Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 05:14:14 Player: Olga Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2584) 2584 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6065 Bonus ------- High Alert Combat Kills 150 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Gravmag System Advanced Signal Interpreter Improved Light Armor Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Ion Engine Advanced Signal Interpreter Beam Rifle Pulse Rifle Gatling Laser Particle Cannon EMP Blaster Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cooled Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 107 | 6 6 9 10 22 28 26 Power 21 | 1 . 1 2 5 5 7 Engine 20 | 1 . 1 2 5 4 7 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 2 4 5 4 6 Treads 2 | . . . 1 . . 1 Leg 9 | 2 . 2 1 3 . 1 Wheel . | . . . . . . . Hover 9 | . . . 2 2 4 1 Flight 3 | . . . . . . 3 Utility 28 | 1 3 3 3 5 9 4 Device 5 | . . 1 1 . 2 1 Storage 5 | 1 . . 1 1 2 . Processor 8 | . 2 1 . 2 2 1 Hackware . | . . . . . . . Protection 10 | . 1 1 1 2 3 2 Artifact . | . . . . . . . Weapon 35 | 2 3 3 1 7 10 9 Energy Gun 12 | . 1 . . 2 8 1 Energy Cannon 7 | . 2 3 . . 1 1 Ballistic Gun 10 | 2 . . . . 1 7 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 5 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 57 | . . 1 11 7 18 20 Power 12 | . . . 3 1 3 5 Propulsion 17 | . . . 4 2 5 6 Utility 9 | . . . 2 1 3 3 Weapon 19 | . . 1 2 3 7 6 Highest Loss Streak 11 | . . 1 7 4 4 11 Average Slot Usage (%) 89 | . 96 99 82 93 89 77 Engine 11 | . 14 14 10 10 7 12 Leg 12 | . 28 28 13 14 . 2 Hover 9 | . . . 5 5 29 6 Flight 1 | . . . . . . 5 Device 1 | . . . 2 . 4 1 Storage 9 | . 14 7 11 11 9 7 Processor 14 | . 5 14 11 19 18 15 Protection 7 | . 5 6 15 10 3 11 Energy Gun 3 | . 1 . . . 13 . Energy Cannon 8 | . 20 27 8 . . . Ballistic Gun 4 | . 5 . . . . 13 Launcher 2 | . . . . 17 . . Naked Turns . | . . . . . . . Heaviest Build 48 | 12 20 21 26 26 29 48 Greatest Support 41 | 20 20 30 30 30 41 20 Greatest Overweight (x) 9 | . . . 3 1 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 8 10 8 Average Capacity 6 | 5 6 5 6 7 8 8 Most Carried 9 | 6 6 6 6 8 9 8 Average Carried 5 | 4 5 4 4 6 6 5 Final Capacity 8 | 6 6 4 6 8 8 4 Final Carried 8 | 6 6 3 3 8 5 4 Class Distribution -------------------- 86% | Mutant 8% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1627 | 184 193 85 68 471 261 365 Remotely 30 | . . . 30 . . . Salvage Created 2672 | . 286 178 303 761 881 263 Parts 158 | . 19 12 12 52 46 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 75 | . 11 8 10 21 21 4 Guns 27 | . 2 . . 2 19 4 Cannons 24 | . 9 8 7 . . . AOE 19 | . . . . 18 1 . Classes Destroyed 10 | . 2 . 1 6 . 1 Worker 3 | . . . . 2 1 . Builder 2 | . . . . 1 1 . Recycler 3 | . . . . 2 . 1 Watcher 3 | . . . . 1 2 . Swarmer 25 | . 6 6 6 4 3 . Grunt 29 | . 5 2 2 10 10 . Brawler 3 | . . . . 1 2 . Protector 2 | . . . . 2 . . Sentry 14 | . . . 2 4 6 2 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 3 4 4 5 3 2 Combat Bots Only 5 | . 3 4 4 5 3 2 Max Kills in Single Turn 4 | . 1 2 1 4 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 6811 | . 177 421 1001 917 1964 2331 Core 1683 | . 28 84 216 173 478 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 42 | 100 . 55 . 2 13 . Volleys Fired 217 | . 33 26 17 29 83 29 Largest 2 | . 2 2 1 2 2 2 Hottest 160 | . 136 136 68 89 160 92 Shots Fired 335 | . 58 35 17 47 132 46 Gun 202 | . 30 . . 4 124 44 Cannon 90 | . 28 35 17 . 8 2 Launcher 43 | . . . . 43 . . Special . | . . . . . . . Kinetic 84 | . 29 . . . 18 37 Thermal 198 | . 28 35 17 4 114 . Explosive 20 | . . . . 20 . . Electromagnetic 33 | . 1 . . 23 . 9 Robot Hit Streak 17 | . 4 4 6 6 17 11 Robot Miss Streak 8 | . 8 5 3 4 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 219 | . 27 17 25 19 92 39 Core Hits 154 | . 16 10 9 48 56 15 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 22 | . . . 22 . . . Impact 22 | . . . 22 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6795 | . 509 440 536 2009 2655 646 Guns 2769 | . 183 . . 29 1960 597 Cannons 1052 | . 326 410 225 . 42 49 Explosions 2615 | . . 29 . 1980 606 . Melee 311 | . . . 311 . . . Ramming 48 | . . 1 . . 47 . Kinetic 885 | . 183 . . . 149 553 Thermal 3478 | . 326 439 225 29 2459 . Explosive 1474 | . . . . 1474 . . Electromagnetic 599 | . . . . 506 . 93 Impact 311 | . . . 311 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 6 | . . . . . 5 1 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 160 | . . 9 22 72 57 . Projectiles . | . . . . . . . Explosions 138 | . . 9 . 72 57 . Melee 22 | . . . 22 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 313 | . . . . 226 87 . Shots 15 | . . . . 14 1 . Rammed 5 | . . 1 . . 4 . Targets Rammed 5 | . . 1 . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 528 | . 336 416 194 41 528 182 Average Temperature 147 | . 103 213 110 14 167 65 Received Heat Transfer 1911 | . 48 105 138 180 846 594 Effects 19 | . 1 5 . . 13 . Shutdowns 7 | . . 3 . . 4 . Energy Bleed 3 | . . 1 . . 2 . Interference 6 | . 1 . . . 5 . Matter Decay 1 | . . . . . 1 . Damage (minor) 2 | . . 1 . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . 3 2 . . Impact Corruptions 4 | . . . 4 . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 14 | . 1 1 1 1 10 . Heat Transferred 6542 | . 592 790 407 74 4679 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 887 | . 207 120 215 706 887 437 Initial 403 | . . 72 . 89 297 403 Average 235 | . 112 55 114 286 448 257 Maximum Alert Level 3 | . 1 . 1 3 3 2 Low Security (%) 50 | 100 95 100 96 20 7 27 Level 1 28 | . 4 . 3 64 46 36 Level 2 18 | . . . . 14 37 36 Level 3 2 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 . . 6 5 5 Investigation 5 | . 1 . . 2 1 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 . . 2 4 . Assault 2 | . . . . 2 . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 7 | . . . . 4 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 151 | . 21 12 22 36 53 7 Peak Tracking Total 11 | . 4 4 7 9 11 3 Tactical Retreats 12 | . . . . 5 7 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . 1 . 2 1 . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 13 | . 2 2 . 7 2 . Max in Single Turn 3 | . 1 2 . 3 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 26 | . 4 1 1 6 10 4 Terminals 22 | . 4 . 1 6 8 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 62 | . 12 1 3 9 26 11 Successful 38 | . 6 1 3 3 19 6 Failed 24 | . 6 . . 6 7 5 Catastrophic 4 | . 1 . . 2 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 56 | . 12 . 3 9 22 10 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 6 1 3 3 16 6 Record 4 | . 1 . . 1 2 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 4 | . 1 . 1 . 1 1 Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 3 | . . . . . 3 . Alert Level 2 | . . . . . 1 1 Locate Traps 3 | . 1 . . . 1 1 Disarm Traps 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 5 | . . . . 1 2 2 Transport Status 1 | . 1 . . . . . Extermination Status 1 | . . . . . . 1 Registered Components 1 | . . . . . 1 . Zone Layout 3 | . 1 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . . 5 7 4 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 . 2 . . Highest-Rated Group 62 | . . 40 . 62 . . Highest-Rated Ally 31 | . . 16 . 31 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . 1 . 20 . . Total Damage 281 | . . 17 . 264 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 4973 | 82 728 882 328 685 1164 1104 Spaces Moved 3880 | 59 488 628 207 587 1318 593 Core 32 | 9 . . 12 5 . 6 Treads 62 | . . . . 58 . 4 Legs 1743 | 50 488 628 128 264 . 185 Wheels . | . . . . . . . Hover 2043 | . . . 67 260 1318 398 Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 56 46 45 60 Average Speed 96 | 109 120 120 104 91 47 162 Slowest Speed 500 | 120 120 120 200 160 100 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . 4 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 69 83 23 65 76 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 193 | . . 26 . 126 41 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 193 | . . 26 . 126 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 4733 | 76 583 722 267 689 1708 688 Wait 354 | . 29 47 2 21 235 20 Move 3866 | 58 487 619 206 586 1317 593 Hop 4 | . . 4 . . . . Pick Up 100 | 12 13 5 10 18 28 14 Fast Attach 16 | . 3 2 . 5 4 2 Attach 64 | 6 2 2 10 10 14 20 Detach 7 | . . . . 1 . 6 Swap 27 | . 1 5 . 7 10 4 Drop 48 | . 15 11 . 9 13 . Fire 217 | . 33 26 17 29 83 29 Melee 22 | . . . 22 . . . Ram 4 | . . . . . 4 . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x2 / Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Discovered exit to Materials (range 9) 811 | -10/Materials | Entered Mines 817 | -10/Mines | Learned location of Zion (-6) 817 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 906 | -10/Mines | Discovered exit to Materials (range 9) 943 | -10/Mines | Assembled infested the area 1213 | -10/Mines | Learned 2 Materials zone layouts 1262 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1665 | -10/Mines | Discovered exit to Materials (range 16) 1693 | -10/Mines | Entered Materials 1693 | -9/Materials | Evolved 2 slots: Utility x2 1694 | -9/Materials | Identified exit to Materials 1932 | -9/Materials | Lost 7 parts (2p2n1u2w) 1960 | -9/Materials | Discovered new exit (range 15) 1970 | -9/Materials | Identified exit to Storage 2013 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Core integrity fell below 50% 2021 | -9/Materials | Entered Storage 2042 | -9/Storage | Lost 4 parts (1p2n1u) 2049 | -9/Storage | Met a pair of Derelict thieves 2156 | -9/Storage | Core integrity fell below 20% 2191 | -9/Storage | Lost 4 parts (1p2n1w) 2692 | -9/Storage | Discovered exit to Materials (range 18) 2706 | -9/Storage | Entered Materials 2706 | -8/Materials | Evolved 2 slots: Propulsion x2 3076 | -8/Materials | Build established: Scout 3418 | -8/Materials | Lost 4 parts (2n1u1w) 3483 | -8/Materials | Build established: Mutant 3671 | -8/Materials | Core integrity fell below 50% 3706 | -8/Materials | Lost 4 parts (1p1n2w) 3759 | -8/Materials | Lost 3 parts (1p1u1w) 3763 | -8/Materials | Identified exit to Factory 3770 | -8/Materials | Core integrity fell below 20% 3870 | -8/Materials | Entered Factory 3870 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4742 | -7/Factory | Core integrity fell below 50% 4774 | -7/Factory | Lost 11 parts (3p2n2u4w) 4969 | -7/Factory | Core integrity fell below 20% 4974 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- ALERT: Rogue bot located, Programmers report to Factory Zone 1M. K-01 Serf cleans the Nuclear Reactor. K-01 Serf cleans the Pressure Siphon. K-01 Serf cleans the Neutrino Reactor. Pressure Siphon disabled. Gravmag System destroyed. Lgt. Angular Momentum Engine destroyed. P-60 Hacker destroyed. Y-54 Guardian emerges from the garrison. System corrupted: Heat flow error (+167). Minigun destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Gravmag System. R-06 Scavenger destroyed. Shotgun destroyed. Y-54 Guardian emerges from the garrison. Acquired 62 matter. Imp. Deuterium Engine destroyed. Acquired Gravmag System. Med. Storage Unit destroyed. 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Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Spy Challenges ------------ None Game ------ Seed FlightMyomerTendrils Manual? 0 Play Time 01:28:38 Cumulative 10.1 hours Start 2021.08.03 @ 19:15:51 End 2021.08.04 @ 05:14:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03c1f0b7-7655-42aa-85d0-4b1642ad5fc2