Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.09.17 @ 11:56:53 Player: Minty Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (322) 1610 Value Destroyed (16383) 16383 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (15749) 15749 TOTAL SCORE: 42882 Bonus ------- High Alert Combat Kills 3336 Follower Combat Kills 2247 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2012 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -146 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun Linear Accelerator Advanced Remote Datajack Gravity Flail > --- INVENTORY -------- Flexi-carbon Leg Improved VSS Leg Gamma Rifle Advanced Remote Datajack [Rating: 154] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Improved Spread Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . . . . . . . Utility 11 | . . 1 . 1 2 . . . . 1 . . . . . . 2 2 2 Weapon 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . Parts Attached 318 | 1 . 15 4 21 41 7 8 . 2 20 12 5 3 8 2 69 53 18 29 Power 34 | . . 2 1 1 5 . 1 . . 6 3 . . 1 . 7 5 1 1 Engine 17 | . . 2 1 1 5 . 1 . . 5 1 . . 1 . . . . . Core 7 | . . . . . . . . . . 1 2 . . . . 2 2 . . Reactor 10 | . . . . . . . . . . . . . . . . 5 3 1 1 Propulsion 83 | . . 8 1 7 7 1 1 . 1 5 1 1 3 1 1 14 12 7 12 Treads 7 | . . 1 . . 4 1 1 . . . . . . . . . . . . Leg 63 | . . 2 1 7 2 . . . 1 5 1 1 3 1 1 14 12 6 6 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . Hover 4 | . . 3 . . . . . . . . . . . . . . . . 1 Flight 7 | . . . . . 1 . . . . . . . . . . . . 1 5 Utility 93 | . . 2 . 7 10 4 3 . 1 7 5 3 . 3 . 26 9 4 9 Device 37 | . . . . . 1 1 1 . 1 6 4 1 . 1 . 14 4 1 2 Storage 6 | . . 2 . 1 1 . . . . . . . . . . 1 1 . . Processor 21 | . . . . 2 4 . . . . 1 . 1 . . . 6 4 2 1 Hackware 5 | . . . . 1 . 1 . . . . . . . . . 1 . 1 1 Protection 24 | . . . . 3 4 2 2 . . . 1 1 . 2 . 4 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 108 | 1 . 3 2 6 19 2 3 . . 2 3 1 . 3 1 22 27 6 7 Energy Gun 39 | . . 1 . 3 7 . 1 . . . . . . . 1 8 12 3 3 Energy Cannon 4 | . . . . 1 . . . . . . . . . . . 1 . . 2 Ballistic Gun 25 | 1 . 1 . . 10 2 1 . . 2 . 1 . . . . 7 . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 7 1 1 . Launcher 11 | . . 1 1 1 . . . . . . 1 . . . . 4 2 1 . Special Weapon 8 | . . . 1 . . . . . . . . . . 3 . 1 2 1 . Impact Weapon 7 | . . . . 1 2 . 1 . . . 1 . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 24 | . . . . . 3 . . . . 1 2 . . 1 . 11 1 2 3 Corrupted Parts 6 | . . . . . . . . . . 2 . 1 . . . . 3 . . System Corruption 18 | . . . . . . . . . . 5 . 5 . . . . 8 . . Parts Lost 81 | . . 1 . 3 3 1 . . 1 1 1 . . . . 15 22 23 10 Power 8 | . . . . . 1 . . . . . . . . . . 2 3 2 . Propulsion 27 | . . 1 . 1 . . . . 1 . . . . . . 4 7 7 6 Utility 20 | . . . . . 1 . . . . 1 . . . . . 6 3 7 2 Weapon 26 | . . . . 2 1 1 . . . . 1 . . . . 3 9 7 2 Highest Loss Streak 21 | . . 1 . 2 2 1 . . 1 1 1 . . . . 3 7 21 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 86 93 96 97 100 94 92 91 87 90 93 94 89 86 76 88 65 28 Engine 5 | . 14 11 11 9 7 7 7 7 7 8 8 5 5 5 5 2 . . . Core 2 | . . . . . . . . . . 3 2 5 5 5 5 2 3 2 . Reactor 1 | . . . . . . . . . . . . . . . . 5 3 1 . Treads 4 | . . . . . 11 23 23 23 18 5 . . . . . . . . . Leg 15 | . 28 11 26 26 11 . . . 3 12 23 23 23 23 22 18 15 9 . Device 11 | . . . . . 7 7 8 15 15 19 21 18 11 11 11 16 14 10 2 Storage 4 | . 14 21 22 9 7 7 7 7 7 1 . . . . . 1 5 2 . Processor 7 | . . . . 12 12 7 2 . . 3 5 5 11 1 . 4 16 18 15 Hackware 3 | . . . . 9 7 14 9 7 7 3 . . . . . 2 . 1 . Protection 7 | . 13 11 11 4 7 6 10 7 7 6 5 9 11 15 17 6 2 . 2 Energy Gun 5 | . . 2 4 9 4 12 9 15 15 12 2 . . . . 4 5 5 . Ballistic Gun 7 | . 28 17 11 5 15 9 7 7 7 6 9 10 11 11 11 . 5 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 5 2 . . Launcher 1 | . . 1 2 3 . . . . . . 2 5 5 . . 2 1 1 . Special Weapon 1 | . . . 4 1 . . . . . . . . . 7 9 . 1 . . Impact Weapon 1 | . . . . . 2 . 4 . . . 4 5 5 2 . 1 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 14 23 27 29 62 51 74 64 64 73 69 72 71 98 98 107 72 81 33 Greatest Support 100 | 20 20 20 30 46 84 84 84 84 84 60 75 80 80 85 85 91 100 93 84 Greatest Overweight (x) 2 | . . 2 1 1 1 . . . 1 1 . . . 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 8 8 7 14 15 15 15 15 7 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 8 8 15 15 14 13 14 14 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 6 7 8 7 13 14 11 13 13 7 4 4 5 2 5 4 4 3 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 8 8 7 15 14 13 13 14 4 5 5 5 5 5 5 3 3 2 Class Distribution -------------------- 15% | Hacker-Gunner 14% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Scavenger-Tank 12% | Mutant 10% | Hacker-Mutant 7% | Executioner 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Executioner | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 6937 | 200 20 315 288 451 946 215 188 . 39 252 106 367 217 109 91 1182 1668 268 15 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13974 | . 52 468 447 796 1322 235 663 . 103 370 311 386 551 195 194 3549 3054 1028 250 Parts 573 | . 6 23 23 41 63 9 23 . 3 18 10 20 20 8 10 138 125 28 5 Haulers Intercepted 9 | . . 2 . . 2 . . . . . . . . . . 4 1 . . Recyclers Shooed 9 | . . 1 1 1 2 . . . . . . . . . . 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 9 20 . 11 . . 5 5 . 9 . . . . Prevented 29 | . . . . . . . 2 . 3 . . 12 12 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 239 | . 3 8 8 14 24 6 16 . 4 6 2 11 8 16 10 46 39 15 3 Melee 5 | . . . . . 1 . . . . . . . . . . . 4 . . Guns 124 | . 3 6 3 11 22 6 15 . 4 5 1 5 5 1 3 3 19 11 1 Cannons 25 | . . . . 1 . . . . . . . . . . 1 16 3 4 . AOE 78 | . . 2 5 2 1 . 1 . . 1 1 6 3 15 6 27 6 . 2 Classes Destroyed 22 | . 1 4 5 2 2 2 2 . 1 . . . . 1 . . . 2 . Worker 33 | . . . . 2 9 . . . . 1 1 . . . . 12 8 . . Builder 11 | . . . 1 2 1 . . . . . 1 . . . . 3 3 . . Tunneler 7 | . . . 4 . . . . . . . 1 . . . . 1 1 . . Hauler 9 | . . 2 . . 2 . . . . . . . . . . 4 1 . . Recycler 10 | . . . 2 1 1 . . . . . 1 . . . . 3 2 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . . 1 . . . . . . . 1 . . . . . . 4 . . Watcher 7 | . . . . 1 1 . . . . . 1 . . . . 2 2 . . Swarmer 40 | . 3 . . . 4 . 5 . 4 . . 10 . 3 5 . 6 . . Grunt 94 | . . 4 5 9 12 4 7 . . 5 . . 5 7 4 11 16 2 3 Brawler 5 | . . . 1 1 1 . . . . . . . 1 . . 1 . . . Duelist 4 | . . . . . . . 2 . . . . . 1 . . 1 . . . Sentry 23 | . . 4 . 4 3 . 1 . . . 1 1 1 . . 5 3 . . Specialist 2 | . . . . . . . 1 . . . . . . 1 . . . . . Hunter 27 | . . . . . . 1 . . . 1 1 . . . . 14 10 . . Programmer 24 | . . . . . 3 . . . . . . . . 3 . 13 5 . . Heavy 2 | . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . 1 . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 3 . Savage 2 | . . . . . . . . . . . . . . . . . . 2 . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . Martyr 3 | . . . . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | . 3 3 7 5 5 4 8 . 4 3 4 5 3 16 5 13 13 8 3 Combat Bots Only 16 | . 3 3 4 3 5 4 8 . 4 2 1 5 3 16 5 7 11 8 3 Max Kills in Single Turn 10 | . 1 2 3 3 2 2 2 . 2 2 3 2 2 10 3 3 4 3 2 Gunslinging 1 | . . . . . . 1 1 . 1 . . . 1 . . . . 1 . Exploded 9 | . . 2 2 1 1 . 1 . . 1 1 2 1 9 2 2 2 . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 19942 | . 28 384 176 691 1420 615 543 . 134 270 138 356 366 209 432 4768 3621 2730 3061 Core 4118 | . . 65 8 75 148 74 48 . . . . . 15 45 30 485 506 1006 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . . . . . . . 18 . . . Ignored by Resistances 5477 | . 8 112 51 202 426 169 153 . 39 76 38 103 97 57 118 1326 1014 714 774 Regen/Repaired (Parts) 854 | . . . . 64 . . . . . . 589 . . 36 . . 165 . . Core Remaining (%) 76 | 100 100 . 81 86 . . . . 61 100 . . . . 91 57 61 30 . Volleys Fired 615 | . 5 36 32 65 67 21 27 . 8 19 6 10 15 3 14 112 122 43 10 Largest 6 | . 2 2 2 3 3 3 3 . 3 3 3 3 3 4 4 4 6 4 2 Hottest 380 | . 40 73 100 201 158 158 168 . 168 168 107 112 112 66 66 380 270 236 175 Shots Fired 1382 | . 10 72 48 106 163 58 66 . 24 41 15 31 36 12 40 176 346 120 18 Gun 1082 | . 10 69 23 93 163 58 66 . 24 41 12 20 28 6 26 65 267 100 11 Cannon 186 | . . . . 6 . . . . . . . . . . . 89 66 18 7 Launcher 72 | . . 3 9 7 . . . . . . 3 11 8 . . 22 8 1 . Special 42 | . . . 16 . . . . . . . . . . 6 14 . 5 1 . Kinetic 735 | . 10 63 16 53 119 35 31 . 8 19 12 20 28 6 26 51 186 52 . Thermal 361 | . . 6 23 46 5 18 27 . 8 11 . . . . . 103 33 63 18 Explosive 70 | . . 3 9 7 . . . . . . . . . 6 14 22 8 1 . Electromagnetic 210 | . . . . . 39 5 8 . 8 11 3 11 8 . . . 114 3 . Robot Hit Streak 35 | . 4 22 20 25 26 35 25 . 18 10 10 11 12 16 13 26 32 29 24 Robot Miss Streak 12 | . 4 1 1 2 4 2 4 . 2 2 1 1 2 1 2 12 4 3 . Penetration Max 3 | . . . . . 1 1 . . . . 1 . . 1 . . 2 3 . Secondary Targets 25 | . . 2 . 2 4 1 7 . 3 3 . . 1 . . . . 2 . Max Gunslinging Chain 2 | . . 1 . 1 1 1 1 . 2 1 . . 1 . . . . 1 . Shots Hit Robots 1144 | . 4 61 26 90 143 52 63 . 22 35 14 19 28 11 31 148 285 93 19 Core Hits 805 | . 3 28 19 42 141 40 63 . 25 35 8 14 18 26 18 158 123 37 7 Critical Kills 13 | . . . . . . . 1 . . . . . . . . . 6 6 . Critical Parts Destroyed 41 | . . 1 . . . . 1 . . . 2 1 . 1 . . 23 12 . Critical Strikes 93 | . . 1 1 . 1 . 2 . . . 2 1 . 2 4 9 46 24 . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 51 | . . 1 . . 1 . 2 . . . 1 . . 1 1 . 24 20 . Blast 23 | . . . . . . . . . . . . . . . . 9 11 3 . Corrupt 6 | . . . . . . . . . . . . . . . . . 5 1 . Smash 8 | . . . . . . . . . . . 1 1 . . . . 6 . . Sever 4 | . . . . . . . . . . . . . . 1 3 . . . . Melee Attacks 52 | . . . . 1 6 . 1 . . . 2 2 1 . . 10 27 . 2 Impact 45 | . . . . 1 6 . 1 . . . 2 2 1 . . 10 22 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 1 . 1 Sneak Attacks 17 | . . . . . 2 . . . . . 2 2 . . . 3 7 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 45922 | . 34 651 826 1783 3306 1183 1548 . 648 897 817 984 998 3427 3049 12808 9439 2466 1058 Guns 17414 | . 34 509 276 1171 2719 1183 1340 . 480 768 259 287 506 155 399 822 4462 1710 334 Cannons 7004 | . . . . 125 . . . . . . . . . . . 4070 1956 607 246 Explosions 17586 | . . 142 526 433 328 . 208 . 168 129 392 468 445 2988 2019 7247 1684 149 260 Melee 2728 | . . . . 41 214 . . . . . 166 229 47 . . 596 1337 . 98 Ramming 251 | . . . . 13 45 . . . . . . . . . . 73 . . 120 Kinetic 13352 | . 34 431 202 694 2233 631 560 . 126 292 259 287 506 155 399 1955 3695 893 . Thermal 14800 | . . 78 98 602 462 507 852 . 372 368 . 25 . . . 8174 1089 1333 840 Explosive 10002 | . . 142 526 392 . . . . . . 177 . . 2988 2019 2010 1599 149 . Electromagnetic 3854 | . . . . 41 352 45 136 . 150 237 215 443 445 . . . 1719 71 . Impact 2618 | . . . . 41 214 . . . . . 166 229 47 . . 596 1305 20 . Slashing 915 | . . . . . . . . . . . . . . 284 631 . . . . Piercing 130 | . . . . . . . . . . . . . . . . . 32 . 98 Highest Corruption 10 | . . . . . 1 1 . . . 5 3 8 10 10 1 4 6 5 9 Average Corruption 3 | . . . . . 1 1 . . . 4 3 7 8 5 1 2 3 5 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . 11 . . . . . 10 36 19 1 7 37 7 3 6 Message Errors 31 | . . . . . 4 . . . . . 1 10 5 . . 10 . 1 . Matter Fused 34 | . . . . . 2 . . . . . 4 10 4 1 1 5 4 1 2 Heat Flow Errors 17 | . . . . . . . . . . . 3 4 3 . 1 5 1 . . Energy Discharges 12 | . . . . . . . . . . . 2 4 2 . 1 2 . . 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 22 | . . . . . 1 . . . . . . 4 2 . 2 9 1 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . Misfires 6 | . . . . . 1 . . . . . . 4 . . . 1 . . . Alerts 2 | . . . . . 1 . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . 1 . . . . . . . 2 . . 2 1 . . Overload Shots 30 | . . . . . . . . . . . . . . . . 29 1 . . Effects 4 | . . . . . . . . . . . . . . . . 4 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 2364 | . . . 14 9 102 . 9 . . . 222 246 . 90 62 516 1054 21 19 Projectiles 441 | . . . . 3 . . . . . . . . . 31 . 222 164 21 . Explosions 557 | . . . 14 . 39 . 9 . . . 76 21 . 59 62 151 107 . 19 Melee 1366 | . . . . 6 63 . . . . . 146 225 . . . 143 783 . . Knockbacks 32 | . . . . 1 . . . . . . 2 . . . . 9 20 . . Impact 9 | . . . . 1 . . . . . . 1 . . . . 1 6 . . Kinetic 21 | . . . . . . . . . . . . . . . . 7 14 . . Secondary 2 | . . . . . . . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 1908 | . . . 84 . 124 . . . . . 79 76 30 . . 1326 46 . 143 Shots 83 | . . . 4 . 3 . . . . . 2 3 2 . . 66 2 . 1 Rammed 28 | . . . . . 6 . . . . . . . . . . . . . 22 Targets Rammed 41 | . . . . 3 7 . . . . . . . . . . 7 . . 24 Kicked 13 | . . . . 3 1 . . . . . . . . . . 7 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 4 27 114 264 114 276 397 . 117 129 183 273 174 . 200 200 219 60 475 Average Temperature 76 | . 1 10 35 115 18 115 128 . 41 36 88 89 61 . 46 82 52 18 237 Received Heat Transfer 3135 | . . 207 36 432 399 192 225 . 36 123 9 18 171 9 81 255 420 432 90 Effects 13 | . . . . 4 . 1 3 . . . . . . . . 2 1 . 2 Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 5 | . . . . 1 . 1 2 . . . . . . . . . 1 . . Interference 5 | . . . . 3 . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 . . . . . 8 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 7 . . Parts Fried 25 | . . . . 2 1 . . . 1 . 4 3 . . . 2 12 . . Impact Corruptions 42 | . . . . 1 2 . . . . . 6 8 . . . 4 21 . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . 1 . 2 . . . . . . . . . . . 23 1 2 . Heat Transferred 16419 | . . 222 346 1332 522 415 612 . 325 305 . 50 . . . 9545 1075 1113 557 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 4 . 2 . 2 1 . 1 . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1329 | . 121 355 299 506 499 . . . . 277 274 . . . . 1088 1329 733 520 Initial 553 | . . 43 117 42 103 . . . . 33 92 . . . . . 467 553 187 Average 412 | . 71 204 153 283 217 . . . . 127 140 . . . . 535 857 542 315 Maximum Alert Level 4 | . . 1 1 2 2 . . . . 1 1 . . . . 3 4 3 2 Low Security (%) 38 | 100 100 47 94 15 54 . . . . 74 81 . . . . 35 . . 15 Level 1 21 | . . 52 5 70 31 . . . . 25 18 . . . . 7 . 24 57 Level 2 15 | . . . . 14 14 . . . . . . . . . . 7 26 67 27 Level 3 22 | . . . . . . . . . . . . . . . . 48 61 8 . Level 4 1 | . . . . . . . . . . . . . . . . . 11 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . . 1 . 6 12 . 1 . . 3 3 . . . . 21 20 1 7 Investigation 18 | . . . . 2 3 . . . . 2 1 . . . . 1 4 1 4 Extermination 12 | . . . . . 3 . . . . . . . . . . 6 2 . 1 Reinforcement 28 | . . 1 . 1 2 . . . . 1 2 . . . . 10 9 . 2 Assault 4 | . . . . . 1 . 1 . . . . . . . . 1 1 . . Garrison 13 | . . . . 3 3 . . . . . . . . . . 3 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 9 | . . . . . . . . . . 2 . . . . . 2 1 . 4 Construction Impeded 7 | . . . . . 1 . . . . 1 1 . . . . 2 2 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 5 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . . 2 . . 4 . . . . . 1 . . . . 2 2 3 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . Times Spotted 401 | . 6 12 7 20 35 6 18 . 7 20 6 10 9 17 8 54 67 47 52 Peak Tracking Total 18 | . 3 5 3 3 4 4 7 . 4 4 3 5 4 16 5 5 11 17 18 Tactical Retreats 37 | . . . . 1 5 . 1 . . 1 . . 1 . 1 2 7 7 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . . . . . 1 . . . . 1 1 . . . . 1 6 . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 5 | . . . . . 4 . . . . . . . . . . . 1 . . Reused 3 | . . . . . 2 . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . 4 . 2 . . . . . 2 13 . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 37 | . . . . 4 3 . 1 . . 3 1 . . . . 19 3 2 1 Max in Single Turn 6 | . . . . 2 2 . 1 . . 1 1 . . . . 6 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 41 | . 3 . . 4 7 . . 4 . 2 2 . . 2 . 6 6 1 4 Terminals 18 | . 2 . . 2 5 . . . . 2 1 . . . . 2 2 . 2 Fabricators 3 | . . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations 5 | . 1 . . 1 . . . . . . 1 . . . . 1 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 2 . 2 Total Hacks 155 | . 14 . . 11 24 . . 30 . 7 6 . . 8 . 20 22 2 11 Successful 107 | . 10 . . 10 19 . . 30 . 3 2 . . 8 . 13 11 . 1 Failed 48 | . 4 . . 1 5 . . . . 4 4 . . . . 7 11 2 10 Catastrophic 7 | . 1 . . 1 1 . . . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . . 2 9 . 1 . . 4 1 . . . . 5 4 . 3 Terminals 70 | . 13 . . 6 21 . . . . 7 2 . . . . 8 8 . 5 Fabricators 6 | . . . . . 1 . . . . . . . . . . . 3 2 . Repair Stations 15 | . 1 . . 2 . . . . . . 4 . . . . 2 6 . . Recycling Units 6 | . . . . . . . . . . . . . . . . 6 . . . Scanalyzers 7 | . . . . 3 . . . . . . . . . . . 4 . . . Garrison Access 13 | . . . . . 2 . . . . . . . . . . . 5 . 6 Terminal Hacks 72 | . 7 . . 3 15 . . 30 . 1 . . . 8 . 3 4 . 1 Record 19 | . . . . . . . . 11 . . . . . 8 . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 3 | . . . . . 2 . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . . . . 1 . . . 3 . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 8 | . 1 . . 1 3 . . . . . . . . . . 1 1 . 1 Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . Security Status 2 | . 1 . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 9 | . 1 . . 2 . . . . . . 2 . . . . . 4 . . Scan Component 4 | . . . . 1 . . . . . . 1 . . . . . 2 . . Repair 4 | . . . . 1 . . . . . . 1 . . . . . 2 . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . 6 . . . Process 2 | . . . . . . . . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . . . Scanalyzer 5 | . . . . 3 . . . . . . . . . . . 2 . . . Insert Component 3 | . . . . 2 . . . . . . . . . . . 1 . . . Analyze 2 | . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 2 . . 2 3 . . . . 2 . . . . . 2 2 . . Terminals 13 | . 2 . . 2 3 . . . . 2 . . . . . 2 2 . . Botnet 13 | . 2 . . 2 3 . . . . 2 . . . . . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 32 | . 3 . . 3 6 . . . . 2 2 . . . . 6 5 1 4 Full Trace Events 15 | . . . . 2 2 . . . . 1 1 . . . . 1 3 1 4 Feedback Events 3 | . . . . . 1 . . . . . . . . . . 1 1 . . Corruption 2 | . . . . . 1 . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . 11 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . . . . 1 . . . . . 2 . . Time 122 | . . . . 38 . . . . . . 22 . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 639 | . . . . . . . . . . . . . . . . 639 . . . Retrieved Matter 639 | . . . . . . . . . . . . . . . . 639 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . 3 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . Combat 2 | . . . . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 4 . 1 parse_system 3 | . . . . . . . . . . . . . . . . . 2 . 1 check_alert 2 | . . . . . . . . . . . . . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . . . . . . 2 . . Allies Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 13 | . . . . . 3 . 2 . 1 . . . . . . . 2 5 . Largest Group 4 | . . . . . 3 . 2 2 3 3 . . . . . . 2 4 . Highest-Rated Group 657 | . . . . . 60 . 52 52 148 148 . . . . . . 105 657 . Highest-Rated Ally 369 | . . . . . 20 . 32 32 96 96 . . . . . . 56 369 . Total Orders 5 | . . . . . . . . . . . . . . 2 2 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . 1 1 1 . . . RETURN 2 | . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 130 | . . . . . 9 . . . 19 35 . . . . . . 16 51 . Total Damage 7850 | . . . . . 243 . . . 684 993 . . . . . . 515 5415 . Kills 42 | . . . . . 3 . . . 6 10 . . . . . . 6 17 . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 3 | . . . . . 2 . . . . . . . . . . 1 . . . Derelict Logs Recovered 10 | . . . 2 . . 2 1 . 1 . . 1 1 . 2 . . . . Drone Launches 8 | . . . . . . . . . . . . . . 3 3 2 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 3 2 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15952 | 7 161 338 763 735 1764 1164 591 127 637 575 411 1214 507 695 908 2574 1604 535 642 Spaces Moved 9988 | 5 121 152 416 403 875 676 287 80 308 258 292 970 376 386 484 1349 848 493 1209 Core 532 | . . . . . . . . . . . . . . . . . . 244 288 Treads 1909 | . . . . . 442 676 287 80 308 116 . . . . . . . . . Legs 6521 | 5 121 96 416 403 433 . . . . 142 292 970 376 386 484 1349 848 186 14 Wheels 7 | . . 7 . . . . . . . . . . . . . . . . . Hover 173 | . . 49 . . . . . . . . . . . . . . . . 124 Flight 846 | . . . . . . . . . . . . . . . . . . 63 783 Fastest Speed 20 | 120 120 80 120 110 116 160 160 160 160 120 120 120 120 120 120 120 105 20 34 Average Speed 131 | 120 120 138 152 117 163 160 160 160 197 186 120 120 120 172 176 151 118 76 43 Slowest Speed 260 | 120 120 200 190 190 240 160 160 160 240 240 120 120 120 190 190 190 260 180 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 24 19 82 38 25 76 49 69 45 9 8 97 66 89 81 30 33 18 39 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . 2 . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 14 | . . . 1 . . 2 2 . 2 . . 3 1 . 3 . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . . . . . . . . Terrain Destroyed 894 | . . 26 57 61 28 . 14 . 8 . 30 13 6 12 89 387 125 8 30 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 78 | . . . 2 1 . . . . . . 1 7 6 1 2 23 27 7 1 AOE 814 | . . 26 55 60 28 . 14 . 8 . 29 6 . 11 87 364 97 . 29 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total 11549 | 5 130 224 465 570 1052 716 362 79 318 320 337 994 399 414 506 1648 1155 559 1296 Wait 218 | . . 4 9 41 8 2 8 . 1 3 15 1 . 1 5 25 80 2 13 Move 9939 | 4 120 151 415 402 874 675 286 79 307 257 291 969 375 385 483 1348 847 491 1180 Hop 13 | . . . . . . . . . . . . . . . . . . . 13 Pick Up 77 | . 3 4 1 14 19 3 1 . . 3 1 2 1 2 . 20 3 . . Fast Attach 170 | . . 6 3 8 12 4 1 . 1 10 8 3 1 4 2 40 35 12 20 Attach 52 | . . 2 . 2 5 1 3 . . 2 3 . . 3 . 11 6 5 9 Detach 51 | . . 3 . . 2 1 5 . . . 4 1 . 6 . 6 4 4 15 Swap 97 | 1 . 7 1 11 24 2 4 . 1 8 1 2 2 1 . 19 12 1 . Drop 197 | . 2 11 4 23 26 7 4 . . 18 6 4 4 9 1 50 19 . 9 Fire 615 | . 5 36 32 65 67 21 27 . 8 19 6 10 15 3 14 112 122 43 10 Melee 51 | . . . . 1 6 . 1 . . . 2 2 1 . . 10 26 . 2 Ram 23 | . . . . . . . . . . . . . . . . . . . 23 Kick 13 | . . . . 3 1 . . . . . . . . . . 7 . . 2 Crush 6 | . . . . . 6 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . Rewire 25 | . . . . . 2 . 22 . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 8 | -11/Junkyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 13) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 446 | -9/Materials | Discovered new exit (range 12) 507 | -9/Materials | Entered Mines 780 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 827 | -9/Mines | Excavation squad dispatched 827 | -9/Mines | A large section of the Mines collapsed 1042 | -9/Mines | Discovered new exit (range 8) 1238 | -9/Mines | Build established: Scavenger-Mutant 1270 | -9/Mines | Entered Materials 1270 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1401 | -8/Materials | Garrison activated, responded to threat 1620 | -8/Materials | Discovered new exit (range 15) 1792 | -8/Materials | Repaired VSS Leg 1820 | -8/Materials | Discovered new exit (range 18) 1943 | -8/Materials | Discovered new exit (range 16) 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x2 2170 | -7/Factory | Build established: Hacker-Mutant 2414 | -7/Factory | Fabricated B-48 Gladiator? 2449 | -7/Factory | Garrison activated, responded to threat 2547 | -7/Factory | Identified exit to Factory 2764 | -7/Factory | Cargo convoy interrupted 2766 | -7/Factory | Build established: Hacker-Gunner 2994 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4b 3001 | -7/Factory | Garrison activated, responded to threat 3385 | -7/Factory | Identified exit to Lower Caves 3769 | -7/Factory | Entered Lower Caves 3825 | -7/Lower Caves | Encountered a Warlord checkpoint 3861 | -7/Lower Caves | Build established: Scavenger-Gunner 3880 | -7/Lower Caves | Learned Factory trap positions 3988 | -7/Lower Caves | Identified exit to Lower Caves 4408 | -7/Lower Caves | Build established: Hacker-Gunner 4457 | -7/Lower Caves | Spotted B-75 Beast 4566 | -7/Lower Caves | Destroyed B-75 Beast 4933 | -7/Lower Caves | Entered another Lower Caves area 5113 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5124 | -7/Lower Caves | Found Prototype Special Weapon 5250 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5276 | -7/Lower Caves | Build established: Hacker-Mutant 5334 | -7/Lower Caves | Destroyed 8 combat bots 5367 | -7/Lower Caves | Learned location of 1 exit from Factory 5510 | -7/Lower Caves | Discovered new exit (range 9) 5524 | -7/Lower Caves | Entered Data Miner 5524 | -7/Data Miner | Accompanied by 2 allies 5524 | -7/Data Miner | Discovered new exit (range 6) 5555 | -7/Data Miner | Met Data Miner 5587 | -7/Data Miner | Learned location of Section 7 (-2) 5587 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5611 | -7/Data Miner | Received God Mode back door access code from Data Miner 5651 | -7/Data Miner | Entered Proximity Caves 5651 | -6/Proximity Caves | Accompanied by 2 allies 5679 | -6/Proximity Caves | Build established: Hacker-Tank 5734 | -6/Proximity Caves | Escorted by Enhanced Grunt 6256 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6288 | -6/Proximity Caves | Entered Factory 6288 | -6/Factory | Accompanied by 3 allies 6288 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6289 | -6/Factory | Identified exit to Lower Caves 6290 | -6/Factory | Identified exit to Factory 6291 | -6/Factory | Loaded intel: 98 trap records 6714 | -6/Factory | Discovered exit to Factory (range 14) 6722 | -6/Factory | Incoming investigation squad redirected 6815 | -6/Factory | Incoming investigation squad redirected 6863 | -6/Factory | Entered another Factory area 6863 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6924 | -5/Factory | Build established: Scavenger-Gunner 7163 | -5/Factory | Discovered new exit (range 9) 7267 | -5/Factory | Repaired Hrd. Heavy Armor Plating 7274 | -5/Factory | Entered Upper Caves 7416 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7428 | -5/Upper Caves | Build established: Scavenger-Mutant 7453 | -5/Upper Caves | Learned Factory terminal intel 7952 | -5/Upper Caves | Build established: Scavenger-Tank 8460 | -5/Upper Caves | Discovered new exit (range 12) 8488 | -5/Upper Caves | Entered another Upper Caves area 8492 | -5/Upper Caves | Discovered new exit (range 11) 8639 | -5/Upper Caves | Learned Factory stockpile data 8842 | -5/Upper Caves | System corruption reached 10% 8954 | -5/Upper Caves | Build established: Scavenger-Mutant 8967 | -5/Upper Caves | Discovered new exit (range 21) 8968 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8995 | -5/Upper Caves | Entered Warlord 9036 | -5/Warlord | System corruption cleaned by Quarantine Array 9276 | -5/Warlord | Discovered new exit (range 93) 9289 | -5/Warlord | Met Warlord 9314 | -5/Warlord | Warlord's base attacked by MAIN.C 9331 | -5/Warlord | Found Prototype Special Weapon 9331 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9336 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9414 | -5/Warlord | Build established: Scavenger-Tank 9474 | -5/Warlord | Found Prototype Energy Gun 9600 | -5/Warlord | Warlord forces counterattacked 9640 | -5/Warlord | Spotted Executioner 9640 | -5/Warlord | Spotted Executioner 9645 | -5/Warlord | Destroyed Executioner 9649 | -5/Warlord | Destroyed Executioner 9670 | -5/Warlord | Destroyed 16 combat bots 9690 | -5/Warlord | Entered Proximity Caves 9736 | -4/Proximity Caves | Spotted B-86 Titan 9921 | -4/Proximity Caves | Destroyed B-86 Titan 10057 | -4/Proximity Caves | Learned location of 1 exit from Research 10443 | -4/Proximity Caves | Learned 8 Research zone layouts 10593 | -4/Proximity Caves | Discovered new exit (range 5) 10598 | -4/Proximity Caves | Entered Factory 10598 | -4/Factory | Evolved 2 slots: Weapon x2 10600 | -4/Factory | Loaded intel: 26 terminal locations 10600 | -4/Factory | Identified Plasma Storm 10888 | -4/Factory | Build established: Executioner 11275 | -4/Factory | Garrison activated, responded to threat 11994 | -4/Factory | Destroyed 7 combat bots 12248 | -4/Factory | Lost 3 parts (1p1n1w) 13012 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 13042 | -4/Factory | Incoming investigation squad redirected 13098 | -4/Factory | First assault squad dispatched 13117 | -4/Factory | Incoming assault squad redirected 13145 | -4/Factory | Discovered new exit (range 6) 13147 | -4/Factory | Discovered new exit (range 15) 13154 | -4/Factory | Identified exit to Upper Caves 13171 | -4/Factory | Identified exit to Research 13172 | -4/Factory | Entered Research 13172 | -3/Research | Evolved 2 slots: Utility x2 13173 | -3/Research | Identified exit to Testing 13421 | -3/Research | Garrison activated, responded to threat 13511 | -3/Research | Destroyed 8 combat bots 13511 | -3/Research | Lost 3 parts (2n1w) 13882 | -3/Research | Lost 3 parts (1n2u) 13983 | -3/Research | Garrison activated, responded to threat 14063 | -3/Research | Lost 3 parts (1p1n1w) 14103 | -3/Research | Repaired Adv. Remote Datajack 14132 | -3/Research | Repaired Adv. Cooling System 14172 | -3/Research | First assault squad dispatched 14190 | -3/Research | Incoming assault squad redirected 14338 | -3/Research | Build established: Scavenger-Gunner 14612 | -3/Research | Discovered new exit (range 16) 14699 | -3/Research | Lost 7 parts (1p1n1u4w) 14716 | -3/Research | Destroyed 11 combat bots 14730 | -3/Research | Identified exit to Research 14776 | -3/Research | Entered another Research area 14776 | -2/Research | Warlord forces began assault on 0b10 14776 | -2/Research | Evolved 2 slots: Utility x2 14886 | -2/Research | Research machine network offline 15023 | -2/Research | Met up with Warlord 15028 | -2/Research | Took control of God Mode 15028 | -2/Research | Attacked by Warlord forces 15028 | -2/Research | Spotted QO-6FP(K) 15029 | -2/Research | Spotted 65-DB1(K) 15029 | -2/Research | Attacked by Warlord 15033 | -2/Research | Allies destroyed 65-DB1(K) 15040 | -2/Research | Allies destroyed QO-6FP(K) 15056 | -2/Research | Destroyed Warlord 15058 | -2/Research | Warlord destroyed during the assault 15085 | -2/Research | Spotted N4-YZW(D) 15113 | -2/Research | Allies destroyed N4-YZW(D) 15126 | -2/Research | Spotted H1-GQ4(H) 15149 | -2/Research | Allies destroyed H1-GQ4(H) 15151 | -2/Research | Spotted 7Q-GLI(D) 15188 | -2/Research | Spotted BA-YA1(D) 15190 | -2/Research | Crushed by falling debris 15191 | -2/Research | Destroyed 8 combat bots 15193 | -2/Research | Spotted P5-XVY(B) 15198 | -2/Research | Spotted Striker 15202 | -2/Research | Spotted 87-IQD(B) 15203 | -2/Research | Spotted 5P-266(B) 15215 | -2/Research | Core integrity fell below 50% 15231 | -2/Research | Found Prototype Processor 15231 | -2/Research | Identified Spectral Analyzer 15251 | -2/Research | Lost 21 parts (2p7n6u6w) 15300 | -2/Research | Discovered new exit (range 24) 15302 | -2/Research | Spotted Executioner 15311 | -2/Research | Identified exit to Access 15311 | -2/Research | Entered Access 15311 | -1/Access | Evolved 2 slots: Utility x2 15365 | -1/Access | Incoming investigation squad redirected 15504 | -1/Access | Incoming investigation squad redirected 15570 | -1/Access | Energy Cycler disabled 15678 | -1/Access | Incoming investigation squad redirected 15722 | -1/Access | Build established: Mutant 15799 | -1/Access | Incoming investigation squad redirected 15836 | -1/Access | Search patrols dispatched 15872 | -1/Access | Core integrity fell below 50% 15875 | -1/Access | Lost 4 parts (2n1u1w) 15941 | -1/Access | Core integrity fell below 20% 15953 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15944_ Destabilizing: Core damaged (-48). 15945_ Slammed into H-88 Terminator. 15945_ Slug penetrates Wall. 15945_ Penetrated by Slug. 15946_ Slammed into H-88 Terminator. 15946_ Destabilizing: System corrupted (+2). 15946_ Penetrated by Slug. 15947_ Slammed into H-88 Terminator. 15948_ Slug penetrates Wall. 15948_ Penetrated by Slug. 15948_ S-43 Plague destroyed. 15949_ Slammed into H-88 Terminator. 15949_ Destabilizing: System interference. 15949_ Spectral Analyzer temporarily disabled. 15950_ Slammed into H-88 Terminator. 15951_ Slug penetrates S-43 Plague. 15951_ Penetrated by Slug. 15952_ Slammed into H-88 Terminator. 15953_ Slug penetrates Wall. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############## ??????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ???????????????????????# @h ????????? | | ???????????????????????#s#########???????????????? | | ???????????????????????#h#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???##########??????????? | | ???????????????????????# #???# % #??????????? | | ???????????????????????# #???# #??????????? | | ???????????????????????# #???#"" #??????????? | | ???????????????????????# #???#"" / #??????????? | | ???????????????????????# #???#"T #??????????? | | ???????????????????????# #???#"" #??????????? | | ???????????????????????# #???#"" #??????????? | | ???????????????????????# #???? #??????????? | | ???????????????????????# #?????? ????????????? | | ???????????????????????# #????####+####??????????? | | ???????????????????????# #????# ! #??????????? | | ??????????????????????## ###### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????+ #??????????? | | ??????????????????????# #### #??????????? | | ??????????????????????# #??# #??????????? | | ??????????????????????# #??## ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 39 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Cooling System | -4/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Godhack I Was Wrong! Challenges ------------ None Game ------ Seed HeartChipThermoblaster Manual? 0 Play Time 01:51:36 Cumulative 539.1 hours Start 2023.09.17 @ 00:06:27 End 2023.09.17 @ 11:56:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 412 Rogue 167 Adventurer 102 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c17f456-12ff-4c56-b6dd-46f97fc7f37b