Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:42:45 Player: SunoPerson Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 550 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 13% Temperature Warm (120) Movement Rolling (80) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Heat Sink Cargo Storage Unit Signal Interpreter EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Wheel Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 11 9 Power 2 | 2 . Engine 2 | 2 . Core . | . . Reactor . | . . Propulsion 4 | 3 1 Treads . | . . Leg . | . . Wheel 4 | 3 1 Hover . | . . Flight . | . . Utility 4 | 2 2 Device 3 | 2 1 Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 10 | 4 6 Energy Gun 4 | 1 3 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 4 | 2 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 86 | . 86 Engine 14 | . 14 Wheel 17 | . 17 Device 20 | . 20 Storage 7 | . 7 Energy Gun 15 | . 15 Special Weapon 11 | . 11 Naked Turns . | . . Heaviest Build 15 | 11 15 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 5 8 Average Capacity 6 | 5 6 Most Carried 6 | 3 6 Average Carried 2 | . 2 Final Capacity 8 | 5 8 Final Carried 6 | 2 6 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 381 | 313 68 Remotely . | . . Salvage Created 335 | 150 185 Parts 34 | 21 13 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 7 | 1 6 Guns 4 | 1 3 Cannons 3 | . 3 Classes Destroyed 6 | 3 3 Worker 2 | 1 1 Builder 1 | . 1 Tunneler 4 | 4 . Watcher 2 | . 2 Swarmer 2 | . 2 Grunt 5 | 1 4 Best Kill Streak 5 | 5 3 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 50 | 7 43 Missed 12 | 2 10 Damage Taken 910 | 56 854 Core 299 | 23 276 Absorbed by Shields . | . . Core Remaining (%) 90 | 90 . Volleys Fired 48 | 11 37 Largest 2 | 2 2 Hottest 200 | 70 200 Shots Fired 87 | 22 65 Gun 67 | 22 45 Cannon . | . . Launcher . | . . Special 20 | . 20 Kinetic 12 | 11 1 Thermal 59 | 11 48 Explosive . | . . Electromagnetic 16 | . 16 Robot Hit Streak 11 | 6 11 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 41 | 13 28 Core Hits 20 | 7 13 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 3 | 1 2 Burn 2 | 1 1 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 637 | 167 470 Guns 421 | 167 254 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 81 | 69 12 Thermal 450 | 98 352 Explosive . | . . Electromagnetic 106 | . 106 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 4 | . 4 Average Corruption 4 | . 4 Corruption Purged . | . . Corruption Blocked . | . . Effects 5 | . 5 Message Errors 3 | . 3 Parts Rejected 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 120 | 75 120 Average Temperature 34 | 34 34 Received Heat Transfer 132 | 30 102 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | 1 2 Heat Transferred 1301 | 370 931 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 192 | 45 192 Initial 29 | . 29 Average 84 | 17 110 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | 1 14 Peak Tracking Total 5 | 1 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 11 | . 11 Successful 5 | . 5 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 11 | . 11 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 2 | . 2 Locate Traps 1 | . 1 Hauler Manifests 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 524 | 150 374 Spaces Moved 322 | 124 198 Core 33 | 23 10 Treads . | . . Legs . | . . Wheels 289 | 101 188 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 87 | 74 95 Slowest Speed 250 | 80 250 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 2 | . 2 Exploration Rate (%) 24 | 7 41 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 2 | . 2 Terrain Destroyed 4 | . 4 Melee . | . . Projectile 4 | . 4 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 431 | 156 275 Wait 29 | 4 25 Move 321 | 123 198 Hop . | . . Pick Up 11 | 5 6 Fast Attach 7 | 5 2 Attach 5 | 2 3 Detach . | . . Swap 8 | 4 4 Drop 2 | 2 . Fire 48 | 11 37 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 151 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Scavenger-Mutant 314 | -10/Materials | Crushed by falling debris 314 | -10/Materials | Core integrity fell below 50% 345 | -10/Materials | Lost 4 parts (1n3w) 377 | -10/Materials | Core integrity fell below 20% 526 | -10/Materials | Crushed by falling debris 526 | -10/Materials | Smashed by cave-in Last Messages --------------- multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. WSDPATNX B|H&Y4=NWM Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. The unstable cave ceiling collapses. Crushed by falling debris. Mining Laser destroyed. System corrupted by crushing effect (+4). Ion Engine destroyed. System corrupted by crushing effect (+4). Sensor Array destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???# ### ###########?????#????# #????##??? | | ???# # # #???#?????######## % ! "#??????#?? | | ???# # #????#??#?# # %= "#??? ????? | | ???# ### #????#????# ## !####????????? | | ???# # #????###??# ## ##??????????? | | ???# # ?#?????????# ## #???????????? | | ???# # #?????????## ## #?? ????????? | | ???# # ????######??# ## ##??????????? | | ???# # ???#??# ########+## ##+######+#? | | ???# #?????????# #? | | ?#?# ##??#?????# #? | | ???# #?????????#" + | | ???# #?????????#T """ """ ## # # | | ???# #???????#?#" """ """ ######## #? | | ???# #?????????# """ """ ####????=* +? | | ???# #??????#??# + !????* #? | | ???# #?????????# # ?????? #? | | ???# #?????????# ^ # ??????? #? | | ???# #????????####+######### # ????????""" #? | | ???# #????????# #???# # ???????????? ? ? | | ???# #????????# """ #???# # ???????????????? | | ???# #????????# """ #???# # ???????????????? | | ???# #?????#??#! """ #???# # ???????????????? | | ???# #???#????# #???# ###???????????????? | | ???# #????????# = """ ##### ???????????????? | | ???#####????????# """ @ ## ???????????????? | | ????????????????# """ ##### ???????????????? | | ????????????????# ######+##???????????????? | | ????????????????###"T"####???????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed DecoderImpactHumpback Manual? 0 Play Time 00:09:19 Cumulative 1.9 hours Start 2024.03.31 @ 19:35:11 End 2024.03.31 @ 19:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9149e66-e164-4c9d-a833-c30d1821e5de