Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 17:06:02 Player: Maydawn Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 673 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (8) ---- Cooling System Improved Targeting Computer ECM Suite Hardened Light Armor Plating EM Pulse Gun Medium Laser Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Cooling System Improved Targeting Computer ECM Suite Hardened Light Armor Plating EM Pulse Gun Medium Laser Improved Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 4 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 100 90 Engine 13 | . 14 11 Leg 26 | . 28 25 Device 8 | . 14 . Storage 14 | . 14 14 Protection 4 | . . 11 Energy Gun 5 | . 9 . Energy Cannon 11 | . 9 14 Ballistic Gun 10 | . 9 11 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 20 | 14 17 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 389 | 246 111 32 Remotely . | . . . Salvage Created 288 | . 238 50 Parts 22 | . 14 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 7 4 Guns 3 | . . 3 Cannons 8 | . 7 1 Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed 1 | . . 1 YI-UF0 (-10/Mines) Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 74 | . 30 44 Missed 28 | . 16 12 Damage Taken 1029 | . 129 900 Core 259 | . 12 247 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 18 11 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 52 | . 36 16 Gun 23 | . 18 5 Cannon 29 | . 18 11 Launcher . | . . . Special . | . . . Kinetic 23 | . 18 5 Thermal 29 | . 18 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 17 10 Core Hits 16 | . 11 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 456 | . 298 158 Guns 139 | . 87 52 Cannons 316 | . 211 105 Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 139 | . 87 52 Thermal 316 | . 211 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles 8 | . 8 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 127 | . 102 127 Average Temperature 40 | . 30 56 Received Heat Transfer 136 | . 36 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 666 | . 444 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 161 | . 161 132 Initial 62 | . . 62 Average 74 | . 62 97 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1273 | 59 683 531 Spaces Moved 956 | 40 501 415 Core 16 | 11 . 5 Treads . | . . . Legs 940 | 29 501 410 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 150 | 150 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 67 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1025 | 49 547 429 Wait 15 | . 15 . Move 954 | 39 500 415 Hop . | . . . Pick Up 10 | 3 7 . Fast Attach 7 | 6 1 . Attach 1 | . . 1 Detach . | . . . Swap 5 | 1 3 1 Drop 3 | . 3 . Fire 29 | . 18 11 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 743 | -10/Materials | Entered Mines 771 | -10/Mines | Found DCF Scrap (16 items) 792 | -10/Mines | Discovered new exit (range 15) 845 | -10/Mines | Discovered new exit (range 15) 984 | -10/Mines | Learned location of Storage (-9) 1089 | -10/Mines | Learned location of Mines (-9) 1100 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1168 | -10/Mines | Lost 3 allies 1190 | -10/Mines | Core integrity fell below 50% 1198 | -10/Mines | Core integrity fell below 20% 1198 | -10/Mines | Destroyed YI-UF0 1228 | -10/Mines | Lost 4 parts (1p1n1u1w) 1253 | -10/Mines | Assembled infested the area 1274 | -10/Mines | Core destroyed Last Messages --------------- 01199_ The unstable cave ceiling collapses. 01227_ U-05 Engineer lays Concrete. 01233_ The unstable cave ceiling collapses. 01233_ U-05 Engineer lays Concrete. 01242_ The unstable cave ceiling collapses. 01242_ U-05 Engineer lays Concrete. 01243_ U-05 Engineer builds a Wall. 01247_ U-05 Engineer lays Concrete. 01248_ U-05 Engineer builds a Wall. 01252_ The unstable cave ceiling collapses. 01253_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01253_ U-05 Engineer lays Concrete. 01256_ U-05 Engineer builds a Wall. 01261_ U-05 Engineer lays Concrete. 01262_ U-05 Engineer builds a Wall. 01265_ Kicked as-31501 out of the way. 01265_ Aluminum Leg destroyed. 01274_ Slammed into as-40333. 01274_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????####??????? | | ????????????????????????????????## ###????? | | ????????????????????????????????# # ###?? | | ???????????????????????????????## ##%=#?? | | ???????????????????????????##### = ##? | | ??????????????????????????## # #? | | ??????????????????????##### ### | | ??????????????????????# # | | ??????????????????????#%#### # # | | ????????????????# ##### #??## ## | | ????????????????# a@ a #???## [ | | ????????????????# #######????# # # | | ?????????????????????????????# # # | | ?????????????????????????????## # # | | ??????????????????????????????# ######### | | ??????????????????????????????## ##???????? | | ???????????????????????????????####????????# | | ?????????????????????????????????????????### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????###############???# | | ???????????????????????# #???# | | ???????????????????????# #??# | | ???????????????????????# #??# | | ???????????????????????# !! #??## | | ???????????????????????# !! #???### | | ???????????????????????# ! #?????# | | ???????????????????????# ! ####### | | ???????????????????????# | | ???????????????????????# ####### | | ??????????????? ??????# #?????? | | ??????????????# ??????# #?????? | | ??????????????# ??????###############??#### | | ??????????????# ???????????????????????# | | ??????????????# ???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSensorFragment Manual? 0 Play Time 00:15:11 Cumulative 2.3 hours Start 2025.02.07 @ 16:51:34 End 2025.02.07 @ 17:06:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6bc6d621-6d06-47f8-b1bf-30af48f2dd3e