Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 17:47:59 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1116) 1116 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6201 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 259/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Advanced Treads Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Supersonic Drone Bay (1/1) Heavy EM Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Salvage Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Advanced Treads Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle Grenade Launcher Mining Laser [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . 3 . 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 81 | 7 12 2 2 2 31 10 15 . . Power 5 | 1 1 . . . . 2 1 . . Engine 5 | 1 1 . . . . 2 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 1 . 2 . . . . . . Treads 3 | 2 1 . . . . . . . . Leg 2 | . . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 6 2 . 2 16 3 13 . . Device 22 | 1 5 1 . 2 6 1 6 . . Storage 2 | 1 . 1 . . . . . . . Processor 6 | . . . . . 3 . 3 . . Hackware 1 | . 1 . . . . . . . . Protection 13 | . . . . . 7 2 4 . . Artifact . | . . . . . . . . . . Weapon 27 | 2 4 . . . 15 5 1 . . Energy Gun 13 | 1 2 . . . 8 2 . . . Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 7 | 1 1 . . . 3 1 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 4 | . 1 . . . 3 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 2 | . 1 . . . . 1 . . . Power 1 | . 1 . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . 1 . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 99 99 100 100 . Engine 11 | . 14 14 14 14 9 9 7 7 . Treads 10 | . 28 28 19 . . . . . . Leg 11 | . . . 8 28 18 18 15 15 . Device 12 | . 6 11 14 14 15 4 19 15 . Storage 11 | . 14 14 14 14 9 9 7 7 . Processor 9 | . . . . . 17 18 18 23 . Hackware 1 | . 5 2 . . . . . . . Protection 2 | . . . . . 2 12 6 7 . Energy Gun 9 | . 13 14 14 14 6 9 . . . Ballistic Gun 16 | . 14 14 14 14 18 13 22 23 . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 15 15 30 30 30 43 45 60 50 . Greatest Support 60 | 40 40 40 60 60 60 60 60 60 . Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 . Average Capacity 12 | 7 8 13 15 15 15 15 15 15 . Most Carried 15 | 5 8 8 8 8 15 14 15 14 . Average Carried 9 | 2 6 7 6 7 13 13 12 14 . Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 14 | 3 8 7 7 8 14 14 14 14 14 Class Distribution -------------------- 56% | Mutant 25% | Skirmisher 14% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 1702 | 318 414 24 21 23 387 266 249 . . Remotely . | . . . . . . . . . . Salvage Created 1937 | 190 389 . . 25 357 596 380 . . Parts 118 | 12 28 . . 2 21 29 26 . . Haulers Intercepted 5 | . 2 . . . 1 . 2 . . Recyclers Shooed 4 | 2 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 30 | . 7 . . . 8 14 1 . . Guns 25 | . 7 . . . 8 9 1 . . Cannons 1 | . . . . . . 1 . . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 12 | 2 6 . . . 2 1 1 . . Builder 1 | . 1 . . . . . . . . Tunneler 6 | 4 . . . 1 . . 1 . . Hauler 5 | . 2 . . . 1 . 2 . . Recycler 4 | 1 . . . . . . 3 . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . . . 1 . . Swarmer 11 | . 3 . . . 4 4 . . . Grunt 11 | . 4 . . . 2 5 . . . Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 1 4 . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 13 | 4 3 . . 1 4 13 4 . . Combat Bots Only 13 | . 3 . . . 4 13 1 . . Max Kills in Single Turn 3 | 1 1 . . 1 1 3 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Damage Taken 1396 | . 350 . . . 71 954 21 . . Core 209 | . 80 . . . 6 123 . . . Absorbed by Shields 91 | . . . . . . 83 8 . . Redirected to Shielding 103 | . . . . . . 103 . . . Core Remaining (%) 81 | 100 . . . 68 . 76 . . . Volleys Fired 127 | 16 45 . . 1 26 26 13 . . Largest 3 | 2 2 . . 2 3 3 3 . . Hottest 141 | 70 100 . . 70 100 141 74 . . Shots Fired 293 | 32 89 . . 2 56 75 39 . . Gun 269 | 32 88 . . 2 45 63 39 . . Cannon 10 | . . . . . . 10 . . . Launcher 2 | . . . . . . 2 . . . Special 12 | . 1 . . . 11 . . . . Kinetic 163 | 16 44 . . 1 31 32 39 . . Thermal 88 | 16 45 . . 1 16 10 . . . Explosive 2 | . . . . . . 2 . . . Electromagnetic 40 | . . . . . 9 31 . . . Robot Hit Streak 35 | 6 7 . . 3 8 35 16 . . Robot Miss Streak 3 | 3 2 . . . 2 3 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . 2 3 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 182 | 19 51 . . 2 33 59 18 . . Core Hits 84 | 6 19 . . 1 17 30 11 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . 1 . . Burn 2 | . 1 . . . 1 . . . . Destroy 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3227 | 251 675 . . 22 523 1417 339 . . Guns 2644 | 251 674 . . 22 498 860 339 . . Cannons 180 | . . . . . . 180 . . . Explosions 377 | . . . . . . 377 . . . Melee . | . . . . . . . . . . Ramming 26 | . 1 . . . 25 . . . . Kinetic 1389 | 163 319 . . 10 275 283 339 . . Thermal 710 | 88 355 . . 12 45 210 . . . Explosive 347 | . . . . . . 347 . . . Electromagnetic 755 | . . . . . 178 577 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 . 6 . Average Corruption 5 | . . . . . . 4 . 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Message Errors 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 8 | . . . . . . 8 . . . Projectiles . | . . . . . . . . . . Explosions 8 | . . . . . . 8 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . 36 . . . Shots 1 | . . . . . . 1 . . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 4 | . 2 . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 403 | 69 149 . . 11 139 403 42 . . Average Temperature 68 | 32 54 . . 8 54 132 8 . . Received Heat Transfer 342 | . 132 . . . 18 192 . . . Effects 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . . . Heat Transferred 1937 | 259 1110 . . 37 185 346 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 329 | 25 288 1 . 18 192 329 282 43 . Initial 172 | . 16 1 . . 6 . 172 28 30 Average 116 | 11 130 1 . 14 79 208 204 37 . Maximum Alert Level 1 | . 1 . . . . 1 1 . . Low Security (%) 81 | 100 79 100 . 100 100 39 57 100 . Level 1 18 | . 20 . . . . 60 42 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 2 . 1 . . Investigation 2 | . 1 . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 45 | . 12 . . . 11 14 3 5 . Peak Tracking Total 7 | . 3 . . . 4 7 1 5 . Tactical Retreats 2 | . 1 . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 2 | . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 20 | . 7 . 1 1 8 . 3 . . Terminals 15 | . 6 . . 1 6 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 66 | . 28 . 1 4 25 . 8 . . Successful 41 | . 17 . 1 2 16 . 5 . . Failed 25 | . 11 . . 2 9 . 3 . . Catastrophic 3 | . . . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 56 | . 26 . 1 4 19 . 6 . . Terminals 59 | . 26 . . 4 23 . 6 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 2 . . . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 22 | . 10 . 1 2 7 . 2 . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 8 | . 5 . . 1 2 . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 3 | . 1 . . . 2 . . . . Zone Layout 2 | . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 18 | . 7 . . . 8 . 3 . . Terminals 15 | . 6 . . . 7 . 2 . . Track 2 | . 1 . . . 1 . . . . Assimilate 2 | . 1 . . . 1 . . . . Botnet 7 | . 3 . . . 3 . 1 . . Disrupt 1 | . . . . . 1 . . . . Operators 3 | . 1 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Mechanics 2 | . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 7 . . 1 6 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 1 1 . . . . Highest-Rated Group 10 | . 10 10 10 10 10 . . . . Highest-Rated Ally 10 | . 10 10 10 10 10 . . . . Total Orders 8 | . . . . 2 2 . 4 . . STAY 2 | . . . . 1 1 . . . . FOLLOW 2 | . . . . 1 1 . . . . EXPLORE 2 | . . . . . . . 2 . . RETURN 2 | . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 8 | . 5 . . 1 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 2795 | 129 723 66 342 162 688 215 415 55 . Spaces Moved 1995 | 53 345 40 258 172 583 118 365 61 . Core 17 | 17 . . . . . . . . . Treads 568 | 36 345 40 147 . . . . . . Legs 1410 | . . . 111 172 583 118 365 61 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 90 90 90 . Average Speed 109 | 124 160 160 129 90 90 90 90 90 . Slowest Speed 160 | 160 160 160 160 90 90 90 90 90 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 70 13 66 57 35 52 17 72 . Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 12 | . 1 . . . 11 . . . . Terrain Destroyed 17 | . 1 . . . 11 5 . . . Melee . | . . . . . . . . . . Projectile 12 | . 1 . . . 11 . . . . AOE 5 | . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Total 2318 | 83 429 43 265 176 672 167 423 60 . Wait 27 | . 5 . . 1 4 10 7 . . Move 1986 | 52 344 39 257 171 582 116 365 60 . Hop . | . . . . . . . . . . Pick Up 46 | 7 9 . 2 . 14 2 12 . . Fast Attach 17 | 4 2 . 2 1 6 2 . . . Attach 21 | 3 7 1 . . 4 2 4 . . Detach 12 | . 6 1 . 1 3 . 1 . . Swap 43 | . 3 1 . 1 21 6 11 . . Drop 35 | 1 6 1 4 . 10 3 10 . . Fire 127 | 16 45 . . 1 26 26 13 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Discovered new exit (range 6) 782 | -10/Materials | Discovered new exit (range 9) 829 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Entered Mines 853 | -10/Mines | Accompanied by 1 ally 912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -10/Mines | Discovered new exit (range 5) 919 | -10/Mines | Entered Exiles 919 | -10/Exiles | Accompanied by 1 ally 959 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 1084 | -10/Exiles | Met EX-BIN 1102 | -10/Exiles | Aligned with FarCom system 1103 | -10/Exiles | Given EX-Vault access code 1140 | -10/Exiles | Opened EX-Vault 1150 | -10/Exiles | Found Supersonic Drone Bay 1156 | -10/Exiles | Found Potential Leg 1159 | -10/Exiles | Found Potential Leg 1181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1208 | -10/Exiles | Met EX-DEC 1254 | -10/Exiles | Discovered new exit (range 10) 1261 | -10/Exiles | Stole two prototypes: Potential Leg, Supersonic Drone Bay 1261 | -10/Exiles | Entered Mines 1261 | -9/Mines | Accompanied by 1 ally 1266 | -9/Mines | Identified exit to Materials 1342 | -9/Mines | Learned 2 Materials zone layouts 1387 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1389 | -9/Mines | Found Prototype Device 1389 | -9/Mines | Identified Exp. Sensor Array 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Accompanied by 1 ally 1423 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1424 | -8/Materials | Identified exit to Factory 1509 | -8/Materials | Identified exit to Garrison 1727 | -8/Materials | Build established: Skirmisher 2111 | -8/Materials | Entered Garrison 2130 | -8/Garrison | Triggered checkpoint 2162 | -8/Garrison | Triggered checkpoint 2263 | -8/Garrison | Destroyed 13 combat bots 2306 | -8/Garrison | Discovered exit to Factory (range 12) 2320 | -8/Garrison | Installed Relay Interface Framework 2326 | -8/Garrison | Entered Factory 2326 | -7/Factory | Evolved 2 slots: Utility x2 2328 | -7/Factory | FarCom data flow suspended 2490 | -7/Factory | Discovered new exit (range 14) 2741 | -7/Factory | Sucked down chute 2741 | -7/Factory | Entered Waste 2749 | -7/Waste | Spotted C-40 Crusher 2750 | -7/Waste | Spotted C-40 Crusher 2751 | -7/Waste | Spotted C-40 Crusher 2756 | -7/Waste | EMP discharged 2756 | -7/Waste | Spotted C-40 Crusher 2758 | -7/Waste | Spotted C-40 Crusher 2773 | -7/Waste | Spotted C-40 Crusher 2778 | -7/Waste | Discovered new exit (range 20) 2795 | -7/Waste | Identified exit to Factory 2796 | -7/Waste | Entered Factory 2796 | -7/Factory | Self-destructed Last Messages --------------- 02706_ Slug penetrates A-02 Transporter. 02706_ A-02 Transporter suffers critical hit (Destroy). 02706_ A-02 Transporter destroyed. 02709_ Acquired 50 matter. 02710_ Acquired 59 matter. 02741_ Triggered Chute Trap. 02741_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 02746_ ALERT: Foreign system detected. Charging EMP. 02756_ System corrupted (+6). 02756_ Broken Imp. Component Analysis Suite fried beyond repair. 02762_ Imp. Remote Shield crushed. 02777_ Broken Hvy. Mass Driver crushed. 02778_ EXIT=FOUND 02782_ Broken Cmb. Gravmag System crushed. 02792_ U8SQDTSKJUCF#BNGBGZFUPRXRAJAY 02795_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? "????????????????????????????????? | | ?????? ""???????????????????????????????? | | ???????? #########???????????????????? | | ??????? """ #########???????????????????? | | ???## ? """ ####?## ?????????????? | | ???## """ ### # ?????????????? | | ???## @ + ?????????????? | | ???## ### # ?????????????? | | ???##+##### ####?## ?????????????? | | ??? # ##???????????????????? | | ????????? # ##???????????????????? | | ????????? # ##+####+####???????????????????? | | ????????? # # ???????????????????? | | ????????? # ???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCoolantTerminator Manual? 0 Play Time 00:44:55 Cumulative 540.5 hours Start 2022.03.27 @ 15:53:56 End 2022.03.27 @ 17:47:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 134 Adventurer 125 Explorer 2 Win Type - Total 47 Types 40/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ddb33f2-bbf5-4a71-8942-5fb5009ac199