Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 06:44:19 Player: Olga Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (812) 812 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4402 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery 0b10 Alert Chip Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Particle Gun Pulse Rifle EM Pulse Cannon Ion Cannon Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 30 | 6 3 1 7 . 2 . 5 6 Power 3 | 1 1 . . . . . 1 . Engine 3 | 1 1 . . . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 1 . 2 . . . 1 1 Treads . | . . . . . . . . . Leg 7 | 2 1 . 2 . . . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 1 . 3 . 2 . 1 . Device 3 | . 1 . 1 . . . 1 . Storage 3 | 1 . . 1 . 1 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 2 . . . 2 5 Energy Gun 2 | . . . 1 . . . . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 6 | 2 . 1 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 19 | . . . 1 . . . 2 16 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . . . . . . 4 Utility 6 | . . . 1 . . . 1 4 Weapon 7 | . . . . . . . . 7 Highest Loss Streak 16 | . . . 1 . . . 1 16 Average Slot Usage (%) 91 | . 98 100 81 88 90 100 88 48 Engine 11 | . 14 14 11 11 11 11 8 2 Leg 24 | . 28 28 22 22 22 22 26 12 Device 7 | . 12 14 10 11 2 . . 5 Storage 15 | . 14 14 11 11 19 22 18 10 Processor 2 | . . . . . 1 11 9 5 Protection 5 | . . . 4 11 11 11 8 . Ballistic Gun 22 | . 28 28 15 22 22 22 17 5 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 25 | 12 13 14 25 18 20 20 20 18 Greatest Support 30 | 20 20 20 20 20 20 20 30 30 Greatest Overweight (x) 1 | 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 Most Carried 7 | 6 6 6 7 6 6 6 6 5 Average Carried 5 | 2 5 6 6 6 6 6 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 5 6 6 6 6 6 6 5 2 Class Distribution -------------------- 50% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 802 | 199 192 90 85 12 . 66 72 86 Remotely . | . . . . . . . . . Salvage Created 929 | . 312 118 129 12 . 36 100 222 Parts 86 | . 24 19 8 2 . 5 12 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 32 | . 7 9 3 1 . 3 4 5 Guns 29 | . 7 9 3 1 . 3 4 2 Cannons 3 | . . . . . . . . 3 Classes Destroyed 5 | . 2 1 2 . . . . . Builder 2 | . 1 . . . . . 1 . Swarmer 16 | . . 9 . 1 . 3 3 . Grunt 11 | . 7 . 1 . . . . 3 Brawler 1 | . . . 1 . . . . . Sentry 4 | . . . 1 . . . 1 2 Best Kill Streak 4 | . 3 3 2 1 . 2 4 4 Combat Bots Only 4 | . 2 3 2 1 . 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 2503 | . 287 165 188 56 . 140 268 1399 Core 800 | . 103 44 64 . . 33 32 524 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 41 . . . 75 . . Volleys Fired 94 | 1 25 12 12 3 . 10 9 22 Largest 2 | 1 2 2 2 2 . 2 2 2 Hottest 123 | 20 40 44 74 47 . 47 100 123 Shots Fired 170 | 1 50 24 24 6 . 20 17 28 Gun 156 | 1 50 24 24 6 . 20 16 15 Cannon 13 | . . . . . . . . 13 Launcher . | . . . . . . . . . Special 1 | . . . . . . . 1 . Kinetic 154 | 1 50 24 13 6 . 20 16 24 Thermal 13 | . . . 11 . . . 1 1 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 12 | 1 12 5 6 3 . 7 4 5 Robot Miss Streak 6 | . 2 3 6 2 . 5 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 121 | 1 41 16 14 4 . 13 8 24 Core Hits 67 | . 17 9 7 2 . 3 6 23 Critical Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1865 | 10 450 182 340 67 . 198 129 489 Guns 1594 | 10 448 182 340 67 . 198 129 220 Cannons 269 | . . . . . . . . 269 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 1675 | 10 448 182 251 67 . 198 129 390 Thermal 113 | . . . 89 . . . . 24 Explosive . | . . . . . . . . . Electromagnetic 75 | . . . . . . . . 75 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 1 Average Corruption 3 | . . . 4 4 4 4 . 1 Corruption Purged . | . . . . . . . . . Effects 29 | . . . 5 4 11 9 . . Message Errors 9 | . . . 2 1 2 4 . . Matter Fused 7 | . . . 1 1 3 2 . . Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 5 | . . . 1 . 3 1 . . Data Loss (minor) 3 | . . . 1 2 . . . . Targeting Errors 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 241 | . 12 . 45 . 241 . 8 30 Average Temperature 39 | . 7 . 24 . 95 . 4 19 Received Heat Transfer 903 | . 156 . 45 . . . 63 639 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 296 | . . . 259 . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 242 | . 242 234 145 36 . 70 96 85 Initial 94 | . . 94 . 16 . . 27 40 Average 64 | . 101 87 47 23 . 35 49 35 Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 97 | 100 90 96 100 100 . 100 100 100 Level 1 2 | . 9 3 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 2 5 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . . . . 2 3 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 14 9 8 1 . 3 7 18 Peak Tracking Total 9 | . 4 3 2 1 . 3 3 9 Tactical Retreats 4 | . . 1 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 8 | . 3 1 3 . 1 . . . Terminals 7 | . 3 1 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 9 1 11 . 1 . . . Successful 13 | . 4 1 7 . 1 . . . Failed 9 | . 5 . 4 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . 1 . . 1 . . . Terminals 21 | . 9 1 11 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 4 1 7 . 1 . . . Record 1 | . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 1 2 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 4119 | 89 383 1197 491 216 750 276 586 131 Spaces Moved 2845 | 61 236 919 358 170 623 202 216 60 Core 28 | 8 . . . . . . . 20 Treads . | . . . . . . . . . Legs 2817 | 53 236 919 358 170 623 202 216 40 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 119 | 114 120 120 120 120 120 120 120 119 Slowest Speed 150 | 120 120 120 150 120 120 120 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 36 99 19 33 94 44 13 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 3393 | 80 298 990 394 176 625 216 523 91 Wait 380 | . 16 58 9 4 . 3 290 . Move 2837 | 60 235 918 357 169 622 201 215 60 Hop . | . . . . . . . . . Pick Up 31 | 12 9 . 3 . . 1 3 3 Fast Attach 7 | . . . 5 . 2 . . . Attach 16 | 6 1 . . . . . 3 6 Detach . | . . . . . . . . . Swap 7 | . 2 1 2 . . . 2 . Drop 20 | 1 9 1 6 . 1 1 1 . Fire 94 | 1 25 12 12 3 . 10 9 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 395 | -10/Materials | Identified exit to Mines 473 | -10/Materials | Entered Mines 474 | -10/Mines | Learned location of Storage (-8) 562 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 748 | -10/Mines | Learned location of Zion (-7) 831 | -10/Mines | Core integrity fell below 50% 1413 | -10/Mines | Discovered new exit (range 3) 1474 | -10/Mines | Discovered new exit (range 6) 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Evolved 2 slots: Utility x2 1753 | -9/Materials | Discovered new exit (range 13) 2161 | -9/Materials | Entered Mines 2177 | -9/Mines | Met a Derelict bent on vengeance 2219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2219 | -9/Mines | Discovered new exit (range 5) 2264 | -9/Mines | Build established: Scavenger-Mutant 2328 | -9/Mines | Assembled infested the area 2377 | -9/Mines | Entered Exiles 2399 | -9/Exiles | Discovered new exit (range 15) 2423 | -9/Exiles | Met 8R-AWN 2442 | -9/Exiles | Met EX-HEX 2565 | -9/Exiles | Visited The Gauntlet 2685 | -9/Exiles | Met EX-DEC 2773 | -9/Exiles | Discovered new exit (range 11) 2865 | -9/Exiles | Met EX-BIN 2970 | -9/Exiles | Aligned with FarCom system 2971 | -9/Exiles | Given EX-Vault access code 2999 | -9/Exiles | Opened EX-Vault 3005 | -9/Exiles | Found Prototype Processor 3005 | -9/Exiles | Identified 0b10 Alert Chip 3039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3127 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3127 | -9/Exiles | Entered Mines 3384 | -8/Mines | Discovered new exit (range 15) 3403 | -8/Mines | Entered Materials 3403 | -8/Materials | Evolved 2 slots: Propulsion x2 3404 | -8/Materials | Identified exit to Factory 3976 | -8/Materials | Discovered new exit (range 7) 3989 | -8/Materials | Entered Storage 4015 | -8/Storage | Garrison activated, responded to threat 4093 | -8/Storage | Core integrity fell below 50% 4113 | -8/Storage | Core integrity fell below 20% 4120 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- EM Pulse Cannon destroyed. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Aluminum Leg. Aluminum Leg destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Acquired 49 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger destroyed. S-10 Pest emerges from the garrison. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???###+###?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# Y@ #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???## ##?????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #????????????????w?????? | | ????# #?????? ???????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# ##############?????????? | | ????# #* ! ####???????? | | ????# g#%[ ! / ???????? | | ????# Y#Y% #??????????? | | ????#s !+%% [! #??????????? | | ????# =#%[ !#??#???????? | | ?####s #= #??????????? | | ?# "" # = #??????????? | | ?#"G #############??????????? | | ?# "" ##?????????????????????? | | ?#### % #?#???#?#??????????????? | | ????# #????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFocalBoomstick Manual? 0 Play Time 00:46:00 Cumulative 10.5 hours Start 2021.08.04 @ 05:39:05 End 2021.08.04 @ 06:44:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd016028-d5a1-4851-8452-4d97fd667da6