Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 19:40:37 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (48) 240 Value Destroyed (1686) 1686 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 8247 Bonus ------- Follower Combat Kills 21 Met Data Miner 300 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Visual Processing Unit Targeting Computer ECM Suite > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Component Analysis Suite Drone Bay (2/2) Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Improved VTOL Module > --- UTILITY ---------- Makeshift Heat Sink Visual Processing Unit Enhanced Optical Array Targeting Computer ECM Suite > --- WEAPON ----------- Advanced Plasma Cannon Improved Plasma Cutter > --- INVENTORY -------- Advanced Targeting Computer Core Analyzer Component Analysis Suite Drone Bay Improved Datajack [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . 4 2 2 . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 3 1 1 . . . . . . 1 Utility 4 | . . . . 1 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 60 | 5 5 4 7 20 6 2 1 . . 7 3 . . Power 4 | . 1 . 1 1 1 . . . . . . . . Engine 2 | . 1 . 1 . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 . 2 3 8 1 1 1 . . 6 . . . Treads 5 | . . . . 5 . . . . . . . . . Leg 13 | 2 . 2 3 . . . . . . 6 . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . Flight 5 | . . . . 3 . 1 1 . . . . . . Utility 12 | 1 2 . . 5 1 1 . . . . 2 . . Device 6 | . . . . 4 . 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 3 | . 1 . . 1 . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 2 2 3 6 3 . . . . 1 1 . . Energy Gun 4 | 1 . . . 2 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . Ballistic Gun 6 | 1 . 2 1 2 . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher 3 | . . . 1 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . 6 1 . . . . . . . . Parts Lost 34 | . . 1 6 10 8 1 . . 4 . 4 . . Power 4 | . . . 1 1 1 . . . 1 . . . . Propulsion 14 | . . . 2 6 2 . . . 3 . 1 . . Utility 4 | . . . . . 1 1 . . . . 2 . . Weapon 12 | . . 1 3 3 4 . . . . . 1 . . Highest Loss Streak 6 | . . 1 5 3 6 1 . . 3 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 3 12 14 11 12 4 4 4 5 5 5 5 5 5 Power 1 | . 1 2 1 1 . . . . . . . . . Propulsion 1 | 2 2 3 2 . . . . . . . . . . Utility 3 | . 1 3 4 4 2 3 3 4 4 4 4 4 4 Weapon 4 | . 6 6 4 5 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . . 1 . 8 1 . . . . . . . 3 Power 2 | . . . . 2 . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 5 | . . . . 1 1 . . . . . . . 3 Weapon 5 | . . . . 5 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 96 82 56 40 51 53 40 52 74 58 52 Engine 8 | . 14 14 11 4 3 . . . . . . . . Treads 3 | . . . . 17 . . . . . . . . . Leg 20 | . 28 28 26 4 . . . . . 24 35 35 31 Flight 4 | . . . . 9 18 8 18 20 15 5 2 . . Device 2 | . . . . 5 6 4 6 6 6 5 7 5 5 Storage 9 | . 14 14 14 8 . . . . . . . . . Processor 13 | . 12 14 14 12 15 13 13 13 13 11 15 11 10 Energy Gun 1 | . . . . 6 4 . . . . . . . . Ballistic Gun 6 | . . 12 13 8 . . . . . . . . . Ballistic Cannon 9 | . 27 14 5 . . . . . . . . . . Peak Build Rating 60 | 5 9 11 13 27 26 26 26 26 26 45 60 41 41 Average Rating 18 | 2 8 10 10 19 19 21 25 26 17 37 54 41 41 On Entrance 20 | . 5 9 11 10 21 17 23 26 26 9 45 41 41 Avg Prop Armor Cover (%) 14 | . . . . 4 14 6 10 10 10 24 23 26 26 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 35 | 9 31 31 29 35 14 10 10 10 10 11 14 11 11 Greatest Support 100 | 20 20 20 25 100 15 11 16 16 16 80 32 32 32 Greatest Overweight (x) 10 | 1 1 1 1 10 . . . . . 2 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 14 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 11 | 4 12 14 11 12 4 4 4 5 5 5 5 5 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 14 15 9 5 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Matter Collected 1546 | 162 214 195 116 599 35 113 22 . . . 90 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1517 | . 249 107 159 937 65 . . . . . . . . Parts 101 | . 24 6 12 49 10 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . Prevented 2 | . . . . . . . 1 . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 42 | . 7 4 6 22 3 . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . Guns 20 | . . 1 2 16 1 . . . . . . . . Cannons 11 | . 7 3 1 . . . . . . . . . . AOE 8 | . . . 2 4 2 . . . . . . . . Classes Destroyed 9 | . 4 . 1 3 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . Swarmer 11 | . 4 . . 4 3 . . . . . . . . Grunt 19 | . 3 4 . 12 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . 5 . . . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . Best Kill Streak 4 | . 4 2 1 4 2 . . . . . . . . Combat Bots Only 4 | . 4 2 1 4 2 . . . . . . . . Max Kills in Single Turn 3 | . 2 1 1 3 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 2 . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 516 | . 42 28 56 143 93 2 11 . 19 . 104 15 3 Missed 186 | . 20 8 13 43 50 1 5 . 9 . 31 4 2 Hits 330 | . 22 20 43 100 43 1 6 . 10 . 73 11 1 Melee 1 | . . . . 1 . . . . . . . . . Projectile 329 | . 22 20 43 99 43 1 6 . 10 . 73 11 1 Critical Strikes 6 | . . . 1 4 . . . . . . 1 . . Damage Taken 5651 | . 189 276 898 1616 808 80 108 . 217 . 1235 210 14 Core 1275 | . 29 22 196 344 352 . 56 . 125 . 132 19 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . 1 37 49 . . . 78 . . 84 . Volleys Fired 184 | . 21 17 47 83 15 . . . . . 1 . . Largest 2 | . 2 2 2 2 2 . . . . . 2 . . Hottest 130 | . 60 60 50 101 130 . . . . . 118 . . Shots Fired 311 | . 42 30 65 156 16 . . . . . 2 . . Gun 215 | . . 4 47 150 14 . . . . . . . . Cannon 83 | . 42 26 13 . 1 . . . . . 1 . . Launcher 12 | . . . 5 6 1 . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . Kinetic 228 | . 42 30 60 96 . . . . . . . . . Thermal 61 | . . . . 44 15 . . . . . 2 . . Explosive 11 | . . . 5 5 1 . . . . . . . . Electromagnetic 11 | . . . . 11 . . . . . . . . . Robot Hit Streak 19 | . 11 11 10 19 3 . . . . . . . . Robot Miss Streak 6 | . 5 6 2 4 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 219 | . 22 20 51 119 7 . . . . . . . . Core Hits 92 | . 11 8 13 54 6 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . . . . . . . . . Critical Strikes 12 | . 3 . 2 6 1 . . . . . . . . Burn 4 | . . . . 3 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . . Smash 4 | . . . 1 3 . . . . . . . . . Melee Attacks 10 | . . . 6 4 . . . . . . . . . Impact 10 | . . . 6 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3463 | . 422 321 577 1939 204 . . . . . . . . Guns 1828 | . . 25 155 1548 100 . . . . . . . . Cannons 857 | . 422 296 139 . . . . . . . . . . Explosions 563 | . . . 148 311 104 . . . . . . . . Melee 215 | . . . 135 80 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1986 | . 422 321 294 949 . . . . . . . . . Thermal 563 | . . . . 463 100 . . . . . . . . Explosive 469 | . . . 148 217 104 . . . . . . . . Electromagnetic 230 | . . . . 230 . . . . . . . . . Impact 215 | . . . 135 80 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 . . . . . . . . 5 Average Corruption 1 | . . . . 1 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . 5 . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 115 | . . . 47 53 15 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 15 | . . . . . 15 . . . . . . . . Melee 100 | . . . 47 53 . . . . . . . . . Knockbacks 9 | . 5 3 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . 4 2 1 . . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . 102 252 . . . . . . . . Shots 7 | . . . . 2 5 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | . 12 66 . 332 72 . 2 . . . . . . Average Temperature 63 | . 8 29 . 77 41 . 2 . . . . . . Received Heat Transfer 1302 | . 36 162 72 801 66 . 27 . 48 . 90 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 3 | . . . 1 2 . . . . . . . . . Impact Corruptions 5 | . . . 2 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . Heat Transferred 1813 | . . . . 1443 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 189 | . 88 78 . 189 151 34 . . . 18 . . 6 Initial 34 | . . . . . 1 34 . . . 18 . . 6 Average 32 | . 12 11 . 84 58 11 . . . 4 . . 1 Influence Increases 1487 | . 208 178 . 710 241 15 . . 45 . 90 . . Destroy 0b10 Robot/C 780 | . 140 140 . 440 60 . . . . . . . . Destroy 0b10 Robot/NC 30 | . 20 . . 5 5 . . . . . . . . Destroy Leader 156 | . 26 30 . 100 . . . . . . . . . Allied During Kill 8 | . . 8 . . . . . . . . . . . Successful Hack 11 | . 4 . . 2 5 . . . . . . . . Disable Machine 165 | . . . . 75 90 . . . . . . . . Destroy Structure 82 | . 3 . . 43 36 . . . . . . . . Lose Combat Pursuer 255 | . 15 . . 45 45 15 . . 45 . 90 . . Influence Decreases 1487 | . 208 178 . 706 174 86 . . 15 30 38 41 11 Entered New Map 68 | . . . . . 3 37 . . . 12 . 11 5 Time Decay 973 | . 208 168 . 374 91 30 . . 10 18 38 30 6 Lost Part 195 | . . 10 . 100 80 . . . 5 . . . . Purge Threat 251 | . . . . 232 . 19 . . . . . . . Squads Dispatched 8 | . 2 . . 5 . 1 . . . . . . . Investigation 3 | . 1 . . 1 . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Distress Signals 3 | . . . . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 14 7 6 33 12 11 12 . 25 . 10 1 4 Peak Tracking Total 15 | . 5 2 2 6 4 8 9 . 15 . 5 1 5 Tactical Retreats 18 | . 1 . . 2 4 2 2 . 4 . 3 . . ECM-based Alert Blocks 37 | . . . . . 3 7 6 . 21 . . . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Traps Triggered 5 | . 1 . . 1 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Machines Disabled 11 | . . . . 5 6 . . . . . . . . Max in Single Turn 6 | . . . . 2 6 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Machines Accessed 19 | . 3 1 . 4 2 2 3 4 . . . . . Terminals 9 | . 3 . . 3 1 2 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 72 | . 8 1 . 20 2 4 9 28 . . . . . Successful 58 | . 6 1 . 12 1 1 9 28 . . . . . Failed 14 | . 2 . . 8 1 3 . . . . . . . Catastrophic 3 | . . . . 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . . Terminals 28 | . 8 . . 15 1 4 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 53 | . 6 1 . 7 1 1 9 28 . . . . . Record 13 | . . . . 1 . . 7 5 . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . Open Door 3 | . . 1 . . . . 2 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 2 . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 9 | . 3 . . 3 1 2 . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . 4 9 . . . . . . . . . . Total Damage 158 | . . 81 77 . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 6038 | . 1133 1576 603 1163 290 136 169 24 118 113 568 63 82 Optics 6038 | . 1133 1576 603 1163 290 136 169 24 118 113 568 63 82 Sensors 20 | . . . . 20 . . . . . . . . . Jamming 92 | . . . . . . 92 . . . . . . . ECM 372 | . . . . 3 87 15 169 24 74 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Turns Passed 6242 | 56 1281 1576 603 1163 290 136 169 24 118 113 568 63 82 Spaces Moved 4853 | 42 653 801 249 565 600 270 546 78 366 99 463 53 68 Core 207 | 28 . . . 1 178 . . . . . . . . Treads 248 | . . . . 248 . . . . . . . . . Legs 2439 | 14 653 801 249 65 . . . . . 73 463 53 68 Wheels . | . . . . . . . . . . . . . . Hover 195 | . . . . . 45 150 . . . . . . . Flight 1764 | . . . . 251 377 120 546 78 366 26 . . . Fastest Speed 29 | 50 120 190 120 29 29 34 30 30 30 35 120 120 120 Average Speed 113 | 99 182 190 189 146 37 48 30 30 32 104 120 120 120 Slowest Speed 550 | 120 190 190 190 550 60 60 34 30 35 175 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 80 93 19 47 26 9 63 71 69 2 88 13 3 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 10 | . . 1 . . . . 3 . 2 . 3 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 108 | . . . 23 42 42 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . AOE 107 | . . . 23 42 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Total 5243 | 56 699 829 312 742 648 271 548 77 365 105 471 52 68 Wait 42 | . 9 . 2 23 3 . . . . . 5 . . Move 4837 | 41 652 800 248 564 599 266 545 77 365 98 462 52 68 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 55 | 10 11 4 . 22 5 1 2 . . . . . . Fast Attach 18 | . 1 . 1 3 1 2 . . . 7 3 . . Attach 32 | 5 2 2 6 10 5 1 1 . . . . . . Detach 1 | . . . . . 1 . . . . . . . . Swap 23 | . 2 2 1 17 1 . . . . . . . . Drop 25 | . 1 4 1 16 3 . . . . . . . . Fire 184 | . 21 17 47 83 15 . . . . . 1 . . Melee 10 | . . . 6 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 101 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Derelicts attacked the area 1338 | -10/Materials | Entered Mines 1613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1617 | -10/Mines | Found Prototype Device 1746 | -10/Mines | Learned Materials terminal intel 1846 | -10/Mines | Learned Materials stockpile data 1910 | -10/Mines | Found the Drone Emporium 1917 | -10/Mines | Found Prototype Device 1943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1943 | -10/Mines | Discovered new exit (range 5) 2225 | -10/Mines | Learned location of Storage (-9) 2233 | -10/Mines | Discovered new exit (range 6) 2357 | -10/Mines | Discovered new exit (range 5) 2404 | -10/Mines | Discovered new exit (range 9) 2758 | -10/Mines | Build established: Scavenger-Mutant 2914 | -10/Mines | Entered Subcaves 2914 | -10/Subcaves | Accompanied by 2 allies 2915 | -10/Subcaves | Approached by a straggling Scientist 2919 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3175 | -10/Subcaves | Core integrity fell below 50% 3207 | -10/Subcaves | Core integrity fell below 20% 3233 | -10/Subcaves | Lost 5 parts (1p2n2w) 3449 | -10/Subcaves | Discovered new exit (range 8) 3481 | -10/Subcaves | Build established: Mutant 3517 | -10/Subcaves | Entered Materials 3517 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3517 | -8/Materials | Identified Sensor Drone Bay 3518 | -8/Materials | Identified Exp. Sensor Array 3519 | -8/Materials | Loaded intel: 12 terminal locations 3852 | -8/Materials | Garrison activated, responded to threat 3946 | -8/Materials | Discovered new exit (range 3) 3978 | -8/Materials | Build established: Scavenger-Mutant 4304 | -8/Materials | Lost 3 parts (3n) 4451 | -8/Materials | Core integrity fell below 50% 4487 | -8/Materials | Discovered new exit (range 18) 4488 | -8/Materials | Lost 3 parts (1p2w) 4564 | -8/Materials | Build established: Mutant 4680 | -8/Materials | Entered Factory 4680 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4741 | -7/Factory | Discovered new exit (range 8) 4745 | -7/Factory | Identified exit to DSF 4878 | -7/Factory | Lost 6 parts (1p1n4w) 4961 | -7/Factory | Discovered new exit (range 17) 4969 | -7/Factory | Core integrity fell below 50% 4970 | -7/Factory | Entered another Factory area 4970 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5025 | -6/Factory | Spotted B-75 Beast 5053 | -6/Factory | Discovered new exit (range 18) 5066 | -6/Factory | Discovered new exit (range 7) 5106 | -6/Factory | Entered Lower Caves 5140 | -6/Lower Caves | Learned Factory emergency access door positions 5142 | -6/Lower Caves | Entered an active Warlord outpost 5147 | -6/Lower Caves | Learned Research terminal intel 5147 | -6/Lower Caves | Learned Research security intel 5147 | -6/Lower Caves | Learned Extension stockpile data 5147 | -6/Lower Caves | Learned 8 Factory zone layouts 5257 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5268 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5273 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5275 | -6/Lower Caves | Entered Data Miner 5275 | -6/Data Miner | Discovered new exit (range 6) 5281 | -6/Data Miner | Met Data Miner 5287 | -6/Data Miner | Learned location of Section 7 (-2) 5292 | -6/Data Miner | Received God Mode back door access code from Data Miner 5299 | -6/Data Miner | Entered Proximity Caves 5300 | -5/Proximity Caves | Identified exit to Factory 5326 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5331 | -5/Proximity Caves | Spotted B-75 Beast 5338 | -5/Proximity Caves | Learned Factory interactive machine intel 5381 | -5/Proximity Caves | Lost 3 parts (1p2n) 5398 | -5/Proximity Caves | Learned location of 1 exit from Factory 5417 | -5/Proximity Caves | Entered Factory 5417 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5418 | -5/Factory | Identified exit to Factory 5419 | -5/Factory | Identified exit to Upper Caves 5422 | -5/Factory | Loaded intel: 53 interactive machine locations 5530 | -5/Factory | Entered Upper Caves 5562 | -5/Upper Caves | Encountered a Warlord checkpoint 5740 | -5/Upper Caves | Spotted B-75 Beast 5976 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6062 | -5/Upper Caves | Learned location of 2 exits from Factory 6088 | -5/Upper Caves | Discovered new exit (range 12) 6095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6098 | -5/Upper Caves | Entered another Upper Caves area 6145 | -5/Upper Caves | Discovered exit to Factory (range 13) 6161 | -5/Upper Caves | Entered Factory 6161 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6162 | -4/Factory | Identified exit to Upper Caves 6162 | -4/Factory | Identified exit to Research 6243 | -4/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Your parts list is now long enough to cause the inventory window to assume modal form. Open it with 'i', or the button at the bottom of the window. Consider using slot-wise swapping ('/', or Ctrl-RMB) for inventory actions without needing to open it. Relevant functions of the modal part interface ('p' menu) will also automatically open and close it when necessary. Loading 2 Factory exits... Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+5). U-05 Engineer lays Concrete. ALERT: All DSF locations entering lockdown mode. 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Targeting Computer | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Dynamic Key I'm Back, Baby! Leap Before You Look Librarian Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed AntimatterFactoryMonowheel Manual? 0 Play Time 01:00:31 Cumulative 8.3 hours Start 2026.04.15 @ 15:47:15 End 2026.04.15 @ 19:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0261764-27cb-49d5-82c3-0b0c909e0de0