Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 16:54:17 Player: Lolterzard Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (225) 1125 Value Destroyed (5434) 5434 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 9159 Bonus ------- High Alert Combat Kills 220 Cogmind --------- Core Integrity 0/700 Matter 2/400 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Medium Matter Pod Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Autogun Improved Assault Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Improved Targeting Computer Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Rocket Array Rocket Array Rocket Array > --- INVENTORY -------- Improved Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Autogun Improved Assault Rifle Minigun Minigun Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Parts Attached 106 | 9 6 20 34 37 Power 8 | 1 1 3 1 2 Engine 8 | 1 1 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 37 | 4 2 9 12 10 Treads . | . . . . . Leg 1 | . . . 1 . Wheel 36 | 4 2 9 11 10 Hover . | . . . . . Flight . | . . . . . Utility 29 | 2 1 4 13 9 Device 5 | 1 . . 2 2 Storage 5 | 1 1 1 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 17 | . . 3 9 5 Artifact . | . . . . . Weapon 32 | 2 2 4 8 16 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 19 | 2 2 3 6 6 Ballistic Cannon 7 | . . . 1 6 Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 2 . Parts Lost 65 | . . 10 27 28 Power 6 | . . 2 2 2 Propulsion 23 | . . 3 9 11 Utility 18 | . . 1 10 7 Weapon 18 | . . 4 6 8 Highest Loss Streak 10 | . . 2 6 10 To Critical Strikes . | . . . . . Average Backups 22 | 5 21 23 23 24 Power 2 | . 6 4 1 1 Propulsion 3 | 3 6 5 2 . Utility 1 | . . . . 2 Weapon 15 | . 8 13 18 19 Tool/Special . | . . . . . Unused Backups 29 | . . 10 5 14 Power 4 | . . 3 . 1 Propulsion 5 | . . 5 . . Utility 2 | . . . . 2 Weapon 18 | . . 2 5 11 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 92 92 88 Engine 9 | . 14 10 8 6 Wheel 23 | . 28 21 24 23 Device 6 | . 14 3 1 8 Storage 16 | . 14 21 18 11 Processor 1 | . . . . 6 Protection 11 | . . 12 20 8 Ballistic Gun 15 | . 28 21 15 2 Ballistic Cannon 5 | . . . 2 17 Peak Build Rating 42 | 7 15 18 25 42 Average Rating 20 | 5 13 15 19 32 On Entrance 11 | . 7 15 16 20 Avg Prop Armor Cover (%) 3 | 6 5 5 3 2 Naked Turns . | . . . . . Heaviest Build 123 | 15 94 100 114 123 Greatest Support 40 | 32 20 26 34 40 Greatest Overweight (x) 37 | 4 9 9 37 36 Average Overweight (x) 3 | 1 4 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 25 | 7 25 25 25 25 Average Carried 22 | 5 21 23 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 25 25 23 20 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 11% | Gunner 9% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 5203 | 233 731 1297 1737 1205 Remotely 238 | . . . 238 . Salvage Created 7518 | 109 807 2044 2710 1848 Parts 499 | 7 45 141 175 131 Haulers Intercepted 14 | . 2 5 4 3 Recyclers Shooed 6 | . . 2 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 119 | . 13 33 40 33 Guns 83 | . 13 31 38 1 Cannons 22 | . . . 2 20 AOE 14 | . . 2 . 12 Classes Destroyed 16 | 2 6 4 2 2 Worker 29 | 2 3 9 7 8 Builder 20 | . 1 2 7 10 Tunneler 12 | 3 1 1 3 4 Hauler 14 | . 2 5 4 3 Recycler 16 | . 1 1 4 10 Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 12 | . 3 4 2 3 Swarmer 17 | . 2 4 7 4 Grunt 67 | . 11 21 17 18 Brawler 1 | . . . 1 . Duelist 2 | . . 1 . 1 Sentry 23 | . . 7 13 3 Hunter 4 | . . . 2 2 Programmer 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 30 | 2 7 7 11 30 Combat Bots Only 9 | . 4 4 9 6 Max Kills in Single Turn 9 | 2 1 2 2 9 Gunslinging . | . . . . . Exploded 4 | . . 2 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 841 | . 48 184 280 329 Missed 231 | . 15 67 66 83 Hits 610 | . 33 117 214 246 Melee 2 | . . . . 2 Projectile 608 | . 33 117 214 244 AOE 1 | . . . . 1 Critical Strikes 25 | . . 5 9 11 Actively Blocked 1 | . . 1 . . Damage Taken 9145 | . 440 1419 3124 4162 Core 1441 | . 126 227 385 703 Absorbed by Shields 13 | . . . . 13 Redirected to Shielding 52 | . . 13 39 . Regen/Repaired (Parts) 199 | . . 56 143 . Core Remaining (%) 55 | 100 49 43 30 . Volleys Fired 528 | 11 58 151 205 103 Largest 3 | 2 2 2 2 3 Hottest 135 | 40 46 53 56 135 Shots Fired 1125 | 22 116 296 404 287 Gun 826 | 22 116 295 378 15 Cannon 280 | . . . 26 254 Launcher 19 | . . 1 . 18 Special . | . . . . . Kinetic 1106 | 22 116 295 404 269 Thermal . | . . . . . Explosive 19 | . . 1 . 18 Electromagnetic . | . . . . . Robot Hit Streak 20 | 5 9 20 17 10 Robot Miss Streak 7 | 2 3 4 3 7 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 731 | 14 71 203 293 150 Core Hits 380 | 6 30 89 116 139 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . 1 . 4 . Critical Strikes 12 | . 1 1 4 6 Destroy 6 | . 1 1 4 . Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14774 | 189 1045 3045 4594 5901 Guns 8568 | 189 1045 2947 4198 189 Cannons 3629 | . . . 396 3233 Explosions 2548 | . . 98 . 2450 Melee . | . . . . . Ramming 29 | . . . . 29 Kinetic 12197 | 189 1045 2947 4594 3422 Thermal 267 | . . . . 267 Explosive 2281 | . . 98 . 2183 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 4 Average Corruption 2 | . . 4 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . . 18 . 34 Message Errors 10 | . . 4 . 6 Matter Fused 13 | . . 7 . 6 Heat Flow Errors 6 | . . 2 . 4 Energy Discharges 11 | . . 2 . 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 4 | . . 1 . 3 Misfires 2 | . . 1 . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 165 | . . . 5 160 Projectiles 85 | . . . 5 80 Explosions 80 | . . . . 80 Melee . | . . . . . Knockbacks 32 | . . . 1 31 Impact . | . . . . . Kinetic 32 | . . . 1 31 Secondary . | . . . . . Self-Inflicted Damage 96 | . . . . 96 Shots 4 | . . . . 4 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 516 | 6 19 256 221 516 Average Temperature 67 | 6 4 52 37 94 Received Heat Transfer 3673 | . 180 714 1251 1528 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 59 | 100 100 87 43 20 Level 1 29 | . . 12 56 39 Level 2 7 | . . . . 27 Level 3 3 | . . . . 12 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 812 | 10 173 252 391 812 Initial 168 | . 3 18 74 168 Average 203 | 1 75 114 204 376 Influence Increases 4141 | 25 407 1033 1220 1456 Destroy 0b10 Robot/C 2380 | . 260 660 800 660 Destroy 0b10 Robot/NC 530 | 25 55 120 140 190 Destroy Leader 672 | . 70 188 232 182 Successful Hack 59 | . 5 14 14 26 Disable Machine 90 | . 15 . . 75 Destroy Structure 290 | . 2 21 4 263 Lose Combat Pursuer 120 | . . 30 30 60 Influence Decreases 3431 | 20 368 900 1025 1118 Entered New Map 335 | . 2 26 103 204 Time Decay 2239 | 20 366 624 595 634 Lost Part 640 | . . 100 260 280 Purge Threat 217 | . . 150 67 . Squads Dispatched 34 | . 4 5 9 16 Investigation 8 | . 2 1 4 1 Extermination 5 | . . . . 5 Reinforcement 17 | . 2 4 1 10 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . . . 5 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 3 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 24 47 54 42 Peak Tracking Total 6 | . 5 6 5 6 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 4 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 . . 5 Max in Single Turn 2 | . 1 . . 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 5 8 9 5 Terminals 18 | . 5 6 5 2 Fabricators . | . . . . . Repair Stations 4 | . . 1 2 1 Recycling Units . | . . . . . Scanalyzers 4 | . . 1 1 2 Garrison Access 1 | . . . 1 . Total Hacks 58 | . 9 18 20 11 Successful 35 | . 3 13 12 7 Failed 23 | . 6 5 8 4 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 9 10 10 2 Fabricators . | . . . . . Repair Stations 14 | . . 4 7 3 Recycling Units . | . . . . . Scanalyzers 12 | . . 4 2 6 Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 3 5 4 1 Scanalyzer Index 1 | . . . 1 . Unreport Threat 2 | . . 1 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 3 | . 2 1 . . Registered Components 3 | . 1 1 1 . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . 4 5 2 Scan Component 7 | . . 2 3 2 Repair 4 | . . 2 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 4 2 4 Insert Component 3 | . . 1 1 1 Analyze 3 | . . 1 1 1 Retrieve Study 4 | . . 2 . 2 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 15 | . 3 5 6 1 Full Trace Events 6 | . 1 1 3 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 2 . 2 Parts Repaired 4 | . . 2 2 . Time 91 | . . 52 39 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 1 1 Part Schematics Acquired 3 | . . 1 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2859 | . 1103 781 . 975 Terrain 975 | . . . . 975 Seismic 1884 | . 1103 781 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7859 | 213 1103 2324 1981 2238 Spaces Moved 4143 | 123 622 1194 902 1302 Core 63 | 56 . . 1 6 Treads . | . . . . . Legs . | . . . . . Wheels 4080 | 67 622 1194 901 1296 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 130 113 100 Average Speed 134 | 129 140 141 124 132 Slowest Speed 1900 | 250 215 205 1900 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 6 94 69 72 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 294 | . . 14 1 279 Melee . | . . . . . Projectile 10 | . . . 1 9 AOE 284 | . . 14 . 270 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5380 | 151 730 1536 1391 1572 Wait 429 | . 29 127 205 68 Move 4139 | 122 621 1193 901 1302 Hop . | . . . . . Pick Up 78 | 7 15 19 21 16 Fast Attach 39 | 9 . 6 13 11 Attach 50 | . . 10 21 19 Detach 5 | . . . . 5 Swap 49 | . 6 12 11 20 Drop 52 | 2 1 18 14 17 Fire 528 | 11 58 151 205 103 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 5) 1019 | -10/Materials | Discovered new exit (range 6) 1275 | -10/Materials | Discovered new exit (range 14) 1307 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Utility x2 1596 | -9/Materials | Discovered new exit (range 11) 1973 | -9/Materials | Repaired Core Shielding 2588 | -9/Materials | Discovered new exit (range 15) 3014 | -9/Materials | Discovered new exit (range 14) 3050 | -9/Materials | Core integrity fell below 50% 3542 | -9/Materials | Repaired Hcp. Matter Pod 3641 | -9/Materials | Entered another Materials area 3641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -8/Materials | Repaired Assault Rifle+ 4263 | -8/Materials | Lost 3 parts (1p1n1w) 4321 | -8/Materials | Build established: Scavenger-Mutant 4333 | -8/Materials | Discovered new exit (range 16) 4520 | -8/Materials | Garrison activated, responded to threat 4562 | -8/Materials | Lost 5 parts (1n3u1w) 4572 | -8/Materials | Core integrity fell below 50% 4615 | -8/Materials | Destroyed 9 combat bots 4731 | -8/Materials | Lost 6 parts (1p1n2u2w) 4974 | -8/Materials | Discovered new exit (range 5) 5189 | -8/Materials | Garrison activated, responded to threat 5216 | -8/Materials | Found Prototype Launcher 5226 | -8/Materials | Identified Rocket Array 5229 | -8/Materials | Found Rocket Array 5231 | -8/Materials | Found Rocket Array 5233 | -8/Materials | Found Rocket Array 5382 | -8/Materials | Repaired Lgt. Armor Plating 5612 | -8/Materials | Discovered new exit (range 8) 5622 | -8/Materials | Entered Factory 5622 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6108 | -7/Factory | Build established: Scavenger-Tank 6171 | -7/Factory | Lost 10 parts (1p3n3u3w) 6631 | -7/Factory | Build established: Gunner 7029 | -7/Factory | Discovered new exit (range 9) 7172 | -7/Factory | Build established: Scavenger-Gunner 7638 | -7/Factory | Lost 3 parts (2n1u) 7768 | -7/Factory | Build established: Gunner 7799 | -7/Factory | Core integrity fell below 50% 7831 | -7/Factory | Core integrity fell below 20% 7859 | -7/Factory | Lost 9 parts (1n3u5w) 7860 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07826_ U-05 Engineer builds a Wall. 07827_ U-05 Engineer lays Concrete. 07828_ U-05 Engineer builds a Wall. 07828_ Flak Gun destroyed. 07829_ U-05 Engineer builds a Wall. 07832_ U-05 Engineer lays Concrete. 07834_ U-05 Engineer builds a Wall. 07836_ U-05 Engineer lays Concrete. 07836_ U-05 Engineer builds a Wall. 07837_ U-05 Engineer lays Concrete. 07841_ U-05 Engineer builds a Wall. 07842_ U-05 Engineer lays Concrete. 07846_ U-05 Engineer builds a Wall. 07846_ U-05 Engineer lays Concrete. 07849_ U-05 Engineer builds a Wall. 07850_ U-05 Engineer lays Concrete. 07851_ U-05 Engineer suffers critical hit (Burn). 07851_ U-05 Engineer destroyed. 07854_ U-05 Engineer builds a Wall. 07860_ Slug penetrates Wall. 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"""""" | | * # # #??################ """"""" | | ** # ## #?## # """"""" | | * ##### #??#=[/ # | | ! %##### #### !/ / ! | | !! + // % # | | ! #### # ! | | #??#!% # % ! | | #??################+#+######### | | #?????????????# #? | | #???????##????# """"""" #? | | #?????? ????# """"""" #? | | % #???? ???# """"""" ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Matter Filtering 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 66% | -9/Materials Hcp. Matter Pod | 13% | -9/Materials Assault Rifle | 26% | -8/Materials Lgt. Armor Plating | 23% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Minigun | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerHardlightMicrothruster Manual? 0 Play Time 00:46:56 Cumulative 23.0 hours Start 2026.06.15 @ 16:07:39 End 2026.06.15 @ 16:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 953a4513-f194-4f62-b637-fb704020acea