Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 23:01:45 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (3236) 3236 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11121 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 1283/1450 Matter 280/300 Energy 1/100 System Corruption 1% Temperature Cool (0) Movement Hovering (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved VTOL Module Cooled VTOL Module > --- UTILITY (11) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Hacking Suite Hacking Suite > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (10) --- Light Antimatter Reactor Cooled VTOL Module Large Storage Unit Advanced Terrain Scan Processor Precision Energy Filter Improved Recalibrator Precision Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Flight Unit Improved VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Cooled VTOL Module Large Storage Unit Advanced Terrain Scan Processor Precision Energy Filter Improved Recalibrator Precision Grenade Launcher Improved Plasma Cutter [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 6 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 2 . . 1 1 1 . Utility 9 | . . . 1 . . . 4 . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 103 | 7 8 4 17 17 2 1 17 3 4 5 2 7 9 Power 12 | 1 1 . 2 1 . . 2 . 1 2 . 2 . Engine 7 | 1 1 . 2 1 . . 1 . . 1 . . . Core 4 | . . . . . . . 1 . 1 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 34 | 2 2 3 4 5 2 . 5 2 1 1 . 1 6 Treads 13 | 2 1 . 3 5 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . 3 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 Flight 11 | . 1 . . . . . 5 2 1 1 . 1 . Utility 31 | 2 2 . 4 4 . 1 8 . 1 2 2 2 3 Device 6 | 1 1 . . . . . 1 . . . 1 . 2 Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 7 | . . . . 1 . . 2 . 1 . 1 2 . Hackware 4 | . . . . . . . 2 . . 1 . . 1 Protection 11 | . . . 4 3 . 1 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 3 1 7 7 . . 2 1 1 . . 2 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 11 | 2 1 . 3 5 . . . . . . . . . Ballistic Cannon 6 | . 2 1 1 2 . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 1 . . . 1 2 Parts Lost 14 | . 1 1 . 1 . . 1 . . . . 8 2 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 7 | . 1 1 . . . . 1 . . . . 3 1 Utility 5 | . . . . 1 . . . . . . . 4 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . 1 . . 1 . . . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 2 12 15 14 15 14 14 8 7 8 8 9 8 7 Power . | . 1 1 . . . . 1 1 1 1 1 . . Propulsion 4 | . 3 5 5 5 6 6 1 1 2 2 1 1 1 Utility 4 | . 2 4 4 5 5 4 2 3 3 4 5 5 3 Weapon 3 | . 5 5 4 4 3 3 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 7 . 5 1 1 3 2 . 2 2 . . 4 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 12 | . 3 . 4 1 . . 1 . 1 1 . . 1 Utility 6 | . 1 . . . . 1 1 . 1 1 . . 1 Weapon 6 | . 2 . 1 . 1 2 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 94 96 99 100 100 87 93 93 99 99 90 63 Engine 10 | . 14 14 11 11 11 11 5 6 . 4 . . . Treads 25 | . 27 18 29 33 33 33 . . . . . . . Flight 4 | . . . . . . . 32 33 33 35 35 32 16 Device 6 | . 14 14 11 9 . . 4 6 6 5 5 2 4 Storage 10 | . 14 14 11 11 11 11 6 6 6 5 5 4 4 Processor 5 | . . . . . 11 11 11 13 13 11 14 16 17 Hackware 1 | . . . . . . . 12 13 13 16 15 14 6 Protection 7 | . . . 8 11 11 11 6 6 6 5 5 2 . Ballistic Gun 5 | . 15 . 8 16 . . . . . . . . . Ballistic Cannon 14 | . 13 28 10 5 22 22 . . . . . . . Slashing Weapon 1 | . . . . . . . 2 6 6 10 10 9 8 Peak Build Rating 109 | 7 14 12 19 17 17 18 43 48 55 67 74 105 109 Average Rating 21 | 5 10 11 16 16 17 17 37 43 46 64 73 95 87 On Entrance 32 | . 7 12 12 17 17 17 18 42 44 55 65 74 77 Avg Prop Armor Cover (%) 3 | . . 10 12 . . . . . . . 1 1 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 11 39 39 50 44 40 42 25 24 25 33 27 38 29 Greatest Support 63 | 40 40 40 63 63 60 60 25 25 25 30 37 45 56 Greatest Overweight (x) 7 | . 7 3 3 . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 10 10 10 10 10 10 10 Most Carried 15 | 3 15 15 15 15 15 15 15 10 10 10 10 10 8 Average Carried 13 | 2 12 15 14 14 14 14 9 8 9 9 9 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Final Carried 15 | 3 15 15 15 15 15 15 10 8 10 10 10 7 8 Class Distribution -------------------- 51% | Mutant 32% | Commander-Mutant 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Matter Collected 2954 | 327 468 114 781 462 244 10 200 . 60 29 17 182 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 4792 | 135 477 84 1266 922 505 . 288 . 281 11 17 435 371 Parts 267 | 12 38 4 74 54 22 . 8 . 16 2 1 23 13 Haulers Intercepted 11 | . 2 . 4 . . . 2 . 2 . . . 1 Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 72 | . 14 1 25 22 5 . . . . . . 3 2 Melee 6 | . . . 1 . . . . . . . . 3 2 Guns 26 | . 8 . 5 13 . . . . . . . . . Cannons 34 | . 6 1 16 6 5 . . . . . . . . AOE 6 | . . . 3 3 . . . . . . . . . Classes Destroyed 11 | 3 5 . 2 . 1 . . . . . . . . Worker 11 | 1 1 1 1 . . . 2 . 2 1 . 2 . Builder 3 | . . . 2 . . . 1 . . . . . . Tunneler 8 | 4 . 1 . . . . 1 . 2 . . . . Hauler 11 | . 2 . 4 . . . 2 . 2 . . . 1 Recycler 13 | 1 1 1 5 . 4 . . . . . . 1 . Operator 5 | . 1 . 2 . . . . . . . 1 . 1 Watcher 10 | . 1 . 4 . . . . . . . . 2 3 Swarmer 18 | . 9 . 9 . . . . . . . . . . Grunt 27 | . 5 . 8 12 1 . . . . . . 1 . Sentry 21 | . . . 8 10 3 . . . . . . . . Programmer 5 | . . . . . 1 . . . . . . 2 2 Best Kill Streak 8 | 2 4 1 8 6 7 . 4 . 1 1 1 3 3 Combat Bots Only 6 | . 4 1 4 6 3 . . . . . . 3 2 Max Kills in Single Turn 3 | 1 1 1 3 2 2 . 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Hostile Shots Fired 396 | . 88 6 84 77 6 . 28 . . 4 2 64 37 Missed 139 | . 26 . 23 19 1 . 16 . . 2 1 30 21 Hits 257 | . 62 6 61 58 5 . 12 . . 2 1 34 16 Projectile 257 | . 62 6 61 58 5 . 12 . . 2 1 34 16 AOE 11 | . . 11 . . . . . . . . . . . Critical Strikes 6 | . 1 . . 1 . . 1 . . . . 3 . Damage Taken 4281 | . 596 302 838 961 65 . 229 . . 53 21 866 350 Core 831 | . 83 78 129 155 . . 58 . . 20 . 141 167 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 201 | . . . 201 . . . . . . . . . . Core Remaining (%) 77 | 100 . 35 . . . 29 . . 93 98 100 89 . Volleys Fired 248 | 30 56 7 83 60 10 . . . . 2 . . . Largest 2 | 2 2 2 2 2 2 . . . . 1 . . . Hottest 126 | 40 66 66 126 66 66 . . . . 36 . . . Shots Fired 486 | 60 112 13 164 115 20 . . . . 2 . . . Gun 240 | 60 64 2 36 78 . . . . . . . . . Cannon 240 | . 48 11 127 34 20 . . . . . . . . Launcher 6 | . . . 1 3 . . . . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 462 | 60 112 13 145 112 20 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 6 | . . . 1 3 . . . . . 2 . . . Electromagnetic 18 | . . . 18 . . . . . . . . . . Robot Hit Streak 18 | 6 8 4 11 18 14 . . . . . . . . Robot Miss Streak 4 | 3 4 3 4 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 372 | 37 67 7 100 74 14 . 15 . 21 1 1 20 15 Core Hits 164 | 14 28 5 46 36 11 . 4 . 6 . . 8 6 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 12 | . . . 4 1 . . 4 . 2 . . 1 . Blast 5 | . . . 4 1 . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . Sever 5 | . . . . . . . 2 . 2 . . 1 . Melee Attacks 128 | . . . . . . . 25 . 31 16 4 34 18 Impact 12 | . . . . . . . 12 . . . . . . Slashing 116 | . . . . . . . 13 . 31 16 4 34 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 5 . 6 1 . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 5 2 Damage Inflicted 10174 | 298 897 166 2427 1516 386 . 925 . 960 103 65 1355 1076 Guns 1692 | 297 318 7 346 724 . . . . . . . . . Cannons 3379 | . 566 123 1815 542 333 . . . . . . . . Explosions 436 | . . . 205 231 . . . . . . . . . Melee 4484 | . . . . . . . 925 . 960 103 65 1355 1076 Ramming 183 | 1 13 36 61 19 53 . . . . . . . . Kinetic 4769 | 297 884 130 1859 1266 333 . . . . . . . . Thermal 33 | . . . 33 . . . . . . . . . . Explosive 403 | . . . 172 231 . . . . . . . . . Electromagnetic 302 | . . . 302 . . . . . . . . . . Impact 578 | . . . . . . . 578 . . . . . . Slashing 3906 | . . . . . . . 347 . 960 103 65 1355 1076 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . 7 7 . . 5 1 Average Corruption 2 | . 2 2 . . . . . 7 7 . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . 11 13 . . . . . 1 11 . . 1 . Message Errors 9 | . 2 2 . . . . . . 5 . . . . Matter Fused 7 | . 3 4 . . . . . . . . . . . Heat Flow Errors 5 | . 2 1 . . . . . . 2 . . . . Energy Discharges 6 | . 1 2 . . . . . . 3 . . . . Data Loss (minor) 8 | . 3 2 . . . . . 1 1 . . 1 . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 864 | . 10 . 33 . . . 239 . 33 63 35 298 153 Projectiles 20 | . 10 . 10 . . . . . . . . . . Explosions 23 | . . . 23 . . . . . . . . . . Melee 821 | . . . . . . . 239 . 33 63 35 298 153 Knockbacks 17 | . 6 3 3 2 2 . 1 . . . . . . Impact 2 | . . 1 . . . . 1 . . . . . . Kinetic 15 | . 6 2 3 2 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . 50 . . . . . . 20 . . . Shots 3 | . . . 2 . . . . . . 1 . . . Rammed 30 | 1 3 7 6 3 10 . . . . . . . . Targets Rammed 32 | 1 3 7 8 3 10 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . Highest Temperature 240 | . 182 145 240 202 72 . 12 . 136 175 99 222 . Average Temperature 46 | . 48 32 45 35 29 . 6 . 52 49 42 59 . Received Heat Transfer 858 | . 147 . 183 330 21 . 126 . . . 12 39 . Effects 2 | . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 . . . 4 . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . 1 . Low Security (%) 76 | 100 100 100 20 57 100 . 100 100 100 100 100 98 100 Level 1 23 | . . . 79 42 . . . . . . . 1 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 340 | 10 102 27 340 240 71 . 30 . 21 46 27 220 163 Initial 101 | . . 27 . 98 66 . . . . . 22 4 101 Average 86 | 1 27 1 231 167 12 . 4 . 3 14 13 52 126 Influence Increases 3050 | 30 443 16 839 698 131 . 95 . 91 144 24 381 158 Destroy 0b10 Robot/C 1420 | . 280 . 500 440 100 . . . . . . 60 40 Destroy 0b10 Robot/NC 305 | 30 30 15 90 . 20 . 30 . 30 5 5 25 25 Destroy Leader 382 | . 66 . 136 130 . . 4 . 4 . . 24 18 Allied During Kill 6 | . . . . . 6 . . . . . . . . Successful Hack 122 | . 14 . 19 11 4 . 10 . 22 . . 42 . Disable Machine 135 | . . . 45 60 . . 30 . . . . . . Destroy Structure 155 | . 8 1 19 27 1 . 6 . 5 64 4 20 . Partial Spotted 120 | . . . . . . . . . 30 30 15 45 . Lose Combat Pursuer 405 | . 45 . 30 30 . . 15 . . 45 . 165 75 Influence Decreases 2921 | 30 373 86 605 760 303 . 93 2 91 98 61 210 209 Entered New Map 395 | . . 43 . 136 106 . . 2 . . 24 5 79 Time Decay 2256 | 30 372 43 605 464 197 . 81 . 91 98 37 128 110 Lost Part 118 | . 1 . . 10 . . 10 . . . . 77 20 Lost Ally 2 | . . . . . . . 2 . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . Squads Dispatched 19 | . 2 . 1 4 . . 3 . 1 2 1 2 3 Investigation 3 | . 1 . . . . . . . . . 1 . 1 Extermination 5 | . . . . . . . 1 . 1 . . 2 1 Reinforcement 8 | . 1 . 1 1 . . 2 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Distress Signals 11 | . 3 . 5 1 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 27 1 34 25 3 . 7 6 . 6 4 33 12 Peak Tracking Total 18 | . 5 1 4 4 3 . 4 6 . 4 3 18 5 Tactical Retreats 15 | . 3 . 1 2 . . 1 1 . 3 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Traps Triggered 11 | . 2 . . 4 . . 1 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Machines Disabled 9 | . . . 3 4 . . 2 . . . . . . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Machines Accessed 55 | . 9 . 7 6 10 6 3 . 4 4 1 3 2 Terminals 33 | . 7 . 4 4 6 . 3 . 3 2 1 2 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 7 | . 2 . . 1 4 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . . . . 1 . 1 1 Total Hacks 133 | . 18 . 19 12 18 25 6 . 13 7 3 7 5 Successful 83 | . 10 . 12 6 6 25 4 . 13 3 . 3 1 Failed 49 | . 8 . 6 6 12 . 2 . . 4 3 4 4 Catastrophic 9 | . . . . 1 3 . 1 . . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 56 | . 16 . 9 7 11 . 3 . 2 3 3 1 1 Terminals 71 | . 15 . 9 10 10 . 6 . 5 4 3 6 3 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 6 | . . . 6 . . . . . . . . . . Recycling Units 12 | . 3 . . 1 8 . . . . . . . . Scanalyzers 12 | . . . 4 . . . . . 8 . . . . Garrison Access 5 | . . . . 1 . . . . . 1 . 1 2 Terminal Hacks 42 | . 1 . 1 3 . 25 4 . 5 1 . 2 . Record 17 | . . . . . . 17 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 8 | . 1 . . . . 7 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 1 . 1 . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . Retrieve Components 4 | . 2 . . . 2 . . . . . . . . Scanalyzer 9 | . . . 1 . . . . . 8 . . . . Insert Component 3 | . . . . . . . . . 3 . . . . Analyze 3 | . . . . . . . . . 3 . . . . Retrieve Study 3 | . . . 1 . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . Unauthorized Hacks 19 | . 7 . 4 2 4 . . . . . . 1 1 Terminals 19 | . 7 . 4 2 4 . . . . . . 1 1 Botnet 3 | . 1 . . . . . . . . . . 1 1 Skim 16 | . 6 . 4 2 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 4 3 7 . 2 . 2 3 1 3 2 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . 2 . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . Time 84 | . . . 84 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Total Allies 10 | . . 1 . . 8 . . 1 . . . . . Largest Group 8 | . . 1 . . 8 8 5 1 . . . . . Highest-Rated Group 103 | . . 31 . . 103 103 63 31 . . . . . Highest-Rated Ally 31 | . . 31 . . 27 27 27 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . 4 . . . . 2 5 . . . . . Total Damage 123 | . . 21 . . . . 17 85 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Active Infowar (turns) 7405 | 75 1671 976 2025 1041 . . 287 68 380 272 87 290 233 Optics 608 | . . . . . . . . . . . 85 290 233 Sensors 1251 | . . . . . . . 274 68 380 272 87 170 . Seismic 5788 | 75 1671 976 2025 1041 . . . . . . . . . T.N.C. 1249 | . . . . . . . 287 68 380 272 87 155 . Robot Analysis Total 8 | . 1 . . . . 7 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Turns Passed 12063 | 312 1671 976 2025 1172 1121 3101 355 68 380 272 87 290 233 Spaces Moved 9622 | 101 911 581 881 556 578 1934 644 173 980 812 214 769 488 Core 2 | 2 . . . . . . . . . . . . . Treads 5188 | 99 910 392 719 556 578 1934 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 351 | . . 189 162 . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 8 Flight 4073 | . 1 . . . . . 644 173 980 812 214 769 480 Fastest Speed 15 | 50 160 95 95 160 160 160 27 25 24 21 15 19 28 Average Speed 101 | 157 160 161 149 160 160 160 27 25 24 21 20 20 28 Slowest Speed 550 | 160 550 240 160 160 160 160 28 27 25 90 22 28 150 Overloaded Moves 11 | . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 2 . 4 2 1 5 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 7 94 91 61 63 98 88 17 85 26 18 6 24 18 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . Scrap Searched 10 | . . 3 . . . 7 . . . . . . . Spaces Dug 42 | . . . 5 . . . 6 . 5 14 2 10 . Terrain Destroyed 110 | . 3 1 14 31 1 . 6 . 5 37 2 10 . Melee 37 | . . . . . . . 6 . 5 14 2 10 . Projectile 13 | . 3 1 6 2 1 . . . . . . . . AOE 60 | . . . 8 29 . . . . . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Total 11267 | 202 1028 603 1423 728 751 1943 784 196 1068 886 249 852 554 Wait 829 | 61 13 . 395 69 23 . 64 16 31 40 29 51 37 Move 9584 | 100 910 580 880 555 577 1933 640 172 971 807 211 760 488 Hop 12 | . . . . . . . 2 . 4 2 1 3 . Pick Up 80 | 3 22 1 12 4 2 4 15 1 6 6 2 . 2 Fast Attach 38 | 7 2 2 9 1 . . 5 . 2 1 . 2 7 Attach 24 | . 1 . 2 . . . 11 1 . 2 2 3 2 Detach 4 | . . . . . . . 2 1 . . . . 1 Swap 63 | . 7 3 12 20 2 1 4 2 3 5 1 3 . Drop 98 | . 14 3 22 16 4 5 16 3 5 6 . 3 1 Fire 248 | 30 56 7 83 60 10 . . . . 2 . . . Melee 117 | . . . . . . . 25 . 31 15 3 27 16 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 32 | 1 3 7 8 3 10 . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . Rewire 123 | . . . . . 123 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 313 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 14) 1110 | -10/Materials | Identified exit to Materials 1130 | -10/Materials | Learned location of 1 exit from Recycling 1140 | -10/Materials | Learned location of 2 exits from Subcaves 1141 | -10/Materials | Learned Storage emergency access door positions 1142 | -10/Materials | Learned 2 Storage zone layouts 1151 | -10/Materials | Learned Storage security intel 1191 | -10/Materials | Discovered new exit (range 7) 1984 | -10/Materials | Entered Mines 2077 | -10/Mines | Learned Materials garrison access intel 2109 | -10/Mines | Discovered exit to Materials (range 8) 2119 | -10/Mines | Received a Mining Laser from a helpful Derelict 2406 | -10/Mines | Core integrity fell below 50% 2410 | -10/Mines | Destroyed YI-UF0 2651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2747 | -10/Mines | Discovered new exit (range 10) 2960 | -10/Mines | Entered Materials 2960 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2961 | -9/Materials | Identified exit to Mines 2961 | -9/Materials | Identified exit to Storage 3188 | -9/Materials | Discovered new exit (range 10) 3651 | -9/Materials | Repaired Lgt. Treads 3678 | -9/Materials | Repaired Lgt. Treads 3712 | -9/Materials | Repaired Imp. Treads 4008 | -9/Materials | Central database locked down 4136 | -9/Materials | Discovered new exit (range 15) 4985 | -9/Materials | Entered Storage 5040 | -9/Storage | Garrison activated, responded to threat 5458 | -9/Storage | Discovered new exit (range 16) 5898 | -9/Storage | Core integrity fell below 50% 6064 | -9/Storage | Used back door to open Recycling access 6064 | -9/Storage | Discovered new exit (range 5) 6157 | -9/Storage | Entered Recycling 6158 | -9/Recycling | Identified exit to Factory 6785 | -9/Recycling | Build established: Commander-Mutant 6915 | -9/Recycling | Scanned before Scraplab entrance 7233 | -9/Recycling | Entered Scraplab 7247 | -9/Recycling | Discovered new exit (range 3) 7278 | -9/Recycling | Entered Scraptown 7278 | -9/Scraptown | Accompanied by 8 allies 7544 | -9/Scraptown | Visited UFD Registry 7544 | -9/Scraptown | Registered with UFD as "Coggunner" 7582 | -9/Scraptown | Visited Abandonware Association 7594 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7600 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 7640 | -9/Scraptown | Visited Analyses Database 7675 | -9/Scraptown | Visited Science Guys 7741 | -9/Scraptown | Visited Supply Room 7784 | -9/Scraptown | Visited Derelict Rescue Squad 7819 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7833 | -9/Scraptown | Found DCF Scrap (29 items) 7865 | -9/Scraptown | Visited Junk Repository 7926 | -9/Scraptown | Visited Scrap Suit Storage 7952 | -9/Scraptown | Visited Botcube Research 8371 | -9/Scraptown | Visited Shadow of the Wyrm 8406 | -9/Scraptown | Visited Cyclists 8422 | -9/Scraptown | Visited TADAMA 8445 | -9/Scraptown | Visited Awakened 8461 | -9/Scraptown | Visited SPCMW 9000 | -9/Scraptown | Entered Cyclist Reading Room 9115 | -9/Scraptown | Discovered new exit (range 9) 9352 | -9/Scraptown | Visited Symbiants 9411 | -9/Scraptown | Visited The Evicted 10306 | -9/Scraptown | Found DRS Beacon 10368 | -9/Scraptown | Discovered new exit (range 3) 10379 | -9/Scraptown | Entered Factory 10379 | -6/Factory | Accompanied by 5 allies 10379 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10447 | -6/Factory | Identified exit to Lower Caves 10721 | -6/Factory | Lost 4 allies 10734 | -6/Factory | Sucked down chute 10734 | -6/Factory | Entered Waste 10735 | -6/Waste | Met a frightened Derelict 10740 | -6/Waste | Spotted C-40 Crusher 10743 | -6/Waste | Spotted C-40 Crusher 10746 | -6/Waste | Spotted C-40 Crusher 10749 | -6/Waste | EMP discharged 10759 | -6/Waste | Discovered new exit (range 13) 10762 | -6/Waste | Spotted C-40 Crusher 10763 | -6/Waste | Spotted C-40 Crusher 10768 | -6/Waste | Spotted C-40 Crusher 10782 | -6/Waste | Identified exit to Factory 10802 | -6/Waste | Entered Factory 10966 | -6/Factory | Build established: Hacker-Scout 11062 | -6/Factory | Identified exit to Factory 11182 | -6/Factory | Entered another Factory area 11182 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11382 | -5/Factory | Identified exit to Factory 11454 | -5/Factory | Entered another Factory area 11454 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11528 | -4/Factory | Discovered new exit (range 8) 11541 | -4/Factory | Identified exit to Research 11541 | -4/Factory | Entered Research 11541 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11799 | -3/Research | Spotted B-86 Titan 11806 | -3/Research | Identified exit to Research 11831 | -3/Research | Entered another Research area 11831 | -2/Research | Evolved 2 slots: Utility x2 11861 | -2/Research | Lost 6 parts (1p3n2u) 12064 | -2/Research | Self-destructed Last Messages --------------- 12042_ Imp. Flight Unit destroyed. 12045_ K-01 Serf collects debris. 12047_ P-80 Master destroyed. 12048_ K-01 Serf collects debris. 12049_ Vibroblade follow-up attack on P-80 Master. 12049_ Destroyed Gamma Rifle. 12051_ Mic. Antimatter Reactor destroyed. 12051_ Slug penetrates Wall. 12052_ K-01 Serf collects debris. 12052_ Destroyed Imp. Antigrav System. 12055_ Slug penetrates Door. 12055_ Slug penetrates Wall. 12057_ P-80 Master destroyed. 12057_ K-01 Serf collects debris. 12059_ Slug penetrates Wall. 12060_ Acquired Imp. Antigrav System. 12061_ K-01 Serf collects debris. 12062_ Slug penetrates Wall. 12062_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | #############?????????# #?????????????????????? | | = # !] #?????????# #?????????????????????? | | # !] #?????????# #?????????????????????? | | * # ] #?????????# #?????????????????????? | | # #?????????# ###???????????????????? | | # ??????????# ????????????????????? | | # ]????????????# ????????????????????? | | ##+####+########??????# ?????????????????????? | | #??????# ??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #######+### ##???????# #??????????????????????? | | # # ########## ########???????????????? | | # / + #% # #???????????????? | | # #### # =# #???????????????? | | # #??# #k # #???????????????? | | ######+####??# #%!+| #???????????????? | | #????????????# +[@# #???????????????? | | #????????????# #=!# #???????????????? | | #????????????# """ # ########???????????????? | | #????????????# """ # #??????????????????????? | | #????????????# """ # #??????????????????????? | | #????????????########## ??????????????????????? | | #?????????????????????# ?????????????????????? | | #?????????????????????#+###?????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Nanoactuators | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -9/Materials Lgt. Treads | 56% | -9/Materials Imp. Treads | 61% | -9/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Scythe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed PrecisionParticleShield Manual? 0 Play Time 01:13:39 Cumulative 229.4 hours Start 2025.10.26 @ 14:53:33 End 2025.11.07 @ 23:01:45 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 26 Types 11/1/10/1/0/1/1/1/0/0 Lore% 80 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b20632-6926-418e-93e5-5647fa09c1ee