Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 06:18:17 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3563) 3563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 6658 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 84/700 Matter 265/300 Energy 100/100 System Corruption 26% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (10) --- Aluminum Leg Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Titanium Leg Cryofiber Web Improved Heat Sink Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Plasma Cannon Proton Missile Launcher Scythe [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 84 | 6 4 22 16 36 Power 13 | 1 . 4 2 6 Engine 7 | 1 . 3 1 2 Core 6 | . . 1 1 4 Reactor . | . . . . . Propulsion 22 | 2 2 3 4 11 Treads . | . . . . . Leg 20 | 2 2 3 4 9 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 21 | 1 1 7 3 9 Device 10 | . . 3 1 6 Storage 2 | 1 . 1 . . Processor 4 | . 1 . 2 1 Hackware 1 | . . . . 1 Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 28 | 2 1 8 7 10 Energy Gun 8 | . 1 4 . 3 Energy Cannon 4 | . . . 2 2 Ballistic Gun 8 | 2 . 3 2 1 Ballistic Cannon 4 | . . . 2 2 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 32 | . . 6 . 26 Power 9 | . . 3 . 6 Propulsion 8 | . . . . 8 Utility 10 | . . 2 . 8 Weapon 5 | . . 1 . 4 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 6 | . 5 7 9 6 Power . | . . . . . Propulsion . | . 1 . 1 . Utility 2 | . 2 3 4 2 Weapon 2 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 9 | . 1 . 7 1 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 3 | . 1 . 2 . Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 94 98 99 92 Engine 10 | . 14 10 6 10 Core 1 | . . . 2 2 Leg 22 | . 28 22 26 20 Device 11 | . . 11 9 13 Storage 8 | . 14 11 9 7 Processor 11 | . 8 11 14 12 Protection 3 | . . 9 3 2 Energy Gun 3 | . 6 11 1 . Energy Cannon 5 | . . . 7 7 Ballistic Gun 6 | . 21 10 8 1 Ballistic Cannon 5 | . . . 7 8 Peak Build Rating 46 | 6 8 18 38 46 Average Rating 29 | 4 7 15 32 38 On Entrance 13 | . 6 8 17 38 Naked Turns . | . . . . . Heaviest Build 59 | 14 14 28 41 59 Greatest Support 54 | 20 20 20 54 54 Greatest Overweight (x) 11 | 1 . 1 11 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 8 10 10 Most Carried 10 | 2 8 10 10 9 Average Carried 6 | . 5 7 9 6 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | . 8 10 10 2 Class Distribution -------------------- 32% | Mutant 31% | Gunner 24% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2808 | 139 342 457 329 1541 Remotely . | . . . . . Salvage Created 4095 | . 376 1123 496 2100 Parts 241 | . 21 76 24 120 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed 5 | . 1 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 9 24 9 38 Melee 1 | . . . . 1 Guns 37 | . 9 21 4 3 Cannons 34 | . . . 5 29 AOE 5 | . . 3 . 2 Classes Destroyed 14 | . 4 6 . 4 Worker 8 | . . 4 1 3 Builder 9 | . . 2 1 6 Tunneler 2 | . . 1 . 1 Hauler 4 | . 1 2 . 1 Recycler 6 | . . 2 1 3 Operator 1 | . . . . 1 Watcher 7 | . 1 3 3 . Swarmer 19 | . 3 9 3 4 Grunt 34 | . 6 7 2 19 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 15 | . . 7 4 4 Hunter 3 | . . . . 3 Programmer 6 | . . . . 6 Best Kill Streak 8 | . 3 8 6 7 Combat Bots Only 7 | . 2 6 5 7 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging 1 | . . 1 . . Exploded 3 | . . 3 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 598 | . 44 124 43 387 Missed 165 | . 5 38 11 111 Hits 433 | . 39 86 32 276 Melee 4 | . . . . 4 Projectile 429 | . 39 86 32 272 AOE 2 | . . . . 2 Critical Strikes 15 | . 1 1 1 12 Part Disruptions 1 | . . . . 1 Damage Taken 5385 | . 468 965 259 3693 Core 930 | . 103 144 67 616 Absorbed by Shields 660 | . . . 93 567 Ignored by Resistances 76 | . . 72 4 . Regen/Repaired (Parts) 124 | . . . . 124 Core Remaining (%) 77 | 100 58 64 87 . Volleys Fired 262 | . 38 73 22 129 Largest 3 | . 2 2 3 3 Hottest 200 | . 60 106 137 200 Shots Fired 537 | . 77 142 66 252 Gun 258 | . 77 138 26 17 Cannon 271 | . . . 40 231 Launcher 8 | . . 4 . 4 Special . | . . . . . Kinetic 307 | . 70 59 44 134 Thermal 220 | . 7 79 22 112 Explosive 4 | . . 4 . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 16 | . 5 16 12 11 Robot Miss Streak 9 | . 3 4 9 4 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 332 | . 44 94 34 160 Core Hits 176 | . 23 51 26 76 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 16 | . . 7 . 9 Burn 6 | . . 6 . . Meltdown 3 | . . . . 3 Destroy 1 | . . 1 . . Blast 6 | . . . . 6 Melee Attacks 22 | . . . 4 18 Impact 9 | . . . . 9 Slashing 13 | . . . 4 9 Piercing . | . . . . . Sneak Attacks 10 | . . . 3 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8788 | . 560 1972 971 5285 Guns 2704 | . 540 1698 261 205 Cannons 4190 | . . . 469 3721 Explosions 684 | . . 235 . 449 Melee 1068 | . . . 218 850 Ramming 142 | . 20 39 23 60 Kinetic 3938 | . 504 882 472 2080 Thermal 3135 | . 36 816 258 2025 Explosive 412 | . . 235 . 177 Electromagnetic 93 | . . . . 93 Impact 351 | . . . . 351 Slashing 717 | . . . 218 499 Piercing . | . . . . . Highest Corruption 26 | . 3 . . 26 Average Corruption 8 | . 2 . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 118 | . 10 . . 108 Message Errors 28 | . 2 . . 26 Matter Fused 25 | . 1 . . 24 Heat Flow Errors 14 | . 2 . . 12 Energy Discharges 7 | . . . . 7 Parts Rejected 3 | . 1 . . 2 Parts Fused 3 | . 1 . . 2 Data Loss (minor) 15 | . 1 . . 14 Data Loss (major) 6 | . . . . 6 Misfires 8 | . 1 . . 7 Alerts 1 | . 1 . . . Misdirections 2 | . . . . 2 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 226 | . . 4 26 196 Projectiles 35 | . . . 4 31 Explosions 40 | . . . . 40 Melee 151 | . . 4 22 125 Knockbacks 27 | . . . 2 25 Impact 3 | . . . . 3 Kinetic 20 | . . . 2 18 Secondary 4 | . . . . 4 Self-Inflicted Damage 294 | . . . . 294 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 27 | . 9 6 3 9 Kicked 26 | . 9 6 3 8 Crushed . | . . . . . Highest Temperature 521 | . 190 246 313 521 Average Temperature 114 | . 51 71 110 143 Received Heat Transfer 1526 | . 255 366 73 832 Effects 19 | . . 3 1 15 Shutdowns 6 | . . . . 6 Energy Bleed 5 | . . . 1 4 Interference 4 | . . 3 . 1 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 4 | . . 1 . 3 Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 13 | . . 6 . 7 Heat Transferred 6034 | . 75 2331 444 3184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 58 | 100 100 65 100 35 Level 1 20 | . . 34 . 26 Level 2 20 | . . . . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 601 | . 132 309 136 601 Initial 100 | . . . 100 11 Average 202 | . 48 164 54 291 Influence Increases 2800 | . 289 759 312 1440 Destroy 0b10 Robot/C 1600 | . 180 480 180 760 Destroy 0b10 Robot/NC 185 | . 10 70 30 75 Destroy Leader 472 | . 54 140 66 212 Successful Hack 58 | . . . . 58 Disable Machine 285 | . . . 30 255 Destroy Structure 95 | . . 24 6 65 Lose Combat Pursuer 105 | . 45 45 . 15 Influence Decreases 2233 | . 289 522 523 899 Entered New Map 152 | . . . 137 15 Time Decay 1746 | . 289 462 386 609 Lost Part 315 | . . 60 . 255 Lost Ally 20 | . . . . 20 Squads Dispatched 21 | . 3 2 1 15 Investigation 6 | . 1 . 1 4 Extermination 5 | . . . . 5 Reinforcement 9 | . 2 2 . 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 20 36 13 60 Peak Tracking Total 8 | . 4 8 5 7 Tactical Retreats 6 | . 2 3 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 4 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . . . 2 17 Max in Single Turn 6 | . . . 1 6 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . . 1 6 Terminals 1 | . . . 1 . Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Total Hacks 27 | . . . 3 24 Successful 17 | . . . . 17 Failed 10 | . . . 3 7 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators 7 | . . . . 7 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 10 | . . . . 10 Garrison Access 4 | . . . . 4 Terminal Hacks . | . . . . . Fabricator Hacks 5 | . . . . 5 Network Status 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . . 9 Insert Component 5 | . . . . 5 Analyze 4 | . . . . 4 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 1 4 Full Trace Events 5 | . . . 1 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 14 | . . . . 14 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 8 | . . . . 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1977 | . . 1212 371 394 Sensors 507 | . . 113 . 394 Seismic 1575 | . . 1204 371 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6603 | 49 762 1241 970 3581 Spaces Moved 3344 | 33 497 567 624 1623 Core 8 | 6 . . 2 . Treads . | . . . . . Legs 3266 | 27 497 567 622 1553 Wheels . | . . . . . Hover 70 | . . . . 70 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 152 | 113 120 159 131 168 Slowest Speed 600 | 120 120 190 600 310 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 78 44 42 37 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 88 | . . 20 4 64 Melee . | . . . . . Projectile 25 | . . . 4 21 AOE 63 | . . 20 . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4333 | 44 585 760 720 2224 Wait 397 | . 20 50 10 317 Move 3340 | 32 496 566 623 1623 Hop . | . . . . . Pick Up 88 | 6 13 23 16 30 Fast Attach 11 | . 1 . 10 . Attach 66 | 6 1 15 3 41 Detach 11 | . . 2 . 9 Swap 39 | . 3 12 5 19 Drop 57 | . 4 13 24 16 Fire 262 | . 38 73 22 129 Melee 22 | . . . 4 18 Ram 1 | . . . . 1 Kick 26 | . 9 6 3 8 Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 10) 468 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Utility x2 1581 | -9/Materials | Discovered new exit (range 13) 1747 | -9/Materials | Build established: Scavenger-Mutant 1970 | -9/Materials | Discovered new exit (range 14) 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2277 | -8/Materials | Discovered new exit (range 9) 2452 | -8/Materials | Identified exit to Storage 2652 | -8/Materials | Build established: Gunner 3004 | -8/Materials | Discovered new exit (range 5) 3021 | -8/Materials | Identified exit to Factory 3023 | -8/Materials | Entered Factory 3023 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3337 | -7/Factory | Garrison activated, responded to threat 3903 | -7/Factory | Build established: Mutant 4095 | -7/Factory | Discovered new exit (range 14) 4185 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4269 | -7/Factory | Identified exit to Lower Caves 4429 | -7/Factory | Build established: Gunner 4706 | -7/Factory | Fabricated R-06 Scavenger (x2) 5268 | -7/Factory | Destroyed 7 combat bots 5377 | -7/Factory | System corruption reached 10% 5414 | -7/Factory | Lost 5 parts (1p1n3u) 5684 | -7/Factory | Build established: Scavenger-Tank 6073 | -7/Factory | Build established: Scavenger-Mutant 6118 | -7/Factory | Discovered exit to Lower Caves (range 11) 6537 | -7/Factory | Core integrity fell below 50% 6557 | -7/Factory | Lost 6 parts (2p1n2u1w) 6604 | -7/Factory | Core integrity fell below 20% 6604 | -7/Factory | Self-destructed Last Messages --------------- 06591_ Lgt. Fission Core destroyed. 06592_ P-60 Hacker destroyed. 06592_ Carbon-fiber Leg destroyed. 06592_ Shock Rifle destroyed. 06593_ Acquired 48 matter. 06594_ PKNRY0VJKTBBMJ BLA&WJR 06595_ Slug penetrates Terminal. 06597_ G-47 Trooper knocked back. 06598_ Penetrated by Slug. 06600_ Imp. Heat Sink destroyed. 06601_ R-06 Scavenger collects Corrupted Shock Rifle. 06602_ Destroyed Lgt. Nuclear Core. 06602_ G-47 Trooper system corrupted by crushing effect. 06602_ G-47 Trooper knocked back. 06602_ Destroyed Imp. Heat Sink. 06602_ G-47 Trooper system corrupted by crushing effect. 06604_ Penetrated by Slug. 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Deuterium Engine | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Carbon-fiber Leg | 1% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed WeaponsRingRailgun Manual? 0 Play Time 00:50:29 Cumulative 26.0 hours Start 2025.10.01 @ 14:12:14 End 2025.10.03 @ 06:18:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 70 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceea8949-a0b6-4b4b-bc78-156995ad89ce