Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.07 @ 00:54:55 Player: derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (175) 875 Value Destroyed (5010) 5010 Prototype IDs (73) 1460 Alien Tech Used (4) 800 Bonus (7235) 7235 TOTAL SCORE: 26080 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 604 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -397 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 119/170 System Corruption 0% Temperature Cool (25) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Backup Power VII > --- PROPULSION (5) --- Electron Diverter Electron Diverter Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY (17) ----- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Improved Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY (10) --- Micro Fission Core Electron Diverter Advanced Energy Well (800) Improved Matter Compressor (300) Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Nova Cannon Mini Smartbomb Launcher Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Cloaking Device Improved Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Q-thruster Q-thruster Advanced Energy Well Improved Matter Compressor Experimental Transmission Jammer Light Regenerative Plating Transdimensional Reconstructor Compact HERF Cannon Mini Smartbomb Launcher [Rating: 173] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Q-thruster Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Q-thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Powered Armor Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . . . 1 . 2 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 7 10 1 23 . 25 18 26 3 7 4 6 15 . . . . 10 3 . 8 1 23 5 1 7 3 12 16 24 6 . Power 24 | 1 2 . 5 . 1 2 2 . 1 1 1 1 . . . . 1 . . . . 5 . . . . 1 . . . . Engine 11 | 1 2 . 5 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 1 . 2 . 1 . 1 1 . . . . 1 . . . . 5 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 64 | 2 2 . 9 . 6 4 4 . 1 . 1 4 . . . . 1 1 . 3 . 11 . . 2 . 4 6 3 . . Treads 23 | 2 2 . 9 . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 40 | . . . . . . . 4 . 1 . 1 4 . . . . 1 1 . 2 . 11 . . 2 . 4 6 3 . . Utility 103 | 2 3 . 5 . 10 4 9 1 . 1 . 9 . . . . 8 1 . 5 1 7 4 . 3 1 6 7 11 5 . Device 32 | . . . 2 . 1 1 4 1 . 1 . . . . . . . . . 1 . 4 1 . 1 . 2 4 7 2 . Storage 11 | 2 3 . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Processor 9 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 2 . . Hackware 27 | . . . . . 1 1 2 . . . . 7 . . . . 6 . . . 1 2 1 . . . 4 . 2 . . Protection 24 | . . . 1 . 6 2 1 . . . . . . . . . 1 1 . 4 . . 2 . 1 1 . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 1 4 . 8 8 11 2 5 2 4 1 . . . . . 1 . . . . 1 1 2 2 1 3 10 1 . Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 10 | . . . 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 14 | 1 2 1 1 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . 1 3 1 . . 2 . . . . . . 1 . . . . 1 1 . 1 . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . 1 1 4 1 . Piercing Weapon 9 | . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . 1 . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 4 . 1 1 2 . . 1 . . . . . . 1 1 . 4 . . . . 3 . 1 5 3 2 . Parts Lost 30 | . 3 . 1 . 4 1 1 1 2 . 3 . . . . . . 1 . . . 4 . . 2 3 1 1 2 . . Power 5 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . 2 . . . . 1 . . . . Utility 14 | . . . . . 2 1 1 1 . . . . . . . . . . . . . 2 . . 2 2 . 1 2 . . Weapon 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . 1 . 3 1 1 1 1 . 2 . . . . . . 1 . . . 4 . . 2 3 1 1 1 . . Average Slot Usage (%) 94 | . 96 100 99 100 99 92 84 84 84 85 90 91 93 93 93 93 92 98 94 98 100 96 98 95 95 89 87 96 98 99 92 Engine 4 | . 13 14 10 11 5 7 . . . 1 6 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 3 1 6 7 7 5 . 6 6 6 6 6 5 5 5 5 5 9 10 10 10 9 7 9 8 8 7 Treads 11 | . 25 28 33 33 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 22 23 23 23 22 20 20 20 20 20 17 18 16 20 22 19 20 20 20 20 18 18 20 20 19 Device 6 | . . . 10 11 4 . 6 14 15 15 15 6 6 6 6 6 5 5 5 5 5 10 13 5 5 . 8 8 14 11 11 Storage 12 | . 28 28 22 22 18 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 4 | . . . . . 4 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 7 Hackware 21 | . . . . . 6 2 22 23 23 23 23 38 40 40 40 40 41 39 38 38 38 37 35 40 40 34 33 39 29 33 30 Protection 3 | . . . . . 10 8 7 . . . . . . . . . 3 5 5 5 5 2 . 5 4 5 4 3 4 3 3 Energy Cannon 2 | . . . 20 22 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 16 20 1 . 5 16 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 5 4 6 6 6 6 5 5 5 5 5 5 5 5 2 . . 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 16 56 56 82 82 89 98 83 19 19 17 20 19 19 19 19 19 23 25 25 25 25 37 43 43 44 46 45 48 63 55 53 Greatest Support 84 | 40 40 40 60 60 84 84 60 18 18 18 18 33 28 28 28 28 28 28 28 39 39 44 44 44 48 48 48 50 63 55 55 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 18 18 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 15 18 18 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 Most Carried 20 | 8 18 18 20 20 20 20 20 8 7 7 8 8 8 8 8 8 8 8 6 8 8 10 10 10 10 9 10 10 10 10 10 Average Carried 11 | 5 13 17 18 20 19 19 8 7 6 6 7 6 8 8 8 7 7 6 6 7 7 8 9 9 9 8 9 9 9 9 10 Final Capacity 20 | 8 18 18 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 8 18 18 20 20 20 20 8 7 6 6 7 8 8 8 8 8 8 6 6 8 8 9 10 10 10 9 9 10 10 10 10 Class Distribution -------------------- 39% | Wizard-Sprinter 20% | Mutant 17% | Hauler-Mutant 12% | Hacker-Sprinter 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 5069 | 276 317 241 314 . 233 1019 193 . 194 30 115 120 30 . . . 30 205 40 196 80 154 337 30 70 100 . 264 431 . 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6999 | 89 525 173 1306 83 775 1994 246 . . . 159 272 . . . 40 . 87 50 196 . . 114 . . 150 . 144 474 72 50 Parts 382 | 3 44 19 75 4 41 109 8 . . . 11 11 . . . 3 . 2 9 1 . . 9 . . 9 . 6 12 3 3 Haulers Intercepted 13 | . 1 . 5 . 2 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . 5 . 6 . . 1 . 21 . 2 5 . . . 7 . 35 8 . . . . . Prevented 15 | . . . . . . . . . . . 4 . . . . . . 4 . . . . . 1 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 127 | . 16 5 26 2 16 25 2 . . . 6 3 . . . . . 1 5 . . . 5 . . 9 . 3 2 1 . Melee 10 | . . . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . . 3 1 1 . Guns 52 | . 12 4 5 . 6 25 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 39 | . 4 1 21 2 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 26 | . . . . . . . 2 . . . 5 . . . . . . . 5 . . . 5 . . 9 . . . . . Classes Destroyed 12 | 1 5 2 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Worker 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 5 . 2 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycler 4 | 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Operator 9 | . 1 . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 8 | . 1 . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Swarmer 58 | . 9 3 6 . 4 4 2 . . . 6 3 . . . . . . 5 . . . 5 . . 9 . 2 . . . Grunt 53 | . 7 2 15 2 9 15 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 5 . 2 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 3 7 2 5 7 2 . . . 4 3 . . . 1 . 2 5 . . . 5 . . 5 . 2 3 1 1 Combat Bots Only 5 | . 3 3 5 2 5 5 2 . . . 4 3 . . . . . 1 5 . . . 5 . . 5 . 2 1 1 . Max Kills in Single Turn 5 | 1 2 1 2 1 1 2 2 . . . 2 1 . . . 1 . 1 4 . . . 3 . . 5 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 . . . 2 . . . . . . . 4 . . . 3 . . 5 . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 6941 | . 617 219 848 66 780 1392 197 133 234 . 213 81 . . . 77 20 41 36 . . 413 . . 235 620 21 210 229 67 192 Core 1085 | . 108 26 133 18 117 187 63 . 128 . 33 . . . . 19 . . . . . 80 . . 43 130 . . . . . Absorbed by Shields 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Core Remaining (%) 81 | 100 . 46 . 62 . 44 . . . . 68 . . . . 97 . . . . 100 . . . . 78 . 100 . 100 100 Volleys Fired 359 | 6 47 24 72 4 53 90 4 1 . . 6 . . . . . . 5 2 . . . 2 1 . 5 . . 37 . . Largest 2 | 2 2 2 2 2 2 2 1 1 . . 1 . . . . . . 1 1 . . . 1 1 . 1 . . 1 . . Hottest 136 | 70 55 55 136 136 136 69 36 36 . . 36 . . . . . . 80 80 . . . 80 80 . 80 . . 120 . . Shots Fired 642 | 12 94 49 143 8 99 174 4 1 . . 6 . . . . . . 5 2 . . . 2 1 . 5 . . 37 . . Gun 376 | 12 87 34 28 . 46 169 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 238 | . 7 15 115 8 53 4 . . . . . . . . . . . . . . . . . . . . . . 36 . . Launcher 28 | . . . . . . 1 4 1 . . 6 . . . . . . 5 2 . . . 2 1 . 5 . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 365 | 6 94 49 28 . 19 169 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 245 | 6 . . 115 8 80 . . . . . . . . . . . . . . . . . . . . . . . 36 . . Explosive 16 | . . . . . . . . . . . . . . . . . . 5 2 . . . 2 1 . 5 . . 1 . . Electromagnetic 16 | . . . . . . 5 4 1 . . 6 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 13 4 23 3 18 12 . 1 . . . . . . . . . . . . . . . . . 2 . . 7 . . Robot Miss Streak 17 | 2 3 4 3 2 6 17 . . . . 3 . . . . . . . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 481 | 8 70 26 100 4 74 142 1 1 . . 1 5 . . . 1 . 5 . 5 . . 4 . . 3 2 5 18 5 1 Core Hits 326 | 3 29 10 39 3 36 136 3 1 . . 7 5 . . . 1 . 8 5 3 . . 7 . . 14 1 4 8 2 1 Critical Hits 26 | . 1 . 18 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Kills 8 | . . . 5 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . 1 . 11 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 256 | . . . . . . . 13 2 19 . 2 14 . 2 . 9 24 14 3 5 1 37 4 20 4 5 16 18 17 15 12 Impact 15 | . . . . . . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . 19 . . . . . . . . . . . . . . . 4 2 13 10 14 14 9 Piercing 156 | . . . . . . . . . . . 2 14 . 2 . 9 24 14 3 5 1 37 4 20 . 3 3 8 3 1 3 Sneak Attacks 12 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 4 . . . . 1 4 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Damage Inflicted 14486 | 77 778 396 1879 105 1280 2770 315 20 . . 407 259 . . . 96 . 976 512 526 . . 985 . . 1129 124 288 1282 231 51 Guns 4513 | 77 691 226 240 . 601 2678 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3095 | . 87 170 1639 105 679 25 . . . . . . . . . . . . . . . . . . . . . . 390 . . Explosions 3539 | . . . . . . 67 213 20 . . 358 . . . . . . 704 512 . . . 551 . . 1087 . . 27 . . Melee 3339 | . . . . . . . 102 . . . 49 259 . . . 96 . 272 . 526 . . 434 . . 42 124 288 865 231 51 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4291 | 28 778 396 240 . 171 2678 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3345 | 49 . . 1639 105 1109 . . . . . 53 . . . . . . . . . . . . . . . . . 390 . . Explosive 2881 | . . . . . . . . . . . . . . . . . . 704 512 . . . 551 . . 1087 . . 27 . . Electromagnetic 630 | . . . . . . 92 213 20 . . 305 . . . . . . . . . . . . . . . . . . . . Impact 102 | . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 255 799 231 51 Piercing 1777 | . . . . . . . . . . . 49 259 . . . 96 . 272 . 526 . . 434 . . 42 . 33 66 . . Highest Corruption 16 | . 7 7 . . . 1 5 5 5 2 . . . . . . . . . . . 16 8 . . 3 . . . . . Average Corruption 4 | . 1 7 . . . 1 5 5 2 2 . . . . . . . . . . . 11 4 . . 3 . . . . . Corruption Purged 19 | . . . . . . . . . 3 . . . . . . . . . . . . 8 8 . . . . . . . . Effects 94 | . 11 30 . . . 2 6 5 6 1 . . . . . . . . . . . 29 4 . . . . . . . . Message Errors 16 | . 3 4 . . . . 1 3 2 . . . . . . . . . . . . 3 . . . . . . . . . Matter Fused 25 | . 3 9 . . . . 1 1 2 . . . . . . . . . . . . 8 1 . . . . . . . . Heat Flow Errors 9 | . 1 3 . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . Energy Discharges 19 | . 2 4 . . . 2 3 1 . 1 . . . . . . . . . . . 5 1 . . . . . . . . Data Loss (minor) 9 | . 2 4 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Targeting Errors 8 | . . 4 . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 828 | . . . 10 . . . 75 . . . . . . . . . . 34 . 188 . . 182 . . 56 32 32 219 . . Projectiles 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 90 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . 56 . . . . . Melee 728 | . . . . . . . 75 . . . . . . . . . . . . 188 . . 182 . . . 32 32 219 . . Knockbacks 7 | . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 27 . . . . 24 . . . . . . . 36 . . . . . . 13 . . . . . Shots 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 100 260 143 408 24 143 144 . . . . . . . . . 8 . 90 66 . . 176 271 54 46 240 7 2 267 . . Average Temperature 54 | 44 58 34 73 14 41 29 . . . . . . . . . 8 . 36 35 . . 39 83 19 11 109 4 2 79 . . Received Heat Transfer 1659 | . 102 69 354 36 243 513 . 36 33 . . . . . . 36 . 18 . . . 51 . . 45 81 12 21 . 9 . Effects 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 5772 | 148 . . 2960 185 2146 . . . . . . . . . . . . . . . . . . . . . . . 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 827 | 5 320 85 414 226 361 827 451 . . . . 245 . . . . 99 . . . . 145 . . . . 323 274 130 68 81 Initial 288 | . 3 34 . 161 87 101 288 . . . . 113 . . . . 25 . . . . . . . . . 114 175 24 . 38 Average 165 | 2 162 58 171 220 233 428 326 . . . . 94 . . . . 20 . . . . 56 . . . . 187 78 41 45 48 Maximum Alert Level 3 | . 1 . 2 1 1 3 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Low Security (%) 64 | 100 60 100 57 12 26 15 . . . . . 98 . . . . 100 . . . . 100 . . . . 72 82 100 100 100 Level 1 29 | . 39 . 39 87 73 37 84 . . . . 1 . . . . . . . . . . . . . . 27 17 . . . Level 2 5 | . . . 3 . . 38 15 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 3 . 3 6 5 . . . . . . . . . 3 . . . . 2 . . . 1 2 4 1 1 . Investigation 11 | . 2 . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . Extermination 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . Reinforcement 15 | . 2 . 2 . 1 4 3 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 33 | . 4 . 1 . . 3 1 . . . . 1 . . . . 1 1 . . . 1 . . 1 . 1 1 14 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 2 . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 2 . . . Times Spotted 354 | . 35 7 39 2 24 50 20 6 8 . 11 7 . . . 9 5 14 1 . . 17 1 4 22 23 10 17 9 5 8 Peak Tracking Total 15 | . 6 3 5 2 8 6 5 3 5 . 4 3 . . . 4 5 6 1 . . 7 3 4 12 15 7 10 2 2 9 Tactical Retreats 30 | . 1 . 1 . 2 1 6 2 1 . 1 2 . . . 2 . 4 . . . 3 . . . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 13 | . 4 . 1 . 1 2 . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Indirectly 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 1 . . . Reused 9 | . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . 4 5 . . . . . 1 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 16 | . . . . 1 . 4 3 . . . . . . . . . . . . . . . . 1 . . . 2 3 2 . Max in Single Turn 2 | . . . . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Garrison Access 9 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 125 | . 6 . 6 . 4 5 15 . . . . 10 . . 4 . 16 1 1 6 . 13 1 . 4 . 7 12 3 8 3 Terminals 64 | . 5 . 4 . 3 5 10 . . . . 5 . . . . 6 . . . . 6 . . . . 4 7 1 6 2 Fabricators 15 | . . . . . . . . . . . . 2 . . . . 5 . . . . 4 . . . . 2 1 1 . . Repair Stations 9 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 1 . Garrison Access 9 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Total Hacks 567 | . 19 . 21 . 17 10 71 . . . . 41 . . 25 . 77 10 1 19 . 68 1 . 6 . 51 67 16 37 10 Successful 486 | . 13 . 12 . 9 5 52 . . . . 34 . . 25 . 70 10 1 19 . 67 1 . 6 . 46 60 13 35 8 Failed 81 | . 6 . 9 . 8 5 19 . . . . 7 . . . . 7 . . . . 1 . . . . 5 7 3 2 2 Catastrophic 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 11 . 10 . 8 5 30 . . 1 . 18 . . . . 32 . . . . 25 . . 1 . 27 25 8 19 5 Terminals 333 | . 15 . 15 . 12 10 51 . . . . 22 . . . . 43 . . . . 40 . . . . 32 47 10 27 9 Fabricators 75 | . . . . . . . . . . . . 10 . . . . 21 . . . . 20 . . . . 12 7 5 . . Repair Stations 32 | . 4 . . . 5 . 3 . . . . 2 . . . . 2 . . . . 4 . . . . . 7 . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 55 | . . . 6 . . . 14 . . . . 6 . . . . 8 . . . . 3 . . . . 7 6 . 5 . Garrison Access 10 | . . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Terminal Hacks 265 | . 7 . 7 . 5 4 29 . . . . 11 . . 25 . 27 10 1 19 . 27 1 . 6 . 21 37 7 14 7 Record 53 | . 1 . . . . . 2 . . . . . . . 11 . 2 10 . 7 . 3 . . 4 . 6 5 . 2 . Part Schematic 25 | . 1 . 2 . . . 3 . . . . . . . 7 . . . . 4 . 4 . . . . 1 3 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . 2 1 1 . . Prototype ID Bank 15 | . . . . . . . 1 . . . . . . . 3 . 2 . . 4 . 2 . . . . 1 1 . 1 . Open Door 8 | . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 1 Level Access Points 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 Branch Access Points 10 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 Emergency Access Points 15 | . . . . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 1 4 . . . Machine Index 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 1 1 Terminal Index 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Unreport Threat 9 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 3 . 1 1 Locate Traps 22 | . 1 . 2 . 1 . 6 . . . . 2 . . . . 3 . . . . 4 . . . . . 2 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 1 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 6 | . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Registered Components 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Registered Prototypes 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Zone Layout 26 | . 3 . 1 . 1 . 3 . . . . 1 . . . . 4 . . . . 4 . . . . 1 5 . 2 1 Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabricator Hacks 42 | . . . . . . . . . . . . 6 . . . . 12 . . . . 11 . . . . 6 3 4 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 15 | . . . . . . . . . . . . 1 . . . . 5 . . . . 4 . . . . 2 1 2 . . Build 26 | . . . . . . . . . . . . 5 . . . . 7 . . . . 6 . . . . 4 2 2 . . Repair Station Hacks 25 | . 4 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 3 . . . . . 5 . 5 . Scan Component 11 | . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 . Repair 11 | . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 49 | . . . 5 . . . 13 . . . . 6 . . . . 8 . . . . 3 . . . . 4 6 . 4 . Insert Component 25 | . . . 2 . . . 7 . . . . 3 . . . . 4 . . . . 2 . . . . 2 3 . 2 . Analyze 24 | . . . 3 . . . 6 . . . . 3 . . . . 4 . . . . 1 . . . . 2 3 . 2 . Garrison Access Hacks 9 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Seal Access 9 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Unauthorized Hacks 96 | . 2 . . . 2 1 6 . . . . 8 . . . . 18 . . . . 22 . . . . 15 9 1 12 . Terminals 57 | . 2 . . . 2 1 5 . . . . 4 . . . . 9 . . . . 12 . . . . 8 3 . 11 . Track 20 | . 1 . . . 1 . 1 . . . . 1 . . . . 4 . . . . 5 . . . . 3 1 . 3 . Assimilate 11 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 2 1 . 3 . Botnet 15 | . . . . . 1 1 2 . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . 3 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 10 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 . 2 . Fabricators 33 | . . . . . . . . . . . . 4 . . . . 9 . . . . 9 . . . . 6 4 1 . . Report 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Prioritize 14 | . . . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 2 1 1 . . Siphon 13 | . . . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 2 1 . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . Mechanics 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 3 . 5 . 4 3 12 . . . . 7 . . . . 11 . . . . 10 . . . . 5 8 2 5 1 Full Trace Events 8 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . 4 . . . 9 . . . . 3 . . 7 . 4 . . 4 . 5 . . . . 3 6 . 2 . Parts Built 31 | . . . . . . . . . . . . 7 . . . . 6 . . . . 9 . . . . 5 2 2 . . Matter 4937 | . . . . . . . . . . . . 810 . . . . 1167 . . . . 1053 . . . . 636 576 695 . . Time 1501 | . . . . . . . . . . . . 333 . . . . 340 . . . . 375 . . . . 211 153 89 . . Total Part Build Rating 212 | . . . . . . . . . . . . 47 . . . . 35 . . . . 66 . . . . 30 16 18 . . Parts Repaired 11 | . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 . Time 348 | . 52 . . . 25 . 32 . . . . 19 . . . . 34 . . . . 68 . . . . . 86 . 32 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 23 | . . . 2 . . . 6 . . . . 3 . . . . 4 . . . . 1 . . . . 2 3 . 2 . Part Schematics Acquired 23 | . . . 2 . . . 6 . . . . 3 . . . . 4 . . . . 1 . . . . 2 3 . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 22 | . . . . . . 12 . . . . . . . . . 1 1 . . . . 2 . . 5 . . . . 1 . Largest Group 11 | . . . . . . 11 . . . . . . . . . 1 1 . . . . 1 . . 5 . . . . 1 . Highest-Rated Group 254 | . . . . . . 204 . . . . . . . . . 94 10 . . . . 44 . . 254 . . . . 26 . Highest-Rated Ally 94 | . . . . . . 31 . . . . . . . . . 94 10 . . . . 44 . . 60 . . . . 26 . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 111 | . . . . . . 70 . . . . . . . . . 25 . . . . . . . . 16 . . . . . . Total Damage 2721 | . . . . . . 966 . . . . . . . . . 963 . . . . . . . . 792 . . . . . . Kills 24 | . . . . . . 10 . . . . . . . . . 8 . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 10 | . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . 2 1 1 . . Derelict Logs Recovered 21 | . . 2 . 1 . . . 2 1 1 2 . 1 2 . 2 . 2 . . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 17108 | 116 1588 901 1504 108 1196 1362 838 205 517 479 320 774 150 290 26 424 733 564 160 91 179 903 343 318 441 266 372 546 1005 274 115 Spaces Moved 26494 | 54 777 437 703 54 542 577 1810 484 993 944 691 1507 437 798 82 1014 1244 1151 416 183 477 1810 926 806 1053 777 920 1086 2733 591 417 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3147 | 50 777 437 703 54 542 577 7 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23343 | . . . . . . . 1803 484 993 944 691 1507 437 798 82 1014 1244 1151 416 183 477 1810 926 806 1053 777 920 1086 2733 591 417 Fastest Speed 17 | 50 160 180 160 180 160 160 29 29 29 29 29 30 32 32 32 32 32 32 32 29 29 29 31 31 28 28 28 27 17 17 17 Average Speed 45 | 151 172 180 170 180 169 179 29 29 30 29 30 31 32 32 32 32 32 32 32 29 29 30 31 31 29 28 28 28 19 17 17 Slowest Speed 210 | 160 180 180 180 180 180 210 190 99 102 29 103 37 32 32 32 32 32 32 32 34 29 34 31 31 31 28 28 29 89 17 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 135 | . . . . . . . 19 . 2 . . 7 . 2 . . 11 2 . . . 10 . . 5 . 11 14 46 1 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 61 | 4 95 94 62 18 52 71 43 71 86 88 72 24 70 88 70 90 35 80 50 60 74 41 87 76 90 90 22 72 44 38 13 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . 1 . 1 . . . . 1 . . . 1 1 . . . 3 . . 1 1 . . . . . . . Known Exits Taken 26 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . . . . . . 2 2 3 . 3 4 . 1 . 2 2 . 4 . 2 3 . 4 . . . . . Spaces Dug 178 | . . . . . . . 11 1 17 . 5 9 . 2 . 8 24 6 3 . 1 37 . 17 . 2 13 7 2 6 7 Terrain Destroyed 433 | . . . . . . . 11 1 17 . 5 9 . 2 . 8 24 91 26 . 1 37 17 37 . 92 13 7 22 6 7 Melee 174 | . . . . . . . 11 1 17 . 1 9 . 2 . 8 24 6 3 . 1 37 . 17 . 2 13 7 2 6 7 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 258 | . . . . . . . . . . . 4 . . . . . . 85 23 . . . 17 20 . 90 . . 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 30299 | 74 939 505 875 57 727 748 2078 544 1181 1149 793 1765 446 825 81 1095 1518 1314 433 209 515 2081 973 832 1173 809 993 1286 3099 742 440 Wait 2702 | . 79 38 31 . 71 38 208 53 157 197 82 223 8 28 . 69 242 114 13 . 33 197 29 4 97 19 54 158 320 120 20 Move 26217 | 53 776 436 702 53 541 576 1771 483 989 943 690 1492 436 793 81 1013 1221 1146 415 182 476 1790 925 805 1043 776 898 1057 2660 588 407 Hop 110 | . . . . . . . 19 . 1 . . 7 . 2 . . 11 2 . . . 9 . . 4 . 10 14 26 1 4 Pick Up 136 | 8 18 3 18 . 15 7 6 . 2 1 3 5 1 . . 2 6 10 . 5 2 7 2 . 2 . 1 6 3 3 . Fast Attach 84 | 7 2 . 6 . 6 8 2 . . 3 1 4 . . . . 1 2 . 7 . 3 1 . 3 . 6 7 11 4 . Attach 88 | . 3 . 6 . 10 2 15 3 7 1 4 5 . . . . 2 2 . 2 . 8 4 1 1 2 2 2 3 3 . Detach 49 | . . . 1 . 1 2 11 2 5 1 3 2 . . . . 1 . . . . 4 4 1 1 1 1 3 2 3 . Swap 96 | . 5 1 11 . 9 8 9 . . . 1 6 . . . . 7 . . . 1 12 . . 3 1 4 7 10 1 . Drop 192 | . 9 3 28 . 21 15 20 . 1 3 1 7 1 . . 2 3 11 . 8 2 14 2 . 7 . 1 15 13 5 . Fire 359 | 6 47 24 72 4 53 90 4 1 . . 6 . . . . . . 5 2 . . . 2 1 . 5 . . 37 . . Melee 248 | . . . . . . . 13 2 19 . 2 14 . 2 . 9 24 14 3 5 1 37 4 20 4 5 16 17 14 14 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Repaired Lgt. Treads 959 | -10/Materials | Repaired Assault Rifle 1071 | -10/Materials | Discovered new exit (range 8) 1252 | -10/Materials | Discovered new exit (range 5) 1705 | -10/Materials | Entered Mines 1728 | -10/Mines | Met a Derelict bent on vengeance 1774 | -10/Mines | Core integrity fell below 50% 1871 | -10/Mines | Learned location of Zion (-7) 1948 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2033 | -10/Mines | Identified exit to Materials 2579 | -10/Mines | Discovered exit to Materials (range 4) 2606 | -10/Mines | Entered Materials 2606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -9/Materials | Discovered new exit (range 6) 3217 | -9/Materials | Discovered new exit (range 7) 3488 | -9/Materials | Discovered new exit (range 8) 3768 | -9/Materials | Build established: Scavenger-Mutant 4077 | -9/Materials | Build established: Hauler-Mutant 4110 | -9/Materials | Entered Mines 4111 | -9/Mines | Assembled infested the area 4116 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4144 | -9/Mines | Discovered new exit (range 10) 4218 | -9/Mines | Entered Materials 4218 | -8/Materials | Evolved 2 slots: Utility x2 4557 | -8/Materials | Repaired Adv. Beam Cannon 4571 | -8/Materials | Discovered new exit (range 5) 4597 | -8/Materials | Identified exit to Storage 4923 | -8/Materials | Lost 3 parts (2u1w) 5414 | -8/Materials | Entered Storage 5685 | -8/Storage | Learned location of Armory (-3) 6016 | -8/Storage | Met a pair of Derelict thieves 6104 | -8/Storage | Identified exit to Recycling 6225 | -8/Storage | Core integrity fell below 50% 6361 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6646 | -8/Storage | Discovered new exit (range 16) 6776 | -8/Storage | Entered Factory 6776 | -7/Factory | Evolved 2 slots: Utility x2 6932 | -7/Factory | Repaired Imp. Sensor Array 7079 | -7/Factory | Build established: Hacker-Sprinter 7083 | -7/Factory | Identified exit to Lower Caves 7120 | -7/Factory | Discovered new exit (range 8) 7254 | -7/Factory | Identified exit to Factory 7257 | -7/Factory | Found Prototype Launcher 7257 | -7/Factory | Identified Rocket Array 7614 | -7/Factory | Entered Lower Caves 7617 | -7/Lower Caves | Identified exit to Lower Caves 7708 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7758 | -7/Lower Caves | Encountered a Warlord checkpoint 7819 | -7/Lower Caves | Entered another Lower Caves area 7820 | -7/Lower Caves | Identified exit to Zion 7845 | -7/Lower Caves | Encountered a Warlord checkpoint 7987 | -7/Lower Caves | Discovered exit to Factory (range 11) 8067 | -7/Lower Caves | Learned Factory stockpile data 8078 | -7/Lower Caves | Spotted B-75 Beast 8336 | -7/Lower Caves | Entered Zion 8350 | -7/Zion | Discovered new exit (range 8) 8366 | -7/Zion | Given the Hacking Drone Bay 8366 | -7/Zion | Found Prototype Device 8366 | -7/Zion | Identified Hacking Drone Bay 8412 | -7/Zion | System corruption cleaned by Quarantine Array 8429 | -7/Zion | Found CR-A16's Pointy Stick 8476 | -7/Zion | Learned Factory garrison access intel 8495 | -7/Zion | Received a visual enhancement algorithm 8692 | -7/Zion | Identified exit to Deep Caves 8707 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8815 | -7/Zion | Identified exit to Proximity Caves 8815 | -7/Zion | Entered Proximity Caves 8908 | -6/Proximity Caves | Learned Factory garrison access intel 9132 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9135 | -6/Proximity Caves | Entered Factory 9135 | -6/Factory | Evolved 2 slots: Utility x2 9137 | -6/Factory | Loaded intel: 4 garrison access locations 9255 | -6/Factory | Fabricated Q-thruster (x2) 9314 | -6/Factory | Repaired Imp. Light Armor Plating? 9324 | -6/Factory | Fabricated Q-thruster? 9447 | -6/Factory | Identified exit to Lower Caves 9476 | -6/Factory | Spotted B-75 Beast 9581 | -6/Factory | Build established: Wizard-Sprinter 9665 | -6/Factory | Fabricated Imp. Hacking Suite? 9717 | -6/Factory | Fabricated Imp. Hacking Suite? 9847 | -6/Factory | Fabricated Imp. Hacking Suite? 9909 | -6/Factory | Entered Lower Caves 9926 | -6/Lower Caves | Learned Factory emergency access door positions 9994 | -6/Lower Caves | Discovered new exit (range 8) 10058 | -6/Lower Caves | Identified exit to Lower Caves 10059 | -6/Lower Caves | Entered another Lower Caves area 10067 | -6/Lower Caves | Discovered new exit (range 12) 10071 | -6/Lower Caves | Identified exit to Factory 10182 | -6/Lower Caves | Identified exit to Data Miner 10314 | -6/Lower Caves | Learned Factory terminal intel 10349 | -6/Lower Caves | Entered Data Miner 10349 | -6/Data Miner | Discovered new exit (range 6) 10356 | -6/Data Miner | Met Data Miner 10362 | -6/Data Miner | Learned location of Section 7 (-2) 10362 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10367 | -6/Data Miner | Received God Mode back door access code from Data Miner 10375 | -6/Data Miner | Identified exit to Proximity Caves 10375 | -6/Data Miner | Entered Proximity Caves 10400 | -5/Proximity Caves | Escorted by Enhanced Grunt 10450 | -5/Proximity Caves | Learned 12 Factory zone layouts 10668 | -5/Proximity Caves | Spotted B-75 Beast 10797 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10799 | -5/Proximity Caves | Entered Factory 10799 | -5/Factory | Evolved 2 slots: Utility x2 10800 | -5/Factory | Identified exit to Factory 10802 | -5/Factory | Loaded intel: 20 terminal locations 10803 | -5/Factory | Loaded intel: 4 garrison access locations 10908 | -5/Factory | Identified exit to Upper Caves 10934 | -5/Factory | Repaired Q-thruster? 10969 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10997 | -5/Factory | Discovered exit to Factory (range 4) 11022 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11203 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11436 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11464 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11491 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11532 | -5/Factory | Entered Upper Caves 11542 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11854 | -5/Upper Caves | Found Alien Artifact 11854 | -5/Upper Caves | Identified Core Expander 11854 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 11923 | -5/Upper Caves | Learned Factory terminal intel 11924 | -5/Upper Caves | Learned Armory trap positions 11924 | -5/Upper Caves | Learned Research emergency access door positions 11924 | -5/Upper Caves | Learned Armory emergency access door positions 11924 | -5/Upper Caves | Learned Research stockpile data 11924 | -5/Upper Caves | Learned Factory terminal intel 11924 | -5/Upper Caves | Learned Research garrison access intel 11924 | -5/Upper Caves | Learned Extension garrison access intel 12024 | -5/Upper Caves | Attacked by a faux Warlord 12091 | -5/Upper Caves | Discovered new exit (range 12) 12094 | -5/Upper Caves | Identified exit to Upper Caves 12096 | -5/Upper Caves | Ambushed by wild Derelicts 12096 | -5/Upper Caves | Entered another Upper Caves area 12236 | -5/Upper Caves | Discovered new exit (range 7) 12238 | -5/Upper Caves | Identified exit to Zhirov 12256 | -5/Upper Caves | Entered Zhirov 12256 | -5/Zhirov | Discovered new exit (range 3) 12262 | -5/Zhirov | Met Zhirov 12271 | -5/Zhirov | Found Alien Artifact 12272 | -5/Zhirov | Identified Integrated Reactor 12272 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12279 | -5/Zhirov | Found Alien Artifact 12338 | -5/Zhirov | Learned location of Quarantine (-2) 12338 | -5/Zhirov | Learned location of Testing (-3) 12338 | -5/Zhirov | Learned location of Command (-1) 12339 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12347 | -5/Zhirov | Identified exit to Proximity Caves 12347 | -5/Zhirov | Entered Proximity Caves 12526 | -4/Proximity Caves | Entered Factory 12526 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12527 | -4/Factory | Loaded intel: 22 terminal locations 12542 | -4/Factory | Identified exit to Upper Caves 12542 | -4/Factory | Identified exit to Extension 12762 | -4/Factory | Found Imp. Powered Armor 12783 | -4/Factory | Spotted B-86 Titan 12827 | -4/Factory | Fabricated Q-thruster? 12869 | -4/Factory | Fabricated Q-thruster? 12910 | -4/Factory | Crushed by falling debris 12910 | -4/Factory | System corruption reached 10% 12939 | -4/Factory | Fabricated Mic. Fission Core? 12941 | -4/Factory | Lost 4 parts (2n2u) 12987 | -4/Factory | Fabricated Q-thruster (x2) 13044 | -4/Factory | Identified exit to Research 13094 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13219 | -4/Factory | Repaired Q-thruster 13370 | -4/Factory | Identified Transdimensional Reconstructor 13429 | -4/Factory | Entered Upper Caves 13509 | -4/Upper Caves | Encountered a Warlord checkpoint 13656 | -4/Upper Caves | Discovered new exit (range 6) 13658 | -4/Upper Caves | Identified exit to Upper Caves 13720 | -4/Upper Caves | Learned Research machine intel 13772 | -4/Upper Caves | Entered another Upper Caves area 13782 | -4/Upper Caves | Discovered exit to Research (range 15) 14074 | -4/Upper Caves | Learned Research emergency access door positions 14084 | -4/Upper Caves | Discovered new exit (range 5) 14085 | -4/Upper Caves | Identified exit to Warlord 14090 | -4/Upper Caves | Entered Warlord 14104 | -4/Warlord | Discovered new exit (range 9) 14215 | -4/Warlord | Visited the Vortex Lab 14217 | -4/Warlord | Found Prototype Energy Gun 14217 | -4/Warlord | Identified Vortex Shotgun 14231 | -4/Warlord | Warlord's base attacked by MAIN.C 14265 | -4/Warlord | Met Warlord 14268 | -4/Warlord | Opened Warlord's prototype stash 14275 | -4/Warlord | Found Prototype Device 14275 | -4/Warlord | Identified Thermal Barrier 14278 | -4/Warlord | Found Prototype Processor 14278 | -4/Warlord | Identified Exp. Core Analyzer 14283 | -4/Warlord | Found Prototype Hackware 14425 | -4/Warlord | Opened side exit 14438 | -4/Warlord | Warlord forces counterattacked 14527 | -4/Warlord | Identified exit to Proximity Caves 14531 | -4/Warlord | Spotted Executioner 14531 | -4/Warlord | Spotted Executioner 14531 | -4/Warlord | Entered Proximity Caves 14763 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14769 | -3/Proximity Caves | Spotted B-86 Titan 14793 | -3/Proximity Caves | Discovered exit to Research (range 15) 14797 | -3/Proximity Caves | Entered Research 14797 | -3/Research | Evolved 2 slots: Utility x2 14798 | -3/Research | Identified Ghost Barrier 14800 | -3/Research | Loaded intel: 104 machine locations 14801 | -3/Research | Loaded intel: 3 garrison access locations 14820 | -3/Research | Lost 3 parts (1p2u) 14904 | -3/Research | Fabricated Adv. Hacking Suite? 14913 | -3/Research | Fabricated Mic. Fission Core? 14936 | -3/Research | Fabricated Adv. Hacking Suite? 15000 | -3/Research | Fabricated Adv. Hacking Suite? 15052 | -3/Research | Identified exit to Armory 15052 | -3/Research | Identified exit to Testing 15061 | -3/Research | Identified exit to Research 15169 | -3/Research | Entered Testing 15203 | -3/Testing | Repaired Imp. Powered Armor 15280 | -3/Testing | Found Prototype Device 15280 | -3/Testing | Identified Exp. Transmission Jammer 15308 | -3/Testing | Found Prototype Processor 15308 | -3/Testing | Identified Exp. Target Analyzer 15380 | -3/Testing | Repaired Broken Electron Diverter? 15412 | -3/Testing | Fabricated Electron Diverter? 15493 | -3/Testing | Fabricated Electron Diverter? 15673 | -3/Testing | Adv. System Shield fried by hacking feedback 15698 | -3/Testing | Incoming investigation squad redirected 15703 | -3/Testing | Incoming investigation squad redirected 15715 | -3/Testing | Entered Research 15715 | -2/Research | Warlord forces began assault on 0b10 15715 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15716 | -2/Research | Identified exit to Quarantine 15785 | -2/Research | Fabricated Adv. Cloaking Device (x1) 15807 | -2/Research | Identified exit to Access 15807 | -2/Research | Adv. Hacking Suite fried by hacking feedback 15825 | -2/Research | Research machine network offline 15840 | -2/Research | Fabricated Exp. Q-thruster? 15882 | -2/Research | Met up with Warlord 16029 | -2/Research | Borebot progress halted 16103 | -2/Research | Found Prototype Launcher 16103 | -2/Research | Identified Gui. Micro-nuke Launcher 16115 | -2/Research | Borebot progress halted 16720 | -2/Research | Entered Quarantine 16755 | -2/Quarantine | Build established: Wizard-Scout 16764 | -2/Quarantine | Spotted Alpha 7 16791 | -2/Quarantine | Repaired Imp. Powered Armor 16808 | -2/Quarantine | Repaired Lrn. Sensor Array 16840 | -2/Quarantine | Found Alien Artifact 16840 | -2/Quarantine | Identified Terrabomb 16840 | -2/Quarantine | Used Terrabomb 16885 | -2/Quarantine | Found Alien Artifact 16890 | -2/Quarantine | Found Alien Artifact 16895 | -2/Quarantine | Identified Dimensional Node Initializer 16895 | -2/Quarantine | Initialized slip node 16959 | -2/Quarantine | Found Transdimensional Reconstructor 16994 | -2/Quarantine | Entered Access 16994 | -1/Access | Evolved 2 slots: Utility x2 17097 | -1/Access | Identified exit to Command 17097 | -1/Access | Identified exit to Surface 17109 | *** | Escaped! Last Messages --------------- 4 Repair Stations 4 Recycling Units 4 Scanalyzers 3 Garrison Accesses Downloaded coordinate data. >>Alert(Purge) Purged threat record, alert level lowered. >>Layout(Zone) Retrieving Zone 5A layout... Downloaded map data. >>Traps(Locate) No traps found in local area. 17099_ Penetrated by Slug. 17106_ W-44 Eye sends out distress signal. 17106_ Penetrated by Slug. 17106_ Slug penetrates Wall. 17108_ Connecting with Terminal... >>Open Sealed Barrier opened. 17108_ The Access Shell folds into the floor. 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" | | ??????????????????### R ""####### # | | ????????????????????# ""#?????# #?????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# T#?????# ########## | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ???????????????????## ""##????# | | ???????????????????# #?####### | | ???????????????????## ##?# # | | ????????????????????# #??#]! ! # | | ????????????????????# #??#][ # ! | | ????????????????????# #??#] # | | ????????????????????# @" #??# # ##### | | ????????????????????# "" #??# # #???? | | ????????????????????# #??# # #???# | | ????????????????????# #??###+### ##+##### | | ????????????????????# #???# ## # ## | | ????????????????????#""""""""""#???# # ## | | ???????????????????????????????????# ## # ## | | ???????????????????????????????????## ### # ## | | ????????????????????????????????????# ###+######## | | ????????????????????????????????????# # !!#??# | | ????????????????????????????????????# + ! #??# | | ????????????????????????????????????# # #??# | | ????????????????????????????????????# ############ | | ????????????????????????????????????# | | ????????????????????????????????????#+######## | | ???????????????????????????????????? #### | | ???????????????????????????????????? ##"" | | ???????????????????????????????????? ##"" | | ???????????????????????????????????? ##"T | | ???????????????????????????????????? ##"" | | ???????????????????????????????????? ##"" | | ???????????????????????????????????? #### | | ???????????????????????????????????? #??# | | ???????????????????????????????????? #??# ### | | ????????????????????????????????????#######??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 51 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Armor Coverage 600 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 15 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 84 Defensive Hacking 46 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Shock Bomb Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Katana | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Powered Hammer | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Q-thruster | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Imp. Energy Well | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Coolant Injector | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Adv. Launcher Guidance Computer | -4/Factory | Hacked Exp. Reclamation Unit | -4/Factory | Scanalyzed Adv. Weapon Cycler | -4/Factory | Hacked Imp. System Restoration Module | -3/Research | Scanalyzed Imp. Matter Compressor | -3/Research | Scanalyzed Exp. Q-thruster | -3/Research | Hacked Electron Diverter | -3/Testing | Scanalyzed Exp. Hacking Suite | -3/Testing | Hacked Exp. System Shield | -3/Testing | Hacked Adv. Energy Well | -3/Testing | Scanalyzed Exp. Power Amplifier | -3/Testing | Scanalyzed Adv. Cloaking Device | -3/Testing | Hacked Gui. Micro-nuke Launcher | -2/Quarantine | Scanalyzed Enh. Nova Cannon | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Q-thruster | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Q-thruster | x2 | -4/Factory Q-thruster | x2 | -4/Factory Mic. Fission Core | x2 | -4/Factory Q-thruster | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Mic. Fission Core | x2 | -3/Research Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Electron Diverter | x1 | -3/Testing Electron Diverter | x1 | -3/Testing Adv. Cloaking Device | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Terrabomb Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGodScythe Manual? 0 Play Time 05:53:06 Cumulative 306.0 hours Start 2021.09.23 @ 16:24:43 End 2021.10.07 @ 00:54:55 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5dc79c-6e1a-40e5-9dda-808bfb00c527