Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 07:51:35 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (4581) 4581 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 12195 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 774 Friendly Fire -53 Cogmind --------- Core Integrity 890/1300 Matter 5/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster > --- UTILITY (9) ------ Advanced Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Signal Interpreter Advanced Actuator Array Advanced Transmission Jammer Improved System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Reaction Control System > --- WEAPON ----------- High-powered Shock Rifle Railgun Linear Accelerator > --- INVENTORY -------- Improved Fusion Compressor Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Diametric Drive Matter Compressor Matter Compressor Advanced Signal Interpreter Micro-nuke Launcher [Rating: 114] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . . . . . 1 2 . Utility 7 | . . . . 1 . 2 . . 2 . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 189 | 6 9 1 2 21 13 15 3 12 4 70 17 16 Power 26 | 1 1 . . 4 3 2 . 1 1 10 2 1 Engine 15 | 1 1 . . 1 2 1 . 1 1 7 . . Core 10 | . . . . 3 1 1 . . . 3 2 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | 2 4 . . 4 5 2 . 2 . 17 5 3 Treads 1 | . . . . . . . . . . 1 . . Leg 30 | 2 4 . . 4 5 2 . 2 . 10 1 . Wheel 2 | . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . 4 4 3 Utility 73 | 1 2 1 . 6 1 9 1 8 3 27 5 9 Device 44 | . 1 . . 3 1 5 . 4 1 19 4 6 Storage 6 | 1 1 1 . . . 1 . . . 1 . 1 Processor 13 | . . . . 1 . 1 . 1 2 6 1 1 Hackware 4 | . . . . 1 . 1 . . . 1 . 1 Protection 6 | . . . . 1 . 1 1 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 2 . 2 7 4 2 2 1 . 16 5 3 Energy Gun 15 | . . . . 5 1 . 1 . . 7 1 . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 20 | 2 2 . 2 2 3 . 1 1 . 6 1 . Ballistic Cannon 4 | . . . . . . 1 . . . . 2 1 Launcher 2 | . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . . . . 2 1 Parts Lost 76 | . 1 . . 16 2 1 . 1 . 44 2 9 Power 13 | . . . . 4 . 1 . . . 7 . 1 Propulsion 20 | . 1 . . 4 . . . . . 12 . 3 Utility 18 | . . . . 1 . . . 1 . 11 1 4 Weapon 25 | . . . . 7 2 . . . . 14 1 1 Highest Loss Streak 20 | . 1 . . 9 1 1 . 1 . 20 1 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 8 11 13 12 14 14 14 14 14 13 8 12 Power 1 | . 1 2 2 1 2 3 2 2 2 . . 1 Propulsion 2 | . 2 2 2 1 3 3 3 3 3 2 1 3 Utility 5 | . 1 3 4 4 6 4 4 4 6 7 2 4 Weapon 3 | . 3 4 5 5 3 3 4 4 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . 1 . . 1 3 1 2 2 10 2 7 Power 5 | . . . . . . 2 . . 2 . . 1 Propulsion 4 | . . . . . 1 . . 1 . 2 . . Utility 11 | . . 1 . . . . . 1 . 5 . 4 Weapon 9 | . . . . . . 1 1 . . 3 2 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 100 95 99 96 100 99 99 92 66 52 Engine 4 | . 14 11 11 3 6 1 . 1 6 5 5 1 Core 3 | . . . . 5 2 5 7 5 . 2 4 2 Leg 20 | . 27 32 33 26 26 23 23 22 20 20 . . Flight 1 | . . . . . . . . . . . 18 13 Device 16 | . 10 11 11 9 9 21 17 15 25 20 11 10 Storage 6 | . 14 11 11 9 9 7 7 7 6 4 4 4 Processor 6 | . . . . 1 9 2 . . 6 9 19 13 Hackware 1 | . . . . 6 . 2 7 5 . . . . Protection 2 | . . . . . . . 4 8 5 1 . . Energy Gun 5 | . . . . 7 12 7 7 7 . 5 . . Ballistic Gun 16 | . 28 33 33 27 23 14 22 16 18 12 . . Slashing Weapon 2 | . . . . . . 6 . 5 6 2 . 1 Peak Build Rating 114 | 6 8 10 10 23 35 43 46 50 56 84 92 114 Average Rating 50 | 5 7 9 10 15 30 39 44 48 54 70 78 83 On Entrance 31 | . 6 8 10 10 20 34 42 46 50 55 54 80 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 22 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 10 26 27 27 36 42 51 52 60 56 84 39 42 Greatest Support 80 | 20 20 30 30 37 41 50 46 54 54 80 40 42 Greatest Overweight (x) 10 | . 1 . . 1 1 1 1 1 1 2 1 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 14 14 Most Carried 19 | 2 13 12 14 15 15 15 15 15 15 19 15 15 Average Carried 13 | 1 8 11 13 13 14 14 14 14 14 13 8 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 15 5 Final Carried 15 | 2 13 12 14 14 15 15 15 15 15 5 15 5 Class Distribution -------------------- 19% | Scavenger-Gunner 17% | Skirmisher 15% | Tank 13% | Mutant 10% | Assassin 8% | Scavenger-Skirmisher 3% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Skirmisher | -7/Factory Tank | -7/Waste Tank | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Matter Collected 5831 | 202 214 98 41 360 637 142 66 133 470 2685 524 259 Remotely 162 | . . . . . . . . . . 162 . . Salvage Created 6799 | 81 243 51 49 653 1357 142 274 120 92 3378 164 195 Parts 364 | 3 18 2 4 44 91 14 6 2 9 150 12 9 Haulers Intercepted 5 | . . . . . 4 . . . . 1 . . Recyclers Shooed 18 | . . . . . . . . . 1 15 . 2 Parts Field Recycled 30 | . . . . . . 20 10 . . . . . Retrieved Matter 490 | . . . . . . 228 262 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 89 | . 9 1 3 14 20 1 1 . 1 37 1 1 Melee 3 | . . . . . . 1 . . 1 . . 1 Guns 81 | . 9 1 3 14 19 . 1 . . 34 . . Cannons 1 | . . . . . . . . . . . 1 . AOE 4 | . . . . . 1 . . . . 3 . . Classes Destroyed 16 | 2 3 1 . 2 4 2 1 . . 1 . . Worker 5 | . . . . . 1 . . . . 4 . . Builder 20 | . . . . . 3 3 . . 1 9 3 1 Tunneler 5 | 1 . . . 1 . . . . 1 . 1 1 Hauler 5 | . . . . . 4 . . . . 1 . . Recycler 17 | 1 . . . . 4 . . 1 . 9 1 1 Mechanic 2 | . . . . . . 1 . . 1 . . . Operator 3 | . . . . 2 1 . . . . . . . Watcher 7 | . 1 . . . 1 . . 1 . 4 . . Swarmer 28 | . 6 . 3 3 5 . . . 1 9 . 1 Grunt 27 | . 3 . . 8 9 . . . . 7 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . 1 . . Sentry 11 | . . 1 . 2 5 . . . . 3 . . Hunter 7 | . . . . 1 . . . . . 6 . . Programmer 12 | . . . . . . 1 . . . 10 1 . Compactor 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 4 1 3 4 12 2 1 1 3 6 3 3 Combat Bots Only 6 | . 3 1 3 3 6 1 1 . 1 4 1 1 Max Kills in Single Turn 6 | 1 1 1 1 2 6 1 1 1 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 2 . . Melee 1 | . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 1032 | . 93 4 21 124 54 5 . 5 1 492 48 185 Missed 353 | . 30 1 8 31 15 1 . 3 . 137 28 99 Hits 679 | . 63 3 13 93 39 4 . 2 1 355 20 86 Melee 2 | . . . . . . . . 1 . 1 . . Projectile 677 | . 63 3 13 93 39 4 . 1 1 354 20 86 Critical Strikes 27 | . 1 . . 1 2 . . 1 . 19 1 2 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 10710 | . 552 42 98 1319 640 64 . 112 36 6047 484 1316 Core 1763 | . 148 . 34 218 36 15 . . . 829 73 410 Absorbed by Shields 330 | . . . . . . . . . . 330 . . Regen/Repaired (Parts) 157 | . . . . . 49 . 63 45 . . . . Core Remaining (%) 73 | 100 40 . 91 . 53 . . 97 100 17 93 . Volleys Fired 377 | 10 45 3 7 55 61 1 12 2 . 150 18 13 Largest 4 | 2 2 3 3 4 4 3 4 3 . 4 3 3 Hottest 243 | 40 40 60 60 170 178 106 131 134 . 243 202 150 Shots Fired 1131 | 20 90 9 21 202 215 3 48 6 . 462 32 23 Gun 1099 | 20 90 9 21 202 215 3 48 6 . 458 17 10 Cannon 25 | . . . . . . . . . . . 12 13 Launcher 7 | . . . . . . . . . . 4 3 . Special . | . . . . . . . . . . . . . Kinetic 859 | 20 90 9 21 157 157 2 36 4 . 331 14 18 Thermal 248 | . . . . 37 58 1 12 2 . 127 11 . Explosive 7 | . . . . . . . . . . 4 3 . Electromagnetic 17 | . . . . 8 . . . . . . 4 5 Robot Hit Streak 10 | 5 7 5 4 10 8 . 8 4 . 10 6 9 Robot Miss Streak 8 | 1 8 2 1 5 7 . 2 2 . 8 4 2 Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 17 | . . . 2 2 4 . . . . 9 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 . . Shots Hit Robots 654 | 12 42 6 15 120 109 11 32 8 8 256 17 18 Core Hits 294 | 4 19 3 5 54 51 4 5 4 1 128 11 5 Critical Kills 6 | . . . . . . . . 1 . 5 . . Critical Parts Destroyed 6 | 1 . . . 1 . . . . . 3 1 . Critical Strikes 19 | 1 . . . 1 1 . 1 2 1 11 1 . Burn 5 | . . . . . 1 . 1 . . 3 . . Destroy 12 | 1 . . . 1 . . . 1 . 8 1 . Sever 2 | . . . . . . . . 1 1 . . . Melee Attacks 95 | . . . . . . 33 . 10 15 21 . 16 Impact . | . . . . . . . . . . . . . Slashing 95 | . . . . . . 33 . 10 15 21 . 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 8 . 4 7 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13396 | 99 344 53 125 1129 2268 596 595 332 483 6209 544 619 Guns 10368 | 99 344 53 125 1129 1832 . 595 58 . 5782 186 165 Cannons 547 | . . . . . . . . . . . 193 354 Explosions 986 | . . . . . 436 . . . . 385 165 . Melee 1492 | . . . . . . 596 . 274 483 39 . 100 Ramming 3 | . . . . . . . . . . 3 . . Kinetic 8111 | 99 344 53 125 771 1392 . 480 58 . 4130 236 423 Thermal 2644 | . . . . 303 440 . 115 . . 1652 134 . Explosive 986 | . . . . . 436 . . . . 385 165 . Electromagnetic 160 | . . . . 55 . . . . . . 9 96 Impact . | . . . . . . . . . . . . . Slashing 1492 | . . . . . . 596 . 274 483 39 . 100 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 . 13 1 . Average Corruption 4 | . . . . . . . . 1 . 6 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . . . 2 . 57 3 . Message Errors 15 | . . . . . . . . 1 . 12 2 . Matter Fused 13 | . . . . . . . . 1 . 11 1 . Heat Flow Errors 7 | . . . . . . . . . . 7 . . Energy Discharges 3 | . . . . . . . . . . 3 . . Parts Rejected 2 | . . . . . . . . . . 2 . . Data Loss (minor) 9 | . . . . . . . . . . 9 . . Data Loss (major) 3 | . . . . . . . . . . 3 . . Misfires 2 | . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 503 | . . . . . . 146 . 125 212 12 2 6 Projectiles 6 | . . . . . . . . . . . . 6 Explosions 5 | . . . . . . . . . . 3 2 . Melee 492 | . . . . . . 146 . 125 212 9 . . Knockbacks 4 | . . . . . . . . . . . 2 2 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 2 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . 80 . . . . 16 . . Shots 2 | . . . . . 1 . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 462 | . 18 6 . 205 462 24 382 88 . 398 401 171 Average Temperature 103 | . 8 4 . 41 127 18 149 48 . 118 114 48 Received Heat Transfer 1290 | . 102 18 . 486 252 9 . 9 9 315 42 48 Effects 6 | . . . . . 4 . . . . . 2 . Shutdowns 2 | . . . . . 1 . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 5 . . Heat Transferred 5027 | . . . . 709 1110 . 370 . . 2664 174 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . 1 . . 2 1 2 2 1 Low Security (%) 66 | 100 100 100 100 100 75 100 100 63 19 58 . 91 Level 1 25 | . . . . . 24 . . 19 80 23 87 8 Level 2 7 | . . . . . . . . 17 . 17 12 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 611 | 5 100 30 73 116 390 170 16 611 314 491 426 224 Initial 271 | . 3 13 3 . 32 165 . . 271 126 220 174 Average 154 | . 42 7 22 65 116 59 . 193 243 206 341 130 Influence Increases 5024 | 10 227 32 70 386 666 132 31 925 445 1364 387 349 Destroy 0b10 Robot/C 2200 | . 180 20 60 280 400 20 . 300 160 740 20 20 Destroy 0b10 Robot/NC 340 | 10 5 . . 15 70 20 . 30 15 135 25 15 Destroy Leader 516 | . 42 10 10 70 100 10 . 64 40 160 10 . Allied During Kill 410 | . . . . . . . . 337 73 . . . Successful Hack 96 | . . 2 . 6 14 . . 31 12 9 . 22 Disable Machine 375 | . . . . . 45 . . 105 45 120 60 . Destroy Structure 337 | . . . . . 22 22 31 58 40 110 32 22 Partial Spotted 30 | . . . . . . . . . . . 30 . Lose Combat Pursuer 720 | . . . . 15 15 60 . . 60 90 210 270 Influence Decreases 4947 | 5 201 53 80 309 379 495 32 370 742 1172 504 605 Entered New Map 1077 | . 2 18 7 . 45 199 1 . 284 132 230 159 Time Decay 2838 | 5 189 35 73 179 314 286 31 300 398 568 254 206 Lost Part 722 | . 10 . . 130 20 10 . 10 . 432 20 90 Lost Ally 160 | . . . . . . . . 60 60 40 . . Purge Threat 150 | . . . . . . . . . . . . 150 Squads Dispatched 37 | . 2 1 . 3 5 1 . 2 2 11 3 7 Investigation 6 | . . 1 . . . . . . . 2 1 2 Extermination 13 | . . . . . . 1 . 1 2 5 1 3 Reinforcement 15 | . 2 . . 3 2 . . 1 . 4 1 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Distress Signals 18 | . 1 1 . . 2 1 . 2 . 5 1 5 Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 219 | . 18 2 4 22 25 6 5 16 7 58 22 34 Peak Tracking Total 15 | . 5 2 4 5 5 3 3 5 4 8 10 15 Tactical Retreats 23 | . . . . 1 1 2 . . 2 5 4 8 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . 1 . . . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Machines Disabled 25 | . . . . . 3 . . 7 3 8 4 . Max in Single Turn 2 | . . . . . 2 . . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Machines Accessed 34 | . . 1 . 3 5 1 . 6 3 5 5 5 Terminals 22 | . . . . 3 4 . . 5 2 3 2 3 Fabricators 6 | . . . . . . 1 . . 1 2 2 . Repair Stations 2 | . . . . . 1 . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . . 3 . 9 6 1 . 12 4 8 10 18 Successful 36 | . . 1 . 3 5 . . 5 1 4 4 13 Failed 35 | . . 2 . 6 1 1 . 7 3 4 6 5 Catastrophic 11 | . . . . 2 1 1 . 2 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . . 7 . . . 2 . 2 2 1 Terminals 38 | . . . . 9 4 . . 8 3 5 4 5 Fabricators 8 | . . . . . . 1 . . 1 3 3 . Repair Stations 6 | . . . . . 2 . . 4 . . . . Recycling Units 16 | . . . . . . . . . . . 3 13 Scanalyzers 3 | . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . . . . 3 3 . . 3 1 1 1 3 Record 1 | . . . . . . . . . 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 . . . 1 . . 1 . Fabricator Hacks 5 | . . . . . . . . . . 3 2 . Load Schematic 2 | . . . . . . . . . . 1 1 . Build 3 | . . . . . . . . . . 2 1 . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . Repair 2 | . . . . . 1 . . 1 . . . . Recycling Unit Hacks 11 | . . . . . . . . . . . 1 10 Recycle Component 4 | . . . . . . . . . . . . 4 Process 2 | . . . . . . . . . . . . 2 Retrieve Matter 5 | . . . . . . . . . . . 1 4 Scanalyzer 1 | . . 1 . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 26 | . . 1 . 3 2 1 . 4 2 4 4 5 Full Trace Events 5 | . . 1 . . . . . . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . Time 263 | . . . . . . . . . . 190 73 . Total Part Build Rating 20 | . . . . . . . . . . 20 . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . Time 76 | . . . . . 38 . . 38 . . . . Parts Recycled 4 | . . . . . . . . . . . . 4 Recycled Matter 56 | . . . . . . . . . . . . 56 Retrieved Matter 9 | . . . . . . . . . . . . 9 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Total Allies 19 | . . . . . . . 19 . . . . . Largest Group 18 | . . . . . . . 18 13 8 3 . . Highest-Rated Group 434 | . . . . . . . 434 364 234 82 . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 29 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . . 84 84 32 1 . . Total Damage 5897 | . . . . . . . 2969 2032 724 172 . . Kills 36 | . . . . . . . 9 20 7 . . . Allies Corrupted 4 | . . . . . . . . 2 . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 5281 | . . . . 15 . 695 513 199 947 2141 548 223 Optics 12 | . . . . . . . . 12 . . . . Sensors 3356 | . . . . . . . . . 947 2055 131 223 Terrain 891 | . . . . . . . . . . 270 542 79 Structural 1410 | . . . . 15 . 695 513 187 . . . . Machine Analysis 1154 | . . . . . . 123 . . 28 1003 . . Jamming 360 | . . . . . . 4 . . . . 356 . ECM 69 | . . . . . . . . . . 69 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Turns Passed 8776 | 98 435 151 235 443 942 698 513 910 948 2428 548 427 Spaces Moved 5772 | 54 175 125 204 211 397 438 234 535 522 1404 808 665 Core 20 | 5 . . . . . . . . . 14 . 1 Treads 6 | . . . . . . . . . . 6 . . Legs 4140 | 49 175 125 204 211 397 438 234 535 522 1250 . . Wheels 30 | . . . . . . . . . . 30 . . Hover . | . . . . . . . . . . . . . Flight 1576 | . . . . . . . . . . 104 808 664 Fastest Speed 28 | 50 120 105 105 105 103 103 103 116 130 34 28 34 Average Speed 108 | 113 170 109 105 110 180 116 182 134 144 118 37 35 Slowest Speed 550 | 120 190 120 105 175 186 186 192 196 200 270 110 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . 5 17 Potential Cave-ins 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 14 44 21 61 10 80 15 12 27 20 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 54 | . . . . . . 22 . 3 4 10 2 13 Terrain Destroyed 131 | . . . . . 16 22 . 3 4 45 23 18 Melee 51 | . . . . . . 22 . 3 4 10 . 12 Projectile 10 | . . . . . . . . . . 1 3 6 AOE 70 | . . . . . 16 . . . . 34 20 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Fac Res Total 7552 | 71 235 134 212 315 552 574 306 715 698 1912 1025 803 Wait 766 | . . . . 9 56 51 45 120 139 145 137 64 Move 5717 | 53 174 124 203 210 396 438 233 534 521 1402 797 632 Hop 21 | . . . . . . . . . . . 5 16 Pick Up 114 | 2 5 2 . 7 9 11 4 10 9 34 14 7 Fast Attach 85 | 6 1 . . 3 2 8 1 9 1 32 10 12 Attach 87 | . 1 2 . 15 3 2 . 1 2 33 13 15 Detach 37 | . . . . . . 1 . . . 7 12 17 Swap 104 | . 9 1 2 13 11 12 4 7 2 40 3 . Drop 147 | . . 2 . 3 14 17 7 22 9 46 16 11 Fire 377 | 10 45 3 7 55 61 1 12 2 . 150 18 13 Melee 95 | . . . . . . 33 . 10 15 21 . 16 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 416 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 672 | -9/Materials | Discovered new exit (range 7) 685 | -9/Materials | Entered Mines 752 | -9/Mines | Found a hidden stash of uninstalled traps 774 | -9/Mines | Learned location of 2 exits from Materials 834 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 845 | -9/Mines | Build established: Scavenger-Gunner 902 | -9/Mines | Discovered new exit (range 10) 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 921 | -8/Materials | Identified exit to Factory 1044 | -8/Materials | Lost 3 parts (1p1n1w) 1283 | -8/Materials | Lost 9 parts (2p3n1u3w) 1299 | -8/Materials | Discovered new exit (range 15) 1354 | -8/Materials | Lost 3 parts (3w) 1363 | -8/Materials | Entered Storage 1885 | -8/Storage | Repaired Titanium Leg 1913 | -8/Storage | Garrison activated, responded to threat 2248 | -8/Storage | Discovered exit to Factory (range 16) 2305 | -8/Storage | Entered Factory 2305 | -7/Factory | Evolved 2 slots: Utility x2 3003 | -7/Factory | Sucked down chute 3003 | -7/Factory | Entered Waste 3004 | -7/Waste | Met a frightened Derelict 3025 | -7/Waste | Spotted C-40 Crusher 3029 | -7/Waste | Spotted C-40 Crusher 3050 | -7/Waste | Spotted C-40 Crusher 3056 | -7/Waste | Warlord forces began an assault 3066 | -7/Waste | Allies destroyed C-40 Crusher 3067 | -7/Waste | Spotted C-40 Crusher 3068 | -7/Waste | Allies destroyed C-40 Crusher 3073 | -7/Waste | Allies destroyed C-40 Crusher 3097 | -7/Waste | Lost 6 allies 3191 | -7/Waste | Spotted C-40 Crusher 3200 | -7/Waste | Destroyed C-40 Crusher 3430 | -7/Waste | Discovered new exit (range 16) 3461 | -7/Waste | Build established: Tank 3516 | -7/Waste | Entered Factory 3516 | -7/Factory | Accompanied by 13 allies 3639 | -7/Factory | Repaired Titanium Leg 3910 | -7/Factory | Discovered new exit (range 7) 4371 | -7/Factory | Discovered new exit (range 12) 4426 | -7/Factory | Entered another Factory area 4426 | -6/Factory | Accompanied by 8 allies 4426 | -6/Factory | Evolved 2 slots: Utility x2 4724 | -6/Factory | Build established: Skirmisher 4916 | -6/Factory | Discovered new exit (range 13) 4984 | -6/Factory | P-60 Hacker assimilated allied S3-3EJ(g) 5003 | -6/Factory | Identified exit to Factory 5038 | -6/Factory | Lost 3 allies 5374 | -6/Factory | Entered another Factory area 5374 | -5/Factory | Accompanied by 3 allies 5374 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5523 | -5/Factory | Lost 3 allies 5561 | -5/Factory | Fabricated Imp. Linear Gravjet? 5643 | -5/Factory | Build established: Assassin 5925 | -5/Factory | Lost 3 parts (1p2u) 6826 | -5/Factory | Fabricated Imp. Sensor Array (x2) 6936 | -5/Factory | Build established: Scavenger-Skirmisher 7231 | -5/Factory | Lost 5 parts (2u3w) 7335 | -5/Factory | Lost 3 parts (2p1u) 7540 | -5/Factory | Discovered new exit (range 20) 7547 | -5/Factory | System corruption reached 10% 7609 | -5/Factory | Core integrity fell below 50% 7667 | -5/Factory | Core integrity fell below 20% 7679 | -5/Factory | Lost 20 parts (2p9n3u6w) 7801 | -5/Factory | Identified exit to Factory 7802 | -5/Factory | Entered another Factory area 7802 | -4/Factory | Evolved 2 slots: Propulsion x2 8320 | -4/Factory | Discovered new exit (range 15) 8325 | -4/Factory | Identified exit to Upper Caves 8335 | -4/Factory | Discovered new exit (range 13) 8340 | -4/Factory | Identified exit to Research 8350 | -4/Factory | Entered Research 8350 | -3/Research | Evolved 2 slots: Utility x2 8548 | -3/Research | Spotted B-86 Titan 8554 | -3/Research | Lost 3 parts (1p2u) 8776 | -3/Research | Lost 4 parts (2n1u1w) 8777 | -3/Research | Self-destructed Last Messages --------------- detected, Programmers report to Research Zone 6V. 08730_ S-43 Plague destroyed. 08731_ R-10 Processor collects Xenon Bombardment Thruster. 08734_ Nuclear Pulse Array destroyed. 08736_ R-10 Processor collects Xenon Bombardment Thruster. 08740_ R-10 Processor collects Lgt. Antimatter Reactor. 08743_ Power Sword destroyed. 08744_ P-80 Master resets R-10 Processor, system corruption cleaned. 08745_ Door malfunctions. 08745_ Nuclear Pulse Array destroyed. 08746_ Dropped Antimatter Reactor. 08750_ R-10 Processor collects Antimatter Reactor. 08760_ Dropped Lrg. Storage Unit. 08776_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##########?? ???? | | ?????????????????????????????????# #? #??? | | ?????????????????????????????????# #? #??? | | ???????????????????????????####### #? #??? | | ??????????????????########## ## """ #? #??? | | ??????????????????# # ## """ #? #??? | | ??????????????????# */!Ap# + """ #? #??? | | ??????????????????# ]!! p/ ## #? #??? | | ??????????????????# /* p# ## ## #??? | | ??????????????????# @ # ## ## #??? | | ??????????????????########## ######+##### #??? | | ???????????????????????? ? ? ? #??? | | ???????????????????????? #??? | | ???????????????????????? #??? | | ??????????????????????? ? #??? | | ?????????????????????? ################# ##?? | | ????????????????????? ????????????????# T# ? | | ?????????????????????" ?????????????????# # | | ?????????????????????? ?????????????????# ## | | ?????????????????????" ??????????????????# ## | | ?????????????????????"???????????????????# ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# * | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????####+#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 51 Energy Capacity 515 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 610 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -5/Factory | Preloaded Imp. Sensor Array | x2 | -5/Factory Repaired ---------- Titanium Leg | 66% | -8/Storage Titanium Leg | 73% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemDeliveryAutohacker Manual? 0 Play Time 01:49:39 Cumulative 91.4 hours Start 2026.02.17 @ 05:34:01 End 2026.02.17 @ 07:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8135187-193e-4674-a64e-865b63a6de39