Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 13:18:55 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2189) 2189 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6194 Bonus ------- None Cogmind --------- Core Integrity 560/700 Matter 223/300 Energy 310/310 System Corruption 0% Temperature Cool (340) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (16) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Advanced Sensor Array Improved Assault Rifle AWS/Gauss Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle AWS/Gauss Mining Laser Plasma Cutter [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 67 | 6 9 5 18 1 1 . 22 5 Power 7 | 1 1 1 1 1 . . 2 . Engine 6 | 1 1 1 1 . . . 2 . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 1 4 . . . 6 . Treads 14 | 2 1 1 4 . . . 6 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 4 . 6 . 1 . 6 2 Device 5 | . 2 . 1 . . . 1 1 Storage 5 | 1 2 . 2 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 10 | . . . 3 . 1 . 5 1 Artifact . | . . . . . . . . . Weapon 26 | 2 3 3 7 . . . 8 3 Energy Gun 7 | 1 . . 3 . . . 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 17 | 1 3 2 4 . . . 6 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 Parts Lost 24 | . 2 4 4 . . . 7 7 Power 3 | . . 1 1 . . . 1 . Propulsion 6 | . . 2 . . . . 2 2 Utility 6 | . 1 . 1 . . . 1 3 Weapon 9 | . 1 1 2 . . . 3 2 Highest Loss Streak 6 | . 1 2 2 . . . 3 6 Average Slot Usage (%) 94 | . 98 96 90 82 96 100 97 80 Engine 7 | . 14 13 5 . . . 8 7 Core 1 | . . . . 5 11 11 . . Treads 21 | . 28 25 20 22 22 22 17 14 Device 9 | . 10 . 11 11 11 11 8 10 Storage 20 | . 16 28 22 22 22 22 18 15 Protection 10 | . . . 8 . 7 11 25 22 Energy Gun 4 | . 2 . 10 . . . 6 . Ballistic Gun 17 | . 25 24 11 22 22 22 11 8 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 11 25 25 50 44 47 47 65 64 Greatest Support 42 | 40 40 40 40 40 40 40 42 42 Greatest Overweight (x) 3 | . . 1 2 1 1 1 3 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 6 12 12 20 16 16 16 16 16 Average Capacity 13 | 5 7 12 15 16 16 16 16 16 Most Carried 16 | 2 8 8 16 15 16 16 16 15 Average Carried 11 | . 5 5 12 15 15 16 14 13 Final Capacity 16 | 6 12 12 16 16 16 16 16 16 Final Carried 16 | 2 8 5 15 15 16 16 13 12 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2034 | 223 174 324 594 84 . . 635 . Remotely . | . . . . . . . . . Salvage Created 3084 | . 554 374 754 77 . 6 1251 68 Parts 179 | . 46 17 51 1 . 2 60 2 Haulers Intercepted 8 | . 2 . 3 . . . 3 . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 13 10 14 1 . . 21 1 Guns 59 | . 13 10 14 1 . . 20 1 Classes Destroyed 11 | . 4 2 2 1 . . 2 . Worker 2 | . . . . . . . 2 . Builder 2 | . 1 . . . . 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 8 | . 2 . 3 . . . 3 . Recycler 2 | . . . . 1 . . 1 . Swarmer 9 | . 3 . 3 . . . 3 . Grunt 35 | . 10 8 3 1 . . 13 . Brawler 2 | . . . 1 . . . 1 . Sentry 11 | . . . 7 . . . 3 1 Hunter 1 | . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | . 5 4 3 1 . 1 7 1 Combat Bots Only 5 | . 5 3 3 1 . . 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5300 | . 578 845 1011 24 . . 1938 904 Core 824 | . 73 131 204 12 . . 264 140 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 54 | 100 . 18 . . . 46 52 . Volleys Fired 271 | . 45 69 64 2 . . 76 15 Largest 2 | . 2 2 2 2 . . 2 2 Hottest 120 | . 60 120 112 46 . . 110 78 Shots Fired 522 | . 90 124 127 4 . . 148 29 Gun 501 | . 90 103 127 4 . . 148 29 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 21 | . . 21 . . . . . . Kinetic 386 | . 73 103 86 4 . . 101 19 Thermal 79 | . 17 21 41 . . . . . Explosive . | . . . . . . . . . Electromagnetic 57 | . . . . . . . 47 10 Robot Hit Streak 46 | . 21 13 12 7 . . 25 46 Robot Miss Streak 3 | . 2 3 2 . . . 3 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 12 | . 2 1 3 . . . 5 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 Shots Hit Robots 382 | . 68 70 96 3 . . 119 26 Core Hits 135 | . 31 24 26 1 . . 48 5 Critical Hits 4 | . . 1 . . . . 3 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5448 | . 612 889 1363 59 . 2 2123 400 Guns 5377 | . 612 865 1362 47 . . 2091 400 Cannons . | . . . . . . . . . Explosions 30 | . . . . . . . 30 . Melee . | . . . . . . . . . Ramming 17 | . . . 1 12 . 2 2 . Kinetic 4190 | . 462 865 806 47 . . 1682 328 Thermal 760 | . 150 24 556 . . . 30 . Explosive . | . . . . . . . . . Electromagnetic 481 | . . . . . . . 409 72 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . 1 2 . . 1 . Targets Rammed 6 | . . . 1 3 . 1 1 . Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . Highest Temperature 445 | . 65 44 298 . . . 423 445 Average Temperature 113 | . 22 15 81 . . . 190 192 Received Heat Transfer 2181 | . 294 339 303 12 . . 945 288 Effects 12 | . . . . . . . 11 1 Shutdowns 4 | . . . . . . . 4 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 4 | . . . . . . . 4 . Damage (minor) 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . Heat Transferred 1671 | . 350 50 1221 . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 345 | . 345 130 344 188 . . 201 56 Initial 133 | . . 4 21 133 . . 1 41 Average 89 | . 61 43 115 176 . . 101 42 Maximum Alert Level 1 | . 1 . 1 . . . 1 . Low Security (%) 96 | 100 92 100 96 100 . 100 96 100 Level 1 3 | . 7 . 3 . . . 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 4 . . . . . 3 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 4 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 29 12 29 2 . 3 35 3 Peak Tracking Total 9 | . 6 3 9 2 . 3 8 3 Tactical Retreats 9 | . . 2 3 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 12 | . 5 . 3 . 2 . 2 . Terminals 10 | . 5 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 15 . 8 . 2 . 6 . Successful 16 | . 5 . 6 . 2 . 3 . Failed 15 | . 10 . 2 . . . 3 . Catastrophic 3 | . 3 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 15 . 6 . 1 . 1 . Terminals 29 | . 15 . 8 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 3 . 2 . 2 . Record 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 4 | . 2 . . . . . 2 . Zone Layout 3 | . 1 . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . 3 . . . 1 . Terminals 6 | . 2 . 3 . . . 1 . Track 5 | . 2 . 3 . . . . . Disrupt 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 . 2 . . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . . 1 . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . Total Damage 17 | . . . . . . . 17 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5439 | 89 1053 568 1189 318 622 26 1353 221 Spaces Moved 2523 | 51 559 198 510 176 344 14 580 91 Core 2 | 2 . . . . . . . . Treads 2521 | 49 559 198 510 176 344 14 580 91 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 172 172 Average Speed 170 | 155 160 163 174 169 180 180 176 172 Slowest Speed 220 | 160 160 180 200 180 180 180 220 172 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 85 39 49 43 85 10 57 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . . . 6 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 6 | . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3114 | 58 646 275 692 190 347 14 766 126 Wait 145 | . 16 4 50 9 . . 55 11 Move 2516 | 50 558 197 509 175 343 14 579 91 Hop . | . . . . . . . . . Pick Up 45 | 2 9 . 22 . 1 . 10 1 Fast Attach 23 | 6 3 . 9 1 . . 3 1 Attach 19 | . 1 3 3 . 1 . 8 3 Detach 8 | . 1 . 4 . . . 1 2 Swap 26 | . 5 2 7 . . . 11 1 Drop 44 | . 8 . 23 . . . 12 1 Fire 271 | . 45 69 64 2 . . 76 15 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . 1 3 . . 1 . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . . 2 . 10 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 903 | -10/Materials | Discovered new exit (range 11) 1143 | -10/Materials | Entered Mines 1311 | -10/Mines | Excavation squad dispatched 1311 | -10/Mines | A large section of the Mines collapsed 1462 | -10/Mines | Core integrity fell below 50% 1500 | -10/Mines | Core integrity fell below 20% 1561 | -10/Mines | Excavation squad dispatched 1702 | -10/Mines | Discovered new exit (range 5) 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Evolved 2 slots: Utility x2 1729 | -9/Materials | Identified exit to Mines 2006 | -9/Materials | Discovered new exit (range 3) 2217 | -9/Materials | Build established: Scavenger-Mutant 2594 | -9/Materials | Discovered new exit (range 9) 2848 | -9/Materials | Core integrity fell below 50% 2900 | -9/Materials | Entered Mines 2965 | -9/Mines | Met a Derelict bent on vengeance 2997 | -9/Mines | Discovered new exit (range 10) 3136 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3209 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3211 | -9/Mines | Discovered new exit (range 5) 3218 | -9/Mines | Entered Exiles 3218 | -9/Exiles | Found Exiles lab destroyed 3398 | -9/Exiles | Opened EX-Vault 3410 | -9/Exiles | Found AWS/Gauss 3528 | -9/Exiles | Learned location of Zion (-7) 3816 | -9/Exiles | Discovered new exit (range 15) 3840 | -9/Exiles | Entered Mines 3851 | -8/Mines | Discovered new exit (range 9) 3866 | -8/Mines | Entered Materials 3866 | -8/Materials | Evolved 2 slots: Utility x2 4223 | -8/Materials | Discovered new exit (range 15) 4249 | -8/Materials | Build established: Mutant 4385 | -8/Materials | Discovered new exit (range 14) 4579 | -8/Materials | Lost 3 parts (1n2w) 4811 | -8/Materials | Discovered new exit (range 15) 5219 | -8/Materials | Entered Factory 5219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5440 | -7/Factory | Self-destructed Last Messages --------------- 05139_ K-01 Serf collects debris. PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 05246_ Acquired Prototype Energy Cannon. 05246_ Identified Cld. Particle Cannon. 05246_ Malfunction: Heat surge (+474). 05248_ Dropped Faulty Cld. Particle Cannon. 05252_ Overheating: Hrd. Light Armor Plating damaged (-1). 05340_ Acquired Arc Projector. 05372_ Hrd. Light Armor Plating destroyed. 05395_ Slug penetrates Y-54 Guardian. 05408_ Gauss Rifle destroyed. 05411_ Y-54 Guardian destroyed. 05411_ Switching to secondary target: Y-54 Guardian. 05411_ Imp. Heat Sink destroyed. 05430_ Hrd. Light Armor Plating destroyed. 05433_ Adv. Treads destroyed. 05433_ Lgt. Treads destroyed. 05436_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???#! ] #????????????????????????????????? | | #### !#????????????????????????????????? | | # #???????????#????????????????????? | | # #??????????? ????????????????????? | | # """" """" #??????????? ????????????????????? | | + """" """" #??????????" ????????????????????? | | # """" """"????????????" #???????????????????? | | # """" """????????????"" #???????????????????? | | # """" """???????????? #???????????????????? | | #[ """"????????????"" """ #???????????????????? | | # ???????????""" """ #???????????????????? | | ########????????? 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