Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 17:52:42 Player: Zazzy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2275) 2275 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 7187 Bonus ------- Follower Combat Kills 546 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 187/700 Matter 255/300 Energy 100/100 System Corruption 13% Temperature Hot (292) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Cooled Ion Engine Improved Carbon-fiber Leg Large Battery (200) Medium Matter Pod (100) Improved Shield Generator Advanced Field Recycling Unit (0) Arc Thrower Cooled Pulse Rifle High-powered Field Laser Beamcaster Cooled Particle Cannon Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VSS Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Latent Energy Streamer Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooled Ion Engine Deuterium Engine VSS Leg Improved Carbon-fiber Leg Large Battery Medium Matter Pod Seismic Detector Energy Filter Improved Light Armor Plating Improved Light Armor Plating Advanced Field Recycling Unit Cooled Pulse Rifle High-powered Field Laser Beamcaster Cooled Particle Cannon Cooled Particle Cannon Rocket Launcher Rocket Launcher [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Utility Shielding Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 8 15 7 4 2 6 17 2 4 4 8 Power 8 | 1 2 1 . . 1 1 . . 1 1 Engine 7 | 1 2 1 . . 1 1 . . . 1 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 5 . . 2 . 6 1 . . . Treads 2 | 2 . . . . . . . . . . Leg 5 | . 1 . . . . 4 . . . . Wheel 7 | . 4 . . 2 . . 1 . . . Hover 2 | . . . . . . 2 . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 2 1 . . 3 7 1 1 1 4 Device 9 | 1 1 1 . . 1 2 1 . 1 1 Storage 3 | 1 1 . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 9 | . . . . . 1 4 . 1 . 3 Artifact . | . . . . . . . . . . . Weapon 31 | 3 6 5 4 . 2 3 . 3 2 3 Energy Gun 9 | 2 1 2 . . . 2 . 1 . 1 Energy Cannon 6 | . . . 2 . 1 1 . 1 1 . Ballistic Gun 9 | 1 4 2 1 . . . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . 1 . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . 3 . 1 4 1 1 . . Parts Lost 28 | . 5 1 . . 2 2 1 . 1 16 Power 5 | . 2 1 . . . . . . . 2 Propulsion 7 | . 2 . . . 2 . . . . 3 Utility 12 | . 1 . . . . 1 1 . 1 8 Weapon 4 | . . . . . . 1 . . . 3 Highest Loss Streak 13 | . 2 1 . . 1 2 1 . 1 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 18 | 5 13 19 19 19 18 19 19 20 19 19 Power 4 | . 3 4 5 4 4 4 4 4 4 3 Propulsion 1 | 3 1 . . . 1 2 2 2 2 1 Utility 5 | . 2 6 6 7 5 6 7 7 6 5 Weapon 6 | 1 6 8 7 7 7 6 5 6 6 7 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | 2 7 3 4 2 4 6 1 1 3 5 Power 11 | . 4 . . 1 3 1 . . 1 1 Propulsion 5 | 2 2 . . . . . . . . 1 Utility 11 | . . 1 4 . 1 1 . . 2 2 Weapon 11 | . 1 2 . 1 . 4 1 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 98 99 100 95 97 90 91 91 82 Engine 7 | . 14 12 14 14 9 6 7 7 3 . Core 1 | . . . . . . . . . 3 6 Leg 7 | . 2 . . . . 21 7 7 7 . Wheel 11 | . 22 28 28 28 23 . 6 7 7 6 Device 16 | . 13 14 14 14 17 21 13 15 16 15 Storage 10 | . 14 14 14 14 17 8 7 7 7 7 Hackware 3 | . . . . . . 5 7 7 7 7 Protection 12 | . . . . . 8 14 23 23 21 21 Energy Cannon 11 | . . . 10 14 16 14 7 14 14 13 Ballistic Gun 5 | . 25 19 3 . . . . . . . Peak Build Rating 61 | 7 10 15 29 22 32 47 53 53 61 61 Average Rating 34 | 5 8 12 19 21 24 39 46 52 54 52 On Entrance 28 | . 7 10 14 22 21 31 47 47 53 56 Avg Prop Armor Cover (%) 2 | . . . . . . 6 2 2 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 12 57 59 62 55 76 74 73 75 84 78 Greatest Support 52 | 40 20 20 20 20 30 52 28 28 28 28 Greatest Overweight (x) 18 | . 18 2 3 2 7 6 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 1 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 13 19 19 19 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 19 20 20 19 16 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2271 | 318 377 272 212 30 128 205 205 44 297 183 Remotely . | . . . . . . . . . . . Salvage Created 2764 | 97 547 217 . 45 281 495 214 136 247 485 Parts 139 | 7 33 11 . 4 25 22 . 5 14 18 Haulers Intercepted 2 | . 1 . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled 14 | . . 9 5 . . . . . . . Retrieved Matter 70 | . . 56 14 . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 7 15 Prevented 6 | . . . . . . . . . 4 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 57 | . 13 7 . . 9 8 1 3 5 11 Melee 1 | . . . . . 1 . . . . . Guns 18 | . 8 7 . . . 3 . . . . Cannons 19 | . . . . . 4 5 . 1 2 7 AOE 19 | . 5 . . . 4 . 1 2 3 4 Classes Destroyed 12 | 2 5 . . . 2 1 1 . . 1 Worker 4 | . 2 . . 2 . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . Recycler 3 | 1 1 . . . . 1 . . . . Watcher 5 | . 2 . . . 1 1 . 1 . . Swarmer 20 | . 6 2 . . 6 . . 2 . 4 Grunt 18 | . 7 5 . . . 1 . . 4 1 Brawler 4 | . . . . . . . . . . 4 Sentry 5 | . . . . . 2 2 . . . 1 Hunter 4 | . . . . . 1 . . 1 1 1 Programmer 5 | . . . . . . 5 . . . . Compactor 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 3 5 3 . 2 3 3 1 2 4 8 Combat Bots Only 8 | . 4 3 . . 3 2 1 2 4 8 Max Kills in Single Turn 3 | 1 3 1 . 1 3 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . 1 2 2 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 464 | . 72 23 . . 37 77 . 14 68 173 Missed 157 | . 23 7 . . 12 24 . 5 22 64 Hits 307 | . 49 16 . . 25 53 . 9 46 109 Melee 1 | . . . . . . . . . . 1 Projectile 306 | . 49 16 . . 25 53 . 9 46 108 Critical Strikes 11 | . . . . . . 4 . . 1 6 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 4700 | . 531 266 . . 301 607 189 221 786 1799 Core 679 | . 72 72 . . 22 79 . . 67 367 Absorbed by Shields 34 | . . . . . . . . . . 34 Redirected to Shielding 68 | . . . . . . 35 3 5 14 11 Regen/Repaired (Parts) 114 | . . . . . . . 81 33 . . Core Remaining (%) 79 | 100 . . . 42 96 . . . . . Volleys Fired 239 | 5 60 22 . . 27 36 12 20 22 35 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 Hottest 180 | 80 80 130 . . 143 143 150 120 93 180 Shots Fired 444 | 10 110 44 . . 41 72 24 40 35 68 Gun 169 | 10 104 37 . . . 14 . . . 4 Cannon 246 | . . 7 . . 38 58 14 40 28 61 Launcher 29 | . 6 . . . 3 . 10 . 7 3 Special . | . . . . . . . . . . . Kinetic 133 | . 95 38 . . . . . . . . Thermal 258 | 5 4 6 . . 36 72 13 40 23 59 Explosive 29 | . 6 . . . 3 . 10 . 7 3 Electromagnetic 24 | 5 5 . . . 2 . 1 . 5 6 Robot Hit Streak 15 | 4 7 10 . . 8 10 15 5 15 7 Robot Miss Streak 9 | 1 5 3 . . 3 3 1 9 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 264 | 6 65 32 . 2 19 43 21 18 17 41 Core Hits 135 | 3 30 13 . . 16 13 6 7 19 28 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . Melee Attacks 14 | . . . . 2 3 . . . . 9 Impact . | . . . . . . . . . . . Slashing 5 | . . . . 2 3 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8587 | 88 954 587 . 155 756 1143 1682 741 842 1639 Guns 1448 | 88 633 465 . . . 262 . . . . Cannons 3272 | . . 66 . . 377 881 347 487 249 865 Explosions 3616 | . 321 56 . . 283 . 1335 254 593 774 Melee 251 | . . . . 155 96 . . . . . Ramming . | . . . . . . . . . . . Kinetic 1034 | . 566 468 . . . . . . . . Thermal 3593 | 21 34 119 . . 367 1143 347 487 219 856 Explosive 2789 | . 321 . . . 99 . 1331 254 337 447 Electromagnetic 920 | 67 33 . . . 194 . 4 . 286 336 Impact . | . . . . . . . . . . . Slashing 251 | . . . . 155 96 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 3 2 3 3 9 13 Average Corruption 5 | . . . . . 2 1 2 3 5 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . . 5 9 17 30 38 Message Errors 27 | . . . . . . 3 4 6 3 11 Matter Fused 18 | . . . . . . 1 . 2 7 8 Heat Flow Errors 9 | . . . . . . . 1 1 4 3 Energy Discharges 13 | . . . . . . . 1 4 3 5 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 2 4 3 Data Loss (major) 4 | . . . . . . 1 1 . 2 . Misfires 9 | . . . . . . . 1 1 1 6 Alerts 3 | . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 . 3 1 Overload Shots 14 | . . . . . . . 2 1 . 11 Effects 2 | . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . 2 Overflow Damage 231 | . 17 . . 75 . 90 . 4 12 33 Projectiles 139 | . . . . . . 90 . 4 12 33 Explosions 17 | . 17 . . . . . . . . . Melee 75 | . . . . 75 . . . . . . Knockbacks 2 | . . 2 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . . 40 . . 29 . . 80 22 . Shots 4 | . . 1 . . 1 . . 1 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | 72 92 203 . . 3 . 41 73 278 342 Average Temperature 81 | 33 19 77 . . 3 . 41 41 100 197 Received Heat Transfer 1583 | . 168 105 . . 45 66 . 18 477 704 Effects 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 2 . . . . 6 . 2 1 . Heat Transferred 4842 | 50 75 198 . . 592 1591 470 666 296 904 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Latent Energy Used 640 | . . . . . 115 . 49 . 271 205 LE Corruption 14 | . . . . . 3 . 1 . 6 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 93 | 100 100 100 . 100 100 100 100 53 . . Level 1 6 | . . . . . . . . 46 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 387 | 10 119 109 . 10 115 92 27 387 . . Initial 36 | . . 21 . . . 36 27 . . . Average 43 | . 25 65 . 1 19 15 6 189 . . Influence Increases 2522 | 15 421 198 . 10 356 292 57 708 135 330 Destroy 0b10 Robot/C 1380 | . 260 140 . . 180 160 . 320 100 220 Destroy 0b10 Robot/NC 80 | 15 30 . . 10 5 10 . 10 . . Destroy Leader 314 | . 46 20 . . 52 72 . 84 20 20 Allied During Kill 186 | . . . . . . . . 186 . . Successful Hack 22 | . 12 . . . . 10 . . . . Disable Machine 135 | . 15 15 . . 60 15 . 30 . . Destroy Structure 210 | . 43 8 . . 29 10 57 63 . . Lose Combat Pursuer 195 | . 15 15 . . 30 15 . 15 15 90 Influence Decreases 2522 | 15 366 234 19 10 275 295 135 361 452 360 Entered New Map 285 | . . 34 19 . . 45 51 . 130 6 Time Decay 1891 | 15 316 190 . 10 255 231 74 251 322 227 Lost Part 236 | . 50 10 . . 20 19 10 . . 127 Lost Ally 110 | . . . . . . . . 110 . . Squads Dispatched 19 | . 2 . . . 5 5 . 6 . 1 Investigation 3 | . 1 . . . 1 . . 1 . . Extermination 6 | . . . . . . 4 . 2 . . Reinforcement 9 | . 1 . . . 4 1 . 3 . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 4 | . 1 . . . 1 1 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 23 8 . . 21 12 6 16 6 20 Peak Tracking Total 8 | . 5 3 . . 5 2 4 6 4 8 Tactical Retreats 12 | . 1 1 . . 2 1 . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 5 | . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 10 | . 1 1 . . 4 1 . 2 . 1 Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 19 | . 8 1 . . 1 6 . 2 1 . Terminals 12 | . 7 . . . . 3 . 2 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 51 | . 21 1 . . 4 18 . 6 1 . Successful 24 | . 9 1 . . 3 8 . 2 1 . Failed 26 | . 12 . . . . 10 . 4 . . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 36 | . 17 . . . . 13 . 6 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 6 1 . . . 6 . 2 1 . Prototype ID Bank 2 | . 1 . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Reinforcement Status 2 | . . . . . . 2 . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Retrieve Study 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 . . . . 4 . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 217 | . 217 . . . . . . . . . Retrieved Matter 217 | . 217 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 19 | . . 1 . . . . 18 . . . Largest Group 18 | . . 1 . . . . 18 8 1 . Highest-Rated Group 444 | . . 31 . . . . 444 248 27 . Highest-Rated Ally 35 | . . 31 . . . . 35 35 27 . Total Orders . | . . . . . . . . . . . Ally Attacks 181 | . . . . . . . 122 59 . . Total Damage 6817 | . . . . . . . 5175 1642 . . Kills 24 | . . . . . . . 11 13 . . Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 375 | 47 328 . . . . . . . . . Seismic 375 | 47 328 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 9378 | 181 1480 382 557 109 975 2300 352 897 1101 1044 Spaces Moved 5362 | 93 808 235 459 85 445 935 234 621 756 691 Core 13 | 11 2 . . . . . . . . . Treads 82 | 82 . . . . . . . . . . Legs 904 | . 58 . . . . 846 . . . . Wheels 4363 | . 748 235 459 85 445 89 234 621 756 691 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 170 130 130 130 130 Average Speed 136 | 146 126 110 116 110 116 187 130 130 130 130 Slowest Speed 950 | 160 950 110 125 110 185 200 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 94 38 78 19 28 21 92 18 91 66 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 4 | . . . . 1 . . . . 1 2 Spaces Dug 12 | . . . . . 7 . . 1 2 2 Terrain Destroyed 249 | . 49 8 . . 32 6 51 23 40 40 Melee . | . . . . . . . . . . . Projectile 40 | . . . . . 13 6 . 3 3 15 AOE 209 | . 49 8 . . 19 . 51 20 37 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 6995 | 125 1163 315 483 101 858 1417 258 674 834 767 Wait 1049 | . 222 31 1 5 360 377 . 13 35 5 Move 5353 | 92 807 234 458 84 444 935 233 620 755 691 Hop . | . . . . . . . . . . . Pick Up 107 | 13 32 8 7 3 8 20 5 3 4 4 Fast Attach 27 | 3 4 1 3 . 1 8 . 5 1 1 Attach 34 | 5 5 1 . . 4 9 2 . 1 7 Detach 4 | 1 . . 1 . . . . 2 . . Swap 78 | 4 16 10 3 2 6 8 3 2 11 13 Drop 90 | 2 17 8 10 5 5 24 3 9 5 2 Fire 239 | 5 60 22 . . 27 36 12 20 22 35 Melee 14 | . . . . 2 3 . . . . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 182 | -11/Scrapyard | Entered Materials 439 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Build established: Mutant 1287 | -10/Materials | Discovered new exit (range 10) 1302 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Discovered new exit (range 16) 1662 | -10/Materials | Entered Mines 1737 | -10/Mines | Learned 8 Materials zone layouts 1741 | -10/Mines | Discovered new exit (range 3) 1743 | -10/Mines | Learned location of Storage (-8) 1754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1888 | -10/Mines | Core integrity fell below 50% 1896 | -10/Mines | Escorted by a lone wolf Derelict 1976 | -10/Mines | Excavation squad dispatched 1976 | -10/Mines | A large section of the Mines collapsed 2039 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2040 | -10/Mines | Discovered new exit (range 5) 2044 | -10/Mines | Entered Exiles 2071 | -10/Exiles | Met 8R-AWN 2090 | -10/Exiles | Met EX-HEX 2120 | -10/Exiles | Met EX-BIN 2134 | -10/Exiles | Aligned with FarCom system 2135 | -10/Exiles | Given EX-Vault access code 2163 | -10/Exiles | Opened EX-Vault 2172 | -10/Exiles | Found Prototype Ballistic Gun 2172 | -10/Exiles | Identified AWS/Gauss 2176 | -10/Exiles | Found Prototype Slashing Weapon 2176 | -10/Exiles | Identified Longsword +1 2181 | -10/Exiles | Found Prototype Energy Cannon 2181 | -10/Exiles | Identified Latent Energy Streamer 2221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2256 | -10/Exiles | Met EX-DEC 2427 | -10/Exiles | Visited The Gauntlet 2589 | -10/Exiles | Discovered new exit (range 12) 2601 | -10/Exiles | Stole two prototypes: Longsword +1, Latent Energy Streamer 2601 | -10/Exiles | Entered Mines 2625 | -9/Mines | Discovered new exit (range 13) 2636 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2697 | -9/Mines | Discovered new exit (range 13) 2710 | -9/Mines | Entered Materials 2710 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2711 | -8/Materials | Identified exit to Storage 2711 | -8/Materials | Identified exit to Factory 3017 | -8/Materials | Build established: Scavenger-Mutant 3116 | -8/Materials | Discovered exit to Factory (range 10) 3295 | -8/Materials | Central database locked down 3685 | -8/Materials | Entered Factory 3685 | -7/Factory | Evolved 2 slots: Utility x2 3687 | -7/Factory | FarCom data flow suspended 4653 | -7/Factory | Build established: Mutant 5985 | -7/Factory | Sucked down chute 5985 | -7/Factory | Entered Waste 6000 | -7/Waste | Spotted C-40 Crusher 6005 | -7/Waste | Spotted C-40 Crusher 6028 | -7/Waste | Spotted C-40 Crusher 6051 | -7/Waste | Warlord forces began an assault 6057 | -7/Waste | Allies destroyed C-40 Crusher 6057 | -7/Waste | Spotted C-40 Crusher 6067 | -7/Waste | Allies destroyed C-40 Crusher 6067 | -7/Waste | Spotted C-40 Crusher 6068 | -7/Waste | Allies destroyed C-40 Crusher 6072 | -7/Waste | Allies destroyed C-40 Crusher 6077 | -7/Waste | Allies destroyed C-40 Crusher 6094 | -7/Waste | Lost 4 allies 6224 | -7/Waste | Spotted C-40 Crusher 6233 | -7/Waste | Destroyed C-40 Crusher 6322 | -7/Waste | Discovered new exit (range 12) 6337 | -7/Waste | Entered Factory 6337 | -7/Factory | Accompanied by 8 allies 6450 | -7/Factory | Identified exit to Lower Caves 7052 | -7/Factory | Lost 4 allies 7234 | -7/Factory | Entered Lower Caves 7234 | -7/Lower Caves | Accompanied by 1 ally 7285 | -7/Lower Caves | Spotted B-75 Beast 7546 | -7/Lower Caves | Encountered a Warlord checkpoint 8329 | -7/Lower Caves | Discovered new exit (range 6) 8335 | -7/Lower Caves | Entered another Lower Caves area 8337 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8338 | -7/Lower Caves | System corruption reached 10% 8408 | -7/Lower Caves | Lost 3 parts (1n2u) 8427 | -7/Lower Caves | Destroyed 8 combat bots 8727 | -7/Lower Caves | Build established: Scavenger-Mutant 8888 | -7/Lower Caves | Learned Factory terminal intel 9325 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9364 | -7/Lower Caves | Core integrity fell below 50% 9379 | -7/Lower Caves | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Arm. Huge Wheel destroyed. Exp. Heat Sink destroyed. Penetrated by Slug. Cld. Particle Cannon destroyed. Critical hit (Burn: +37). Penetrated by Slug. Deuterium Engine destroyed. Energy Filter destroyed. Critical hit (Burn: +37). Y-64 Sentinel misfires. Lgt. Treads fries itself beyond repair. Latent Energy Streamer destroyed. Imp. Light Armor Plating fries itself beyond repair. Penetrated by Slug. Overheating: System interference. Cld. Particle Cannon temporarily disabled. Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ??????????#######"#??????????????????????????????? | | ?????????# #???????????????????????????????? | | ????###?# #???????????????????????????????? | | ##### ## % #???????????????????????????????? | | [% #???????????????????????????????? | | ! #???????????????????????????????? | | #### #???????????????????????????????? | | ###### #??###???#######????????????????? | | ##??????### ##### #### ;#????????????????? | | % ########## ### #;# ### #??????????? | | ## ;; #?????????? | | ######## ## % @ #?????????? | | #?????"# # g #?????????? | | #????? # s% #????????? | | #???# Y ;; iggg ?????????? | | #??# ;## ?????????? | | #" # ## ### ??????????? | | #" # ## ##?# #??????????? | | # ##" ### ## ???## #;# #??????????? | | # ### ???? % ###? ???????????? | | ###??# ????# ##???? ???????????? | | ##???? ????? #??????????????????? | | "#??? ????? # #??????????????????? | | ## ##??? ?????# ####??????????????????? | | ## #### ##???? ??????? #?????????????????????? | | #### #####?????? ???????? #?????????????????????? | | #??## ##???###????????? ??????????????????????? | | ????# ##### ###??????????????????????????????? | | ????# ##?????????????????????????????? | | #???# #?????????????????????????????? | | ##??## #?????????????????????????????? | | ##?## ## ##?????????????????????????????? | | ### ###### ##??????????????????????????????? | | #????#####???????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Overkill Challenges ------------ None Game ------ Seed FluxClaymoresUnit Manual? 0 Play Time 01:13:34 Cumulative 16.1 hours Start 2026.11.04 @ 16:50:13 End 2026.11.05 @ 17:52:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21fb07b4-1ec4-4a60-af07-7c5dbff1270e