Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 14:18:37 Player: Jay Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (257) 257 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1967 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 124/125 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Heavy Ion Engine Visual Processing Unit Visual Processing Unit Visual Processing Unit Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Datajack > --- INVENTORY -------- Heavy Ion Engine Visual Processing Unit Visual Processing Unit Visual Processing Unit Improved Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Battery Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 9 18 3 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 8 . . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 6 | . 6 . . Utility 8 | 2 2 1 3 Device 4 | 1 1 . 2 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 7 . . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . 1 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 69 69 Engine 13 | . 14 11 9 Leg 18 | . 21 . . Flight 8 | . 5 22 18 Device 24 | . 27 11 15 Processor 2 | . . 11 11 Energy Gun 5 | . 6 . . Ballistic Gun 14 | . 17 . . Special Melee Weapon 2 | . 1 11 9 Peak Build Rating 14 | 7 11 9 14 Average Rating 7 | 4 7 8 11 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 13 | 13 13 6 6 Greatest Support 20 | 20 20 8 17 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 1 | . 1 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 4 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 627 | 275 322 30 . Remotely . | . . . . Salvage Created 483 | 164 319 . . Parts 32 | 12 20 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 8 . . Guns 8 | . 8 . . Classes Destroyed 6 | 2 4 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Best Kill Streak 4 | 4 4 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 26 | . 23 2 1 Missed 10 | . 8 1 1 Damage Taken 189 | . 177 12 . Core 36 | . 36 . . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 85 100 . Volleys Fired 42 | 12 30 . . Largest 2 | 2 2 . . Hottest 80 | 40 80 . . Shots Fired 70 | 24 46 . . Gun 70 | 24 46 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 63 | 24 39 . . Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 15 | 3 15 . . Robot Miss Streak 3 | 3 2 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | 13 34 1 . Core Hits 19 | 6 13 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 602 | 107 495 . . Guns 600 | 105 495 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | 2 . . . Kinetic 520 | 105 415 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 80 | . 80 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 58 | . 58 . . Average Temperature 26 | . 26 . . Received Heat Transfer 90 | . 90 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 289 | 20 289 155 85 Initial 121 | . 13 121 65 Average 80 | 12 88 124 78 Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 77 100 100 Level 1 15 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 14 3 4 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 1 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 4 5 Successful 12 | . 8 2 2 Failed 7 | . 2 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 15 | . 9 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 2 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . 1 . . Patrol Status 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 3 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1014 | 150 723 101 40 Spaces Moved 871 | 89 446 252 84 Core 2 | 2 . . . Treads . | . . . . Legs 266 | 84 182 . . Wheels 3 | 3 . . . Hover 6 | . 6 . . Flight 594 | . 258 252 84 Fastest Speed 37 | 50 37 37 37 Average Speed 63 | 117 72 37 37 Slowest Speed 120 | 120 120 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 62 23 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1255 | 111 795 257 92 Wait 295 | 1 289 1 4 Move 864 | 88 441 251 84 Hop 2 | . 2 . . Pick Up 8 | . 7 1 . Fast Attach 10 | 7 1 1 1 Attach 1 | . 1 . . Detach 2 | . 2 . . Swap 22 | 2 16 2 2 Drop 7 | . 6 . 1 Fire 42 | 12 30 . . Melee 1 | . . 1 . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 13) 810 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Discovered new exit (range 8) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00983_ Acquired Weight Redist. System. 00986_ W-25 Informer sends out distress signal. 00990_ Dropped Weight Redist. System. 00992_ Connecting with Terminal... 00992_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 1O layout... Downloaded map data. 00999_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01001_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Hpw. Tractor Beam EM Pulse Cannon 01002_ Acquired Imp. Signal Interpreter. 01003_ Extracted 28 energy. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????##??????????????????????? | | ???? ??????????????????????? | | ???# ??????????????????????? | | ???# +?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #????#????????????????? | | ???# #??? #????????????????? | | ???# #### ######## ????????? | | ???# ???????? | | ???# ???????? | | ???# ???????? | | ???# ??????? | | ???# ??????? | | ???# ?????? | | ???# ?????? | | ???# #????????????? | | ???# ##########????????????? | | ???#@ + #????????????? | | ???# # #????????????? | | ???# # #????????????? | | ???# # #????????????? | | ???# u##########????????????? | | ???# ################??????? | | ???# # ! * #??????? | | ???# # #??????? | | ??######+# # #??????? | | ??#! # # #??????? | | ??# ]! # # !! #??????? | | ??# # # !! #??????? | | ??# "Y" # # !! #??????? | | ??# """ # # #??????? | | ??# # ##+########??????? | | ??######## ########???? | | ?????????# # #???? | | ?????????# # #???? | | ?????????##### # ! #???? | | ???########### # #???? | | ???# ! # # #???? | | ???# "T" + + #???? | | ???# """ # ########???? | | ???# # #??????????? | | ??############ ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTeleporterAutocannon Manual? 0 Play Time 00:11:34 Cumulative 7.3 hours Start 2024.10.02 @ 14:08:06 End 2024.10.02 @ 14:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1823cc02-4d3b-4339-92b8-5754afd59ce7