Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 10:21:51 Player: Oldman Pu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3667) 3667 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 8620 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 66/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Medium Treads Medium Treads Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Compact Battery (200) Improved Targeting Computer Heavy Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Targeting Computer Improved Targeting Computer Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Gauss Rifle Enhanced Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Medium Treads Medium Treads Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Compact Battery Improved Targeting Computer Improved Light Armor Plating Heavy Tesla Rifle Advanced Beam Rifle Advanced Beam Rifle Enhanced Coil Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 4 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . . 3 1 . . 1 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 94 | 6 8 1 38 2 . 10 13 16 Power 13 | 1 1 . 6 . . 2 2 1 Engine 9 | 1 1 . 3 . . 2 1 1 Core 4 | . . . 3 . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 3 . 6 1 . 1 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 17 | 2 3 . 6 1 . 1 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 1 15 1 . 4 2 5 Device 11 | . 1 . 4 . . 2 2 2 Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . . 2 . . 1 . . Hackware . | . . . . . . . . . Protection 13 | . . 1 8 . . 1 . 3 Artifact . | . . . . . . . . . Weapon 33 | 2 2 . 11 . . 3 5 10 Energy Gun 15 | 1 1 . 4 . . 1 4 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 . 5 . . 2 1 3 Ballistic Cannon 5 | . . . 2 . . . . 3 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 Parts Lost 45 | . 1 2 6 . . 3 3 30 Power 4 | . . . . . . . . 4 Propulsion 11 | . 1 1 2 . . 2 2 3 Utility 15 | . . 1 3 . . . . 11 Weapon 15 | . . . 1 . . 1 1 12 Highest Loss Streak 27 | . 1 2 2 . . 2 2 27 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 15 | . 9 13 16 16 18 19 19 16 Power 1 | . . . 2 2 2 2 2 1 Propulsion 2 | . 1 4 3 3 3 2 2 1 Utility 4 | . 1 2 2 3 4 6 7 6 Weapon 7 | . 5 6 7 8 8 8 7 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 1 . 22 . . . . 7 Power 8 | . . . 8 . . . . . Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . 1 . . . . 4 Weapon 15 | . 1 . 13 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 97 99 100 96 95 86 Engine 7 | . 14 14 5 . . 6 9 4 Core 2 | . . . 3 7 7 . 2 4 Wheel 19 | . 27 28 17 23 23 19 16 12 Device 9 | . 11 12 6 7 7 7 12 9 Storage 9 | . 14 14 9 14 15 7 6 4 Processor 7 | . . . 9 7 7 14 13 9 Protection 11 | . . 1 17 15 15 15 13 14 Energy Gun 12 | . 24 14 9 7 7 7 7 15 Ballistic Gun 10 | . 4 14 12 7 7 14 10 4 Ballistic Cannon 2 | . . . 5 7 7 . . . Peak Build Rating 62 | 6 8 8 37 38 40 40 54 62 Average Rating 29 | 4 7 7 24 37 39 39 51 52 On Entrance 25 | . 6 8 8 34 38 40 40 54 Avg Prop Armor Cover (%) 12 | 30 4 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 11 30 32 70 69 69 72 82 87 Greatest Support 48 | 26 26 26 26 36 36 42 48 42 Greatest Overweight (x) 19 | 2 2 2 3 1 1 2 5 19 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 17 20 20 20 20 19 Most Carried 20 | . 14 14 20 17 19 20 20 20 Average Carried 15 | . 9 13 16 16 18 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | . 13 12 18 16 19 20 20 8 Class Distribution -------------------- 26% | Scavenger-Tank 18% | Scavenger-Gunner 15% | Tank 15% | Scavenger-Mutant 11% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Matter Collected 2535 | 186 177 18 1333 . . 336 271 214 Remotely . | . . . . . . . . . Salvage Created 4275 | . 420 . 2080 . . 562 584 629 Parts 214 | . 28 . 124 . . 23 20 19 Haulers Intercepted 6 | . . . 5 . . 1 . . Recyclers Shooed 3 | . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 84 | . 10 . 47 . . 10 6 11 Guns 67 | . 10 . 32 . . 10 6 9 Cannons 16 | . . . 15 . . . . 1 Classes Destroyed 16 | . 7 . 6 . . 2 . 1 Worker 6 | . . . 3 . . 1 1 1 Builder 4 | . 1 . 3 . . . . . Hauler 6 | . . . 5 . . 1 . . Recycler 4 | . 1 . . . . 1 2 . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 . 1 . . . 1 . Swarmer 22 | . 6 . 13 . . 3 . . Grunt 34 | . 3 . 19 . . 2 3 7 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 1 . . . . 1 Sentry 16 | . . . 12 . . 3 1 . Hunter 3 | . . . . . . 1 . 2 Programmer 3 | . . . . . . 1 2 . Heavy 2 | . . . 2 . . . . . Subdweller 1 | . 1 . . . . . . . Best Kill Streak 11 | . 3 . 11 . . 5 3 4 Combat Bots Only 9 | . 3 . 9 . . 5 3 3 Max Kills in Single Turn 2 | . 1 . 2 . . 2 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Hostile Shots Fired 688 | . 31 3 236 . . 92 51 275 Missed 193 | . 8 . 85 . . 32 17 51 Hits 495 | . 23 3 151 . . 60 34 224 Melee 11 | . . . . . . . . 11 Projectile 484 | . 23 3 151 . . 60 34 213 AOE 1 | . 1 . . . . . . . Critical Strikes 18 | . 1 . 7 . . . 1 9 Actively Blocked 1 | . . . 1 . . . . . Damage Taken 8197 | . 364 167 2367 . . 588 576 4135 Core 1546 | . 93 53 248 . . 62 84 1006 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 77 | . . . 70 . . . . 7 Regen/Repaired (Parts) 174 | . . . . . . . . 174 Core Remaining (%) 75 | 100 . 41 54 . . 91 90 . Volleys Fired 268 | . 49 6 123 . 3 26 20 41 Largest 4 | . 2 2 3 . 3 3 3 4 Hottest 240 | . 100 70 137 . 129 136 177 240 Shots Fired 735 | . 96 12 359 . 9 77 58 124 Gun 636 | . 96 12 273 . 6 77 58 114 Cannon 99 | . . . 86 . 3 . . 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 401 | . 23 6 236 . 6 51 33 46 Thermal 334 | . 73 6 123 . 3 26 25 78 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 9 . 13 . 9 17 21 10 Robot Miss Streak 5 | . 5 . 4 . 2 3 4 5 Penetration Max 1 | . . . 1 . . 1 1 1 Secondary Targets 4 | . 1 . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 489 | . 56 . 234 . 6 56 53 84 Core Hits 250 | . 25 . 101 . 2 33 42 47 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 27 | . 2 . 16 . 1 1 . 7 Burn 20 | . 2 . 11 . 1 1 . 5 Destroy 2 | . . . 1 . . . . 1 Blast 5 | . . . 4 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9538 | . 653 . 4470 . 144 985 1185 2101 Guns 7830 | . 645 . 3037 . 83 985 1152 1928 Cannons 1617 | . . . 1383 . 61 . . 173 Explosions 20 | . . . . . . . 20 . Melee . | . . . . . . . . . Ramming 71 | . 8 . 50 . . . 13 . Kinetic 5270 | . 106 . 3118 . 84 527 683 752 Thermal 4197 | . 539 . 1302 . 60 458 489 1349 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 1 2 7 Average Corruption 2 | . . . . . . 1 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 1 4 3 Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . 10 . . . 57 . Projectiles 4 | . . . 4 . . . . . Explosions 57 | . . . . . . . 57 . Melee 6 | . . . 6 . . . . . Knockbacks 4 | . . . 3 . . . . 1 Impact . | . . . . . . . . . Kinetic 4 | . . . 3 . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . 4 . 24 . . . 137 . Shots 2 | . . . . . . . 2 . Rammed 7 | . 1 . 4 . . . 2 . Targets Rammed 7 | . 1 . 4 . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 529 | . 176 . 420 . 108 164 122 529 Average Temperature 88 | . 33 . 97 . 60 49 35 149 Received Heat Transfer 1923 | . 78 . 774 . . 180 123 768 Effects 18 | . . . 8 . . . . 10 Shutdowns 5 | . . . 2 . . . . 3 Energy Bleed 4 | . . . 2 . . . . 2 Interference 8 | . . . 4 . . . . 4 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 14 | . 1 . 10 . . . 1 2 Heat Transferred 10560 | . 1739 . 3922 . 185 1085 939 2690 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Maximum Alert Level 3 | . . . 3 1 . . . 1 Low Security (%) 80 | 100 100 . 52 . 100 100 100 99 Level 1 13 | . . . 30 100 . . . . Level 2 3 | . . . 9 . . . . . Level 3 2 | . . . 7 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 806 | . 72 . 806 361 108 179 95 205 Initial 361 | . . . . 361 108 34 70 14 Average 125 | . 16 . 262 339 78 68 35 36 Influence Increases 2673 | . 250 . 1377 . 1 345 245 455 Destroy 0b10 Robot/C 1660 | . 180 . 940 . . 200 120 220 Destroy 0b10 Robot/NC 125 | . 20 . 65 . . 15 20 5 Destroy Leader 458 | . 42 . 262 . . 72 42 40 Successful Hack 11 | . 4 . 5 . . . . 2 Disable Machine 75 | . . . 15 . . 30 30 . Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 119 | . 4 . 30 . 1 13 33 38 Lose Combat Pursuer 75 | . . . 60 . . 15 . . Influence Decreases 2644 | . 250 . 583 483 263 251 357 457 Entered New Map 741 | . . . . 433 203 15 73 17 Time Decay 1507 | . 250 . 523 50 60 220 254 150 Lost Part 396 | . . . 60 . . 16 30 290 Squads Dispatched 24 | . 2 . 11 . . 3 4 4 Investigation 3 | . . . 1 . . 2 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 9 | . 2 . 5 . . . 1 1 Assault 3 | . . . 1 . . . . 2 Garrison 7 | . . . 4 . . . 2 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Distress Signals 4 | . 1 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 18 2 63 . 5 11 10 16 Peak Tracking Total 9 | . 3 2 9 . 6 6 6 6 Tactical Retreats 7 | . 1 1 4 . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Traps Triggered 9 | . 3 3 1 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Disabled 6 | . . . 1 . . 2 2 1 Max in Single Turn 2 | . . . 1 . . 2 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Accessed 10 | . 3 1 1 . . 2 1 2 Terminals 5 | . 3 . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 2 | . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 8 3 2 . . 4 1 6 Successful 10 | . 2 3 1 . . . 1 3 Failed 14 | . 6 . 1 . . 4 . 3 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 8 . 2 . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 2 . 3 Recycling Units 4 | . . . . . . . 1 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 3 1 . . . . . Record 3 | . . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 1 1 Report Inventory 2 | . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . 1 . . 2 1 2 Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 26 | . . . . . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Turns Passed 5507 | 35 902 494 1811 102 134 599 780 650 Spaces Moved 3604 | 33 674 441 1017 97 112 406 515 309 Core 16 | 13 . . . . . . . 3 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3588 | 20 674 441 1017 97 112 406 515 306 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 95 95 101 101 101 108 123 Average Speed 111 | 80 102 103 113 101 101 112 119 133 Slowest Speed 1000 | 150 110 110 125 101 101 120 175 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 86 25 84 2 72 7 13 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 97 | . . . 22 . 1 13 41 20 Melee . | . . . . . . . . . Projectile 45 | . . . 22 . 1 2 . 20 AOE 51 | . . . . . . 10 41 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total 4535 | 38 795 462 1436 102 126 489 632 455 Wait 411 | . 44 13 164 3 9 40 74 64 Move 3597 | 32 673 440 1016 97 111 405 514 309 Hop . | . . . . . . . . . Pick Up 77 | . 14 1 38 . 3 1 1 19 Fast Attach 26 | 6 3 . 8 . . 1 5 3 Attach 32 | . . 2 9 2 . 2 2 15 Detach 1 | . . . . . . 1 . . Swap 44 | . 5 . 24 . . 7 7 1 Drop 72 | . 6 . 50 . . 6 7 3 Fire 268 | . 49 6 123 . 3 26 20 41 Melee . | . . . . . . . . . Ram 7 | . 1 . 4 . . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 11) 536 | -10/Materials | Derelicts attacked the area 754 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Build established: Scavenger-Mutant 868 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Entered Subcaves 939 | -10/Subcaves | Approached by a straggling Scientist 975 | -10/Subcaves | Visited Clippyterm 978 | -10/Subcaves | Learned Research security intel 1081 | -10/Subcaves | Discovered new exit (range 15) 1232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1233 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1310 | -10/Subcaves | Core integrity fell below 50% 1432 | -10/Subcaves | Entered Materials 1432 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1553 | -8/Materials | Discovered new exit (range 3) 1775 | -8/Materials | Build established: Scavenger-Tank 1934 | -8/Materials | Discovered new exit (range 6) 2023 | -8/Materials | Discovered new exit (range 16) 2405 | -8/Materials | Garrison activated, responded to threat 2721 | -8/Materials | Discovered new exit (range 14) 3032 | -8/Materials | First assault squad dispatched 3086 | -8/Materials | Destroyed 9 combat bots 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3345 | -7/Factory | Sucked down chute 3345 | -7/Factory | Entered Waste 3384 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3398 | -7/Waste | Spotted C-40 Crusher 3401 | -7/Waste | Spotted C-40 Crusher 3404 | -7/Waste | Spotted C-40 Crusher 3408 | -7/Waste | Spotted C-40 Crusher 3454 | -7/Waste | Discovered new exit (range 15) 3455 | -7/Waste | Build established: Tank 3479 | -7/Waste | Entered Factory 3782 | -7/Factory | Build established: Gunner 4042 | -7/Factory | Discovered new exit (range 6) 4078 | -7/Factory | Entered another Factory area 4078 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4174 | -6/Factory | Build established: Scavenger-Gunner 4660 | -6/Factory | Discovered new exit (range 15) 4697 | -6/Factory | Garrison activated, responded to threat 4858 | -6/Factory | Entered another Factory area 4858 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5118 | -5/Factory | Repaired Hcp. Storage Unit 5173 | -5/Factory | Build established: Scavenger-Tank 5345 | -5/Factory | Garrison activated, responded to threat 5463 | -5/Factory | Core integrity fell below 50% 5499 | -5/Factory | Core integrity fell below 20% 5508 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05490_ R-10 Processor collects Flexi-carbon Leg. 05490_ Critical hit (Burn: +37). 05491_ Penetrated by Slug. 05492_ K-01 Serf collects debris. 05495_ U-05 Engineer builds a Wall. 05495_ K-01 Serf collects debris. 05496_ System corrupted: Energy discharge (-10). 05496_ Slug penetrates G-50 Soldier. 05496_ K-01 Serf destroyed. 05496_ Adv. Beam Rifle destroyed. 05498_ K-01 Serf collects debris. 05498_ Penetrated by Slug. 05501_ R-10 Processor collects Lgt. Ion Engine. 05501_ K-01 Serf collects debris. 05502_ Penetrated by Slug. 05502_ U-05 Engineer builds a Wall. 05502_ Penetrated by Slug. 05502_ Critical hit (Burn: +37). 05504_ K-01 Serf collects debris. 05505_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????"??????????????????# | | ???????????????????????????? ??????????????????# | | ???????????????????????????? ??????????????????# | | ????????????? ????????????? ??????????????????# | | ????????????? ????????????"??????????????????# | | ????????????? ?????????? ??????????????????# | | ????????????? ????????? ??????????????????# | | ?????????????? ????????# #????############## | | ??????????????? ???????# #????# # | | ???????????????? #?###?## #????# # | | ?????????????????? ######## #????# ]! """" # | | ??????????????????? # % %# #????# ]! """" # | | ????????????????????# k % # ##???# ! """" + | | ????????????????????# h u #%###### """" # | | ????????????????????#% h%g%+ [ + """" # | | ?????????????? ??# @ #%###### """" # | | ????????????# ?# #*"#???# """" # | | ????????????# ########%##???# # | | ????????????# ### ##???# #^ | | ????????????# ##???# # | | ????????????# #????###+########## | | ????????????# #??????# #????????# " | | ?????????? ? #??????# #????????#"" | | ????????? ? #??????# #????????#"F | | ????????? ?? """ #??????# #????????#"" | | ????????? ?? Y" #??????# #????????# " | | ????????? ? ^ """ #??????# #????????# | | ????????? ^ #??????# #????????# | | ????????? ####???# #????????### | | ???????? """#???# #??????????? | | ??????""""" """"""" ^ """#???# #??????????? | | ??? """"""" """"""" ! "#???# ############ | | ?# """"""" """"""" !"F"#???# # + | | ?# """"""" """"""" """#???# # """ ## | | ?# ######## # """ ## | | ?# + """ ## | | ?# # ## | | ?# # [ ## | | ????########+##########+############# ######### | | ???????# #?# #?????# =####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 65% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em That Tickles Challenges ------------ None Game ------ Seed BeamTeslaProcessor Manual? 0 Play Time 01:12:21 Cumulative 308.1 hours Start 2026.01.05 @ 08:20:52 End 2026.01.05 @ 10:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 253 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 576d90e6-1960-48ef-aac1-481be564d5f8