Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 05:53:37 // Winter2019/RPGLIKE Player: Ampersand Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1360) 1360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3233 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/650 Matter 340/350 Energy 410/440 System Corruption 0% Temperature Cool (249) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (3) ---- Light Deuterium Engine Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Shotgun Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Hacking Suite Device Weight Redist. System Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 6 | 4 . . 2 Power 1 | 1 . . . Propulsion 1 | 1 . . . Utility 3 | 1 . . 2 Weapon 1 | 1 . . . Parts Attached 31 | 6 7 8 10 Power 7 | 2 1 2 2 Engine 7 | 2 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 8 | . 4 1 3 Device 5 | . 3 1 1 Storage . | . . . . Processor 1 | . . . 1 Hackware 2 | . 1 . 1 Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 98 | . 95 100 98 Engine 23 | . 25 25 21 Wheel 23 | . 25 25 20 Device 11 | . 13 12 10 Processor 1 | . . . 3 Hackware 14 | . 6 12 21 Energy Cannon 11 | . . 10 17 Ballistic Gun 10 | . 22 12 2 Naked Turns . | . . . . Heaviest Build 27 | 11 15 20 27 Greatest Support 38 | 26 38 37 37 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 2 2 3 Average Capacity 2 | 2 2 2 2 Most Carried 3 | 2 2 2 3 Average Carried 1 | . 1 1 2 Final Capacity 3 | 2 2 2 3 Final Carried 3 | . 2 1 3 Class Distribution -------------------- 58% | Mutant 41% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 848 | 238 96 360 154 Remotely . | . . . . Salvage Created 1660 | . 96 896 668 Parts 71 | . 7 43 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 1 18 15 Guns 13 | . 1 8 4 Cannons 20 | . . 10 10 Classes Destroyed 10 | . 3 5 2 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 23 | . 1 13 9 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 8 5 Combat Bots Only 7 | . 1 7 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1865 | . 14 828 1023 Core 1532 | . 13 694 825 Absorbed by Shields . | . . . . Redirected to Core 1095 | . 2 439 654 Core Remaining (%) 90 | 100 97 74 . Volleys Fired 108 | . 11 56 41 Largest 2 | . 2 2 2 Hottest 131 | . 43 91 131 Shots Fired 177 | . 15 83 79 Gun 82 | . 15 47 20 Cannon 95 | . . 36 59 Launcher . | . . . . Special . | . . . . Kinetic 78 | . 15 47 16 Thermal 81 | . . 36 45 Explosive . | . . . . Electromagnetic 18 | . . . 18 Robot Hit Streak 17 | . 6 9 17 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | . 10 63 62 Core Hits 67 | . 6 36 25 Critical Hits 10 | . . 6 4 Critical Kills 5 | . . 4 1 Critical Parts Destroyed 5 | . . 2 3 Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2578 | . 162 1105 1311 Guns 933 | . 156 549 228 Cannons 1621 | . . 538 1083 Explosions . | . . . . Melee . | . . . . Ramming 24 | . 6 18 . Kinetic 870 | . 156 549 165 Thermal 1310 | . . 538 772 Explosive . | . . . . Electromagnetic 374 | . . . 374 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 3 9 . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | . 2 375 324 Average Temperature 132 | . 2 159 95 Received Heat Transfer 879 | . 6 423 450 Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2294 | . . 962 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 485 | . 57 440 485 Average Influence 231 | . 33 233 327 Maximum Alert Level 2 | . . 2 2 Low Security (%) 37 | 100 100 29 14 Level 1 45 | . . 60 53 Level 2 16 | . . 9 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 5 26 24 Peak Tracking Total 9 | . 2 8 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 1 6 7 Successful 13 | . 1 6 6 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 4 | . 1 . 3 Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1387 | 45 227 547 568 Spaces Moved 964 | 42 205 365 352 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 959 | 37 205 365 352 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 93 | 85 90 90 98 Slowest Speed 100 | 90 90 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 37 27 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1273 | 49 231 500 493 Wait 102 | . . 35 67 Move 961 | 41 204 364 352 Hop . | . . . . Pick Up 9 | 2 2 2 3 Fast Attach 22 | 4 7 2 9 Attach 5 | 2 . 3 . Detach 4 | . 2 2 . Swap 4 | . . 3 1 Drop 14 | . 4 5 5 Fire 108 | . 11 56 41 Melee 1 | . . 1 . Ram 2 | . 1 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 41 | . . 26 15 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered another Materials area 275 | -9/Materials | Reached level 2 301 | -9/Materials | Build established: Mutant 434 | -9/Materials | Core integrity fell below 50% 612 | -9/Materials | Reached level 3 656 | -9/Materials | Destroyed 7 combat bots 760 | -9/Materials | Discovered new exit (range 10) 820 | -9/Materials | Entered another Materials area 822 | -8/Materials | Reached level 4 823 | -8/Materials | Upgraded with Utility slot (x1) 938 | -8/Materials | Reached level 5 1052 | -8/Materials | Repaired Com. Wheel 1084 | -8/Materials | Repaired Adv. Beam Cannon 1124 | -8/Materials | Build established: Hacker-Mutant 1176 | -8/Materials | Upgraded with Utility slot (x1) 1370 | -8/Materials | Core integrity fell below 50% 1384 | -8/Materials | Core integrity fell below 20% 1388 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Upgraded: Inventory Capacity (+1) Upgraded: Sensor Range (+4) Acquired Armor Integrity Analyzer. Acquired Lgt. Deuterium Engine. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Acquired 20 matter. EM Pulse Cannon destroyed. G-50 Soldier destroyed. Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. G-47 Trooper destroyed. R-06 Scavenger collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?# """ # + #?# #??# #?????? | | ?# # ##### # #?# #??# #?????? | | ?######+##### ##??###+####+#####?# #??# #?????? | | ??????# #???# #???# #????# #??# #?????? | | ??????# #???# #???# """ % #????#%#??# ?????? | | ####### ##### #???# """ #??###+#### ##????? | | # #???# """ "" #??# % # #?????? | | # ########### ##?#?# """#??# # #?????? | | # #??# # ## R"#??# %# #?????? | | # #??# # """#??# +% +?????? | | # #??# # #??# # #?????? | | # #??# #######+###??# # #?????? | | # #??###############?????# #????######## #?????? | | # #?????????????????????## ############ #????? | | # #?????????????????????# #????? | | # #??????????????######## #????? | | # #??????????+ ?????? | | # #??????????????#########/###### ##### ?????? | | # #??????????????????# rYg #??#??????????????? | | # #??????????????????# ]gr[s[ #?????????????????? | | # #??????????????????# sg[[[ #?????????????????? | | # #??????????????????# [g #?????????????????? | | # #??????????????????# #?????????????????? | | # #??????????????????# #?????????????????? | | # #??????????????????# #?????????????????? | | # #??????????????????# @ #?????????????????? | | # #??????????????????###########?????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 440 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 12 Terrain Scan Density 110 Additional Mass Support 12 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 42 Armor Integrity Analysis 33 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 10483 | 3000 185 3783 3515 XP Spent 8950 | 2750 . 1750 4450 Upgrades 32 | 6 . 12 14 Power Slot 1 | 1 . . . Propulsion Slot 1 | 1 . . . Utility Slot 3 | 1 . . 2 Weapon Slot 1 | 1 . . . Core Integrity 1 | . . . 1 Heat Dissipation 1 | . . 1 . Matter Storage 1 | . . 1 . Mass Support 1 | . . 1 . Inventory Capacity 3 | 2 . . 1 Sight Range 2 | . . 2 . Sensor Range 6 | . . 4 2 Terrain Scan Density 1 | . . 1 . Ranged Accuracy 1 | . . 1 . Melee Accuracy 1 | . . 1 . Hack Attack % 1 | . . . 1 Hack Defense % 1 | . . . 1 KI Resistance % 1 | . . . 1 TH Resistance % 1 | . . . 1 EX Resistance % 1 | . . . 1 KI Damage % 1 | . . . 1 TH Damage % 1 | . . . 1 EX Damage % 1 | . . . 1 Protomatter Created 369 | . . 197 172 Integrity Restored 882 | . . 552 330 Core 882 | . . 552 330 Protomatter Decayed 13 | . . 13 . Game ------ Seed WeightGuidanceMaul Manual? 0 Play Time 00:29:11 Cumulative 8.1 hours Start 2019.12.22 @ 05:23:34 End 2019.12.22 @ 05:53:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6d74218-a8fe-4ce8-945a-7ab5e8a1c6c8