Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.27 @ 19:12:06 Player: JP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1618) 1618 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4758 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (2) Propulsion (3) Utility (6) Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon (2) Inventory (8) Medium Battery (200) Compact Battery (53) Improved ECM Suite Recalibrator Mining Laser Peak State ------------ Power Nuclear Core Improved Deuterium Engine Propulsion Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Utility Medium Storage Unit Visual Processing Unit Terrain Scanner Advanced Targeting Computer Core Shielding Shock Absorption System Weapon High-powered Shotgun Gauss Rifle Inventory Medium Battery Improved ECM Suite Medium Armor Plating Shock Absorption System Recalibrator Recalibrator Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 70 | 6 1 6 2 27 11 11 6 Power 12 | 1 . . 1 5 3 2 . Engine 9 | 1 . . 1 2 3 2 . Core 3 | . . . . 3 . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 7 1 1 1 Treads . | . . . . . . . . Leg 11 | 2 . . . 7 1 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 18 | 1 1 2 . 5 4 2 3 Device 8 | . . . . 2 3 2 1 Storage 4 | 1 . . . 2 . . 1 Processor 4 | . 1 2 . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 28 | 2 . 4 1 10 3 6 2 Energy Gun 9 | 1 . 1 1 5 1 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 10 | 1 . 1 . 4 2 2 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . 1 1 Special Weapon 5 | . . 1 . . . 3 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 2 . 8 2 2 12 Power 4 | . . . . 2 . . 2 Propulsion 7 | . . 1 . 2 1 1 2 Utility 9 | . . . . 2 1 1 5 Weapon 6 | . . 1 . 2 . . 3 Highest Loss Streak 8 | . . 1 . 3 1 2 8 Average Slot Usage (%) 85 | . 97 90 88 93 85 86 70 Engine 10 | . 14 11 11 8 4 14 10 Core 2 | . . . . 5 6 . . Leg 12 | . 28 15 11 17 17 10 6 Device 8 | . . . . 6 12 14 10 Storage 8 | . 14 11 11 9 7 7 7 Processor 20 | . 11 31 33 28 15 15 15 Protection 3 | . . . . . 4 7 5 Energy Gun 3 | . 14 2 8 6 2 . . Ballistic Gun 8 | . 14 11 11 8 9 8 5 Launcher 1 | . . . . 2 2 2 . Special Weapon 2 | . . . 2 . . 4 5 Naked Turns . | . . . . . . . . Heaviest Build 37 | 10 10 11 11 31 37 33 28 Greatest Support 36 | 20 20 20 10 25 36 26 15 Greatest Overweight (x) 3 | . . 1 1 1 1 2 3 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 6 6 6 6 10 8 8 8 Average Capacity 7 | 5 6 6 6 6 8 8 8 Most Carried 8 | 4 6 6 6 8 8 8 8 Average Carried 6 | 1 4 5 5 6 7 7 6 Final Capacity 8 | . . . . . . . 8 Final Carried 5 | . . . . . . . 5 Class Distribution -------------------- 52% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1190 | 188 76 21 46 465 91 121 182 Remotely . | . . . . . . . . Salvage Created 1826 | . 141 91 46 1126 301 44 77 Parts 104 | . 13 10 5 55 11 3 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 3 9 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 37 | . 2 4 3 21 2 2 3 Guns 28 | . 2 . 3 17 2 1 3 Cannons 4 | . . 4 . . . . . AOE 5 | . . . . 4 . 1 . Classes Destroyed 11 | . 3 2 . 3 1 2 . Worker 1 | . . . . 1 . . . Builder 2 | . 1 . . 1 . . . Recycler 3 | . . . . . 3 . . Watcher 5 | . 1 . . 4 . . . Swarmer 9 | . . 3 3 . . . 3 Grunt 16 | . 2 . . 14 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 1 . 5 2 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 4 3 5 3 1 3 Combat Bots Only 4 | . 2 4 3 4 1 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 3572 | . 62 240 74 1157 391 159 1489 Core 955 | . . 33 18 200 63 22 619 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 100 . 87 63 . . . Volleys Fired 163 | . 6 9 5 75 14 25 29 Largest 2 | . 2 2 1 2 2 2 2 Hottest 105 | . 60 80 20 105 65 100 58 Shots Fired 253 | . 12 16 5 137 23 29 31 Gun 212 | . 12 9 5 132 23 6 25 Cannon 7 | . . 7 . . . . . Launcher 11 | . . . . 5 . 4 2 Special 23 | . . . . . . 19 4 Kinetic 138 | . 6 9 5 69 18 6 25 Thermal 53 | . . 7 . 25 5 16 . Explosive 11 | . . . . 5 . 4 2 Electromagnetic 44 | . 6 . . 38 . . . Robot Hit Streak 40 | . 3 6 7 40 10 8 9 Robot Miss Streak 2 | . 2 1 1 2 1 1 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 204 | . 7 12 4 125 19 13 24 Core Hits 105 | . 6 6 4 69 10 3 7 Critical Hits 3 | . . . 1 1 . 1 . Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3379 | . 104 152 42 1944 366 215 556 Guns 2699 | . 104 66 42 1563 366 92 466 Cannons 86 | . . 86 . . . . . Explosions 583 | . . . . 381 . 123 79 Melee . | . . . . . . . . Ramming 11 | . . . . . . . 11 Kinetic 1740 | . 17 66 42 748 309 92 466 Thermal 605 | . . 86 . 462 57 . . Explosive 486 | . . . . 284 . 123 79 Electromagnetic 537 | . 87 . . 450 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 1 2 2 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . Effects 17 | . . . . 4 . 4 9 Message Errors 6 | . . . . . . 1 5 Energy Discharges 5 | . . . . 1 . 2 2 Data Loss (minor) 2 | . . . . . . 1 1 Targeting Errors 4 | . . . . 3 . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . 46 . . 5 Shots 3 | . . . . 3 . . . Rammed 8 | . . . . . . . 8 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 369 | . 70 168 . 369 98 72 12 Average Temperature 58 | . 40 82 . 71 32 26 6 Received Heat Transfer 1113 | . 30 63 . 702 150 . 168 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1321 | . . 185 . 988 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 393 | . 77 132 125 393 227 . . Average Influence 183 | . 26 89 110 248 180 . . Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 56 | . . . . . . . . Level 1 43 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . 5 . . . Investigation 4 | . 1 . . 3 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 5 | . . 1 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 3 8 4 37 2 2 7 Peak Tracking Total 6 | . 2 5 3 6 1 1 3 Tactical Retreats 5 | . . . 1 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 8 | . 1 . . 6 1 . . Terminals 5 | . 1 . . 4 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 28 | . 5 . . 22 1 . . Successful 21 | . 3 . . 18 . . . Failed 7 | . 2 . . 4 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 5 . . 15 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . 3 . . 11 . . . Record 5 | . 2 . . 3 . . . Robot Analysis 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . 5 1 . . Full Trace Events 4 | . 1 . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 70 | . . . . 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 1 2 Non-combat 1 | . . . . . . . 1 Combat 2 | . . . . . . 1 1 Robot Hacks Applied 4 | . . . . . . 1 3 parse_system 4 | . . . . . . 1 3 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 4 | . . . . . . 1 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 3606 | 75 166 118 243 1071 228 731 974 Spaces Moved 2030 | 65 119 63 161 594 124 377 527 Core 71 | 22 . . . . . . 49 Treads . | . . . . . . . . Legs 1959 | 43 119 63 161 594 124 377 478 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 120 Average Speed 144 | 96 120 135 143 122 136 166 167 Slowest Speed 200 | 120 120 150 150 150 150 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 22 8 41 40 3 48 56 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . . 49 1 10 3 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 62 | . . . . 49 . 10 3 Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 2422 | 77 131 80 168 807 159 421 579 Wait 85 | . . . . 78 . . 7 Move 2023 | 64 118 62 160 593 123 376 527 Hop . | . . . . . . . . Pick Up 44 | 7 6 1 . 20 6 3 1 Fast Attach 11 | . . 3 . 3 2 3 . Attach 27 | 6 1 . . 9 4 2 5 Detach 1 | . . . . . . . 1 Swap 32 | . . 3 2 15 5 6 1 Drop 28 | . . 2 1 14 5 6 . Fire 163 | . 6 9 5 75 14 25 29 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 322 | -9/Materials | Discovered new exit (range 18) 360 | -9/Materials | Entered Mines 595 | -9/Mines | Discovered new exit (range 4) 603 | -9/Mines | Entered Materials 603 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 983 | -8/Materials | Lost 3 parts (1p2w) 1175 | -8/Materials | Build established: Scavenger-Mutant 1379 | -8/Materials | Lost 3 parts (1p1n1u) 1558 | -8/Materials | Repaired Nuclear Core 1596 | -8/Materials | Repaired Imp. Aluminum Leg 1621 | -8/Materials | Build established: Mutant 1634 | -8/Materials | Discovered new exit (range 16) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -7/Factory | Discovered new exit (range 12) 1902 | -7/Factory | Entered Lower Caves 1926 | -7/Lower Caves | Encountered a Warlord checkpoint 2173 | -7/Lower Caves | Build established: Scavenger-Mutant 2312 | -7/Lower Caves | Learned Factory stockpile data 2599 | -7/Lower Caves | Discovered new exit (range 14) 2633 | -7/Lower Caves | Entered another Lower Caves area 2823 | -7/Lower Caves | Learned 4 Factory zone layouts 3082 | -7/Lower Caves | Learned location of 1 exit from Factory 3161 | -7/Lower Caves | Learned location of Zion (-7) 3242 | -7/Lower Caves | Spotted B-75 Beast 3375 | -7/Lower Caves | Lost 8 parts (2p1n4u1w) 3422 | -7/Lower Caves | Core integrity fell below 50% 3539 | -7/Lower Caves | Core integrity fell below 20% 3607 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Reading system data... 03465_ Jacked 2R-ZMB(S)... >>parse_system Reading system data... 03480_ Jacked 2R-ZMB(S)... >>parse_system Reading system data... 03508_ Carbon-fiber Leg destroyed. 03511_ S-27 Virus destroyed. 03522_ VTOL Module fries itself beyond repair. 03523_ MO-RWH(S) destroyed. 03528_ Slammed into S-27 Virus. 03538_ Destabilizing: Core damaged (-28). 03539_ Acquired 24 matter. 03540_ Slammed into S-27 Virus. 03558_ Remote Datajack destroyed. 03589_ Acquired 44 matter. 03592_ Acquired 36 matter. 03595_ Acquired Com. Battery. 03601_ AM/|YU4,ECF|REP>L2RZPB8JQJVA,/ Map ----- +----------------------------------------------------+ | ## #???????????????????????????? | | #### #???????????????????????????? | | ??# #??????????????????????????? | | #### ???????????????????????????? | | ##" #????????????????????????????????? | | ??## #???????????????????????????????? | | #???# ?????????????????????????????? | | #????? ?????????????????????????????? | | ###???#??? ?????????????????????????????? | | #####????? ?????????????????????????????? | | #????#? ### #??????????????????????????????? | | #?????? #??? #??????????????????????????????? | | ###??????? ??? #??????????????????????????????? | | ###????????? ? ???????????????????????????????? | | ##??#???????? ???????????????????????????????? | | #?????????? ?????????#?????????????????????? | | ???????#???? ????????? ?????????????????????? | | ?????#?????? ???????? #?????????????????????? | | ???#?????? ? ???????? ##????????????????????? | | ?????????????# ????????$ ###?????#????????????? | | #####?????????? ###??#?? ##?? ##???????????? | | #??????????? ### ?? ## ##??????? ??? | | #????????????# ??? ##?????????? | | ## ##???????????# #??? #?????????? | | ## ###??????????# #### #??????? ?? | | ## #????#???????# ##@ #?????????? | | "# #???????????## ##### #?????????? | | "" #???????????# ss #??????????????????????? | | #????#??????# #???????????????#???## | | ##???#???#??## ### #?????? ????? #???# | | #?#??????????# ###?# ##??????????# ##?# | | #?###?????#??# #??####???????? ## | | ####### ###??????# ####???????????? ? ? | | ##??# ##?????# #???###?????? ?? | | ##?# ####### #???# ##??????? #??? | | #?# ### #???# #???????# #?#?? | | #?# ## #??## ???????## ##??? | | ### ####### # #?## #?###### #??? | | ## ##?????## #?# ### #??# | | ##?######## ## #???? | | #?## #?## #### # #???# | | ### #???# #### ## #?### | | ##???# #??# ## ### | | ###### ###### #?## ## ### ### | | ##???##### # #### ## ##?## #### | | ##??????## #####??## ##?# # | | ####????# #????### #??# ### # | | #????## ###########???## #??# #?# # | | #?????## #???##?#?????## #?## #? # | | #??????# #?????? # ### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 18 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Tourist Challenges ------------ None Game ------ Seed VisualContainmentSteel Manual? 0 Play Time 01:25:26 Cumulative 25.3 hours Start 2019.10.23 @ 22:51:14 End 2019.10.27 @ 19:12:06 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67f7cc98-7c88-4437-8e05-ea3bd647e6d6