Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 19:01:52 Player: ginkogruen Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (3628) 3628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6493 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 16/100 System Corruption 8% Temperature Critical (639) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Target Analyzer Improved Field Recycling Unit > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Backup Power III Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Cesium-ion Thruster Xenon Bombardment Thruster Advanced Visual Processing Unit Advanced Terrain Scan Processor EM Disruption Field Recalibrator Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Target Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Backup Power III Light Nuclear Core Aluminum Leg Cesium-ion Thruster Advanced Visual Processing Unit Advanced Terrain Scan Processor EM Disruption Field Recalibrator Dirty Datajack [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . . 3 1 Weapon . | . . . . . Parts Attached 80 | 7 13 3 24 33 Power 10 | 2 1 1 2 4 Engine 6 | 2 1 1 1 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 28 | 2 5 1 7 13 Treads . | . . . . . Leg 25 | 2 5 1 7 10 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 20 | 1 4 . 6 9 Device 6 | . 1 . 2 3 Storage 3 | 1 2 . . . Processor 11 | . 1 . 4 6 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 3 1 9 7 Energy Gun 1 | . . . 1 . Energy Cannon 6 | . . 1 4 1 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 10 | . . . 4 6 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 3 . 9 18 Power 5 | . 1 . 3 1 Propulsion 12 | . 1 . 3 8 Utility 4 | . 1 . 1 2 Weapon 9 | . . . 2 7 Highest Loss Streak 5 | . 3 . 2 5 To Critical Strikes . | . . . . . Average Backups 15 | 1 9 15 19 15 Power 1 | . 1 1 1 1 Propulsion 1 | . 2 3 1 1 Utility 6 | . 2 5 7 6 Weapon 5 | . 4 6 7 4 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power 5 | . . . . 5 Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon 3 | . . . 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 89 100 96 91 Engine 5 | . 14 14 3 2 Core 3 | . . . 5 4 Leg 25 | . 27 28 26 24 Device 9 | . 3 . 12 11 Storage 9 | . 14 14 9 6 Processor 20 | . 10 14 21 23 Energy Gun 3 | . 5 22 3 . Energy Cannon 4 | . . 2 8 4 Ballistic Gun 1 | . 8 2 . . Launcher 6 | . . . 5 8 Peak Build Rating 44 | 6 13 17 32 44 Average Rating 27 | 4 8 12 28 35 On Entrance 12 | . 6 13 17 24 Avg Prop Armor Cover (%) 5 | . . . 7 2 Naked Turns . | . . . . . Heaviest Build 71 | 14 49 53 62 71 Greatest Support 52 | 20 20 25 35 52 Greatest Overweight (x) 17 | 4 2 2 4 17 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 7 15 20 20 19 Most Carried 20 | 2 15 19 20 20 Average Carried 15 | 1 9 15 19 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 2 15 19 16 16 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 12% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2421 | 229 345 137 792 918 Remotely 239 | . 239 . . . Salvage Created 3860 | . 355 86 1891 1528 Parts 201 | . 22 2 83 94 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 74 | . 10 2 37 25 Guns 15 | . 10 2 3 . Cannons 26 | . . . 17 9 AOE 29 | . . . 14 15 Classes Destroyed 15 | . 3 1 6 5 Worker 4 | . . . . 4 Builder 7 | . . . 2 5 Tunneler 2 | . . . . 2 Recycler 10 | . . . 3 7 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 6 | . 1 . 3 2 Swarmer 11 | . 3 . 3 5 Grunt 36 | . 7 . 22 7 Brawler 2 | . . . 2 . Duelist 2 | . . . 1 1 Sentry 12 | . . . 9 3 Hunter 1 | . . . . 1 Programmer 8 | . . . . 8 Subdweller 2 | . . 2 . . Best Kill Streak 11 | . 3 1 5 11 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 527 | . 128 17 118 264 Missed 182 | . 37 7 39 99 Hits 345 | . 91 10 79 165 Melee 1 | . . . . 1 Projectile 344 | . 91 10 79 164 Critical Strikes 18 | . . . 9 9 Part Disruptions 1 | . . . . 1 Damage Taken 4890 | . 740 201 1212 2737 Core 1254 | . 145 61 234 814 Absorbed by Shields . | . . . . . Ignored by Resistances 1331 | . 230 57 347 697 Regen/Repaired (Parts) 439 | . . . . 439 Core Remaining (%) 58 | 100 . 17 57 . Volleys Fired 236 | . 80 10 76 70 Largest 2 | . 2 2 2 2 Hottest 150 | . 120 80 144 150 Shots Fired 370 | . 90 20 143 117 Gun 140 | . 88 18 29 5 Cannon 139 | . . 2 76 61 Launcher 89 | . . . 38 51 Special 2 | . 2 . . . Kinetic 90 | . 88 2 . . Thermal 136 | . 2 18 58 58 Explosive 58 | . . . 28 30 Electromagnetic 86 | . . . 57 29 Robot Hit Streak 26 | . 18 20 16 26 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 290 | . 72 17 113 88 Core Hits 161 | . 18 5 62 76 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 3 | . 2 . 1 . Burn 1 | . . . 1 . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9385 | . 961 213 4008 4203 Guns 1636 | . 913 179 479 65 Cannons 3251 | . . 34 1856 1361 Explosions 4394 | . . . 1673 2721 Melee . | . . . . . Ramming 56 | . . . . 56 Kinetic 932 | . 913 19 . . Thermal 2932 | . 48 194 1195 1495 Explosive 2945 | . . . 1259 1686 Electromagnetic 2520 | . . . 1554 966 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . . 48 Message Errors 7 | . . . . 7 Matter Fused 15 | . . . . 15 Heat Flow Errors 9 | . . . . 9 Energy Discharges 4 | . . . . 4 Parts Rejected 5 | . . . . 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 4 | . . . . 4 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 517 | . 5 . 135 377 Projectiles 135 | . 5 . 59 71 Explosions 382 | . . . 76 306 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 829 | . . . 230 599 Shots 37 | . . . 12 25 Rammed . | . . . . . Targets Rammed 20 | . . . . 20 Kicked 20 | . . . . 20 Crushed . | . . . . . Highest Temperature 695 | . 34 9 688 695 Average Temperature 132 | . 9 9 160 118 Received Heat Transfer 1884 | . 504 81 792 507 Effects 42 | . . . 26 16 Shutdowns 7 | . . . 6 1 Energy Bleed 3 | . . . 1 2 Interference 8 | . . . 3 5 Matter Decay 5 | . . . 3 2 Short Circuit 5 | . . . 3 2 Damage (minor) 5 | . . . 4 1 Damage (major) 6 | . . . 6 . Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 12 | . . . 8 4 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . . 2 5 2 Heat Transferred 4457 | . 100 518 2024 1815 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 . 94 100 Level 1 1 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | . 102 . 232 124 Initial 46 | . . . . 46 Average 48 | . 19 . 103 23 Influence Increases 2734 | . 272 . 1283 1179 Destroy 0b10 Robot/C 1440 | . 200 . 740 500 Destroy 0b10 Robot/NC 155 | . 5 . 45 105 Destroy Leader 372 | . 32 . 176 164 Successful Hack 30 | . 20 . . 10 Disable Machine 162 | . . . 27 135 Destroy Structure 425 | . . . 220 205 Lose Combat Pursuer 150 | . 15 . 75 60 Influence Decreases 2655 | . 272 . 1164 1219 Entered New Map 73 | . . . . 73 Time Decay 2354 | . 242 . 1074 1038 Lost Part 228 | . 30 . 90 108 Squads Dispatched 20 | . 2 . 5 13 Investigation 5 | . 2 . 3 . Extermination 8 | . . . . 8 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 19 7 50 30 Peak Tracking Total 7 | . 6 7 4 4 Tactical Retreats 7 | . 1 . 5 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 9 | . 2 . 3 4 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 18 | . . . 3 15 Max in Single Turn 5 | . . . 2 5 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 11 | . 7 . 2 2 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 19 . 4 3 Successful 19 | . 12 . 4 3 Failed 7 | . 7 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations 5 | . 3 . . 2 Recycling Units 4 | . 4 . . . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 7 . . . Record 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . 1 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled 2 | . 2 . . . Recycled Matter 77 | . 77 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 8245 | . 943 596 2527 4179 Optics 5689 | . 943 596 249 3901 Sensors 5017 | . . . 2526 2491 Traps 3602 | . . . . 3602 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8694 | 69 1286 596 2548 4195 Spaces Moved 3582 | 43 519 227 1091 1702 Core 52 | 15 . . . 37 Treads . | . . . . . Legs 3440 | 28 519 227 1091 1575 Wheels 90 | . . . . 90 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 110 Average Speed 206 | 134 203 246 201 207 Slowest Speed 900 | 250 260 260 400 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 62 8 90 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 489 | . . . 233 256 Melee . | . . . . . Projectile . | . . . . . AOE 489 | . . . 233 256 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4451 | 50 653 243 1294 2211 Wait 426 | . 15 1 69 341 Move 3578 | 42 518 226 1090 1702 Hop . | . . . . . Pick Up 70 | 1 21 2 15 31 Fast Attach 20 | 6 1 . 4 9 Attach 31 | . 6 . 9 16 Detach . | . . . . . Swap 44 | 1 8 4 16 15 Drop 26 | . 4 . 15 7 Fire 236 | . 80 10 76 70 Melee . | . . . . . Ram . | . . . . . Kick 20 | . . . . 20 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 440 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Lost 3 parts (1p1n1u) 806 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Build established: Scavenger-Mutant 1319 | -10/Materials | Discovered new exit (range 8) 1356 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Approached by a straggling Scientist 1422 | -10/Subcaves | Discovered new exit (range 5) 1560 | -10/Subcaves | Discovered new exit (range 13) 1785 | -10/Subcaves | Ambushed by swarm of Subdwellers 1827 | -10/Subcaves | Core integrity fell below 20% 1854 | -10/Subcaves | Lost 4 allies 1952 | -10/Subcaves | Entered Materials 1952 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2268 | -8/Materials | Discovered new exit (range 15) 2765 | -8/Materials | Discovered new exit (range 3) 3167 | -8/Materials | Discovered new exit (range 3) 3915 | -8/Materials | Build established: Mutant 4483 | -8/Materials | Identified exit to Factory 4500 | -8/Materials | Entered Factory 4500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4727 | -7/Factory | Discovered new exit (range 15) 4892 | -7/Factory | Discovered new exit (range 14) 4913 | -7/Factory | Build established: Scavenger-Skirmisher 5436 | -7/Factory | Lost 5 parts (4n1w) 5700 | -7/Factory | Build established: Mutant 6142 | -7/Factory | Build established: Skirmisher 6739 | -7/Factory | Garrison activated, responded to threat 7250 | -7/Factory | Build established: Mutant 7748 | -7/Factory | Core integrity fell below 50% 7766 | -7/Factory | Lost 3 parts (1n2w) 8494 | -7/Factory | Repaired Hcp. Storage Unit 8685 | -7/Factory | Core integrity fell below 20% 8696 | -7/Factory | Core melted Last Messages --------------- 08679_ Beamcaster temporarily disabled. 08679_ U-05 Engineer lays Concrete. 08681_ Overheating: System interference. 08681_ Target Analyzer temporarily disabled. 08681_ Launcher Guidance Computer temporarily disabled. 08681_ U-05 Engineer lays Concrete. 08682_ Overheating: System interference. 08682_ Imp. Field Recycling Unit temporarily disabled. 08682_ U-05 Engineer lays Concrete. 08685_ Power failure, Lgt. Deuterium Engine shutdown. 08689_ Imp. Aluminum Leg broken. 08689_ Overheating: Short circuit. 08689_ Critical hit (Burn: +37). 08691_ Overheating: Energy bleed (-14). 08691_ Lgt. Deuterium Engine destroyed. 08695_ Overheating: Core damaged (-84). 08695_ Destroyed Aluminum Leg. 08695_ G-47 Trooper destroyed. 08695_ K-01 Serf collects debris. 08696_ Overheating: Core damaged (-126). 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Storage Unit | 12% | -7/Factory Studied --------- Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Throw Away The Key Challenges ------------ None Game ------ Seed DecoderConstructCapacitor Manual? 0 Play Time 01:25:55 Cumulative 14.6 hours Start 2026.06.30 @ 17:33:49 End 2026.06.30 @ 19:01:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 8 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e599e362-a251-4be6-835a-77c824193189