Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 14:07:36 Player: Lunace Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (3566) 3566 Prototype IDs (56) 1120 Alien Tech Used (4) 800 Bonus (5215) 5215 TOTAL SCORE: 17431 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 21 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced System Shield Experimental System Shield Experimental System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Advanced Trap Extractor (0/8) Fusion Bomb Launcher Tactical Quantum Warhead Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Experimental System Shield Experimental System Shield Experimental System Shield Advanced Component Analysis Suite Improved Corruption Screen > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Improved Transmission Jammer Advanced System Restoration Module Advanced Trap Extractor Tactical Quantum Warhead Lance [Rating: 157] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Datajack Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . 2 2 2 . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . Utility 12 | . . . 1 1 2 . . 2 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 140 | 7 2 . 10 16 7 . 15 16 8 2 1 14 8 34 Power 12 | 1 . . 1 1 1 . 2 1 . 1 . 1 . 3 Engine 3 | 1 . . 1 1 . . . . . . . . . . Core 4 | . . . . . 1 . 2 1 . . . . . . Reactor 5 | . . . . . . . . . . 1 . 1 . 3 Propulsion 43 | 2 1 . 4 6 3 . 3 7 2 1 . 7 2 5 Treads 11 | 2 1 . 3 5 . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 31 | . . . 1 . 3 . 3 7 2 1 . 7 2 5 Utility 54 | 2 . . 3 3 2 . 7 6 4 . 1 4 6 16 Device 26 | 1 . . 2 1 . . 2 2 . . 1 2 5 10 Storage 4 | 1 . . 1 . 1 . . 1 . . . . . . Processor 9 | . . . . 1 . . 1 2 1 . . 1 . 3 Hackware 13 | . . . . 1 1 . 3 1 3 . . 1 1 2 Protection 2 | . . . . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 1 . 2 6 1 . 3 2 2 . . 2 . 10 Energy Gun 5 | 1 . . 2 2 . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . 1 . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . 1 Piercing Weapon 9 | . . . . . . . 1 1 . . . 1 . 6 Special Melee Weapon 4 | . . . . . 1 . 2 . 1 . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . . . . . 6 4 Parts Lost 34 | . . . 2 10 . . 2 . . . . 4 . 16 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 14 | . . . 1 5 . . 1 . . . . . . 7 Utility 11 | . . . 1 1 . . . . . . . 2 . 7 Weapon 7 | . . . . 3 . . 1 . . . . 2 . 1 Highest Loss Streak 12 | . . . 1 4 . . 2 . . . . 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 88 89 60 69 84 97 92 89 89 89 84 69 Engine 3 | . 14 14 11 8 3 . . . . . . . . . Core 2 | . . . . . 3 7 7 6 5 4 . . . . Reactor 1 | . . . . . . . . . . . 5 5 4 2 Treads 8 | . 28 28 27 27 . . . . . . . . . . Flight 13 | . . . . . 20 23 20 26 22 21 21 16 18 12 Device 8 | . 14 14 17 13 . . 3 6 5 5 5 9 6 6 Storage 6 | . 14 14 11 9 7 7 2 6 5 5 5 5 4 2 Processor 9 | . . . . 3 7 7 7 9 14 15 15 18 19 14 Hackware 20 | . . . . 7 12 15 28 29 29 26 26 26 25 24 Energy Gun 2 | . 7 . 13 7 . . . . . . . . . . Energy Cannon 1 | . 7 14 3 . . . . . . . . . . . Ballistic Gun 2 | . 14 14 5 7 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 6 6 2 . . 3 4 3 Special Melee Weapon 1 | . . . . . 2 7 5 3 1 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 15 17 17 37 38 14 12 17 16 19 22 23 34 26 27 Greatest Support 82 | 40 40 40 60 82 15 15 20 23 23 24 24 29 27 27 Greatest Overweight (x) 4 | . . . . 2 . . 1 . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 8 8 11 15 7 8 5 8 8 8 8 8 8 6 Most Carried 14 | 1 4 6 12 14 5 3 6 7 8 7 8 8 7 8 Average Carried 6 | . 2 5 7 9 2 2 4 5 6 5 7 6 5 5 Final Capacity 15 | 8 8 8 15 15 8 8 5 8 8 8 8 8 8 5 Final Carried 12 | 1 4 6 12 5 2 3 5 7 6 6 8 6 5 5 Class Distribution -------------------- 21% | Hacker-Sprinter 19% | Hacker-Scout 17% | Mutant 14% | Hacker-Ninja 12% | Scavenger-Mutant 6% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Matter Collected 2235 | 233 105 . 147 603 . . 180 290 80 . 20 138 92 347 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3584 | 29 173 150 532 862 . . 231 346 . 20 . 511 208 522 Parts 166 | 3 5 6 22 38 . . 16 19 . 2 . 24 6 25 Haulers Intercepted 5 | . . . 1 . . . . 2 . . . . 2 . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 55 | . 3 3 7 23 . . 2 2 . 1 . 3 . 11 Melee 9 | . . . . . . . 2 1 . . . 1 . 5 Guns 28 | . 2 2 5 19 . . . . . . . . . . Cannons 3 | . 1 1 1 . . . . . . . . . . . AOE 14 | . . . . 4 . . . 1 . 1 . 2 . 6 Classes Destroyed 15 | 1 2 1 3 4 . . 1 . . . . 1 . 2 Worker 5 | . . . . 2 . . . 2 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . . . 2 . . . . 2 . Recycler 5 | . . . 2 . . . 1 . . . . 2 . . Mechanic 2 | . . 1 . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 11 | . 1 . 1 1 . . 2 2 . . . 4 . . Swarmer 2 | . . . . . . . . . . . . 2 . . Grunt 34 | . 3 3 5 18 . . . 1 . . . 1 . 3 Brawler 1 | . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 6 | . . . 2 3 . . 1 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 4 | . . . . 1 . . . . . . . . . 3 Programmer 5 | . . . . . . . 1 1 . 1 . . . 2 Best Kill Streak 6 | 1 4 4 3 6 . . 2 3 . 2 . 3 2 4 Combat Bots Only 6 | . 3 3 3 6 . . 1 1 . 1 . 2 . 4 Max Kills in Single Turn 4 | 1 1 1 1 4 . . 1 1 . 2 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 1 . 1 . 2 . 2 Melee 1 | . . . . . . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Hostile Shots Fired 602 | . 4 14 25 126 . . 40 15 . 10 . 39 2 327 Missed 242 | . 3 . 7 37 . . 11 9 . 7 . 15 2 151 Damage Taken 6052 | . 11 178 233 1739 . . 226 75 . 56 . 463 . 3071 Core 1691 | . . 32 . 202 . . 48 19 . . . 82 . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . . . . 117 Regen/Repaired (Parts) 177 | . . . . . . . 21 . 15 34 . 19 . 88 Core Remaining (%) 91 | 100 . 87 100 63 . . 93 97 100 . . 92 . . Volleys Fired 137 | 2 14 7 28 76 . . . 2 . . . 1 . 7 Largest 2 | 2 2 2 2 2 . . . 1 . . . 1 . 1 Hottest 138 | 70 76 76 138 108 . . . 50 . . . 80 . 52 Shots Fired 241 | 4 28 14 56 129 . . . 2 . . . 1 . 7 Gun 190 | 4 19 7 46 114 . . . . . . . . . . Cannon 26 | . 9 7 10 . . . . . . . . . . . Launcher 25 | . . . . 15 . . . 2 . . . 1 . 7 Special . | . . . . . . . . . . . . . . . Kinetic 101 | 2 14 7 12 66 . . . . . . . . . . Thermal 89 | 2 5 . 34 48 . . . . . . . . . . Explosive 24 | . . . . 15 . . . 2 . . . . . 7 Electromagnetic 27 | . 9 7 10 . . . . . . . . 1 . . Robot Hit Streak 27 | 1 3 5 27 8 . . . . . . . . . 6 Robot Miss Streak 7 | 1 4 2 3 7 . . . . . . . 5 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 253 | 2 12 10 43 101 . . 15 15 2 . . 13 10 30 Core Hits 197 | 1 4 8 13 112 . . 5 11 . 1 . 15 2 25 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | 1 . . 2 2 . . 1 2 . . . 2 1 2 Burn 5 | 1 . . 2 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . Impale 7 | . . . . . . . 1 2 . . . 1 1 2 Melee Attacks 204 | . . . . . . . 26 51 16 8 . 39 14 50 Impact . | . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 12 8 . 13 . 8 Piercing 158 | . . . . . . . 26 48 2 . . 26 14 42 Sneak Attacks 18 | . . . . . . . 1 9 2 . . 2 2 2 Combat Hostiles 3 | . . . . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9758 | 25 257 347 818 2453 . . 564 856 . 471 . 805 496 2666 Guns 2512 | 25 66 85 623 1713 . . . . . . . . . . Cannons 530 | . 191 144 195 . . . . . . . . . . . Explosions 2937 | . . 118 . 729 . . . 150 . 471 . 146 . 1323 Melee 3768 | . . . . . . . 564 706 . . . 659 496 1343 Ramming 11 | . . . . 11 . . . . . . . . . . Kinetic 1290 | . 54 85 109 1042 . . . . . . . . . . Thermal 1861 | 25 12 118 514 671 . . . 50 . 471 . . . . Explosive 2092 | . . . . 669 . . . 100 . . . . . 1323 Electromagnetic 736 | . 191 144 195 60 . . . . . . . 146 . . Impact . | . . . . . . . . . . . . . . . Slashing 580 | . . . . . . . . . . . . 158 . 422 Piercing 3188 | . . . . . . . 564 706 . . . 501 496 921 Highest Corruption 5 | . . . 5 . . . . 1 . . . . . 2 Average Corruption 3 | . . . 5 . . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 8 | . . . 6 . . . . 1 . . . . . 1 Message Errors 1 | . . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . 2 . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 682 | . 18 . . . . . 97 30 . 301 . 45 33 158 Projectiles 18 | . 18 . . . . . . . . . . . . . Explosions 301 | . . . . . . . . . . 301 . . . . Melee 363 | . . . . . . . 97 30 . . . 45 33 158 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . 206 . . . . . . . . . 172 Shots 8 | . . . . 5 . . . . . . . . . 3 Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 420 | 18 90 204 248 420 . . 1 . . . . 26 . 189 Average Temperature 103 | 10 30 115 79 140 . . 1 . . . . 14 . 96 Received Heat Transfer 1339 | . 6 99 126 711 . . 66 9 . . . 18 . 304 Effects 4 | . . . . 4 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 1 . . 4 1 . . . . . . . . . . Heat Transferred 3264 | 148 37 250 1147 1332 . . . 100 . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Peak Influence 693 | 5 125 229 278 693 242 84 133 254 54 253 88 229 52 510 Initial 242 | . 3 48 89 35 242 84 58 . . 19 88 61 17 29 Average 128 | 1 43 131 146 297 242 84 58 88 18 83 88 113 27 267 Maximum Alert Level 2 | . . 1 1 2 1 . . 1 . 1 . 1 . 2 Low Security (%) 75 | 100 100 75 63 39 . 100 100 82 100 79 100 85 100 19 Level 1 19 | . . 24 36 24 100 . . 17 . 20 . 14 . 69 Level 2 5 | . . . . 36 . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . 4 . . 6 8 3 1 . 3 1 3 Investigation 14 | . . . . 2 . . 4 5 . 1 . 2 . . Extermination 6 | . . . . . . . 1 1 2 . . 1 . 1 Reinforcement 8 | . 1 . . 1 . . . 2 1 . . . 1 2 Assault 3 | . . 1 . 1 . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Distress Signals 13 | . 2 . . 4 . . . 2 . 1 . 2 . 2 Communications Jammed 12 | . . . . . . . . . . . . 12 . . Distress Signals 12 | . . . . . . . . . . . . 12 . . Times Spotted 158 | . 7 6 8 44 . 3 9 13 . 11 . 21 1 35 Peak Tracking Total 9 | . 4 4 3 6 . 3 2 7 1 9 . 7 1 9 Tactical Retreats 20 | . . . . 4 . . 1 7 . 1 . 2 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Traps Triggered 18 | . 1 . . 1 1 . 3 4 2 1 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 97 | . . . . . . . 95 . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . Reprogrammed 7 | . . . . . . . 6 . . 1 . . . . Reused 3 | . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . Objects Rigged 11 | . . . . . . . 5 . . 6 . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Machines Disabled 19 | . . 1 . 5 . . . 4 . 3 . 1 . 5 Max in Single Turn 4 | . . . . 2 . . . 4 . 3 . 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Machines Accessed 99 | . 4 . 4 4 4 . 21 19 10 4 . 18 . 11 Terminals 61 | . 4 . 3 4 3 . 10 8 7 2 . 11 . 9 Fabricators 11 | . . . . . . . 3 4 1 1 . 2 . . Repair Stations 6 | . . . . . . . 2 . 1 1 . 1 . 1 Recycling Units 11 | . . . . . 1 . 3 4 1 . . 2 . . Scanalyzers 6 | . . . 1 . . . 1 2 . . . 1 . 1 Garrison Access 4 | . . . . . . . 2 1 . . . 1 . . Total Hacks 368 | . 11 . 11 17 10 . 75 60 36 12 . 81 . 55 Successful 227 | . 3 . 6 4 1 . 43 40 29 7 . 58 . 36 Failed 139 | . 8 . 5 13 9 . 31 19 7 5 . 23 . 19 Catastrophic 24 | . 2 . . 4 3 . 6 . . . . 4 . 5 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . Manual 223 | . 9 . 7 14 9 . 48 28 23 7 . 51 . 27 Terminals 290 | . 11 . 9 17 9 . 58 37 29 7 . 61 . 52 Fabricators 25 | . . . . . . . 5 10 2 2 . 6 . . Repair Stations 12 | . . . . . . . 3 . 2 3 . 2 . 2 Recycling Units 23 | . . . . . 1 . 5 9 3 . . 5 . . Scanalyzers 12 | . . . 2 . . . 1 3 . . . 5 . 1 Garrison Access 6 | . . . . . . . 3 1 . . . 2 . . Terminal Hacks 105 | . 2 . 2 3 . . 15 17 15 . . 26 . 25 Record 8 | . . . . . . . . . . . . 1 . 7 Part Schematic 12 | . . . . 2 . . . 4 2 . . 2 . 2 Robot Analysis 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 17 | . . . . 1 . . 4 4 4 . . 2 . 2 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . 1 . . 1 . 1 Branch Access Points 5 | . . . 1 . . . 1 1 . . . 1 . 1 Machine Index 4 | . . . . . . . . . 2 . . 1 . 1 Terminal Index 6 | . . . . . . . 1 1 1 . . 1 . 2 Fabricator Index 3 | . . . . . . . 1 1 . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 . . Unreport Threat 13 | . . . . . . . 2 4 2 . . 5 . . Locate Traps 8 | . 1 . 1 . . . 2 . . . . 1 . 3 Security Status 1 | . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . 1 . . . . . . . Garrison Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 5 | . . . . . . . 2 1 . . . 2 . . Recall Extermination 2 | . . . . . . . . . 1 . . 1 . . Recall Reinforcements 2 | . . . . . . . . 1 1 . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . Registered Components 4 | . 1 . . . . . . . 1 . . 1 . 1 Registered Prototypes 2 | . . . . . . . . . . . . 1 . 1 Zone Layout 4 | . . . . . . . . . . . . 3 . 1 Fabricator Hacks 21 | . . . . . . . 4 9 2 2 . 4 . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 10 | . . . . . . . 2 4 1 1 . 2 . . Build 10 | . . . . . . . 2 4 1 1 . 2 . . Repair Station Hacks 10 | . . . . . . . 2 . 2 2 . 2 . 2 Scan Component 5 | . . . . . . . 1 . 1 1 . 1 . 1 Repair 5 | . . . . . . . 1 . 1 1 . 1 . 1 Recycling Unit Hacks 11 | . . . . . . . 3 5 1 . . 2 . . Retrieve Components 11 | . . . . . . . 3 5 1 . . 2 . . Scanalyzer 10 | . . . 2 . . . 1 1 . . . 5 . 1 Insert Component 7 | . . . 1 . . . 1 1 . . . 3 . 1 Analyze 3 | . . . 1 . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . 1 . . Unauthorized Hacks 67 | . 1 . 2 1 1 . 17 7 9 3 . 18 . 8 Terminals 59 | . 1 . 2 1 1 . 14 7 7 3 . 15 . 8 Track 2 | . . . . . . . 1 . . . . . . 1 Assimilate 5 | . . . . . . . 2 . . . . 2 . 1 Botnet 43 | . . . 2 . 1 . 9 7 6 2 . 11 . 5 Detonate 3 | . . . . . . . 1 . . 1 . 1 . . Operators 6 | . 1 . . 1 . . 1 . 1 . . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 2 . . 2 . . Monitor 3 | . . . . . . . 1 . 1 . . 1 . . Recyclers 3 | . . . . . . . 1 . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 4 4 4 . 15 11 8 4 . 12 . 5 Full Trace Events 11 | . . . . 1 . . 3 4 . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 2 . . . 4 2 . . 4 . 6 Parts Built 10 | . . . . . . . 2 4 2 . . 2 . . Authchips 1 | . . . . . . . . . 1 . . . . . Time 886 | . . . . . . . 82 323 95 53 . 333 . . Total Part Build Rating 51 | . . . . . . . 4 19 10 . . 18 . . Parts Repaired 5 | . . . . . . . 1 . 1 1 . 1 . 1 Time 186 | . . . . . . . 38 . 50 28 . 50 . 20 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 8 4 . . . 3 . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 2 . . . . . Non-combat 3 | . . . . . . . . 1 2 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 2 . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Total Allies 8 | . . 3 . . . . 1 2 . . . 1 . 1 Largest Group 3 | . . 3 1 . . . 1 1 . . . 1 . 1 Highest-Rated Group 72 | . . 72 31 . . . 10 34 . . . 10 . 10 Highest-Rated Ally 34 | . . 31 31 . . . 10 34 . . . 10 . 10 Total Orders 1 | . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . Ally Attacks 19 | . . 12 2 . . . . 5 . . . . . . Total Damage 678 | . . 332 22 . . . . 324 . . . . . . Kills 5 | . . 4 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Turns Passed 6342 | 88 352 210 463 825 82 27 829 884 503 216 61 1165 114 523 Spaces Moved 10582 | 45 183 114 216 332 240 78 1757 2142 1405 463 199 2271 268 869 Core 114 | 2 . . . . . . . . . . . . . 112 Treads 857 | 43 183 114 216 301 . . . . . . . . . . Legs 31 | . . . . 31 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9580 | . . . . . 240 78 1757 2142 1405 463 199 2271 268 757 Fastest Speed 17 | 50 160 160 160 155 29 29 28 26 28 29 29 20 18 17 Average Speed 40 | 155 160 160 160 169 29 29 30 27 28 29 29 31 18 26 Slowest Speed 260 | 160 160 160 160 260 29 29 109 28 32 29 29 114 20 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . 2 5 18 19 . . 16 4 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 33 34 23 38 9 72 54 54 28 19 92 45 7 67 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 110 | . . . . 10 . . 5 32 14 8 . 21 3 17 Terrain Destroyed 583 | . . 3 . 124 . . 5 84 14 23 . 21 3 306 Melee 100 | . . . . . . . 5 32 14 8 . 21 3 17 Projectile . | . . . . . . . . . . . . . . . AOE 483 | . . 3 . 124 . . . 52 . 15 . . . 289 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Total 12013 | 56 215 128 279 468 253 79 2004 2326 1459 533 201 2635 306 1071 Wait 633 | 2 10 6 9 24 . 3 61 82 17 55 . 285 14 65 Move 10431 | 44 182 113 215 331 240 74 1747 2105 1369 463 198 2238 259 853 Hop 67 | . . . . . . 1 4 18 16 . . 16 4 8 Pick Up 64 | 1 5 2 8 7 1 1 7 6 3 1 2 7 1 12 Fast Attach 79 | 7 1 . 7 6 3 . 10 6 4 1 1 7 5 21 Attach 38 | . 1 . . 5 4 . 1 4 3 . . 2 3 15 Detach 24 | . . . 1 . . . 2 2 1 . . 1 2 15 Swap 27 | . . . 3 5 . . 4 6 1 1 . 5 . 2 Drop 100 | . 2 . 8 13 5 . 11 13 3 2 . 16 4 23 Fire 137 | 2 14 7 28 76 . . . 2 . . . 1 . 7 Melee 204 | . . . . . . . 26 51 16 8 . 39 14 50 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis 111 | . . . . . . . 36 31 26 . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap 97 | . . . . . . . 95 . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 4) 441 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict testing a Signal Generator 448 | -10/Mines | Found Signal Generator 544 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 629 | -10/Mines | Discovered new exit (range 15) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Accompanied by 1 ally 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -9/Materials | Identified exit to Mines 1061 | -9/Materials | Discovered new exit (range 16) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -8/Materials | Build established: Scavenger-Mutant 1568 | -8/Materials | Discovered new exit (range 9) 1587 | -8/Materials | Identified exit to Storage 1872 | -8/Materials | Lost 4 parts (2n1u1w) 1914 | -8/Materials | First assault squad dispatched 1917 | -8/Materials | Discovered new exit (range 10) 1937 | -8/Materials | Identified exit to Factory 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x2 2021 | -7/Factory | Sucked down chute 2021 | -7/Factory | Entered Waste 2024 | -7/Waste | Spotted C-40 Crusher 2024 | -7/Waste | Spotted C-40 Crusher 2036 | -7/Waste | Spotted C-40 Crusher 2036 | -7/Waste | Spotted C-40 Crusher 2038 | -7/Waste | Spotted C-40 Crusher 2044 | -7/Waste | Discovered new exit (range 10) 2047 | -7/Waste | Identified exit to Factory 2048 | -7/Waste | Entered Factory 2282 | -7/Factory | Build established: Hacker-Sprinter 2460 | -7/Factory | Identified exit to Lower Caves 2594 | -7/Factory | Fabricated Imp. Flight Unit? 2707 | -7/Factory | Repaired Cesium-ion Thruster 2805 | -7/Factory | Central database locked down 2829 | -7/Factory | Fabricated Imp. Flight Unit (x1) 2870 | -7/Factory | Discovered new exit (range 15) 2874 | -7/Factory | Identified exit to Factory 2877 | -7/Factory | Entered another Factory area 2877 | -6/Factory | Evolved 2 slots: Utility x2 2945 | -6/Factory | Found Prototype Launcher 2946 | -6/Factory | Found Prototype Launcher 3102 | -6/Factory | Discovered new exit (range 16) 3194 | -6/Factory | Identified exit to Lower Caves 3243 | -6/Factory | Discovered new exit (range 8) 3250 | -6/Factory | Identified exit to Factory 3344 | -6/Factory | Fabricated Cld. VTOL Module (x1) 3393 | -6/Factory | Identified Scatter Rocket Array (x2) 3463 | -6/Factory | Discovered exit to Factory (range 14) 3628 | -6/Factory | Build established: Hacker-Scout 3634 | -6/Factory | Fabricated Imp. Hacking Suite? 3642 | -6/Factory | Fabricated Imp. Hacking Suite? 3725 | -6/Factory | Fabricated Imp. Hacking Suite? 3761 | -6/Factory | Central database locked down 3761 | -6/Factory | Entered another Factory area 3761 | -5/Factory | Evolved 2 slots: Utility x2 3833 | -5/Factory | Discovered new exit (range 8) 3835 | -5/Factory | Identified exit to Upper Caves 3886 | -5/Factory | Spotted B-75 Beast 3917 | -5/Factory | Fabricated Power Sword? 4069 | -5/Factory | Repaired Nuclear Pulse Thruster 4076 | -5/Factory | Identified exit to Factory 4264 | -5/Factory | Entered another Factory area 4264 | -4/Factory | Evolved 2 slots: Utility x2 4306 | -4/Factory | Repaired Adv. Trap Extractor 4480 | -4/Factory | Sucked down chute 4480 | -4/Factory | Entered Waste 4480 | -4/Waste | The area was eerily silent 4493 | -4/Waste | Found Prototype Device 4498 | -4/Waste | Discovered new exit (range 22) 4541 | -4/Waste | Identified exit to Factory 4541 | -4/Waste | Entered Factory 4753 | -4/Factory | Identified exit to Research 4753 | -4/Factory | Identified exit to Upper Caves 4753 | -4/Factory | Identified exit to Armory 4812 | -4/Factory | Identified Thermal Barrier 4860 | -4/Factory | Found Gamma Bomb Array 4899 | -4/Factory | Repaired Adv. Sensor Array 5257 | -4/Factory | Build established: Hacker-Ninja 5257 | -4/Factory | Spotted B-86 Titan 5370 | -4/Factory | Spotted B-86 Titan 5443 | -4/Factory | Fabricated Exp. Q-thruster (x1) 5484 | -4/Factory | Fabricated Exp. Q-thruster? 5706 | -4/Factory | Entered Research 5706 | -3/Research | Evolved 2 slots: Utility x2 5714 | -3/Research | Found Prototype Device 5714 | -3/Research | Identified Exp. Thermal Shield 5730 | -3/Research | Discovered new exit (range 9) 5762 | -3/Research | Found Prototype Hackware 5762 | -3/Research | Identified Exp. System Shield 5820 | -3/Research | Identified exit to Quarantine 5820 | -3/Research | Entered Quarantine 5843 | -3/Quarantine | Repaired Lgt. Antimatter Reactor 5853 | -3/Quarantine | Found Alien Artifact 5853 | -3/Quarantine | Identified Subatomic Replicator 5861 | -3/Quarantine | Used Subatomic Replicator to replicate Exp. System Shield 5862 | -3/Quarantine | Found Exp. System Shield 5868 | -3/Quarantine | Found Prototype Device 5871 | -3/Quarantine | Found Prototype Launcher 5875 | -3/Quarantine | Identified exit to Research 5878 | -3/Quarantine | Identified Exp. Shield Generator 5881 | -3/Quarantine | Identified Tactical Quantum Warhead 5926 | -3/Quarantine | Found Alien Slashing Weapon 5926 | -3/Quarantine | Identified Sigix Broadsword 5981 | -3/Quarantine | Found Alien Artifact 5981 | -3/Quarantine | Identified Core Reset Matrix 5981 | -3/Quarantine | Used Core Reset Matrix 5985 | -3/Quarantine | Detected hypermatrix surge 5985 | -3/Quarantine | Sensed 8 artifacts in vicinity 6082 | -3/Quarantine | Found Unknown Launcher 6085 | -3/Quarantine | Identified Fusion Bomb Launcher 6093 | -3/Quarantine | Build established: Wizard-Sprinter 6167 | -3/Quarantine | Core integrity fell below 50% 6171 | -3/Quarantine | Met incapacitated Sigix Warrior 6171 | -3/Quarantine | Lockdown squad dispatched 6172 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6173 | -3/Quarantine | Unlocked Sigix quarantine chamber 6201 | -3/Quarantine | Core integrity fell below 20% 6226 | -3/Quarantine | Lost 12 parts (1p4n7u) 6235 | -3/Quarantine | Cryocooling Duct disabled 6240 | -3/Quarantine | Spotted Lightning 6242 | -3/Quarantine | Spotted Lightning 6250 | -3/Quarantine | Ambient heat levels rising (+20) 6250 | -3/Quarantine | Non-combat units ordered to evacuate 6268 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6268 | -3/Quarantine | Warped through subspace 6343 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 06285_ Acquired Adv. ECM Suite. 06296_ Acquired Fusion Bomb Launcher. 06299_ Acquired Unknown Reactor. 06299_ Identified Mic. Antimatter Reactor. 06309_ System corrupted: Heat flow error (+226). 06320_ Acquired 62 matter. 06324_ G-67 Veteran destroyed. 06331_ Nuclear Pulse Array destroyed. 06335_ Dropped Adv. ECM Suite. 06336_ The unstable cave ceiling collapses. 06339_ Penetrated by EMDS Slug. 06339_ G-67 Veteran destroyed. 06340_ The unstable cave ceiling collapses. 06341_ EMDS Slug penetrates Earth. 06341_ Penetrated by EMDS Slug. 06341_ Nuclear Pulse Array destroyed. 06341_ Dropped Mic. Antimatter Reactor. 06342_ Dropped Adv. Component Analysis Suite. 06343_ The unstable cave ceiling collapses. 06343_ Penetrated by EMDS Slug. 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T" # #?? | | ??????# = =!= ]]] """ #= #?? | | ??????# == """ ]%""" "" ###+####### | | ??????# === """ ]""" | | ??????+ """ "]""" | | ??????# % | | ??????# !%= | | ??????####+### ###+ ##################### | | ?????????????# # = # ??????????????????? | | ?????????????# # "" # * = ????????????????? | | ?????????????###### """ # ??????????????? | | ??????????????????# "R # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Corruption Block 23 Armor Coverage 225 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 66 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 72 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Power Sword | x2 | -5/Factory | Authchip Exp. Q-thruster | x1 | -4/Factory Exp. Q-thruster | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Production Line Challenges ------------ None Game ------ Seed TacticalGaussAutogun Manual? 0 Play Time 02:12:02 Cumulative 271.4 hours Start 2024.06.20 @ 11:40:07 End 2024.06.20 @ 14:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 255 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbac6d0-78ed-4c21-a29d-2a78b779f96f