Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 16:52:39 Player: Cinder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (1088) 1088 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 6326 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 25 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- Minigun Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Plasma Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- (None) > --- WEAPON ----------- Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Plasma Cannon Proton Missile Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . 1 1 . . Utility 2 | . . . . . 2 . . . . . Weapon 3 | . . . . 2 . . . 1 . . Parts Attached 56 | 7 4 4 . 12 6 5 6 3 1 8 Power 6 | 2 1 . . 2 . . 1 . . . Engine 6 | 2 1 . . 2 . . 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 2 . 4 4 1 3 2 1 4 Treads 17 | 2 2 2 . 4 4 1 2 . . . Leg 5 | . . . . . . . 1 2 1 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 8 | 1 1 1 . 2 2 1 . . . . Device 2 | . . . . 1 1 . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . 1 . 1 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 . 1 . 4 . 3 2 1 . 4 Energy Gun 9 | 1 . 1 . 3 . . 2 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . . . 1 . 3 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . . 1 . 3 . 4 1 1 7 2 Power 2 | . . . . 1 . 1 . . . . Propulsion 8 | . . . . 2 . 2 1 . 3 . Utility 2 | . . . . . . . . . 2 . Weapon 7 | . . 1 . . . 1 . 1 2 2 Highest Loss Streak 7 | . . 1 . 2 . 4 1 1 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 97 100 98 91 99 88 93 44 12 Engine 7 | . 14 11 11 8 7 7 5 5 1 . Treads 26 | . 28 44 44 35 30 29 23 17 5 . Leg 2 | . . . . . . . 4 17 11 . Device 3 | . . . . . 11 13 6 5 3 . Storage 8 | . 14 11 11 9 7 7 6 5 3 . Processor 4 | . . 10 11 8 . . 6 5 3 . Protection 2 | . . . . . 2 7 6 5 2 . Energy Gun 12 | . 14 9 11 27 23 . 6 11 4 . Ballistic Gun 3 | . 14 11 11 . . . . . . 2 Launcher 9 | . . . . 8 7 29 20 16 5 . Naked Turns 137 | . . . . . . . . . 32 105 Heaviest Build 108 | 13 88 86 86 99 108 108 97 101 100 11 Greatest Support 96 | 40 46 86 86 86 89 96 83 63 45 26 Greatest Overweight (x) 26 | 2 2 . . 1 1 2 1 1 26 1 Average Overweight (x) . | . . . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 18 25 25 25 25 25 25 25 17 5 Most Carried 25 | 5 20 21 21 25 25 25 24 20 20 5 Average Carried 17 | 2 8 18 21 23 24 23 21 19 14 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 20 21 21 24 25 25 21 20 5 3 Class Distribution -------------------- 38% | Mutant 24% | Gunner 24% | Bomber 7% | Scavenger-Bomber 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Bomber | -7/DSF Bomber | -6/Factory Scavenger-Bomber | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Matter Collected 783 | 261 97 65 . 200 . 92 . . . 68 Remotely . | . . . . . . . . . . . Salvage Created 963 | . 183 142 . 531 . 107 . . . . Parts 60 | . 12 6 . 34 . 7 1 . . . Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 30 | . 7 3 . 14 . 6 . . . . Melee 1 | . 1 . . . . . . . . . Guns 11 | . 6 3 . 2 . . . . . . AOE 18 | . . . . 12 . 6 . . . . Classes Destroyed 9 | . 2 1 . 3 . 2 1 . . . Builder 2 | . . . . 2 . . . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 10 | . 3 . . 4 . 3 . . . . Grunt 15 | . 4 2 . 9 . . . . . . Sentry 2 | . . 1 . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 10 | . 2 2 . 10 . 3 1 . . . Combat Bots Only 8 | . 2 2 . 8 . 3 . . . . Max Kills in Single Turn 5 | . 1 1 . 5 . 3 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 . 3 . . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 359 | . 35 35 . 51 . 75 10 20 10 123 Missed 118 | . 8 9 . 16 . 20 3 7 1 54 Damage Taken 4393 | . 288 353 . 572 . 1073 103 319 389 1296 Core 1305 | . 32 18 . 139 . 99 15 22 249 731 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 148 | . . . . 148 . . . . . . Core Remaining (%) 89 | 100 87 . 95 74 . 85 98 . . . Volleys Fired 47 | . 16 10 . 14 . 4 1 . . 2 Largest 4 | . 2 2 . 4 . 4 4 . . 1 Hottest 206 | . 60 60 . 206 . 120 130 . . 55 Shots Fired 117 | . 32 15 . 48 . 16 4 . . 2 Gun 86 | . 32 15 . 36 . . 1 . . 2 Cannon . | . . . . . . . . . . . Launcher 31 | . . . . 12 . 16 3 . . . Special . | . . . . . . . . . . . Kinetic 26 | . 16 10 . . . . . . . . Thermal 50 | . 16 5 . 29 . . . . . . Explosive 31 | . . . . 12 . 16 3 . . . Electromagnetic 10 | . . . . 7 . . 1 . . 2 Robot Hit Streak 14 | . 8 14 . 9 . 10 10 . . 12 Robot Miss Streak 5 | . 3 1 . 5 . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 74 | . 23 13 . 24 . 8 4 . . 2 Core Hits 72 | . 8 6 . 35 . 19 2 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Burn 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3017 | . 284 148 . 1442 . 874 191 27 . 51 Guns 729 | . 278 148 . 260 . . 2 . . 41 Cannons . | . . . . . . . . . . . Explosions 2243 | . . . . 1182 . 872 189 . . . Melee . | . . . . . . . . . . . Ramming 45 | . 6 . . . . 2 . 27 . 10 Kinetic 256 | . 150 106 . . . . . . . . Thermal 374 | . 128 42 . 204 . . . . . . Explosive 2243 | . . . . 1182 . 872 189 . . . Electromagnetic 99 | . . . . 56 . . 2 . . 41 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . Average Corruption 1 | . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 24 | . . . . 24 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 24 | . . . . 24 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . 55 . 125 . . . 4 Shots 5 | . . . . 2 . 3 . . . . Rammed 6 | . . . . . . 1 . 1 . 4 Targets Rammed 7 | . 1 . . . . 1 . 1 . 4 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 512 | . 30 6 . 512 . . 6 . . 42 Average Temperature 135 | . 15 3 . 195 . . 4 . . 16 Received Heat Transfer 1057 | . 138 129 . 333 . . . 54 . 403 Effects 9 | . . . . 9 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 5 | . . . . 5 . . . . . . Damage (major) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 864 | . 300 100 . 464 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Peak Influence 439 | . 140 140 76 439 133 292 137 5 15 225 Initial 133 | . . 25 54 29 133 96 132 . 1 10 Average 120 | . 43 81 54 275 133 176 128 . 3 37 Maximum Alert Level 2 | . . . . 2 . 1 . . . 1 Low Security (%) 78 | 100 100 100 100 27 100 47 100 100 100 89 Level 1 15 | . . . . 45 . 52 . . . 10 Level 2 5 | . . . . 26 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . 3 . 1 2 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 8 | . 1 1 . 3 . 1 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 12 5 . 18 1 10 3 2 5 25 Peak Tracking Total 18 | . 3 2 . 5 1 3 5 2 5 18 Tactical Retreats 5 | . 1 . . . . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Traps Triggered 2 | . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Machines Accessed 6 | . 1 . . 2 1 . 1 1 . . Terminals 3 | . . . . 1 1 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 1 . . 4 1 . 1 2 . . Successful 5 | . 1 . . 2 1 . 1 . . . Failed 4 | . . . . 2 . . . 2 . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 4 | . . . . 2 1 . 1 . . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 . . . Open DSF 2 | . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 2 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 . . . . . . . Highest-Rated Group 43 | . . . 43 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . . . Total Damage 21 | . . . 21 . . . . . . . Kills 1 | . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Turns Passed 2826 | 68 481 136 124 583 184 311 414 200 97 228 Spaces Moved 1336 | 36 184 57 78 198 73 95 167 81 74 293 Core 122 | 10 . . . . . . . . 53 59 Treads 959 | 26 184 57 78 198 73 95 167 81 . . Legs 44 | . . . . . . . . . 21 23 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 211 | . . . . . . . . . . 211 Fastest Speed 37 | 50 160 160 160 160 240 240 240 240 50 37 Average Speed 178 | 143 220 160 160 239 240 241 240 240 129 46 Slowest Speed 1350 | 160 320 160 160 240 240 320 240 240 1350 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 42 7 24 20 2 84 5 2 65 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 166 | . . . . 99 . 67 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 166 | . . . . 99 . 67 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Total 1687 | 52 226 87 77 278 81 172 178 87 74 375 Wait 154 | . . 10 . 32 . 39 4 . . 69 Move 1315 | 35 184 56 77 197 72 94 166 81 73 280 Hop 6 | . . . . . . . . . . 6 Pick Up 74 | 10 19 6 . 14 3 14 1 2 . 5 Fast Attach 4 | . . . . 3 . 1 . . . . Attach 35 | 6 1 4 . 6 2 . 5 3 . 8 Detach 1 | . . . . . . . . . . 1 Swap 17 | 1 3 . . 3 4 4 1 . 1 . Drop 28 | . 3 1 . 9 . 15 . . . . Fire 47 | . 16 10 . 14 . 4 1 . . 2 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 1 . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x2 662 | -9/Materials | Discovered new exit (range 14) 686 | -9/Materials | Entered Mines 786 | -9/Mines | Discovered new exit (range 16) 810 | -9/Mines | Entered Materials 810 | -8/Materials | Evolved 2 slots: Weapon x2 1084 | -8/Materials | Destroyed 8 combat bots 1108 | -8/Materials | Build established: Gunner 1182 | -8/Materials | Repaired Imp. Treads 1292 | -8/Materials | Discovered new exit (range 11) 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Utility x2 1577 | -7/Factory | Identified exit to DSF 1577 | -7/Factory | Entered DSF 1698 | -7/DSF | Additional patrols routed to DSF 1851 | -7/DSF | Discovered new exit (range 15) 1888 | -7/DSF | Entered Factory 1888 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1919 | -6/Factory | Lost 4 parts (1p2n1w) 1933 | -6/Factory | Build established: Bomber 2266 | -6/Factory | Discovered new exit (range 15) 2302 | -6/Factory | Entered another Factory area 2302 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2502 | -5/Factory | Sucked down chute 2502 | -5/Factory | Entered Waste 2523 | -5/Waste | Spotted C-40 Crusher 2533 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2545 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2552 | -5/Waste | Spotted C-40 Crusher 2553 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2554 | -5/Waste | Spotted C-40 Crusher 2557 | -5/Waste | Spotted C-40 Crusher 2559 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2564 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2567 | -5/Waste | Crushed by Compactor (1 part destroyed) 2577 | -5/Waste | Spotted C-40 Crusher 2594 | -5/Waste | Discovered new exit (range 11) 2598 | -5/Waste | Lost 7 parts (3n2u2w) 2599 | -5/Waste | Entered Factory 2694 | -5/Factory | Core integrity fell below 50% 2708 | -5/Factory | Core integrity fell below 20% 2827 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02668_ ALERT: All DSF locations entering lockdown mode. 02690_ Slammed into G-50 Soldier. 02690_ Destabilizing: Core damaged (-50). 02691_ Slammed into G-50 Soldier. 02698_ Rocket Launcher destroyed. 02704_ Critical hit (Burn: +50). 02704_ G-50 Soldier destroyed. 02705_ Lightning Gun destroyed. 02708_ Acquired 68 matter. 02709_ Acquired Carbon-fiber Leg. 02741_ Acquired Nuclear Pulse Array. 02783_ Acquired Adv. Plasma Cannon. 02790_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02804_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 02812_ K-01 Serf cleans the Power Conduit. 02825_ S-27 Virus destroyed. 02825_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+##############??????????????????? | | ?????????????????k #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ??????????????????????#u #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# R #??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ##################?? | | ??????????????????????# ?? | | ??????????????????????# ?? | | ??????????????????????# ? | | ??????????????????????# k ? | | ??????????????????????# s= | | ??????????????????????# | | ??????????????????????# | | ??????????????????????############/########??????? | | ?????????????????????????# #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | | ?????????????????????????# " " " " " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGlidesysCanceller Manual? 0 Play Time 00:34:12 Cumulative 14.8 hours Start 2024.07.03 @ 16:18:26 End 2024.07.03 @ 16:52:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad71691f-2123-45cd-92e4-c81fca796b1f