Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 12:48:27 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1393) 1393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3283 Bonus ------- None Cogmind --------- Core Integrity 300/550 Matter 159/300 Energy 16/100 System Corruption 0% Temperature Cool (45) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Wheel Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Wheel High-capacity Matter Pod Improved Sensor Array Assault Rifle Assault Rifle Improved Light Cannon Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 35 | 7 10 13 5 Power 5 | 1 2 2 . Engine 3 | 1 2 . . Core 2 | . . 2 . Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 9 | 2 2 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 5 | 1 1 2 1 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 4 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 8 | 2 3 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 . 9 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 1 | . 1 . . Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 7 Power . | . 1 . . Propulsion 2 | . 1 3 1 Utility 1 | . 2 1 3 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 7 | . 4 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 4 | . 2 . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 99 91 Engine 11 | . 14 5 . Core 1 | . . 5 6 Treads 25 | . 27 22 22 Device 13 | . 13 11 18 Storage 12 | . 14 11 9 Processor 3 | . . 10 9 Hackware 3 | . . 10 9 Ballistic Gun 24 | . 27 16 15 Ballistic Cannon 1 | . . 5 . Peak Build Rating 20 | 7 10 18 20 Average Rating 10 | 5 8 13 18 On Entrance 8 | . 7 10 18 Naked Turns . | . . . . Heaviest Build 33 | 14 20 22 33 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 9 10 13 Most Carried 10 | 2 10 10 9 Average Carried 7 | 1 7 8 7 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 10 6 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1637 | 302 800 524 11 Remotely . | . . . . Salvage Created 1791 | 148 727 695 221 Parts 106 | 8 39 41 18 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 16 15 8 Guns 32 | . 16 11 5 Cannons 4 | . . 4 . AOE 3 | . . . 3 Classes Destroyed 9 | 2 4 2 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 4 | . 2 2 . Recycler 1 | 1 . . . Operator 2 | . 1 . 1 Swarmer 11 | . 3 4 4 Grunt 23 | . 13 6 4 Sentry 5 | . . 5 . Best Kill Streak 7 | 2 4 7 6 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . 93 81 112 Missed 72 | . 19 23 30 Hits 214 | . 74 58 82 Projectile 214 | . 74 58 82 Critical Strikes 8 | . 3 1 4 Damage Taken 2738 | . 846 732 1160 Core 550 | . 136 164 250 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 128 | . 128 . . Core Remaining (%) 68 | 100 45 59 . Volleys Fired 164 | 8 77 55 24 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 76 Shots Fired 309 | 16 152 95 46 Gun 276 | 16 151 67 42 Cannon 29 | . . 25 4 Launcher . | . . . . Special 4 | . 1 3 . Kinetic 300 | 16 151 92 41 Thermal 9 | . 1 3 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 10 13 10 7 Robot Miss Streak 5 | 1 5 2 5 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 197 | 14 99 59 25 Core Hits 88 | 6 37 27 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 3 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3204 | 138 1300 980 786 Guns 2495 | 138 1300 719 338 Cannons 277 | . . 259 18 Explosions 422 | . . . 422 Melee . | . . . . Ramming 10 | . . 2 8 Kinetic 2714 | 138 1300 978 298 Thermal 480 | . . . 480 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . . 65 Projectiles . | . . . . Explosions 65 | . . . 65 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . . 75 Shots 1 | . . . 1 Rammed 5 | . 1 1 3 Targets Rammed 5 | . 1 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 20 16 57 Average Temperature 15 | . 7 4 28 Received Heat Transfer 1284 | . 438 252 594 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 472 | . . . 472 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 88 55 Level 1 5 | . . 11 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 247 | 5 159 247 236 Initial 100 | . . 33 100 Average 70 | . 59 93 173 Influence Increases 1303 | 15 523 508 257 Destroy 0b10 Robot/C 780 | . 320 300 160 Destroy 0b10 Robot/NC 55 | 15 15 15 10 Destroy Leader 208 | . 84 94 30 Successful Hack 33 | . 14 19 . Disable Machine 120 | . 30 45 45 Destroy Structure 17 | . . 5 12 Lose Combat Pursuer 90 | . 60 30 . Influence Decreases 1106 | 15 443 349 299 Entered New Map 186 | . . 47 139 Time Decay 810 | 15 423 302 70 Lost Part 110 | . 20 . 90 Squads Dispatched 7 | . 4 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 40 21 13 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 2 3 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 7 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 11 24 . Successful 21 | . 7 14 . Failed 13 | . 4 9 . Catastrophic 3 | . 1 2 . Database Lockouts 1 | . . 1 . Manual 22 | . 6 16 . Terminals 33 | . 9 24 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 9 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 2 5 . Terminals 7 | . 2 5 . Botnet 5 | . 2 3 . Operators 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1361 | 24 509 670 158 Sensors 828 | . . 670 158 Structural 158 | . . . 158 Seismic 533 | 24 509 . . Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2879 | 144 1907 670 158 Spaces Moved 1303 | 69 936 255 43 Core 2 | 2 . . . Treads 1301 | 67 936 255 43 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 96 29 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 13 | . . 2 11 Melee . | . . . . Projectile 2 | . . 2 . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1776 | 87 1191 415 83 Wait 226 | 2 145 75 4 Move 1300 | 68 935 254 43 Hop . | . . . . Pick Up 19 | 2 13 3 1 Fast Attach 11 | 7 3 . 1 Attach 9 | . 1 2 6 Detach . | . . . . Swap 24 | . 7 16 1 Drop 18 | . 9 9 . Fire 164 | 8 77 55 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 1 1 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 842 | -10/Materials | Discovered new exit (range 18) 1250 | -10/Materials | Core integrity fell below 50% 1392 | -10/Materials | Repaired Lgt. Treads 1432 | -10/Materials | Discovered new exit (range 5) 1734 | -10/Materials | Build established: Scavenger-Mutant 2052 | -10/Materials | Entered another Materials area 2052 | -9/Materials | Evolved 2 slots: Utility x2 2274 | -9/Materials | Identified exit to Mines 2557 | -9/Materials | Central database locked down 2673 | -9/Materials | Discovered new exit (range 15) 2721 | -9/Materials | Identified exit to Materials 2722 | -9/Materials | Entered another Materials area 2722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -8/Materials | Self-destructed Last Messages --------------- 02849_ Critical hit (Burn: +37). 02851_ G-47 Trooper destroyed. 02854_ Lgt. Treads destroyed. 02854_ R-06 Scavenger collects Lgt. Ion Engine. 02859_ Imp. Light Cannon destroyed. 02862_ U-05 Engineer lays Concrete. 02863_ R-06 Scavenger collects Aluminum Leg. 02864_ Acquired Beam Rifle. 02864_ U-05 Engineer builds a Wall. 02865_ Lgt. Treads destroyed. 02865_ G-47 Trooper suffers critical hit (Burn). 02865_ Lgt. Treads destroyed. 02865_ Critical hit (Burn: +37). 02868_ G-47 Trooper destroyed. 02868_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02874_ G-47 Trooper destroyed. 02874_ Switching to secondary target: G-47 Trooper. 02877_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ############?????????????????????????????????????? | | # ##?????????????????????????????????????? | | # ##?????????????????????????????????????? | | # ##?????????????????????????????????????? | | # ##?????########????????????????????????? | | # ##????##########???????????????????????? | | # ##????###!! !###???????????????????????? | | # ##????##! !##?????###???????????????? | | # ######## #############????????????? | | #####+############ ###### ] ##????????????? | | ## [ %* ##????????????? | | ## T ##????????????? | | ## x x ##????????????? | | ############## ####### ##????????????? | | #############" [ ########x ###????????????? | | ????#########" ] #%[[* #x? ##?????????????? | | ????#########" % #%[[%[ #x ##?????????????? | | ????## ] #%@a= + ##?????????????? | | ????## g%*= # ##?????????????? | | ????## # # ? ?????????????? | | ????###+######## ## ## ! !# ?????????????????? | | ???? #########%######### ?????????????????? | | ??????????????####### ######### x????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????## ##?????????x???????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????## ##???????x?????????????????? | | ????????????????????# ##?????????????????????????? | | ????????????????????#+#??????????????????????????? | | ????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDefenseAmplifier Manual? 0 Play Time 00:25:25 Cumulative 84.3 hours Start 2025.07.06 @ 12:21:37 End 2025.07.06 @ 12:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443ed288-2459-41d9-a1b0-7bec2c4157c3