 6616 | -8/Materials  | Discovered new exit (range 15)
 6961 | -8/Materials  | Build established: Mutant
 6995 | -8/Materials  | Entered Factory
 6995 | -7/Factory    | Evolved 2 slots: Power x1, Propulsion x1
 7166 | -7/Factory    | Identified exit to DSF
 7278 | -7/Factory    | Fabricated Autogun?
 7455 | -7/Factory    | Garrison activated, responded to threat
 7519 | -7/Factory    | Lost 3 parts (1p2w)
 7632 | -7/Factory    | Lost 11 parts (2p4n3u2w)
 7680 | -7/Factory    | Core integrity fell below 50%
 7737 | -7/Factory    | Core integrity fell below 20%
 7758 | -7/Factory    | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
07728_ K-01 Serf collects debris.
07730_ Katana destroyed.
07736_ Plasma Cutter destroyed.
07736_ Slammed into S-27 Virus.
07737_ Acquired 20 matter.
07739_ Imp. Heat Sink destroyed.
07739_ Cesium-ion Thruster destroyed.
07741_ K-01 Serf collects debris.
07742_ Hrd. Light Armor Plating destroyed.
07742_ S-27 Virus destroyed.
07744_ K-01 Serf collects debris.
07748_ U-05 Engineer lays Concrete.
07749_ System corrupted: Substantial component data lost.
07749_ U-05 Engineer lays Concrete.
07750_ U-05 Engineer builds a Wall.
07754_ U-05 Engineer lays Concrete.
07755_ R-06 Scavenger collects Autogun.
07756_ U-05 Engineer lays Concrete.
07756_ K-01 Serf cleans the Fusion Modulator.
07757_ Acquired 26 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                40
Targeting Accuracy         14
Recoil Reduction           4

 Item Schematics 
-----------------
 Autogun | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Autogun | x2 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SniperMachineDoublenader
  Manual?         0
Play Time         00:51:00
  Cumulative      58.5 hours
  Start           2022.09.03 @ 16:11:26
  End             2022.09.03 @ 17:01:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          87
  Rogue           87
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             53
Gallery%          50
Achievement%      42
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: df02a29f-9969-4dce-9a57-9e99cbdc4ffa