Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 17:30:51 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (741) 741 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3376 Bonus ------- None Cogmind --------- Core Integrity 282/700 Matter 193/300 Energy 46/100 System Corruption 9% Temperature Cool (9) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Medium Matter Pod (100) Gatling Laser Flak Gun Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Chainsword > --- INVENTORY -------- Medium Matter Pod Field Laser Great Maul [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 41 | 8 . . 9 4 20 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 5 2 7 Treads 2 | . . . . . 2 Leg 11 | 2 . . 5 2 2 Wheel 2 | . . . . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 8 | 2 . . 1 2 3 Device 4 | 1 . . . 2 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 3 . . 3 . 8 Energy Gun 2 | . . . . . 2 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 4 | 3 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . . . 2 15 Power 3 | . . . . . 3 Propulsion 8 | . . . . . 8 Utility 3 | . . . . 2 1 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . 2 9 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 4 5 6 4 Power . | . . . . 1 . Propulsion 2 | . 2 2 2 2 1 Utility . | . . . 1 . 1 Weapon 1 | . 1 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 6 . . Power . | . . . . . . Propulsion 3 | . . . 3 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 90 99 63 Engine 7 | . 14 14 9 7 5 Treads 1 | . . . . . 3 Leg 31 | . 28 28 31 37 22 Device 13 | . 14 14 9 21 5 Storage 8 | . 14 14 13 7 3 Protection 1 | . . . . . 3 Energy Cannon 9 | . . . 3 15 8 Ballistic Gun 7 | . 28 28 22 . 1 Impact Weapon 4 | . . . . 7 4 Peak Build Rating 41 | 7 7 7 30 40 41 Average Rating 27 | 5 7 7 16 39 27 On Entrance 14 | . 7 7 7 30 34 Naked Turns . | . . . . . . Heaviest Build 33 | 14 14 14 31 33 32 Greatest Support 92 | 20 20 20 60 83 92 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 3 5 8 7 8 Average Carried 5 | 1 3 4 5 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 3 3 5 7 7 4 Class Distribution -------------------- 65% | Mutant 14% | Gunner 13% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 859 | 260 . 24 183 . 392 Remotely . | . . . . . . Salvage Created 883 | 29 . . 253 . 601 Parts 48 | 3 . . 15 . 30 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 14 | . . . 2 . 12 Melee 7 | . . . . . 7 Guns 4 | . . . 2 . 2 AOE 3 | . . . . . 3 Classes Destroyed 11 | 1 . . 5 . 5 Worker 3 | . . . 1 . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 2 | . . . . . 2 Grunt 7 | . . . . . 7 Sentry 3 | . . . 1 . 2 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 . . 4 . 7 Combat Bots Only 6 | . . . 1 . 6 Max Kills in Single Turn 4 | 1 . . 1 . 4 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 320 | . . . 10 . 310 Missed 109 | . . . 1 . 108 Hits 211 | . . . 9 . 202 Projectile 211 | . . . 9 . 202 Critical Strikes 4 | . . . . . 4 Damage Taken 2882 | . . . 138 236 2508 Core 452 | . . . 34 34 384 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 77 | . . . . . 77 Core Remaining (%) 97 | 100 . 100 93 . . Volleys Fired 28 | 1 . 1 15 . 11 Largest 3 | 2 . 2 3 . 3 Hottest 207 | 40 . 40 60 . 207 Shots Fired 72 | 2 . 2 45 . 23 Gun 61 | 2 . 2 45 . 12 Cannon 6 | . . . . . 6 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 53 | 2 . 2 45 . 4 Thermal 8 | . . . . . 8 Explosive 5 | . . . . . 5 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 11 | 1 . . 11 . 4 Robot Miss Streak 5 | 1 . . 3 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 66 | 1 . . 30 . 35 Core Hits 50 | 1 . . 14 . 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Sever 5 | . . . . . 5 Melee Attacks 45 | . . . 1 4 40 Impact 23 | . . . 1 4 18 Slashing 22 | . . . . . 22 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2026 | 10 . . 280 . 1736 Guns 485 | 10 . . 280 . 195 Cannons 93 | . . . . . 93 Explosions 682 | . . . . . 682 Melee 766 | . . . . . 766 Ramming . | . . . . . . Kinetic 379 | 10 . . 280 . 89 Thermal 106 | . . . . . 106 Explosive 682 | . . . . . 682 Electromagnetic 93 | . . . . . 93 Impact 32 | . . . . . 32 Slashing 734 | . . . . . 734 Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 9 | . . . . 9 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 2 22 Message Errors 5 | . . . . . 5 Matter Fused 8 | . . . . . 8 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 1 4 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee 12 | . . . . . 12 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . . . 62 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | . . . 16 . 192 Average Temperature 49 | . . . 6 . 74 Received Heat Transfer 1095 | . . . . . 1095 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 236 | . . . . . 236 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 . 100 100 68 Level 1 10 | . . . . . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 267 | 5 . . 45 24 267 Initial . | . . . . . . Average 37 | 1 . . 10 1 105 Influence Increases 714 | 5 . . 101 41 567 Destroy 0b10 Robot/C 280 | . . . 40 . 240 Destroy 0b10 Robot/NC 45 | 5 . . 15 . 25 Destroy Leader 66 | . . . 22 . 44 Successful Hack 69 | . . . 23 38 8 Disable Machine 60 | . . . . . 60 Destroy Structure 59 | . . . 1 3 55 Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 474 | 5 . . 101 41 327 Time Decay 294 | 5 . . 74 38 177 Lost Part 153 | . . . . 3 150 Purge Threat 27 | . . . 27 . . Squads Dispatched 6 | . . . . 1 5 Investigation 1 | . . . . . 1 Extermination 3 | . . . . 1 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . . 4 3 . 31 Peak Tracking Total 9 | . . 2 3 . 9 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 9 | . . . 3 3 3 Terminals 7 | . . . 2 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 24 | . . . 11 6 7 Successful 16 | . . . 8 3 5 Failed 8 | . . . 3 3 2 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual 14 | . . . 7 3 4 Terminals 19 | . . . 8 6 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 4 1 2 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Zone Layout 3 | . . . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 2 2 1 Terminals 5 | . . . 2 2 1 Botnet 5 | . . . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 3 3 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 1862 | 38 43 212 366 891 312 Seismic 1862 | 38 43 212 366 891 312 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 2250 | 66 43 212 366 891 672 Spaces Moved 879 | 47 33 171 223 157 248 Core 13 | 10 . . . . 3 Treads 70 | . . . . . 70 Legs 786 | 37 33 171 223 157 165 Wheels 10 | . . . . . 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 114 100 Average Speed 131 | 105 120 120 115 162 138 Slowest Speed 200 | 120 120 120 120 185 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 14 | 3 7 15 19 6 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 20 | . . . 1 4 15 Terrain Destroyed 60 | . . . 1 4 55 Melee 20 | . . . 1 4 15 Projectile . | . . . . . . AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 1854 | 59 36 176 306 784 493 Wait 775 | . 4 3 27 608 133 Move 874 | 46 32 170 222 156 248 Hop . | . . . . . . Pick Up 42 | 4 . 2 17 2 17 Fast Attach 6 | 5 . . 1 . . Attach 36 | 2 . . 8 2 24 Detach 6 | . . . 1 . 5 Swap 12 | 1 . . 2 2 7 Drop 21 | . . . 12 . 9 Fire 28 | 1 . 1 15 . 11 Melee 44 | . . . 1 4 39 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 3) 110 | -10/Materials | Entered Subcaves 111 | -10/Subcaves | Continued accompanying wandering Federalists (6) 213 | -10/Subcaves | Learned Materials emergency access door positions 233 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 264 | -10/Subcaves | Lost 3 allies 315 | -10/Subcaves | Build established: Mutant 317 | -10/Subcaves | Discovered new exit (range 5) 322 | -10/Subcaves | Entered Materials 322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 572 | -8/Materials | Identified exit to Factory 688 | -8/Materials | Entered Factory 688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -7/Factory | Crushed by falling debris 1565 | -7/Factory | Discovered new exit (range 9) 1579 | -7/Factory | Entered Storage 1659 | -7/Storage | Repaired Imp. EM Pulse Cannon 1939 | -7/Storage | Lost 9 parts (2p5n1u1w) 2077 | -7/Storage | Lost 4 parts (3n1w) 2222 | -7/Storage | Core integrity fell below 50% 2251 | -7/Storage | Self-destructed Last Messages --------------- 02217_ K-01 Serf collects debris. 02218_ S-27 Virus destroyed. 02219_ K-01 Serf cleans the Transport Mainframe. 02220_ K-01 Serf collects debris. 02220_ Imp. Deuterium Engine destroyed. 02221_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 2W. 02222_ K-01 Serf cleans the Transport Mainframe. 02222_ U-05 Engineer destroyed. 02225_ K-01 Serf collects debris. 02226_ Critical hit (Burn: +37). 02226_ K-01 Serf collects debris. 02227_ Field Laser destroyed. 02228_ K-01 Serf collects debris. 02230_ Critical hit (Burn: +37). 02231_ K-01 Serf collects debris. 02232_ System corrupted: Component data lost. 02232_ K-01 Serf collects debris. 02235_ R-06 Scavenger collects Imp. Heat Sink. 02245_ U-05 Engineer builds a Wall. 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""" """ #? | | ???????????????????# #????# """ """ #? | | ???????????????????# #???## #? | | ???????????????????# ##### ## ###/#####? | | ?????????????????### # ## #????? | | ????????????????? + """ #????? | | ????????????????? #### ""T" # ###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 367 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Pulse Cannon | 9% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussDamperFacilitator Manual? 0 Play Time 00:34:37 Cumulative 19.8 hours Start 2025.05.11 @ 14:47:40 End 2025.05.11 @ 17:30:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e78d16cd-30e7-4106-a112-2b1aebbdc7d4