Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 16:16:31 Player: Dull Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (635) 635 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1185 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 196/200 System Corruption 0% Temperature Cool (2) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Large Battery (200) Subdweller Optics ECM Suite Makeshift Kinetic Plating Tractor Beam Cobbler Unit Riot Gun Subdweller Beam Cannon Battle Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Shotgun Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Large Battery Medium Matter Pod Sensor Array ECM Suite Makeshift Kinetic Plating Tractor Beam Cobbler Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Shotgun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 1 9 21 Power 6 | . 1 5 Engine 6 | . 1 5 Core . | . . . Reactor . | . . . Propulsion 9 | . 2 7 Treads 9 | . 2 7 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | . 3 9 Energy Gun 1 | . . 1 Energy Cannon 2 | . . 2 Ballistic Gun 8 | . 3 5 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 100 96 Engine 13 | . 14 13 Treads 24 | . 19 27 Leg 3 | . 8 . Device 3 | . 7 . Storage 14 | . 14 14 Protection 10 | . 6 14 Energy Gun 4 | . 4 4 Energy Cannon 1 | . . 3 Ballistic Gun 19 | . 23 14 Ballistic Cannon 1 | . . 2 Peak Build Rating 14 | 9 12 14 Average Rating 11 | 6 10 11 On Entrance 8 | 6 9 11 Naked Turns . | . . . Heaviest Build 58 | 14 52 58 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 13 20 Most Carried 20 | 8 20 20 Average Carried 16 | 6 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1059 | 231 406 422 Remotely . | . . . Salvage Created 1044 | 103 714 227 Parts 59 | 4 36 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 12 7 Guns 18 | . 12 6 Cannons 1 | . . 1 Classes Destroyed 11 | 2 7 2 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 6 | 1 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 44 70 Missed 26 | . 11 15 Damage Taken 1763 | . 350 1413 Core 250 | . 23 227 Absorbed by Shields . | . . . Redirected to Shielding 47 | . 1 46 Core Remaining (%) 100 | 100 . . Volleys Fired 121 | 7 57 57 Largest 2 | 2 2 2 Hottest 105 | 60 60 105 Shots Fired 213 | 14 113 86 Gun 185 | 14 113 58 Cannon 28 | . . 28 Launcher . | . . . Special . | . . . Kinetic 149 | 7 87 55 Thermal 64 | 7 26 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | 7 8 31 Robot Miss Streak 6 | 3 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 139 | 9 76 54 Core Hits 59 | 5 37 17 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1926 | 114 982 830 Guns 1792 | 107 982 703 Cannons 127 | . . 127 Explosions . | . . . Melee . | . . . Ramming 7 | 7 . . Kinetic 1410 | 62 792 556 Thermal 509 | 45 190 274 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 2 . . Kicked 2 | 2 . . Crushed . | . . . Highest Temperature 81 | . 81 35 Average Temperature 24 | . 29 13 Received Heat Transfer 534 | . 156 378 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1048 | 100 425 523 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 224 | 10 224 . Initial 6 | . 6 . Average 80 | 6 83 . Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 . Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 20 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2706 | 56 1234 1416 Spaces Moved 1113 | 25 587 501 Core . | . . . Treads 874 | . 373 501 Legs 239 | 25 214 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 202 | 120 169 244 Slowest Speed 250 | 120 240 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 97 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1357 | 36 718 603 Wait 22 | . 22 . Move 1111 | 24 586 501 Hop . | . . . Pick Up 41 | 2 27 12 Fast Attach 5 | . 2 3 Attach 10 | 1 1 8 Detach . | . . . Swap 16 | . 6 10 Drop 29 | . 17 12 Fire 121 | 7 57 57 Melee . | . . . Ram . | . . . Kick 2 | 2 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 6) 924 | -10/Materials | Discovered new exit (range 16) 1216 | -10/Materials | Discovered new exit (range 13) 1291 | -10/Materials | Entered Subcaves 1429 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1618 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1815 | -10/Subcaves | Core integrity fell below 50% 1823 | -10/Subcaves | Core integrity fell below 20% 1836 | -10/Subcaves | Lost 8 parts (2p3n3w) 2022 | -10/Subcaves | Discovered new exit (range 8) 2030 | -10/Subcaves | Discovered new exit (range 10) 2082 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2088 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2091 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2098 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2194 | -10/Subcaves | Disturbed a concealed Subdweller 2682 | -10/Subcaves | Ambushed by Subdweller buried in earth 2707 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 02605_ WC-8R1(R) destroyed. 02613_ Dropped Wheel. 02614_ Acquired Dirty Datajack. 02627_ Dropped Lgt. Treads. 02628_ Acquired Sub. Optics. 02663_ Triggered Piercing Trap. 02663_ Spikes shoot up from the floor. 02663_ Critical hit (Impale). 02675_ Triggered Piercing Trap. 02675_ Spikes shoot up from the floor. 02675_ Critical hit (Impale). 02682_ Triggered Shrapnel Trap. 02682_ An expanding cloud of shrapnel blasts out in all directions. 02682_ Imp. Ion Engine destroyed. 02683_ Q0-UPM(R): "FREEEEDUMB!" 02685_ Q0-UPM(R) destroyed. 02688_ Acquired 48 matter. 02693_ Acquired Sub. Power Source. 02707_ Triggered Piercing Trap. 02707_ Spikes shoot up from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ???????????????????????????? ?????## ##??????????? | | ???????????????# ??????????? #??## ##????????? | | ???????????????? ?????????# ### ????????? | | ????????????????# ??????????# = ????????? | | ????????????????# ??#####???# %] ????????? | | ????????????????# ### # ????# #????????? | | ???????????????## ????? #######??? | | ???????????????# #??????? #??? | | ?????????????????# #????????# % #??? | | ????????????????????# ###??????# #### | | ????????????????????# @#????### # | | ??????????????????###^ ##?# | | ?????????????????## #?# ## | | ?????????????????#; ##?# ???????## # ## | | ????????????????##; ;;##????????????## #??? | | ????????????????#; =&!#?????????????# #?## | | ????????????????#; [; #??????????##### ### | | ???????????????##;; &&#?????????## # ## ### | | ???????????????# #; ###??######## ## #?# | | ???????????????#^ ^#???## #??# | | ???????????????# ##???# ##### =%!##??# | | ???????????????# ###### #???##### #??# # | | ???????????????# ^ # # ### #???????# ##?## # | | ???????????????# #?## #???????# #?# | | ???????????????# # ### #??????## #?#% | | ???????????????# ^ ## # = #??????# #### # | | ???????????????### ## =### ##?????# #"# | | ?????????????????## #### #?????## " & | | ??????????????????# ][%#### ### " ## * | | ??????????????????## ####! =### "" ""# "# ! ### | | ???????????????????###??# = "" " ####" #?# | | ????????????????????????# "" ""???##"#?? | | ???????????????????????# "" "????"""#? | | ???????????????????????## #### "" ""????"###? | | ????????????????????????## #???######""????##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapSegregatorSuperbattery Manual? 0 Play Time 00:19:06 Cumulative 52.8 hours Start 2024.09.11 @ 15:59:05 End 2024.09.11 @ 16:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5e7504-c98d-4ad3-a711-777b7f3ac21f