Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 00:44:53 Player: monistgf Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1827) 1827 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 3568 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 165 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 265/265 System Corruption 0% Temperature Cool (22) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Signal Interpreter Terrain Scanner Beamcaster Advanced Beam Cannon Advanced Beam Cannon Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Visual Processing Unit Signal Interpreter Terrain Scanner Light Armor Plating Beamcaster Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Katana [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 66 | . 7 31 28 Power 6 | . 1 3 2 Engine 6 | . 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 24 | . 2 13 9 Treads 5 | . . 3 2 Leg 19 | . 2 10 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | . 2 7 8 Device 6 | . . 2 4 Storage 2 | . . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 8 | . 1 3 4 Artifact . | . . . . Weapon 19 | . 2 8 9 Energy Gun 3 | . 1 1 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 11 | . 1 5 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . 2 8 5 Power 2 | . . 1 1 Propulsion 5 | . . 4 1 Utility 4 | . 1 2 1 Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 2 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 92 98 97 Engine 11 | . 14 10 10 Treads 1 | . . 1 3 Leg 30 | . 28 30 29 Device 4 | . . 5 6 Storage 11 | . 14 11 11 Processor 7 | . 3 11 2 Protection 6 | . 4 4 12 Energy Gun 7 | . 19 4 1 Energy Cannon 3 | . . 5 2 Ballistic Gun 11 | . 7 11 16 Naked Turns . | . . . . Heaviest Build 45 | 11 16 41 45 Greatest Support 45 | 20 20 43 45 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 8 8 13 15 Most Carried 15 | 6 8 15 15 Average Carried 12 | 6 7 13 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 8 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1219 | 172 105 469 473 Remotely . | . . . . Salvage Created 2317 | . 337 1342 638 Parts 123 | . 21 75 27 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 54 | . 11 30 13 Guns 39 | . 11 17 11 Cannons 14 | . . 12 2 Classes Destroyed 9 | . 3 4 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 11 | . 6 5 . Grunt 28 | . 5 14 9 Brawler 2 | . . 2 . Duelist 2 | . . 1 1 Sentry 11 | . . 8 3 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 3670 | . 554 1675 1441 Core 474 | . 52 248 174 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Core Remaining (%) 89 | 100 79 . . Volleys Fired 184 | . 42 92 50 Largest 2 | . 2 2 2 Hottest 98 | . 80 91 98 Shots Fired 346 | . 80 179 87 Gun 298 | . 80 141 77 Cannon 47 | . . 38 9 Launcher 1 | . . . 1 Special . | . . . . Kinetic 196 | . 17 107 72 Thermal 132 | . 46 72 14 Explosive 1 | . . . 1 Electromagnetic 17 | . 17 . . Robot Hit Streak 21 | . 6 21 19 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 254 | . 51 138 65 Core Hits 98 | . 21 49 28 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 5 . Burn 2 | . . 2 . Meltdown 1 | . . 1 . Destroy 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3717 | . 573 1925 1219 Guns 2816 | . 561 1277 978 Cannons 801 | . . 631 170 Explosions 70 | . . . 70 Melee . | . . . . Ramming 30 | . 12 17 1 Kinetic 1839 | . 87 881 871 Thermal 1659 | . 355 1027 277 Explosive 70 | . . . 70 Electromagnetic 119 | . 119 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 5 | . 1 3 1 Kicked 5 | . 1 3 1 Crushed . | . . . . Highest Temperature 333 | . 226 333 324 Average Temperature 86 | . 84 81 113 Received Heat Transfer 1434 | . 135 633 666 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . . 8 . Heat Transferred 3577 | . 800 2296 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 696 | . 272 489 696 Initial 206 | . . 63 206 Average 268 | . 157 248 461 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 38 | 100 63 41 . Level 1 36 | . 36 39 26 Level 2 25 | . . 19 73 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 18 39 28 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 9 | . 3 3 3 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 22 | . 7 8 7 Successful 8 | . 1 5 2 Failed 14 | . 6 3 5 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 4 5 . Terminals 19 | . 7 8 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 6 | . 1 4 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 355 | . . . 355 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 2527 | 3 584 1453 487 Spaces Moved 1132 | 3 342 612 175 Core . | . . . . Treads 45 | . . 7 38 Legs 1087 | 3 342 605 137 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 154 | 120 120 172 157 Slowest Speed 260 | 120 120 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 1 63 65 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 8 | . . . 8 Melee 1 | . . . 1 Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1598 | 2 443 859 294 Wait 111 | . 29 59 23 Move 1127 | 2 341 611 173 Hop 1 | . . . 1 Pick Up 52 | . 12 30 10 Fast Attach 9 | . 2 5 2 Attach 16 | . 1 8 7 Detach 3 | . . 3 . Swap 41 | . 4 18 19 Drop 48 | . 11 30 7 Fire 184 | . 42 92 50 Melee 1 | . . . 1 Ram . | . . . . Kick 5 | . 1 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Discovered new exit (range 13) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Identified exit to Storage 824 | -9/Materials | Discovered new exit (range 7) 1120 | -9/Materials | Build established: Scavenger-Mutant 1190 | -9/Materials | Discovered new exit (range 4) 1345 | -9/Materials | Lost 4 parts (1p1n1u1w) 1543 | -9/Materials | Core integrity fell below 50% 1544 | -9/Materials | Build established: Mutant 2041 | -9/Materials | Entered Storage 2062 | -9/Storage | Met a pair of Derelict thieves 2147 | -9/Storage | Garrison activated, responded to threat 2173 | -9/Storage | Core integrity fell below 20% 2441 | -9/Storage | First assault squad dispatched 2528 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02434_ Switching to secondary target: Y-45 Defender. 02436_ Critical hit (Burn: +37). 02437_ Y-45 Defender destroyed. 02441_ ALERT: Significant disruption in Zone 5N, assault force dispatched. 02442_ Acquired Rnf. Ion Engine. 02445_ Acquired Cooling System. 02448_ Acquired 52 matter. 02451_ Acquired Lgt. Treads. 02466_ Acquired 39 matter. 02471_ Acquired Core Shielding. 02473_ Acquired 25 matter. 02505_ Triggered Alarm Trap. 02505_ An alarm sounds. 02505_ ALERT: Alarm triggered, dispatching investigation squad. 02514_ U-05 Engineer lays Concrete. 02526_ C-30 ARC bursts open, deploying its payload. 02526_ G-47 Trooper unfolds itself. 02526_ G-34 Mercenary unfolds itself. 02526_ L-31 Rogue unfolds itself. 02526_ G-34 Mercenary unfolds itself. 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