Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 09:55:07 Player: canerib Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3850) 3850 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 9387 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 147 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Plasma Sword > --- INVENTORY (15) --- Improved Heat Sink Advanced Cooling System Energy Well (350) Improved Sensor Array Microactuators Transmission Jammer Improved Transmission Jammer Improved Transmission Jammer Improved Heavy Armor Plating Focal Shield Improved Corruption Screen Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Core Analyzer Core Analyzer Improved Heavy Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Thunder Hammer Thunder Hammer Great Axe Plasma Sword > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Heat Sink Advanced Cooling System Improved Sensor Array Improved Target Analyzer Microactuators Microactuators Transmission Jammer Improved Transmission Jammer Improved Heavy Armor Plating Focal Shield Improved Corruption Screen Power Maul [Rating: 92] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Weapon Shielding Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Authchip [Propulsion] Protection Improved Weapon Shielding Weapon Power Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . . 2 . Utility 5 | . . . 2 1 . . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 135 | 4 9 4 19 29 2 7 24 37 Power 19 | 1 2 1 2 3 . . 4 6 Engine 13 | 1 2 1 2 1 . . 4 2 Core 6 | . . . . 2 . . . 4 Reactor . | . . . . . . . . . Propulsion 43 | . 3 2 6 11 . 7 7 7 Treads . | . . . . . . . . . Leg 35 | . . . 3 11 . 7 7 7 Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 7 | . 3 2 2 . . . . . Utility 53 | 2 . . 7 12 . . 13 19 Device 27 | 2 . . 4 5 . . 5 11 Storage 3 | . . . . 1 . . 1 1 Processor 4 | . . . . . . . 2 2 Hackware 2 | . . . 1 . . . 1 . Protection 17 | . . . 2 6 . . 4 5 Artifact . | . . . . . . . . . Weapon 20 | 1 4 1 4 3 2 . . 5 Energy Gun 3 | 1 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . 3 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 10 | . . . 2 3 2 . . 3 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 Corrupted Parts 3 | . . . . . . 1 1 1 System Corruption 23 | . . . . . . 6 2 15 Parts Lost 52 | . 2 5 9 6 . 6 4 20 Power 7 | . . 1 1 1 . 1 1 2 Propulsion 19 | . 1 2 3 3 . 3 . 7 Utility 16 | . 1 . 3 2 . 2 3 5 Weapon 10 | . . 2 2 . . . . 6 Highest Loss Streak 10 | . 2 7 5 3 . 5 3 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 89 | . 83 56 68 90 100 93 97 91 Engine 3 | . 9 10 9 2 . . 5 1 Core 2 | . . . . 6 7 5 . 3 Leg 22 | . . . 3 22 23 20 33 27 Flight 2 | . 19 20 7 . . . . . Device 10 | . 27 14 16 12 7 7 6 8 Storage 3 | . . . . 2 7 7 5 5 Processor 7 | . . . . . . . 11 16 Protection 11 | . . . 9 26 23 20 5 4 Ballistic Gun 1 | . 19 12 5 . . . . . Impact Weapon 18 | . . . 9 18 30 30 26 16 Peak Build Rating 92 | 5 10 7 18 34 41 45 63 92 Average Rating 44 | 1 7 4 11 27 40 41 58 77 On Entrance 23 | . 5 7 6 18 34 41 36 62 Naked Turns 3 | . . . 3 . . . . . Heaviest Build 59 | 4 8 6 17 38 42 42 45 59 Greatest Support 100 | 3 8 8 20 47 42 54 90 100 Greatest Overweight (x) 7 | 1 1 . 2 2 . 1 . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 10 10 10 10 15 Average Capacity 9 | 5 5 5 5 6 10 10 9 13 Most Carried 15 | 4 5 4 5 10 9 10 10 15 Average Carried 7 | 3 4 4 4 6 8 8 8 11 Final Capacity 15 | 5 5 5 5 10 10 10 10 15 Final Carried 13 | 4 4 4 4 10 8 9 10 13 Class Distribution -------------------- 43% | Gladiator 38% | Mutant 14% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 1745 | 234 180 37 216 353 . 111 172 442 Remotely . | . . . . . . . . . Salvage Created 4457 | 44 213 36 382 1366 . 518 919 979 Parts 130 | 4 14 2 15 40 . 15 15 25 Haulers Intercepted 9 | . 2 . . 3 . . 1 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 83 | . 4 2 12 28 . 13 13 11 Melee 37 | . . . 2 16 . 6 4 9 Guns 15 | . 4 2 9 . . . . . Classes Destroyed 17 | 1 4 . 1 3 . 1 3 4 Worker 2 | . . . . . . . . 2 Builder 1 | . 1 . . . . . . . Tunneler 3 | 2 . . . . . . . 1 Hauler 9 | . 2 . . 3 . . 1 3 Recycler 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 9 | . . . . 5 . . 2 2 Swarmer 24 | . 3 2 5 6 . 6 2 . Grunt 28 | . 1 . 6 12 . . 8 1 Brawler 2 | . . . 1 1 . . . . Duelist 1 | . . . . . . . 1 . Sentry 9 | . . . . 7 . 1 1 . Specialist 7 | . . . . . . 6 . 1 Hunter 4 | . . . . 2 . . . 2 Programmer 7 | . . . . . . . 1 6 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 4 2 5 5 . 6 5 4 Combat Bots Only 6 | . 4 2 5 5 . 6 5 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Hostile Shots Fired 819 | . 40 36 93 150 . 147 105 248 Missed 251 | . 6 10 25 52 . 53 27 78 Damage Taken 9989 | . 349 203 822 1405 . 1432 1113 4665 Core 2202 | . 95 73 374 201 . 382 76 1001 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 209 | . . . 7 81 . 97 24 . Regen/Repaired (Parts) 261 | . . . . 30 . . 231 . Core Remaining (%) 56 | 100 . 32 6 63 . 45 91 . Volleys Fired 165 | 12 46 17 90 . . . . . Largest 2 | 1 2 1 2 . . . . . Hottest 80 | 40 80 20 76 . . . . . Shots Fired 200 | 12 78 17 93 . . . . . Gun 200 | 12 78 17 93 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 151 | . 66 17 68 . . . . . Thermal 49 | 12 12 . 25 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 6 8 5 16 . . . . . Robot Miss Streak 5 | 1 4 2 5 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 352 | 9 48 11 69 73 . 23 48 71 Core Hits 75 | 3 12 3 23 12 . 2 6 14 Critical Kills 8 | . . . 1 5 . . 1 1 Critical Parts Destroyed 52 | . . . 2 19 . 10 10 11 Critical Strikes 68 | . . . 5 24 . 10 11 18 Burn 2 | . . . 2 . . . . . Destroy 1 | . . . 1 . . . . . Smash 59 | . . . 2 24 . 10 11 12 Sever 6 | . . . . . . . . 6 Melee Attacks 290 | . . . 5 90 . 34 61 100 Impact 253 | . . . 5 90 . 34 61 63 Slashing 37 | . . . . . . . . 37 Piercing . | . . . . . . . . . Sneak Attacks 20 | . . . . 6 . 1 4 9 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 66 | . . . 1 12 . 11 18 24 Damage Inflicted 12408 | 108 466 93 819 3315 . 1149 2460 3998 Guns 1281 | 108 466 93 614 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 11127 | . . . 205 3315 . 1149 2460 3998 Ramming . | . . . . . . . . . Kinetic 847 | . 401 93 353 . . . . . Thermal 434 | 108 65 . 261 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 9819 | . . . 205 3315 . 1149 2460 2690 Slashing 1308 | . . . . . . . . 1308 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . 8 . 6 4 21 Average Corruption 6 | . . . . 7 . 6 2 10 Corruption Purged 32 | . . . . . . . 7 25 Corruption Blocked . | . . . . . . . . . Effects 87 | . . . . 40 . 4 10 33 Message Errors 19 | . . . . 9 . 1 4 5 Matter Fused 19 | . . . . 10 . 2 1 6 Heat Flow Errors 10 | . . . . 3 . . . 7 Energy Discharges 15 | . . . . 8 . 1 . 6 Parts Rejected 2 | . . . . 2 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 21 | . . . . 7 . . 5 9 Overload Shots . | . . . . . . . . . Overflow Damage 3765 | . . . 98 1049 . 624 715 1279 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 3765 | . . . 98 1049 . 624 715 1279 Knockbacks 32 | . . . . 10 . 5 7 10 Impact 32 | . . . . 10 . 5 7 10 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 241 | . 47 4 63 241 . . . 223 Average Temperature 42 | . 15 1 18 109 . . . 97 Received Heat Transfer 1617 | . 135 . 426 522 . 99 240 195 Siege Activations . | . . . . . . . . . Robots Corrupted 43 | . . . 1 19 . 7 10 6 Combat Hostiles 31 | . . . 1 12 . 7 9 2 Parts Fried 55 | . . . . 29 . 7 13 6 Impact Corruptions 128 | . . . 2 40 . 19 25 42 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 1214 | 250 150 . 814 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 572 | 10 195 135 385 572 155 402 424 200 Initial 210 | . 6 67 52 107 155 112 210 102 Average 235 | 2 114 109 259 356 155 226 300 68 Maximum Alert Level 2 | . . . 1 2 . 2 2 1 Low Security (%) 41 | 100 100 100 33 8 100 38 7 98 Level 1 42 | . . . 66 49 . 53 76 1 Level 2 16 | . . . . 42 . 7 15 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 20 | . . . 2 3 1 2 5 7 Investigation 9 | . . . 2 2 1 . 3 1 Extermination 5 | . . . . . . . 2 3 Reinforcement 5 | . . . . 1 . 2 . 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 9 | . 1 . 2 5 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 11 5 22 45 . 15 18 24 Peak Tracking Total 7 | . 4 3 7 6 . 4 5 4 Tactical Retreats 9 | . . 1 . 3 . 2 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 4 | . . . 1 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 4 | . . . 3 . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 28 | . 3 . 2 11 1 . 8 3 Terminals 14 | . 3 . 2 6 1 . 2 . Fabricators 3 | . . . . . . . 2 1 Repair Stations 7 | . . . . 2 . . 3 2 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 76 | . 7 . 7 32 3 . 18 9 Successful 40 | . 5 . 4 16 1 . 9 5 Failed 36 | . 2 . 3 16 2 . 9 4 Catastrophic 8 | . . . . 5 . . 1 2 Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . . 4 . . . . Terminals 37 | . 7 . 7 16 3 . 4 . Fabricators 8 | . . . . . . . 4 4 Repair Stations 16 | . . . . 3 . . 8 5 Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 17 | . 5 . 4 5 1 . 2 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 1 | . . . . 1 . . . . Alert Level 3 | . 1 . . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 4 | . 3 . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 3 Load Schematic 4 | . . . . . . . 2 2 Build 3 | . . . . . . . 2 1 Repair Station Hacks 7 | . . . . 2 . . 3 2 Scan Component 5 | . . . . 1 . . 2 2 Repair 2 | . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 5 | . . . . 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 26 | . 3 . 1 10 1 . 8 3 Full Trace Events 8 | . . . 1 2 1 . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Built 6 | . . . . . . . 4 2 Authchips 1 | . . . . . . . 1 . Time 108 | . . . . . . . 72 36 Total Part Build Rating 18 | . . . . . . . 12 6 Parts Repaired 2 | . . . . 1 . . 1 . Time 45 | . . . . 26 . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . 4 34 . . . . . Total Damage 385 | . . 26 359 . . . . . Kills 8 | . . 1 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 6187 | 90 295 69 665 1778 5 275 1474 1536 Spaces Moved 3681 | 98 349 64 487 1102 3 139 828 611 Core 166 | 98 59 . 3 . . . . 6 Treads . | . . . . . . . . . Legs 2745 | . . . 68 1102 3 139 828 605 Wheels . | . . . . . . . . . Hover 117 | . . . 117 . . . . . Flight 653 | . 290 64 299 . . . . . Fastest Speed 37 | 50 37 37 37 110 110 110 120 115 Average Speed 106 | 57 39 38 76 125 110 117 120 130 Slowest Speed 400 | 100 120 40 190 260 110 190 122 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . 8 4 3 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 53 16 38 88 . 72 28 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total 5336 | 117 430 87 688 1349 4 205 1220 1236 Wait 1033 | . 18 7 78 115 . 27 302 486 Move 3645 | 97 334 55 480 1101 2 138 827 611 Hop 13 | . 6 4 3 . . . . . Pick Up 64 | 3 9 . 6 13 . 5 15 13 Fast Attach 66 | 4 2 4 12 15 . 3 8 18 Attach 33 | . 5 . 6 2 2 . 7 11 Detach 7 | 1 1 . 2 . . . 1 2 Swap 36 | . 2 . 1 12 . 4 9 8 Drop 69 | . 7 . 6 19 . 8 11 18 Fire 165 | 12 46 17 90 . . . . . Melee 205 | . . . 4 72 . 20 40 69 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 9) 386 | -10/Materials | Entered Mines 387 | -10/Mines | Assembled infested the area 405 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Discovered new exit (range 8) 440 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 455 | -10/Mines | Entered Materials 455 | -9/Materials | Accompanied by 3 allies 455 | -9/Materials | Evolved 2 slots: Utility x2 458 | -9/Materials | Lost 7 parts (1p3n1u2w) 713 | -9/Materials | Lost 5 parts (1n3u1w) 724 | -9/Materials | Core integrity fell below 50% 731 | -9/Materials | Discovered new exit (range 13) 801 | -9/Materials | Lost 3 parts (1p1n1w) 922 | -9/Materials | Build established: Mutant 985 | -9/Materials | Core integrity fell below 20% 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Repaired Aluminum Leg 1307 | -8/Materials | Build established: Scavenger-Mutant 1576 | -8/Materials | Lost 3 parts (1p1n1u) 1801 | -8/Materials | Discovered new exit (range 16) 1837 | -8/Materials | Build established: Mutant 2875 | -8/Materials | Discovered new exit (range 16) 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Weapon x2 2903 | -7/Factory | Identified exit to DSF 2903 | -7/Factory | Entered DSF 2928 | -7/DSF | Additional patrols routed to DSF 3027 | -7/DSF | Discovered new exit (range 15) 3127 | -7/DSF | Sterilization system engaged 3137 | -7/DSF | Core integrity fell below 50% 3147 | -7/DSF | Ambient heat levels rising (+10) 3162 | -7/DSF | Ambient heat levels rising (+10) 3177 | -7/DSF | Ambient heat levels rising (+10) 3177 | -7/DSF | Lost 5 parts (1p2n2u) 3178 | -7/DSF | Entered Factory 3178 | -6/Factory | Evolved 2 slots: Propulsion x2 3360 | -6/Factory | Lost 3 parts (1p2u) 3570 | -6/Factory | Build established: Gladiator 4101 | -6/Factory | Repaired Hrd. Medium Armor Plating 4193 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 4289 | -6/Factory | Fabricated Great Maul? 4528 | -6/Factory | Discovered new exit (range 6) 4652 | -6/Factory | Entered another Factory area 4652 | -5/Factory | Evolved 2 slots: Utility x2 4787 | -5/Factory | Fabricated Imp. Sensor Array (x2) 4874 | -5/Factory | Lost 3 parts (1n1u1w) 4976 | -5/Factory | System corruption reached 10% 5629 | -5/Factory | Spotted B-75 Beast 5680 | -5/Factory | Cargo convoy interrupted 5689 | -5/Factory | Destroyed B-75 Beast 6132 | -5/Factory | Discovered new exit (range 10) 6165 | -5/Factory | Core integrity fell below 50% 6181 | -5/Factory | Core integrity fell below 20% 6188 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06171_ K-01 Serf collects debris. 06171_ U-05 Engineer lays Concrete. 06173_ U-05 Engineer builds a Wall. 06174_ K-01 Serf collects debris. 06175_ X-67 Chaingunner Flexi-carbon Leg severed. 06178_ K-01 Serf collects debris. 06178_ Knocked back. 06178_ U-05 Engineer lays Concrete. 06182_ K-01 Serf collects debris. 06182_ U-05 Engineer lays Concrete. 06183_ The unstable cave ceiling collapses. 06183_ U-05 Engineer lays Concrete. 06184_ Knocked back. 06185_ K-01 Serf collects debris. 06185_ U-05 Engineer lays Concrete. 06186_ U-05 Engineer builds a Wall. 06186_ U-05 Engineer lays Concrete. 06188_ K-01 Serf collects debris. 06188_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?# #???# #??????????????????????? | | #?# #???#!! #??????????????????????? | | #?# #???#! [ #??????????????????????? | | #?# #???# %!! ! #??????????????????????? | | #?# #???# = %** #??????????????????????? | | #?# ####### %= ##??????????????????????? | | #?# """"|%!* ! #??????????????????????? | | #?# ""F" **=%| #??????????????????????? | | !#?# "" *= #??????????????????????? | | %### #??????????????????????? | | =+% #??????????????????????? | | ### ##??????????????????????? | | ##?# """ """u #???????????????????????? | | ???##### ### ^""" """ ###?????????????????????? | | ???????# #?# """u""" #?????????????????????? | | ???????# #?# #?????????????????????? | | ???????# #?# """ ?????????????????????? | | ???????# #? """ ###????????????????????? | | ???????# ## """ #????????????????????? | | ???????# ## #????????????????????? | | ???????? ?# ?????????????????????? | | ???????? ?# #?????#######?????????? | | ???????? ?# #??? #?????????? | | ???????? ?# %% ### #?????????? | | ???????? ?# [%=x #?????????? | | ???????? ?# @%H ! #?????????? | | ??????????# ! < + ????????? | | ??????????# % #?????????? | | ??????????# u k #?????????? | | ??????????# ## ### #?????????? | | ??????????? # #?? #?????????? | | ??????????? ??######### ##???# ^^ ###?????????? | | ??????????? ????????????###????? ^ #???????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Authchip Count 2 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory | Authchip Great Maul | x2 | -6/Factory Imp. Sensor Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneHoverFocus Manual? 0 Play Time 01:06:10 Cumulative 86.2 hours Start 2025.03.27 @ 22:15:25 End 2025.03.28 @ 09:55:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e77acf-71f0-45d8-8ed3-0a8e815002a1