Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 19:00:58 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1857) 1857 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 6726 Bonus ------- Follower Combat Kills 929 Met Imprinter 300 Was Imprinted 300 Friendly Fire -425 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 167/300 System Corruption 29% Temperature Danger (411) Movement Walking (260) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Ripper CR-A16's Pointy Stick > --- INVENTORY (20) --- Deuterium Engine Light Fission Core Compact Wheel Power Amplifier Advanced Heat Sink Zionite Biocell (600) Compact Matter Pod (150) Advanced Signal Interpreter Advanced Terrain Scanner Targeting Computer Advanced ECM Suite Improved Heavy Armor Plating Graphene Brace Battle Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Experimental Melee Analysis Suite Advanced System Shield > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Advanced Assault Cannon Makeshift Sword > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Armored Treads Large Storage Unit Medium Matter Pod Compact Matter Pod Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Target Analyzer Weapon Cycler Advanced ECM Suite Graphene Brace Relay Coupler [Grunt] High-powered Tractor Beam Plasma Rifle Remote Datajack CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 2 . Utility 2 | . . . . . . 2 . Weapon 2 | . . . . . . 2 . Parts Attached 113 | 5 24 9 . 4 9 29 33 Power 11 | 1 3 . . 1 1 4 1 Engine 11 | 1 3 . . 1 1 4 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 40 | 2 9 5 . . 4 8 12 Treads 18 | . 8 3 . . 4 1 2 Leg 18 | 2 . . . . . 7 9 Wheel 3 | . . 2 . . . . 1 Hover 1 | . 1 . . . . . . Flight . | . . . . . . . . Utility 27 | . 6 3 . 1 . 8 9 Device 15 | . 2 . . . . 6 7 Storage 7 | . 3 2 . 1 . . 1 Processor 4 | . 1 1 . . . 1 1 Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 35 | 2 6 1 . 2 4 9 11 Energy Gun 17 | 1 4 1 . . 1 6 4 Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 4 | 1 1 . . . 2 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 1 . 2 2 Piercing Weapon 3 | . . . . 1 . . 2 Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . . . . 1 3 Corrupted Parts 2 | . . . . . . . 2 System Corruption 22 | . . . . . . . 22 Parts Lost 38 | . 1 . . . . 7 30 Power 2 | . . . . . . 1 1 Propulsion 16 | . . . . . . 2 14 Utility 5 | . . . . . . 1 4 Weapon 15 | . 1 . . . . 3 11 Highest Loss Streak 10 | . 1 . . . . 6 10 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 91 | . 93 91 100 100 100 94 70 Engine 9 | . 13 11 11 11 11 5 5 Treads 27 | . 22 28 44 44 44 21 2 Leg 4 | . . . . . . 12 14 Device 3 | . 7 10 . . . 5 3 Storage 10 | . 13 11 11 11 11 6 6 Processor 7 | . 5 . 11 11 11 6 6 Hackware 1 | . . . . . . 6 5 Energy Gun 12 | . 14 22 22 11 5 18 6 Energy Cannon 1 | . 4 . . . . . . Ballistic Gun 3 | . 8 . . . 7 2 . Slashing Weapon 3 | . . . . 8 1 2 4 Piercing Weapon 1 | . . . . 1 6 . 4 Naked Turns . | . . . . . . . . Heaviest Build 80 | 7 30 28 27 48 60 75 80 Greatest Support 118 | 20 40 80 80 80 96 116 118 Greatest Overweight (x) 21 | . 8 1 . . . 1 21 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 20 | 5 20 20 15 20 20 20 20 Average Capacity 17 | 5 14 15 15 17 20 20 20 Most Carried 20 | 5 15 15 15 20 20 20 20 Average Carried 16 | 3 13 14 14 17 19 18 16 Final Capacity 20 | 5 15 15 15 20 20 20 20 Final Carried 20 | 5 15 15 15 20 20 19 16 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 1686 | 253 401 98 10 129 186 351 258 Remotely . | . . . . . . . . Salvage Created 2794 | 40 723 299 72 . 143 911 606 Parts 148 | 2 47 26 2 . 2 44 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 2 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 34 | 1 13 2 1 . . 9 8 Melee 3 | . . . . . . 2 1 Guns 19 | . 9 1 1 . . 5 3 Cannons 9 | . 4 . . . . 2 3 AOE 2 | 1 . 1 . . . . . Classes Destroyed 14 | 1 4 1 1 . . 5 2 Worker 4 | . 1 3 . . . . . Builder 5 | . 2 2 . . . 1 . Tunneler 3 | . . . 1 . . 1 1 Recycler 5 | . 1 1 . . . 2 1 Watcher 5 | . 3 1 . . . 1 . Swarmer 1 | . . . . . . . 1 Grunt 20 | 1 13 1 1 . . 3 1 Duelist 1 | . . . . . . 1 . Sentry 5 | . . 1 . . . . 4 Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . . 2 1 Heavy 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Mutant 1 | . . . . . . 1 . Best Kill Streak 4 | 1 3 3 1 . . 4 3 Combat Bots Only 3 | 1 2 1 1 . . 2 3 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | 1 . 1 . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 631 | 2 80 19 5 . 15 110 400 Missed 189 | . 23 6 2 . 4 33 121 Damage Taken 6043 | 54 701 148 47 . 218 1361 3514 Core 1044 | . 109 11 . . 60 105 759 Absorbed by Shields 214 | . . . . . . . 214 Regen/Repaired (Parts) 158 | . 48 51 . . . 59 . Core Remaining (%) 79 | 100 56 . . . 82 . . Volleys Fired 187 | 1 70 16 12 4 11 36 37 Largest 4 | 2 2 2 2 2 2 4 4 Hottest 305 | 60 100 90 90 90 90 270 305 Shots Fired 433 | 2 140 32 24 8 13 122 92 Gun 382 | 2 113 32 24 8 13 114 76 Cannon 49 | . 27 . . . . 8 14 Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 92 | 1 53 . . . 11 23 4 Thermal 216 | . 57 16 12 4 . 44 83 Explosive . | . . . . . . . . Electromagnetic 123 | 1 30 16 12 4 2 55 3 Robot Hit Streak 11 | 1 11 6 5 . 1 10 7 Robot Miss Streak 6 | 1 6 5 3 . 5 5 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 288 | 1 84 18 14 . 3 82 86 Core Hits 112 | 1 34 11 5 . 2 27 32 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . 1 4 . . 2 7 Burn 8 | . . . 4 . . . 4 Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . 1 . Corrupt 1 | . . 1 . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 42 | . . . . 1 . 9 32 Impact . | . . . . . . . . Slashing 35 | . . . . 1 . 9 25 Piercing 7 | . . . . . . . 7 Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 5915 | 47 1054 278 181 . 94 1881 2380 Guns 3758 | 13 757 230 181 . 94 1200 1283 Cannons 761 | . 297 . . . . 169 295 Explosions 342 | 34 . 48 . . . 260 . Melee 1054 | . . . . . . 252 802 Ramming . | . . . . . . . . Kinetic 776 | . 321 . . . 74 353 28 Thermal 3092 | 34 489 184 100 . . 766 1519 Explosive . | . . . . . . . . Electromagnetic 993 | 13 244 94 81 . 20 510 31 Impact . | . . . . . . . . Slashing 892 | . . . . . . 252 640 Piercing 162 | . . . . . . . 162 Highest Corruption 29 | . . . . . . . 29 Average Corruption 12 | . . . . . . . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . . . 46 Message Errors 13 | . . . . . . . 13 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 10 Misfires 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 69 | . . . . . . 33 36 Projectiles 1 | . . . . . . . 1 Explosions 33 | . . . . . . 33 . Melee 35 | . . . . . . . 35 Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | 30 . . . . . 70 . Shots 2 | 1 . . . . . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 552 | 18 252 102 111 84 54 552 508 Average Temperature 111 | 18 55 27 48 42 30 174 162 Received Heat Transfer 1638 | 12 396 78 24 . . 63 1065 Effects 16 | . . . . . . 8 8 Shutdowns 3 | . . . . . . 1 2 Energy Bleed 4 | . . . . . . 3 1 Interference 4 | . . . . . . 2 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 1 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 12 | . 1 1 2 . . 1 7 Heat Transferred 6655 | 50 1054 433 592 . . 1324 3202 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 241 | 20 177 124 92 . . 241 169 Initial 28 | . 13 15 9 . . 3 28 Average 57 | 11 77 41 23 . . 66 44 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 . . 95 100 Level 1 . | . . . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 1 . . . 3 3 Investigation 4 | . 1 . . . . . 3 Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 2 1 . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 5 | . . 1 . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | 1 25 8 3 . 10 14 35 Peak Tracking Total 10 | 1 3 3 3 . 4 4 10 Tactical Retreats 5 | . 1 . . . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 6 | . 3 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 11 | . 4 . . . . 3 4 Max in Single Turn 3 | . 1 . . . . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 19 | . 7 5 1 1 . 2 3 Terminals 10 | . 4 3 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . Recycling Units 4 | . 2 1 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 21 17 2 2 . 5 9 Successful 38 | . 14 15 1 2 . 2 4 Failed 18 | . 7 2 1 . . 3 5 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 24 | . 1 . . 11 . 10 2 Terminals 33 | . 12 14 2 . . . 5 Fabricators . | . . . . . . . . Repair Stations 7 | . 2 2 . . . 3 . Recycling Units 12 | . 7 1 . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 22 | . 6 12 1 2 . . 1 Record 12 | . 4 7 1 . . . . Part Schematic 2 | . . . . 2 . . . Open Door 1 | . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Dispatch Records 2 | . 1 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 2 . . . 2 . Scan Component 3 | . 1 1 . . . 1 . Repair 3 | . 1 1 . . . 1 . Recycling Unit Hacks 10 | . 6 1 . . . . 3 Recycle Component 1 | . 1 . . . . . . Process 2 | . 1 . . . . . 1 Report Inventory 4 | . 2 1 . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 3 1 . . 2 2 Full Trace Events 6 | . 4 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 1 . . . 1 . Time 102 | . 26 26 . . . 50 . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 206 | . 206 . . . . . . Retrieved Matter 206 | . 206 . . . . . . Retrieved Components 11 | . 2 . . . . . 9 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 15 | . . . 2 9 . 3 1 Largest Group 9 | . . . 2 9 9 3 3 Highest-Rated Group 278 | . . . 38 278 275 210 210 Highest-Rated Ally 159 | . . . 31 41 41 70 159 Zionite Dispatches 1 | . . . . . . 1 . Light 1 | . . . . . . 1 . Total Orders . | . . . . . . . . Ally Attacks 158 | . . . 4 . 43 40 71 Total Damage 3794 | . . . 61 . 1057 477 2199 Kills 29 | . . . 2 . 12 2 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 9021 | 192 2094 541 342 2106 1024 1048 1674 Spaces Moved 4497 | 154 959 267 189 1286 589 491 562 Core 167 | 22 88 . . . . . 57 Treads 3548 | . 858 266 189 1286 589 328 32 Legs 781 | 132 13 . . . . 163 473 Wheels 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 160 160 160 120 120 Average Speed 174 | 110 184 160 160 160 163 161 243 Slowest Speed 1100 | 120 450 240 160 160 165 246 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 7 95 26 42 80 68 12 50 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 7 | . . . 1 4 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . 7 . . . 22 2 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 28 | . . 7 . . . 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 5288 | 174 1160 353 206 1329 637 665 764 Wait 156 | 5 39 33 2 5 2 54 16 Move 4486 | 153 958 266 188 1281 588 490 562 Hop 2 | . . . . 2 . . . Pick Up 180 | 10 44 16 2 18 14 30 46 Fast Attach . | . . . . . . . . Attach 69 | 5 13 4 . . . 19 28 Detach 1 | . 1 . . . . . . Swap 45 | . 11 5 . 4 9 10 6 Drop 106 | . 23 13 2 14 13 17 24 Fire 187 | 1 70 16 12 4 11 36 37 Melee 40 | . . . . 1 . 9 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 193 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 5) 1008 | -10/Materials | Discovered new exit (range 10) 1081 | -10/Materials | Identified exit to Materials 1439 | -10/Materials | Identified exit to Mines 1703 | -10/Materials | Discovered exit to Materials (range 3) 2227 | -10/Materials | Repaired Beam Cannon 2287 | -10/Materials | Entered another Materials area 2287 | -9/Materials | Evolved 2 slots: Propulsion x2 2545 | -9/Materials | Repaired Lgt. Treads 2595 | -9/Materials | Discovered new exit (range 5) 2740 | -9/Materials | Build established: Scavenger-Mutant 2754 | -9/Materials | Discovered new exit (range 8) 2787 | -9/Materials | Identified exit to Mines 2828 | -9/Materials | Entered Mines 2938 | -9/Mines | Identified exit to Materials 3040 | -9/Mines | Found a hidden stash of uninstalled traps 3079 | -9/Mines | Build established: Mutant 3165 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3169 | -9/Mines | Identified exit to Zion 3170 | -9/Mines | Entered Zion 3170 | -7/Zion | Accompanied by 2 allies 3220 | -7/Zion | Led the pair of lost Derelicts to a safe place 3482 | -7/Zion | Learned location of 1 exit from Factory 3485 | -7/Zion | Gained Derelict followers 3996 | -7/Zion | Found CR-A16's Pointy Stick 4243 | -7/Zion | Found Prototype Processor 4250 | -7/Zion | Found Prototype Processor 4253 | -7/Zion | Found Prototype Processor 4534 | -7/Zion | Imprinted 4536 | -7/Zion | Declared Zion's savior 5030 | -7/Zion | Gained Derelict followers 5048 | -7/Zion | Discovered new exit (range 11) 5064 | -7/Zion | Identified exit to Proximity Caves 5276 | -7/Zion | Entered Proximity Caves 5276 | -6/Proximity Caves | Accompanied by 9 allies 5278 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5317 | -6/Proximity Caves | Lost 3 allies 5578 | -6/Proximity Caves | Build established: Scavenger-Mutant 5734 | -6/Proximity Caves | Learned Factory trap positions 6231 | -6/Proximity Caves | Discovered new exit (range 13) 6247 | -6/Proximity Caves | Identified exit to Factory 6300 | -6/Proximity Caves | Entered Factory 6300 | -6/Factory | Accompanied by 2 allies 6300 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 6301 | -6/Factory | Identified exit to Factory 6302 | -6/Factory | Loaded intel: 85 trap records 6589 | -6/Factory | Build established: Scavenger-Gunner 6797 | -6/Factory | Lost 6 parts (2n1u3w) 7109 | -6/Factory | Identified Exp. Melee Analysis Suite 7146 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7147 | -6/Factory | Zion Light squad teleported in 7225 | -6/Factory | Discovered new exit (range 6) 7230 | -6/Factory | Identified exit to Extension 7335 | -6/Factory | Repaired Flexi-carbon Leg 7348 | -6/Factory | Entered Extension 7348 | -6/Extension | Accompanied by 3 allies 7456 | -6/Extension | Spotted B-75 Beast 7477 | -6/Extension | Allies destroyed B-75 Beast 7509 | -6/Extension | Spotted B-75 Beast 7519 | -6/Extension | Lost 3 allies 7582 | -6/Extension | Lost 7 parts (2n1u4w) 7745 | -6/Extension | Identified Exp. Target Analyzer 7776 | -6/Extension | Lost 8 parts (5n2u1w) 7779 | -6/Extension | Rescued A7 7823 | -6/Extension | Build established: Mutant 8469 | -6/Extension | Core integrity fell below 50% 8505 | -6/Extension | System corruption reached 10% 8536 | -6/Extension | Lost 4 parts (1p1u2w) 8808 | -6/Extension | Core integrity fell below 20% 8898 | -6/Extension | Disrupted transfer network 8919 | -6/Extension | Terminal network hard line cut 8992 | -6/Extension | Destroyed B-75 Beast 9022 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09011_ Gatling Laser destroyed. 09012_ Power failure, Angular Momentum Engine shutdown. 09013_ G-67 Veteran destroyed. 09014_ R-10 Processor collects Flexi-carbon Leg. 09016_ Critical hit (Destroy). 09016_ Carbon-fiber Leg destroyed. 09017_ Hvy. Laser destroyed. 09017_ Hvy. Beamcaster destroyed. 09018_ R-10 Processor collects Adv. Heat Sink. 09019_ Overheating: Adv. Heat Sink damaged (-12). 09019_ Overheating: Signal Interpreter damaged (-7). 09019_ Acquired 2 matter. 09020_ Overheating: System interference. 09020_ Ripper temporarily disabled. 09022_ System corrupted: Energy discharge (-85). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #????????????????????????????????? | | # =*== #????????????????????????????????? | | #""[!== #????????????????????????????????? | | ######"Y[*= #????????????????????????????????? | | ?????#""== ###########??????????????????????? | | ?????# %! #??????????????????????? | | ?????# #??????????????????????? | | ###### *################# #??????????????????????? | | #???????????????# #??????????????????????? | | ####### #???????????????# #??????????????????????? | | ?????#T #???????????????# #??????????????????????? | | ?????##"#???????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????#T# #??????????????????????? | | ??????????????????????" #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????###@### ## ###?????????????? | | ###???????????????????#"! "" ""?????????????? | | #???????????????????#s gg "???????????? | | #???????????????????# gggR ??????????? | | #??????###?????##??## g% g ??????????? | | +#########"######"###"; gg "%??????????? | | % ] % % % ???????????? | | = % % "???????????? | | % %% % "%???????????? | | % %[ ! % " ??????????? | | % % % % Rt*! ???????????? | | ####################### % *%] ???????????? | | ??????????????????????#= ![] ????????????? | | ??????????????????????# ! ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????######T#"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Defensive Hacking 14 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Energy Filter | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness Hey, That's Mine! I'm Back, Baby! It's Just You Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Prison Break Risk Taker Robot Respite Serviceable Loadout Shopping List Storm Trooper System Compromised The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed DisruptionNodeSpecial Manual? 0 Play Time 02:29:57 Cumulative 2.4 hours Start 2024.05.19 @ 13:32:16 End 2024.05.19 @ 19:00:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8e1680-867c-4d56-adb2-b20e23440bad