Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 01:38:23 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (148) 740 Value Destroyed (4473) 4473 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 11847 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 117 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -40 Cogmind --------- Core Integrity 832/850 Matter 179/300 Energy 335/335 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg (fused) > --- UTILITY (7) ------ Large Storage Unit Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (3) ------- Heavy EM Shotgun Heavy Laser Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Titanium Leg Improved Cooling System Advanced Targeting Computer Improved Shield Generator Heavy Rocket Launcher Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Cooling System Structural Scanner Advanced Targeting Computer Energy Filter Particle Charger System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Laser Proton Missile Launcher Heavy Rocket Launcher Datajack Chainsword [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 2 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 162 | 11 5 . 2 2 32 51 6 33 6 1 4 4 5 Power 14 | 1 2 . . . 2 3 1 3 . . . 1 1 Engine 12 | 1 2 . . . 2 3 1 2 . . . 1 . Core 2 | . . . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 3 . . 2 . 1 2 1 6 1 . . . 1 Treads 2 | 2 . . . . . . . . . . . . . Leg 15 | 1 . . 2 . 1 2 1 6 1 . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 2 1 . . . 10 5 1 6 1 . . . . Device 13 | 1 . . . . 4 2 1 5 . . . . . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 4 | . . . . . 2 2 . . . . . . . Hackware 3 | . . . . . . 1 . 1 1 . . . . Protection 3 | . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 105 | 5 2 . . 2 19 41 3 18 4 1 4 3 3 Energy Gun 78 | 5 2 . . 1 13 34 2 13 1 . 1 3 3 Energy Cannon 6 | . . . . . 3 3 . . . . . . . Ballistic Gun 5 | . . . . . . . . 2 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . 1 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 4 . 3 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . Unidentified Prototypes 5 | . . . . . 2 3 . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . Parts Lost 22 | . 1 . . . 4 2 1 6 1 . . 4 3 Power 3 | . . . . . . 1 . 1 . . . 1 . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 1 1 1 1 . . 1 . Weapon 11 | . 1 . . . 2 . . 4 . . . 2 2 Highest Loss Streak 3 | . 1 . . . 2 1 1 2 1 . . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 99 99 93 99 99 100 84 99 79 Engine 8 | . 14 14 14 14 9 6 7 6 7 7 7 7 6 Treads 4 | . 28 28 18 . . . . . . . . . . Leg 20 | . . . 10 28 27 22 23 23 23 23 23 23 19 Device 13 | . 14 14 14 14 12 16 19 15 12 7 7 7 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 Processor 7 | . . . . . 8 13 7 7 7 7 7 7 6 Hackware 8 | . . . . . . 6 7 14 16 23 23 22 13 Energy Gun 19 | . 28 28 28 28 24 21 13 19 3 5 . 7 7 Ballistic Gun 2 | . . . . . . . . . 15 15 . 15 8 Slashing Weapon 1 | . . . . . . 1 . 2 3 1 . . . Peak Build Rating 65 | 7 8 8 26 27 48 64 59 65 48 47 44 47 44 Average Rating 42 | 5 7 8 14 26 40 56 57 54 46 46 35 45 40 On Entrance 32 | . 7 8 8 26 26 46 49 58 48 46 46 43 42 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 13 30 28 28 31 49 47 48 47 45 42 39 42 47 Greatest Support 80 | 40 40 40 60 60 70 80 80 80 60 60 60 60 60 Greatest Overweight (x) 3 | 3 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 14 15 12 12 14 11 9 Average Carried 13 | 3 8 15 15 15 14 14 13 14 11 11 12 10 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 13 12 11 12 12 9 8 Class Distribution -------------------- 30% | Skirmisher 20% | Mutant 18% | Hacker-Skirmisher 13% | Scavenger-Skirmisher 9% | Hacker-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 2655 | 310 50 . . 51 346 396 496 492 208 43 . 181 82 Remotely . | . . . . . . . . . . . . . . Salvage Created 6738 | 132 671 . . 75 1995 1310 1122 981 103 . . 241 108 Parts 320 | 8 41 . . 12 111 59 9 58 4 . . 13 5 Haulers Intercepted 11 | . 1 . . . 4 4 . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 1 2 . 12 . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 100 | . 13 . . 8 35 13 6 14 2 . . 5 4 Melee 1 | . . . . . . . . 1 . . . . . Guns 69 | . 11 . . 5 23 11 . 8 2 . . 5 4 Cannons 3 | . . . . . 3 . . . . . . . . AOE 22 | . 2 . . 3 7 . 6 4 . . . . . Classes Destroyed 18 | 2 5 . . . 5 1 1 1 1 . . 2 . Worker 8 | . . . . . 2 4 . 2 . . . . . Builder 4 | . . . . . 1 1 . 2 . . . . . Tunneler 4 | 2 . . . . 1 . . 1 . . . . . Hauler 11 | . 1 . . . 4 4 . 2 . . . . . Recycler 5 | 1 1 . . . . 1 . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . 2 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . Watcher 11 | . 3 . . . 3 2 . 3 . . . . . Swarmer 27 | . 2 . . 8 7 . . 6 . . . . 4 Grunt 40 | . 11 . . . 17 6 . 3 1 . . 2 . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . Sentry 14 | . . . . . 9 3 . 2 . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 7 | . . . . . . 4 . 3 . . . . . Compactor 6 | . . . . . . . 6 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | 3 3 . . 4 7 5 3 3 1 . . 3 3 Combat Bots Only 6 | . 3 . . 4 6 3 3 3 1 . . 3 3 Max Kills in Single Turn 3 | 1 2 . . 3 2 2 1 3 1 . . 1 1 Gunslinging 1 | . . . . . . 1 . 1 . . . . . Exploded 3 | . 2 . . 3 1 . 1 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 494 | . 58 . . 31 119 97 . 94 11 17 . 49 18 Missed 170 | . 11 . . 8 44 44 . 34 3 7 . 14 5 Damage Taken 5315 | . 555 . . 174 1153 913 98 1211 243 134 . 636 198 Core 814 | . 116 . . 51 193 84 34 123 55 . . 140 18 Absorbed by Shields 20 | . . . . . 20 . . . . . . . . Ignored by Resistances 29 | . . . . . 29 . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . . 73 . 63 . . . . . Core Remaining (%) 58 | 100 . . . 33 64 . . . . . . 37 . Volleys Fired 324 | 10 68 . . 14 85 41 25 40 10 3 . 20 8 Largest 3 | 1 2 . . 2 3 3 1 3 3 3 . 3 3 Hottest 176 | 40 80 . . 80 176 150 39 155 76 76 . 125 147 Shots Fired 732 | 10 136 . . 27 201 117 26 106 25 11 . 53 20 Gun 690 | 10 136 . . 26 185 117 1 106 25 11 . 53 20 Cannon 12 | . . . . . 12 . . . . . . . . Launcher 30 | . . . . 1 4 . 25 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 79 | . . . . . . . . 6 19 8 . 36 10 Thermal 259 | 10 84 . . 26 30 37 . 47 6 3 . 11 5 Explosive 30 | . . . . 1 4 . 25 . . . . . . Electromagnetic 364 | . 52 . . . 167 80 1 53 . . . 6 5 Robot Hit Streak 17 | 4 16 . . 17 14 13 3 9 12 1 . 4 5 Robot Miss Streak 10 | 2 2 . . 3 8 4 2 7 3 5 . 10 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . 3 4 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 . . . . Shots Hit Robots 461 | 6 96 . . 13 135 89 11 58 17 2 1 22 11 Core Hits 270 | 4 36 . . 8 89 55 15 40 5 1 . 12 5 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 Critical Strikes 7 | . . . . . 2 1 . 1 . . . 2 1 Burn 3 | . . . . . 1 1 . 1 . . . . . Destroy 3 | . . . . . . . . . . . . 2 1 Corrupt 1 | . . . . . 1 . . . . . . . . Melee Attacks 26 | . . . . . 1 7 . 7 9 1 1 . . Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . 1 7 . 7 3 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 . 1 6 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13273 | 68 1299 . . 340 3346 2356 2936 1967 217 88 . 459 197 Guns 7434 | 68 1207 . . 147 2242 1779 . 1039 217 88 . 450 197 Cannons 123 | . . . . . 123 . . . . . . . . Explosions 5449 | . 90 . . 193 944 508 2936 778 . . . . . Melee 195 | . . . . . . 60 . 135 . . . . . Ramming 72 | . 2 . . . 37 9 . 15 . . . 9 . Kinetic 732 | . . . . . . . . 32 199 70 . 357 74 Thermal 3782 | 68 737 . . 147 918 939 . 767 18 18 . 93 77 Explosive 4005 | . . . . 193 237 128 2936 511 . . . . . Electromagnetic 4487 | . 560 . . . 2154 1220 . 507 . . . . 46 Impact . | . . . . . . . . . . . . . . Slashing 195 | . . . . . . 60 . 135 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 2 5 29 31 31 31 31 31 . Average Corruption 22 | . . . . . 2 1 20 29 31 31 31 31 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 205 | . . . . . . 16 14 95 26 23 6 25 . Message Errors 43 | . . . . . . 9 1 19 4 6 . 4 . Matter Fused 46 | . . . . . . . 3 25 5 2 4 7 . Heat Flow Errors 25 | . . . . . . 4 3 11 2 3 . 2 . Energy Discharges 27 | . . . . . . . 1 12 6 6 1 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 22 | . . . . . . . . 12 3 3 . 4 . Data Loss (major) 6 | . . . . . . . 1 2 1 . . 2 . Misfires 12 | . . . . . . 1 2 5 2 2 . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . 1 3 . . . . . Weapon Failures 16 | . . . . . . 2 1 6 2 . . 5 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 183 | . . . . 18 35 30 3 97 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 144 | . . . . 18 35 . 3 88 . . . . . Melee 39 | . . . . . . 30 . 9 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . . . 4 55 158 100 174 . . . . . Shots 17 | . . . . 1 2 4 6 4 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 10 | . 1 . . . 5 1 . 2 . . . 1 . Kicked 9 | . . . . . 5 1 . 2 . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 408 | . 252 . . 180 328 408 217 254 376 265 . 231 150 Average Temperature 79 | . 62 . . 81 92 83 87 77 129 123 . 54 40 Received Heat Transfer 1166 | . 294 . . . 530 96 . 111 36 . . 99 . Effects 3 | . . . . . 1 . . . 2 . . . . Energy Bleed 3 | . . . . . 1 . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . Parts Fried 32 | . 1 . . . 19 10 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . Parts Melted 12 | . 1 . . . . 5 . 5 . . . 1 . Heat Transferred 6926 | 150 1650 . . 325 1583 1499 . 1312 37 37 . 185 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 21 | . 2 . . . 10 5 . 4 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 809 | 15 141 48 . 189 809 604 305 483 . . . . 677 Initial 600 | . 9 48 . . 73 367 211 210 . . . . 600 Average 303 | 5 83 48 . 106 334 381 260 341 . . . . 631 Maximum Alert Level 3 | . . . . . 3 2 1 2 . . . . 2 Low Security (%) 28 | 100 100 100 . 100 40 . . 7 . . . . . Level 1 46 | . . . . . 24 65 100 69 . . . . . Level 2 22 | . . . . . 23 34 . 23 . . . . 100 Level 3 2 | . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 13 9 . 5 . . . . 1 Investigation 7 | . 1 . . . 4 . . 1 . . . . 1 Extermination 7 | . . . . . . 4 . 3 . . . . . Reinforcement 10 | . 1 . . . 3 5 . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 1 2 . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . . . 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 153 | . 27 . . 8 50 19 6 22 4 2 . 10 5 Peak Tracking Total 7 | . 3 . . 4 6 7 4 4 3 1 . 4 4 Tactical Retreats 14 | . 2 . . . 5 2 . 3 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 11 | . . . . . 2 6 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 23 | . . . . . 2 14 . 6 1 . . . . Max in Single Turn 6 | . . . . . 1 6 . 2 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 33 | . 4 . 2 . 6 6 . 11 . . 3 . 1 Terminals 16 | . 4 . . . 4 4 . 4 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . 2 . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Total Hacks 110 | . 17 . 5 . 21 13 . 23 . . 28 . 3 Successful 68 | . 2 . 5 . 12 7 . 11 . . 28 . 3 Failed 42 | . 15 . . . 9 6 . 12 . . . . . Catastrophic 4 | . . . . . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 17 . 1 . 9 9 . 7 . . . . . Terminals 49 | . 17 . . . 15 9 . 8 . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 3 Repair Stations 4 | . . . . . . 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 6 2 . 6 . . . . . Garrison Access 5 | . . . . . . . . 5 . . . . . Terminal Hacks 43 | . . . 5 . 8 1 . 1 . . 28 . . Record 10 | . . . 4 . . . . . . . 6 . . Part Schematic 12 | . . . . . . . . . . . 12 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Prototype ID Bank 6 | . . . . . 3 . . . . . 3 . . Open DSF 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 1 . 5 . . . . . Insert Component 4 | . . . . . 1 1 . 2 . . . . . Analyze 4 | . . . . . 1 . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 8 | . 2 . . . 2 3 . 1 . . . . . Terminals 7 | . 2 . . . 1 3 . 1 . . . . . Botnet 3 | . 1 . . . . 2 . . . . . . . Operators 4 | . 1 . . . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 22 | . 4 . . . 4 6 . 7 . . . . 1 Full Trace Events 6 | . 2 . . . 2 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . 2 . . 12 . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 Total Part Build Rating 3 | . . . . . . . . . . . . . 3 Parts Repaired 2 | . . . . . . 1 . 1 . . . . . Time 52 | . . . . . . 30 . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . 1 . 3 . . . . Largest Group 3 | . . . . . . . 1 . 3 2 . . . Highest-Rated Group 60 | . . . . . . . 31 . 60 40 . . . Highest-Rated Ally 31 | . . . . . . . 31 . 20 20 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . 12 . 7 7 . . . Total Damage 593 | . . . . . . . 237 . 241 115 . . . Kills 3 | . . . . . . . . . 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 8920 | 109 1114 47 283 119 1272 2101 290 1805 532 537 143 407 161 Spaces Moved 5104 | 46 473 24 223 81 645 1246 223 1231 222 273 103 248 66 Core 11 | 11 . . . . . . . . . . . . . Treads 644 | 35 473 24 112 . . . . . . . . . . Legs 4449 | . . . 111 81 645 1246 223 1231 222 273 103 248 66 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 100 90 103 100 130 130 130 130 130 Average Speed 117 | 143 160 160 125 90 100 102 103 117 130 130 130 130 130 Slowest Speed 200 | 200 160 160 160 90 100 110 103 130 130 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 67 7 59 24 50 35 67 31 42 53 75 46 2 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . Spaces Dug 13 | . . . . . 1 6 . 4 1 1 . . . Terrain Destroyed 407 | . 5 . . 10 88 31 209 59 2 1 . 2 . Melee 13 | . . . . . 1 6 . 4 1 1 . . . Projectile 2 | . . . . . . . . . 1 . . 1 . AOE 391 | . 5 . . 10 87 25 209 55 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 7338 | 78 694 34 226 98 1095 1968 257 1487 434 446 111 287 123 Wait 1549 | . 126 7 . 2 293 565 . 145 188 168 . 14 41 Move 5092 | 45 472 23 222 80 644 1246 222 1230 221 272 102 247 66 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 11 17 2 . . 16 25 3 15 . 1 2 1 3 Fast Attach 29 | . . . 2 . 8 13 . 6 . . . . . Attach 41 | 8 1 . . . 7 5 4 6 1 . 2 3 4 Detach 3 | 1 . . . . 1 1 . . . . . . . Swap 92 | 3 4 . . 2 17 33 2 21 5 1 2 1 1 Drop 76 | . 5 2 2 . 18 31 1 15 . . 2 . . Fire 324 | 10 68 . . 14 85 41 25 40 10 3 . 20 8 Melee 26 | . . . . . 1 7 . 7 9 1 1 . . Ram . | . . . . . . . . . . . . . . Kick 9 | . . . . . 5 1 . 2 . . . 1 . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 7) 1115 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Entered Mines 1231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1271 | -10/Mines | Entered Exiles 1315 | -10/Exiles | Met 8R-AWN 1337 | -10/Exiles | Met EX-HEX 1382 | -10/Exiles | Met EX-BIN 1401 | -10/Exiles | Aligned with FarCom system 1403 | -10/Exiles | Given EX-Vault access code 1441 | -10/Exiles | Opened EX-Vault 1452 | -10/Exiles | Found Potential Leg 1454 | -10/Exiles | Found Potential Leg 1476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1504 | -10/Exiles | Learned location of Zion (-6) 1540 | -10/Exiles | Discovered new exit (range 14) 1554 | -10/Exiles | Left Exiles lab with Potential Leg 1554 | -10/Exiles | Entered Mines 1557 | -9/Mines | Core integrity fell below 50% 1634 | -9/Mines | Discovered new exit (range 5) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1983 | -8/Materials | Build established: Skirmisher 2264 | -8/Materials | Garrison activated, responded to threat 2359 | -8/Materials | Discovered new exit (range 15) 2661 | -8/Materials | Garrison activated, responded to threat 2836 | -8/Materials | Discovered new exit (range 9) 2945 | -8/Materials | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Utility x2 3215 | -7/Factory | Repaired Hvy. EM Shotgun 3261 | -7/Factory | Build established: Assassin 3592 | -7/Factory | Build established: Skirmisher 4110 | -7/Factory | Discovered new exit (range 16) 5046 | -7/Factory | Sucked down chute 5046 | -7/Factory | Entered Waste 5047 | -7/Waste | Met a frightened Derelict 5055 | -7/Waste | Spotted C-40 Crusher 5061 | -7/Waste | EMP discharged 5061 | -7/Waste | System corruption reached 10% 5099 | -7/Waste | Destroyed C-40 Crusher 5113 | -7/Waste | Spotted C-40 Crusher 5115 | -7/Waste | Spotted C-40 Crusher 5142 | -7/Waste | Spotted C-40 Crusher 5149 | -7/Waste | Spotted C-40 Crusher 5161 | -7/Waste | EMP discharged 5163 | -7/Waste | Destroyed C-40 Crusher 5187 | -7/Waste | Destroyed C-40 Crusher 5193 | -7/Waste | Destroyed C-40 Crusher 5195 | -7/Waste | Destroyed C-40 Crusher 5219 | -7/Waste | Spotted C-40 Crusher 5261 | -7/Waste | EMP discharged 5272 | -7/Waste | Destroyed C-40 Crusher 5320 | -7/Waste | Discovered new exit (range 16) 5336 | -7/Waste | Entered Factory 5547 | -7/Factory | Discovered new exit (range 15) 5593 | -7/Factory | Build established: Scavenger-Skirmisher 5723 | -7/Factory | Repaired Imp. Deuterium Engine 6307 | -7/Factory | System corruption reached 30% 7115 | -7/Factory | Discovered new exit (range 15) 7141 | -7/Factory | Entered Lower Caves 7487 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7658 | -7/Lower Caves | Discovered new exit (range 5) 7673 | -7/Lower Caves | Entered another Lower Caves area 7673 | -7/Lower Caves | Accompanied by 2 allies 7673 | -7/Lower Caves | Discovered new exit (range 14) 7688 | -7/Lower Caves | Identified exit to Data Miner 7860 | -7/Lower Caves | Build established: Hacker-Skirmisher 8188 | -7/Lower Caves | Spotted B-75 Beast 8210 | -7/Lower Caves | Entered Data Miner 8213 | -7/Data Miner | Discovered new exit (range 6) 8238 | -7/Data Miner | Met Data Miner 8278 | -7/Data Miner | Learned location of Section 7 (-2) 8278 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8303 | -7/Data Miner | Received God Mode back door access code from Data Miner 8353 | -7/Data Miner | Entered Proximity Caves 8488 | -6/Proximity Caves | Spotter reported a threat 8579 | -6/Proximity Caves | Core integrity fell below 50% 8636 | -6/Proximity Caves | Spotter reported a threat 8689 | -6/Proximity Caves | Spotter reported a threat 8728 | -6/Proximity Caves | Discovered new exit (range 9) 8742 | -6/Proximity Caves | Spotter reported a threat 8760 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 8760 | -6/Proximity Caves | Entered Factory 8760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8793 | -6/Factory | Incoming investigation squad redirected 8862 | -6/Factory | Lost 3 parts (1n2w) 8886 | -6/Factory | Fabricated Hvy. EM Shotgun (x1) 8921 | -6/Factory | Self-destructed Last Messages --------------- 08830_ S-27 Virus destroyed. 08831_ Hvy. EM Shotgun destroyed. 08834_ Slug penetrates Wall. 08837_ Slug penetrates S-27 Virus. 08837_ S-27 Virus suffers critical hit (Destroy). 08837_ Destroyed Autogun. 08840_ S-27 Virus destroyed. 08845_ Acquired Lgt. Nuclear Core. 08846_ R-10 Processor collects VTOL Module. 08848_ Acquired 53 matter. 08849_ R-10 Processor collects VTOL Module. 08851_ R-10 Processor collects Autogun. 08851_ Acquired Lgt. Nuclear Core. 08857_ Acquired 29 matter. 08886_ Fabricator completes Hvy. EM Shotgun. 08888_ Acquired Hvy. EM Shotgun. 08908_ Destroyed VTOL Module. 08908_ Slug penetrates S-27 Virus. 08908_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? ?? | | ?????????????????????????????????????#? ### ? ? | | ???????????????????????????????????####?##? ? | | ???????????????????????????????? ####+########## | | ?????????????????????????????? # ## | | ?????????????????????????????# #? ## | | ?????????????????????????????+ #? ## | | ?????????????????????????? ??# # ## | | ???????????????????????? ? ??# # """" ## | | ???????????????????????? ? # # """" ## | | ????????????????????????? # # """" ## | | ???????????????????????####### # """" "" ## | | ???????????????????#?????##### + """" "" ## | | ???????????????????????#??#### # """" F" ## | | ????????????????????##?##???## # """" "" ## | | ??????????????? ???#???####### # ## | | ??????????????################ #####"######### | | ????????????? ###### | | ????????????? ##?### | | ???????????? ^ #####? | | ???????????? ###### | | ???????????? % ###### | | ?????????????????##+######+#############"######### | | ????????????? ? ?? ???# @ #### ### | | ????????????????"?????# #?## ### | | ?????????????? ?"?? # #### """ """ ### | | ??????????????? ?"????# ! #### """ """ ### | | ??????????????? ??"?? # #### """ """ ### | | ??????????????????????# ! #### ### | | ??????????????????????# #### """ """ ### | | ??????????????????????# ! #?## """ """ #?# | | ???????????????#??????# #### """ """ #?? | | ??????????????????????############# #?? | | ????????????????????????????????#?# #?# | | ??????????????????????????????#???# #?# | | ????????????????????????????#???????##########???? | | ???????????????????????????????????#???##??##??#?? | | ???????????????????????????????????#?#?##????????? | | ????????????????????????????????????????????#?#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Extracted Cld. Pulse Rifle | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Hvy. EM Shotgun | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlBeamCompactor Manual? 0 Play Time 01:23:57 Cumulative 54.9 hours Start 2025.02.23 @ 00:03:36 End 2025.02.23 @ 01:38:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2281c1d8-f8cd-4a15-a8b0-43006c250a01