Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 04:08:24 Player: szymekc Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (280) 1400 Value Destroyed (11371) 11371 Prototype IDs (309) 6180 Alien Tech Used (12) 2400 Bonus (33097) 33097 TOTAL SCORE: 65748 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 4634 Follower Combat Kills 288 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -525 Cogmind --------- Core Integrity 0/1850 Matter 295/300 Energy 189/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer AEGIS Remote Shield Microwarp Drive > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Cooled Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Graphene Brace AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Matter Compressor High-powered Transdimensional Reconstructor Sigix Sheargun Guided Micro-nuke Launcher [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 392 | 2 11 2 33 12 . 1 5 56 2 6 3 2 26 4 5 1 2 27 3 . 5 . 25 9 4 11 3 27 15 11 9 21 11 38 Power 35 | . 3 . 3 . . . . 4 . . . . 2 . . . . 9 . . 1 . 3 . . . . 2 1 1 . 3 . 3 Engine 9 | . 3 . 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 13 | . . . . . . . . 3 . . . . 2 . . . . 6 . . . . 2 . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 1 1 . 3 . 3 Propulsion 61 | 2 . 2 9 3 . . 3 18 . . . . 7 . . . 1 2 . . . . 3 . . 2 . 2 4 2 . 1 . . Treads 21 | 2 . . 8 3 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . 4 . . . . 7 . . . 1 2 . . . . 3 . . 2 . 2 4 2 . 1 . . Utility 178 | . 3 . 6 8 . 1 1 23 2 4 2 . 13 2 2 1 . 12 2 . 4 . 14 5 2 6 3 11 8 4 5 8 7 19 Device 96 | . 1 . 2 5 . . . 9 2 4 2 . 7 2 . . . 4 1 . 3 . 6 2 2 2 3 10 7 3 4 3 2 10 Storage 8 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . 2 Processor 13 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . 2 1 . . . . . . . . 2 4 Hackware 20 | . . . . . . . . 7 . . . . 2 . 1 1 . 4 . . . . 1 . . 1 . 1 . . . 1 1 . Protection 33 | . 1 . 4 3 . 1 1 5 . . . . 3 . . . . 4 . . 1 . 4 2 . 2 . . 1 . . . . 1 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Weapon 118 | . 5 . 15 1 . . 1 11 . 2 1 2 4 2 3 . 1 4 1 . . . 5 4 2 3 . 12 2 4 4 9 4 16 Energy Gun 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 Energy Cannon 43 | . 5 . 10 1 . . 1 . . . . . . . . . . . . . . . 2 2 1 1 . 8 . 1 4 4 1 2 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . 6 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 4 . . . . 3 . . 1 1 1 1 1 . 1 1 1 . . . . . . . . 2 2 . . 1 . 5 Special Weapon 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 1 1 . 1 . 1 . 1 . . Impact Weapon 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 . 1 . 2 . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 2 1 . . . 4 . . 1 . 4 . . 1 . 2 . . 4 . . . . 5 . . 3 . 3 . . 11 Parts Lost 15 | . . 2 1 . . . 2 1 . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . 4 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Utility 9 | . . . 1 . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 2 | . . 1 1 . . . 2 1 . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 100 100 100 99 98 92 92 92 92 90 91 92 93 93 95 100 100 99 100 99 99 100 99 100 92 90 90 90 75 70 78 Engine 4 | . 14 14 11 11 11 11 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 4 7 7 7 7 5 6 6 6 6 8 5 5 5 5 4 5 5 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 8 9 8 8 9 9 8 Treads 11 | . 28 9 30 33 33 33 36 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 1 30 30 30 30 32 33 33 33 33 29 29 29 29 29 30 31 31 31 31 27 28 25 26 13 . . Device 11 | . 12 14 12 11 11 11 9 5 7 7 7 7 10 20 20 20 20 11 10 11 10 11 11 14 15 15 15 18 15 21 28 18 11 23 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 9 1 Processor 2 | . . . . . . . . . 7 7 7 7 6 6 7 9 6 . 5 5 5 5 1 9 10 8 5 4 4 4 4 2 4 7 Hackware 12 | . . . . . . . . 28 23 23 23 23 13 4 4 3 6 21 23 23 23 23 21 10 10 11 15 14 14 13 13 5 2 . Protection 5 | . . . 9 11 11 11 17 3 . . . . 5 6 6 6 6 5 . . . . 6 4 5 4 5 4 7 6 1 . . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 25 Energy Cannon 8 | . 25 28 21 22 22 22 18 3 . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 7 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 6 6 4 5 5 5 5 5 5 5 5 5 3 . 2 4 4 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 11 56 56 63 61 61 65 74 66 20 20 20 20 26 30 30 23 32 38 39 39 39 39 46 46 46 50 50 63 52 56 64 63 66 60 Greatest Support 83 | 40 40 40 60 63 63 63 83 83 20 20 20 20 35 26 26 37 38 40 40 53 40 53 56 48 48 52 64 64 67 56 65 65 60 60 Greatest Overweight (x) 5 | . 1 5 5 1 . 1 . 3 . . . . 2 1 1 . . . . . . . . . . 1 . . . 1 1 1 1 . Average Overweight (x) . | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 20 20 20 20 20 20 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 14 15 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 12 18 19 19 19 19 19 14 10 10 10 10 9 9 9 9 9 9 10 10 9 10 13 14 15 14 15 14 14 14 14 13 14 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 19 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 15 15 15 13 15 3 Class Distribution -------------------- 22% | Mutant 17% | Hacker-Mutant 13% | Wizard-Sprinter 9% | Scavenger-Mutant 8% | Hacker-Sprinter 7% | Wizard-Ninja 6% | Machinist-Sprinter 5% | Alien-Sigix 3% | Wizard-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7450 | 220 328 60 404 92 24 . 60 1214 37 79 30 20 343 81 89 . 35 451 369 . 85 . 271 65 60 . 28 808 . 496 82 566 334 719 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12737 | . 844 287 1494 230 . 144 604 1407 . 102 . 28 855 70 84 21 55 283 280 . 127 . 577 . 73 . . 460 . 206 47 323 512 3624 Parts 543 | . 43 15 118 13 . 8 24 69 . . . 2 16 5 7 5 5 8 10 . . . 24 . 2 . . 17 . 10 . 4 24 114 Haulers Intercepted 23 | . 1 . 5 . . . . 6 . . . . 5 . . . . 1 . . . . 4 . . . . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 1 . 3 2 . 2 . 6 2 . . . . 2 . . . . . . . . . Prevented 7 | . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 183 | . 14 6 34 6 . 2 10 21 . . . 4 5 3 3 . 9 2 8 . . . . . . . . 4 . . . 11 3 38 Melee 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Guns 38 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 27 Cannons 66 | . 11 5 19 6 . 1 9 15 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 65 | . . . 13 . . 1 . 4 . . . 4 . 3 3 . 9 2 6 . . . . . . . . 4 . . . 5 . 11 Classes Destroyed 23 | . 8 1 2 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . . 3 . 5 Worker 9 | . 1 . 1 2 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Builder 5 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 5 . . . . 6 . . . . 5 . . . . 1 . . . . 4 . . . . 1 . . . . . . Recycler 15 | . 3 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . . 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 9 | . 2 . 4 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Watcher 27 | . 2 . 5 . . . 1 5 . . . . 4 . . . . 2 . . . . 3 . . . . 1 . 2 1 . 1 . Swarmer 46 | . 3 . 9 2 . . . 6 . . . 4 2 3 3 . 9 . 5 . . . . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 77 | . 11 6 19 3 . 3 7 4 . . . . . . . . . . 2 . . . . . . . . . . . . 5 . 17 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Protector 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 15 | . . . 5 1 . . 4 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmer 16 | . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 5 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 3 2 7 4 . 2 7 4 . . . 4 4 3 3 1 9 2 5 . . . 2 . . . . 4 . 2 1 10 2 19 Combat Bots Only 16 | . 3 2 6 3 . 2 7 3 . . . 4 2 3 3 . 9 2 5 . . . . . . . . 4 . . . 10 2 16 Max Kills in Single Turn 5 | . 1 1 5 1 . 1 1 2 . . . 2 1 3 2 1 3 1 4 . . . 1 . . . . 2 . 1 1 3 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . 5 . . 1 . 2 . . . 2 . 3 2 . 3 1 4 . . . . . . . . 2 . . . 3 . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1479 | . 52 25 91 16 . 11 63 191 2 6 . 4 94 1 1 . 11 13 6 . . 12 5 18 . . 7 25 10 . . 179 71 565 Missed 553 | . 17 4 27 3 . 5 18 81 2 3 . 1 38 . 1 . 6 6 2 . . 9 3 11 . . 3 12 4 . . 63 15 219 Damage Taken 12060 | . 416 313 835 157 . 83 719 1110 . . . 43 665 15 . . 79 94 71 . . 61 53 139 . . 88 482 126 . . 2198 304 4009 Core 3379 | . 73 26 83 11 . 19 14 163 . . . . 152 . . . . . 17 . . . 53 38 . . 43 97 79 . . 1149 142 1220 Absorbed by Shields 4320 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . 481 203 3601 Redirected to Shielding 128 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 73 41 . . . . . Ignored by Resistances 9485 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . 1229 458 7776 Regen/Repaired (Parts) 745 | . . . . . . . . 318 . . 6 . 277 . . . . . . . . . 89 . . 10 . 45 . . . . . . Core Remaining (%) 78 | 100 . 60 . . . 71 97 . . . . 76 . . . . 82 . . . . 98 . . . . 88 . 86 . . 24 . . Volleys Fired 656 | . 62 17 85 14 . 5 62 94 . 2 . 3 3 1 2 . 4 7 9 1 . . 6 4 1 . . 21 22 10 8 47 25 141 Largest 3 | . 2 2 2 2 . 2 2 2 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 2 3 3 Hottest 320 | . 136 136 136 136 . 136 143 123 . 48 . 39 48 46 46 . 46 46 46 46 . . 105 105 105 . . 105 105 105 105 200 320 300 Shots Fired 1188 | . 100 34 166 28 . 10 116 120 . 2 . 3 3 1 2 . 4 7 9 1 . . 6 4 1 . . 21 22 10 8 61 51 398 Gun 473 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 50 386 Cannon 655 | . 94 34 158 28 . 10 116 115 . 2 . . 3 . . . . . . . . . 3 4 1 . . 19 22 10 8 24 1 3 Launcher 57 | . . . 8 . . . . 5 . . . 3 . 1 2 . 4 7 9 1 . . . . . . . 2 . . . 6 . 9 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 95 | . 6 . . . . . . 84 . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Thermal 566 | . 94 34 158 28 . 10 116 31 . . . . . . . . . . . . . . 3 4 1 . . 19 22 10 8 24 1 3 Explosive 57 | . . . 8 . . . . 5 . . . 3 . 1 2 . 4 7 9 1 . . . . . . . 2 . . . 6 . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 467 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 50 386 Robot Hit Streak 65 | . 8 6 9 5 . 3 17 12 . . . . . . . . . . 4 . . . 7 . . . . 8 9 2 . 3 4 65 Robot Miss Streak 6 | . 3 2 5 6 . 2 4 4 . . . . . . . . . . . . . . . . . . . . 1 . . 5 3 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Shots Hit Robots 791 | . 62 22 91 13 . 4 74 74 . 3 . . 30 1 1 1 . 12 11 . 3 . 36 . 1 . . 9 1 6 1 17 15 303 Core Hits 423 | . 28 9 53 7 . 5 19 44 . . . 5 3 3 2 1 10 8 15 . 1 . 12 . 1 . . 7 . 3 1 33 8 145 Critical Kills 9 | . 1 1 2 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 1 1 2 1 . . . 7 . . . . 6 . . . . 2 . . . . 5 . . . . 1 . . . . . 9 Meltdown 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . 7 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impale 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . . . . . . Melee Attacks 528 | . . . . . . . . 46 8 8 1 . 98 1 1 6 6 72 10 5 3 3 107 10 6 12 4 36 . 21 14 41 9 . Impact 150 | . . . . . . . . 45 8 8 1 . 88 . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 1 . . . . 10 1 . . . . . . . . . . . . . . . . . . . . Piercing 366 | . . . . . . . . . . . . . . . 1 6 6 72 10 5 3 3 107 10 6 12 4 36 . 21 14 41 9 . Sneak Attacks 39 | . . . . . . . . 10 . . . . 7 1 . 1 . 2 4 . . . 7 . . . . 3 . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50686 | . 1261 464 3191 334 . 200 1689 3785 . 255 . 364 2038 352 483 89 888 1117 1632 . 210 . 1492 . 95 . . 1143 34 433 70 3145 1272 24650 Guns 22094 | . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 990 1037 20013 Cannons 7608 | . 1167 464 1953 326 . 123 1689 1780 . . . . . . . . . . . . . . . . . . . . 34 72 . . . . Explosions 12626 | . . . 1223 . . 71 . 487 . . . 364 . 222 398 . 888 571 1136 . . . . . . . . 490 . . . 2155 . 4621 Melee 8273 | . . . . . . . . 1518 . 255 . . 2038 130 85 89 . 546 496 . 210 . 1492 . 95 . . 653 . 361 70 . 235 . Ramming 85 | . 40 . 15 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 1322 | . 54 . . . . . . 1268 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6411 | . 1167 464 1953 326 . 194 1689 512 . . . . . . . . . . . . . . . . . . . . 34 72 . . . . Explosive 12402 | . . . 1223 . . . . 334 . . . 364 . 222 398 . 888 571 1136 . . . . . . . . 490 . . . 2155 . 4621 Electromagnetic 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3751 | . . . . . . . . 1518 . 255 . . 1978 . . . . . . . . . . . . . . . . . . . . . Slashing 22230 | . . . . . . . . . . . . . 60 130 . . . . . . . . . . . . . . . . . 990 1037 20013 Piercing 4332 | . . . . . . . . . . . . . . . 85 89 . 546 496 . 210 . 1492 . 95 . . 653 . 361 70 . 235 . Highest Corruption 4 | . 2 2 . . . . . 2 2 2 2 . 2 2 2 2 2 . . . . . . . . . . . . . . 4 . . Average Corruption 2 | . 2 2 . . . . . 2 2 2 2 . 1 2 2 2 2 . . . . . . . . . . . . . . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 92 | . 3 12 . . . . . 34 2 5 . . 14 4 4 1 3 . . . . . . . . . . . . . . 10 . . Message Errors 28 | . . 2 . . . . . 11 1 2 . . 7 . 2 1 . . . . . . . . . . . . . . . 2 . . Matter Fused 23 | . 1 6 . . . . . 3 1 1 . . 5 1 1 . 1 . . . . . . . . . . . . . . 3 . . Heat Flow Errors 10 | . 2 1 . . . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . 1 . . . . . 7 . . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 3549 | . 10 . 47 1 . . 6 777 . 150 . 71 1002 127 130 . 19 65 223 . 123 . 118 . . . . 399 10 36 . 76 14 145 Projectiles 98 | . 10 . 44 1 . . 6 27 . . . . . . . . . . . . . . . . . . . . 10 . . . . . Explosions 670 | . . . 3 . . . . . . . . 71 . . 62 . 19 46 201 . . . . . . . . 47 . . . 76 . 145 Melee 2781 | . . . . . . . . 750 . 150 . . 1002 127 68 . . 19 22 . 123 . 118 . . . . 352 . 36 . . 14 . Knockbacks 15 | . . . . . . . . 9 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . . . . . 3 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 19 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 13 | . 6 . 2 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 7 . 2 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 310 228 421 216 . 15 75 265 . 204 358 . 150 214 . 145 13 5 . 37 . 77 84 96 24 . 82 242 155 80 293 202 54 89 Average Temperature 68 | . 93 102 77 76 . 7 25 67 . 87 205 . 60 118 . 142 7 5 . 37 . 45 29 43 18 . 57 50 54 36 89 59 40 36 Received Heat Transfer 2341 | . 210 198 405 45 . 36 342 210 . . . . 84 . . . . . 9 . . 12 . . . . . 27 21 . . 163 9 570 Effects 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . . . . 16 . . . . 12 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 51 | . 1 . . . . . . 18 . 5 . . 27 . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 4 3 5 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 11052 | . 2331 814 3367 555 . 322 2812 740 . . . . . . . . . . . . . . . . . . . . 37 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2733 | . 203 120 667 369 . 195 210 365 . . . . 415 . . . . 289 . . . . 214 . . . . 458 1767 1322 2021 2733 1791 2388 Initial 1639 | . . 33 1 259 . . . 26 . . . . 56 . . . . 126 . . . . . . . . . 190 21 1100 630 1136 1639 1155 Average 345 | . 109 64 343 267 . 70 95 118 . . . . 226 . . . . 122 . . . . 86 . . . . 219 1673 1201 1737 1997 1631 1705 Maximum Alert Level 5 | . 1 . 2 1 . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 5 4 5 5 5 5 Low Security (%) 63 | 100 94 100 30 22 . 100 91 87 . . . . 43 . . . . 81 . . . . 92 . . . . 51 . . . . . . Level 1 19 | . 5 . 32 77 . . 8 12 . . . . 53 . . . . 18 . . . . 7 . . . . 41 . . . . . . Level 2 3 | . . . 36 . . . . . . . . . 2 . . . . . . . . . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 40 39 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 24 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 32 . Squads Dispatched 123 | . 4 . 7 2 . . . 17 . . . . 8 . . . . 6 . . . . 5 . . . . 3 6 4 16 24 15 6 Investigation 30 | . 3 . 1 1 . . . 7 . . . . 6 . . . . 5 . . . . 3 . . . . 1 . 2 . . . 1 Extermination 9 | . . . . . . . . 5 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Reinforcement 17 | . 1 . 5 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 1 1 . . Assault 58 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . 12 20 12 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 31 | . 1 . 5 . . . 4 1 . . . . 3 . . . . . . . . . 2 . . . . 2 1 6 1 1 1 3 Communications Jammed 19 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 4 2 . . 11 . . Distress Signals 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 2 . . 11 . . Times Spotted 493 | . 20 6 50 13 . 5 20 39 3 1 . . 30 2 . 4 4 12 2 1 . 7 22 2 1 . 6 23 23 7 2 105 22 61 Peak Tracking Total 45 | . 4 2 7 4 . 3 5 5 3 1 . 1 8 3 1 4 9 2 4 3 . 7 5 2 1 . 3 11 24 2 20 45 25 14 Tactical Retreats 55 | . 1 . 1 1 . . . 3 1 1 . . 9 . . . . 1 1 . . . 5 1 1 . 2 9 . . 4 11 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 3 . 1 . . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed 27 | . . . . . . . . . . . . . 16 . . . . 4 . . . . 7 . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 2 1 . . 4 . . . . 2 . 3 . . 2 . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 57 | . 1 2 6 1 . 1 3 10 2 1 . . . . . 1 . . . . . . 1 . . . 1 . 3 3 5 11 3 2 Max in Single Turn 10 | . 1 1 1 . . 1 2 10 1 1 . . . . . 1 . . . . . . 1 . . . 1 . 1 1 1 1 2 1 Garrison Access 13 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 2 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 171 | . 8 1 5 1 2 . 6 31 1 2 1 . 27 1 1 4 . 21 . . 5 . 23 . 1 6 1 16 . 5 . . 1 1 Terminals 86 | . 6 1 4 . . . 5 15 1 1 . . 15 . . . . 10 . . . . 11 . 1 . 1 11 . 2 . . 1 1 Fabricators 21 | . . . . . . . . 6 . . . . 4 . . . . 4 . . . . 5 . . . . 1 . 1 . . . . Repair Stations 9 | . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 12 | . 2 . . . . . . 4 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Garrison Access 14 | . . . . . . . 1 2 . . . . 2 . . . . 4 . . . . 1 . . . . 2 . 2 . . . . Total Hacks 660 | . 22 2 17 1 2 . 17 115 4 5 2 . 114 1 1 30 . 84 . . 18 . 107 . 8 16 7 66 . 18 . . 2 1 Successful 499 | . 7 1 10 1 2 . 10 78 4 5 2 . 77 1 1 30 . 68 . . 18 . 93 . 8 16 7 49 . 11 . . . . Failed 157 | . 15 1 7 . . . 7 37 . . . . 36 . . . . 15 . . . . 13 . . . . 16 . 7 . . 2 1 Catastrophic 16 | . 3 . 1 . . . . 4 . . . . 5 . . . . . . . . . 1 . . . . 1 . . . . . 1 Database Lockouts 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Manual 240 | . 11 . 6 . 1 . 4 51 . . . . 48 . . . . 45 . . . . 47 . . 1 . 21 . 4 . . . 1 Terminals 394 | . 15 2 14 . . . 15 63 4 4 . . 73 . . . . 53 . . . . 67 . 8 . 7 54 . 12 . . 2 1 Fabricators 76 | . . . . . . . . 20 . . . . 18 . . . . 16 . . . . 16 . . . . 3 . 3 . . . . Repair Stations 30 | . . . . . . . . 14 . . . . 10 . . . . . . . . . 4 . . . . 2 . . . . . . Recycling Units 40 | . 7 . . . . . . 14 . . . . 2 . . . . 7 . . . . 10 . . . . . . . . . . . Scanalyzers 29 | . . . 3 . . . . 2 . . . . 7 . . . . 4 . . . . 9 . . . . 4 . . . . . . Garrison Access 19 | . . . . . . . 2 2 . . . . 4 . . . . 4 . . . . 1 . . . . 3 . 3 . . . . Terminal Hacks 295 | . 5 1 5 1 2 . 9 27 4 5 2 . 36 1 1 30 . 32 . . 18 . 45 . 8 16 7 33 . 7 . . . . Record 58 | . . . . . 1 . . . 4 4 . . . . . 11 . . . . 6 . 1 . 8 14 7 2 . . . . . . Part Schematic 27 | . . . . . . . . 3 . . 2 . 1 . . 10 . 3 . . 4 . 2 . . . . 2 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 1 . 1 . . . 1 1 . . . . 2 . . . . 3 . . 4 . 3 . . . . 2 . 1 . . . . Prototype ID Bank 20 | . . . 1 . . . 4 1 . . . . 1 . . 3 . 1 . . 4 . 1 . . . . 4 . . . . . . Open Door 7 | . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . 1 . . 2 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 7 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . Fabricator Index 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 19 | . . . . . . . 1 2 . . . . 3 . . . . 4 . . . . 6 . . . . 3 . . . . . . Unreport Threat 11 | . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . . . Locate Traps 21 | . 1 . . . . . 1 2 . . . . 6 . . . . 3 . . . . 6 . . . . 1 . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Surveillance Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Patrol Status 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Transport Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 11 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Registered Components 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Registered Prototypes 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Zone Layout 26 | . 1 1 2 . . . . 3 . . . . 5 . . . . 5 . . . . 4 . . . . 3 . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 43 | . . . . . . . . 12 . . . . 9 . . . . 10 . . . . 8 . . . . 2 . 2 . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 21 | . . . . . . . . 5 . . . . 5 . . . . 5 . . . . 4 . . . . 1 . 1 . . . . Build 19 | . . . . . . . . 7 . . . . 3 . . . . 4 . . . . 3 . . . . 1 . 1 . . . . Repair Station Hacks 28 | . . . . . . . . 14 . . . . 8 . . . . . . . . . 4 . . . . 2 . . . . . . Scan Component 14 | . . . . . . . . 7 . . . . 4 . . . . . . . . . 2 . . . . 1 . . . . . . Repair 14 | . . . . . . . . 7 . . . . 4 . . . . . . . . . 2 . . . . 1 . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Retrieve Components 10 | . 1 . . . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Scanalyzer 25 | . . . 3 . . . . 2 . . . . 5 . . . . 4 . . . . 9 . . . . 2 . . . . . . Insert Component 15 | . . . 2 . . . . 1 . . . . 3 . . . . 3 . . . . 5 . . . . 1 . . . . . . Analyze 10 | . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . . . . . Garrison Access Hacks 13 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 2 . 2 . . . . Seal Access 13 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 2 . 2 . . . . Unauthorized Hacks 85 | . 1 . 2 . . . 1 17 . . . . 16 . . . . 17 . . . . 23 . . . . 8 . . . . . . Terminals 46 | . . . 2 . . . 1 7 . . . . 11 . . . . 8 . . . . 9 . . . . 8 . . . . . . Track 7 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . Assimilate 15 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 . . . . 4 . . . . . . Botnet 15 | . . . 1 . . . 1 1 . . . . 4 . . . . 3 . . . . 4 . . . . 1 . . . . . . Disrupt 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Operators 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Fabricators 20 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . 8 . . . . . . . . . . . Report 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . . . Prioritize 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Liberate 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 1 . . . . . . 7 . . . . 1 . . . . 4 . . . . 6 . . . . . . . . . . . Monitor 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Reject 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Mask 10 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 119 | . 8 1 5 . . . 6 24 . 1 . . 22 . . . . 15 . . . . 17 . . . . 14 . 4 . . 1 1 Full Trace Events 19 | . . . . . . . . 6 . . . . 4 . . . . 4 . . . . 2 . . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . 1 . . . . 4 . . 18 . 3 . . 10 . 4 . . 4 . 4 . . . . 3 . . . . . . Parts Built 18 | . . . . . . . . 6 . . . . 3 . . . . 4 . . . . 3 . . . . 1 . 1 . . . . Authchips 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Time 1218 | . . . . . . . . 347 . . . . 158 . . . . 346 . . . . 280 . . . . 56 . 31 . . . . Total Part Build Rating 100 | . . . . . . . . 27 . . . . 16 . . . . 25 . . . . 21 . . . . 6 . 5 . . . . Parts Repaired 14 | . . . . . . . . 7 . . . . 4 . . . . . . . . . 2 . . . . 1 . . . . . . Time 741 | . . . . . . . . 419 . . . . 209 . . . . . . . . . 84 . . . . 29 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . . . . . . 17 . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 82 | . . . . 6 . . . 12 . . . . 2 . . . . 10 . . . . 5 . . . . 4 . . . . 27 16 Largest Group 10 | . . . . 3 3 3 2 5 2 1 . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 7 10 Highest-Rated Group 134 | . . . . 43 40 40 24 104 52 26 . . 26 . . . . 88 . . . . 95 . . . . 90 . . . . 98 134 Highest-Rated Ally 65 | . . . . 31 16 16 16 30 26 26 . . 26 . . . . 31 . . . . 65 . . . . 45 . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . 10 . 9 17 4 . . . . . . . . . 39 . . . . 2 . . . . . . . . . 10 17 Total Damage 1582 | . . . . 127 . 85 207 143 . . . . . . . . . 442 . . . . 74 . . . . . . . . . 238 266 Kills 18 | . . . . 4 . 4 1 1 . . . . . . . . . 6 . . . . . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 19 | . 1 . 1 . . . 1 1 . . . . 2 . . . . 3 . . 4 . 3 . . . . 2 . 1 . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . 1 1 . 1 2 . 1 . . 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 22937 | 10 1470 918 1529 1019 984 632 876 4087 218 252 268 383 1495 278 386 58 341 1444 244 192 61 225 1413 323 143 297 98 930 178 403 237 504 338 703 Spaces Moved 34670 | 5 619 495 700 557 613 350 396 3992 578 694 933 526 3315 881 942 113 611 3315 702 618 174 398 3304 857 521 853 269 2306 501 1159 650 1201 736 786 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4206 | 5 619 69 593 557 613 350 396 1004 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 701 786 Wheels 533 | . . 426 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2586 | . . . . . . . . 2586 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25218 | . . . . . . . . 402 578 694 933 526 3315 881 942 113 611 3315 702 618 174 398 3304 857 521 853 269 2306 501 1159 650 596 . . Fastest Speed 5 | 160 160 155 110 160 160 160 160 26 26 26 26 26 5 23 23 5 23 23 23 5 23 5 6 20 20 20 6 6 6 18 7 7 30 30 Average Speed 43 | 160 197 166 156 160 160 172 161 69 26 26 26 26 23 23 23 21 23 23 23 22 23 22 19 20 20 20 19 19 19 19 17 24 30 30 Slowest Speed 266 | 160 240 240 240 240 160 240 162 266 26 26 26 26 162 91 91 23 23 23 23 23 23 23 20 20 20 91 20 23 20 85 79 79 30 30 Overloaded Moves 168 | . . . . . . . . 14 . . . . 11 . . 11 . . . 7 . 7 8 . . . 14 43 12 . 12 29 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . . 6 . . . . 22 . . . . 7 . . . . 38 . . . . 7 2 1 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2 . Exploration Rate (%) 67 | 2 94 92 69 99 76 90 39 80 70 74 85 69 70 92 87 77 64 56 79 71 60 66 57 76 73 94 42 59 73 52 72 62 15 20 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 11 | . 1 2 . . 1 . . . . 1 . . . . 1 1 . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 23 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Scrap Searched 47 | . . 1 . 2 . 2 . . 2 2 4 2 . 6 8 . 2 . 3 1 . 2 . 4 3 . 3 . . . . . . . Spaces Dug 450 | . . . 5 . . . 6 46 6 5 . . 47 . . 1 6 41 2 25 . 3 54 11 6 7 1 55 16 20 14 29 41 3 Terrain Destroyed 985 | . . . 36 . . 11 14 80 6 5 . 22 47 16 32 1 57 94 114 25 . 3 54 11 6 7 1 61 17 20 14 32 72 127 Melee 264 | . . . . . . . . 21 6 5 . . 46 . . 1 6 41 2 4 . 3 51 7 5 7 1 25 . 12 6 10 5 . Projectile 313 | . . . . . . . 14 22 . . . . 1 . . . . . . . . . 3 4 1 . . 19 17 8 8 22 67 127 AOE 408 | . . . 36 . . 11 . 37 . . . 22 . 16 32 . 51 53 112 21 . . . . . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 40348 | 6 764 554 975 665 618 369 519 5110 628 743 954 766 3813 948 1106 141 800 3912 761 662 191 528 3906 990 549 968 304 2677 556 1288 742 1033 775 1027 Wait 3910 | . 32 35 101 52 1 10 47 850 39 34 17 236 359 58 153 16 175 404 38 39 . 128 442 108 18 68 29 265 4 67 48 7 18 12 Move 34106 | 4 618 494 699 556 612 349 395 3980 577 693 932 525 3271 880 941 112 610 3300 701 617 173 397 3231 856 520 852 268 2291 496 1156 649 863 702 786 Hop 77 | . . . . . . . . 5 . . . . 21 . . . . 7 . . . . 34 . . . . 7 2 1 . . . . Pick Up 212 | . 20 4 21 8 1 1 4 28 1 . . . 14 . . 3 1 18 . . 2 . 20 2 . 9 . 8 6 8 2 17 2 12 Fast Attach 147 | . 2 1 6 5 . . . 17 . . 1 . 12 3 4 . . 15 . . 6 . 9 . . 7 . 7 3 3 5 12 4 25 Attach 86 | . 1 1 3 . . . 2 12 . . . . 7 1 1 1 1 4 . . . . 5 2 . 1 . 12 . 4 5 14 5 4 Detach 46 | . . . 1 2 . . . 3 . . . . 3 1 1 . 1 . . . . . 1 . . . . 9 . 3 4 9 5 3 Swap 169 | 2 8 . 24 7 . 1 3 27 2 6 2 2 7 . . . 1 8 3 . . . 11 7 4 3 3 8 12 4 1 2 2 9 Drop 315 | . 14 2 33 18 4 1 5 48 1 . 1 . 18 3 3 3 1 30 . . 7 . 22 1 . 16 . 13 11 11 6 6 3 34 Fire 656 | . 62 17 85 14 . 5 62 94 . 2 . 3 3 1 2 . 4 7 9 1 . . 6 4 1 . . 21 22 10 8 47 25 141 Melee 528 | . . . . . . . . 46 8 8 1 . 98 1 1 6 6 72 10 5 3 3 107 10 6 12 4 36 . 21 14 41 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 15 | . 7 . 2 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . . . . . . . . . . 47 . . . . 18 . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 17) 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Discovered new exit (range 7) 1067 | -10/Materials | Discovered new exit (range 12) 1481 | -10/Materials | Entered Mines 1747 | -10/Mines | Discovered new exit (range 5) 1830 | -10/Mines | Discovered new exit (range 13) 2094 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2119 | -10/Mines | Learned location of Zion (-7) 2399 | -10/Mines | Entered Materials 2399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -9/Materials | Discovered new exit (range 16) 2777 | -9/Materials | Discovered new exit (range 5) 2780 | -9/Materials | Build established: Scavenger-Mutant 3090 | -9/Materials | Discovered new exit (range 6) 3095 | -9/Materials | Discovered new exit (range 14) 3498 | -9/Materials | Discovered new exit (range 15) 3599 | -9/Materials | First assault squad dispatched 3928 | -9/Materials | Entered Mines 3972 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4057 | -9/Mines | Discovered new exit (range 5) 4111 | -9/Mines | Learned location of 1 exit from Materials 4121 | -9/Mines | Discovered new exit (range 14) 4250 | -9/Mines | Learned Materials stockpile data 4326 | -9/Mines | Met a Derelict testing a Signal Generator 4342 | -9/Mines | Discovered new exit (range 6) 4370 | -9/Mines | Found Signal Generator 4479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4538 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4542 | -9/Mines | Found Prototype Device 4542 | -9/Mines | Identified Exp. Sensor Array 4669 | -9/Mines | Met a Derelict shopkeep closing up shop 4947 | -9/Mines | Entered Exiles 4947 | -9/Exiles | Accompanied by 3 allies 4986 | -9/Exiles | Met 8R-AWN 5015 | -9/Exiles | Met EX-HEX 5044 | -9/Exiles | Build established: Mutant 5056 | -9/Exiles | Met EX-BIN 5077 | -9/Exiles | Aligned with FarCom system 5079 | -9/Exiles | Given EX-Vault access code 5115 | -9/Exiles | Opened EX-Vault 5152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5199 | -9/Exiles | Met EX-DEC 5361 | -9/Exiles | Visited The Gauntlet 5780 | -9/Exiles | Found XL Autogun Array 5917 | -9/Exiles | Discovered new exit (range 10) 5931 | -9/Exiles | Left Exiles lab with XL Autogun Array 5931 | -9/Exiles | Entered Mines 5931 | -8/Mines | Accompanied by 3 allies 5978 | -8/Mines | Discovered new exit (range 15) 6551 | -8/Mines | Discovered new exit (range 5) 6563 | -8/Mines | Entered Materials 6563 | -8/Materials | Accompanied by 2 allies 6563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6564 | -8/Materials | Identified exit to Factory 6738 | -8/Materials | Destroyed 7 combat bots 7378 | -8/Materials | Discovered exit to Factory (range 7) 7439 | -8/Materials | Entered Factory 7439 | -7/Factory | Evolved 2 slots: Utility x2 7749 | -7/Factory | Build established: Hacker-Mutant 7946 | -7/Factory | Identified exit to Lower Caves 8252 | -7/Factory | Fabricated L-41 Fighter? 8341 | -7/Factory | Discovered new exit (range 10) 8735 | -7/Factory | Lost 3 allies 9106 | -7/Factory | Fabricated Adv. Transmission Jammer? 9452 | -7/Factory | Found Prototype Launcher 9452 | -7/Factory | Identified Rocket Array 9695 | -7/Factory | Discovered new exit (range 16) 9711 | -7/Factory | Discovered new exit (range 4) 9952 | -7/Factory | Discovered new exit (range 14) 10049 | -7/Factory | Fabricated Cld. VTOL Module? 10598 | -7/Factory | Repaired Imp. Medium Armor Plating 10599 | -7/Factory | Repaired Cld. Airjet 10677 | -7/Factory | Repaired Cld. Airjet 10748 | -7/Factory | Repaired Cld. Airjet 10820 | -7/Factory | Repaired Imp. Airjet 10929 | -7/Factory | Repaired Exp. Sensor Array? 11022 | -7/Factory | Fabricated Cld. VTOL Module? 11165 | -7/Factory | Repaired Mic. Nuclear Core? 11195 | -7/Factory | Fabricated Cld. VTOL Module? 11299 | -7/Factory | Fabricated Cld. VTOL Module (x1) 11497 | -7/Factory | Fabricated Cld. VTOL Module (x1) 11526 | -7/Factory | Entered Lower Caves 11526 | -7/Lower Caves | Accompanied by 2 allies 11726 | -7/Lower Caves | Attracted the attention of an 0b10 base 11728 | -7/Lower Caves | Learned Extension security intel 11728 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 11729 | -7/Lower Caves | Discovered new exit (range 5) 11730 | -7/Lower Caves | Identified exit to Lower Caves 11744 | -7/Lower Caves | Entered another Lower Caves area 11744 | -7/Lower Caves | Accompanied by 1 ally 11753 | -7/Lower Caves | Discovered new exit (range 3) 11753 | -7/Lower Caves | Identified exit to Factory 11755 | -7/Lower Caves | Spotted B-75 Beast 11834 | -7/Lower Caves | Build established: Hacker-Sprinter 11948 | -7/Lower Caves | Discovered new exit (range 13) 11979 | -7/Lower Caves | Identified exit to Zion 11996 | -7/Lower Caves | Entered Zion 12020 | -7/Zion | Discovered new exit (range 11) 12023 | -7/Zion | Identified exit to Proximity Caves 12035 | -7/Zion | System corruption cleaned by Quarantine Array 12067 | -7/Zion | Given A8's code to call for help 12092 | -7/Zion | Rebuked by Imprinter 12182 | -7/Zion | Visited the Megawrench Repair Shop 12182 | -7/Zion | Megawrench repaired 1 part 12264 | -7/Zion | Entered Proximity Caves 12413 | -6/Proximity Caves | Learned 4 Factory zone layouts 12513 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12647 | -6/Proximity Caves | Entered Factory 12647 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12648 | -6/Factory | Identified exit to Factory 12648 | -6/Factory | Identified exit to Lower Caves 12731 | -6/Factory | Spotted B-75 Beast 12781 | -6/Factory | Central database locked down 12911 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12960 | -6/Factory | Repaired Exp. Sensor Array 13256 | -6/Factory | Found Prototype Launcher 13256 | -6/Factory | Identified Scatter Rocket Array 13371 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 13440 | -6/Factory | Repaired Lyr. Light Armor Plating? 13702 | -6/Factory | Repaired Cld. VTOL Module? 13721 | -6/Factory | Repaired Broken Cld. VTOL Module? 13987 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14047 | -6/Factory | Search patrols dispatched 14108 | -6/Factory | Build established: Machinist-Ninja 14142 | -6/Factory | Entered Lower Caves 14399 | -6/Lower Caves | Discovered new exit (range 10) 14419 | -6/Lower Caves | Identified exit to Lower Caves 14420 | -6/Lower Caves | Entered another Lower Caves area 14429 | -6/Lower Caves | Identified exit to Data Miner 14495 | -6/Lower Caves | Encountered a Warlord checkpoint 14668 | -6/Lower Caves | Build established: Machinist-Sprinter 14806 | -6/Lower Caves | Entered Data Miner 14806 | -6/Data Miner | Discovered new exit (range 6) 14811 | -6/Data Miner | Met Data Miner 14817 | -6/Data Miner | Learned location of Section 7 (-2) 14817 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14819 | -6/Data Miner | Received God Mode back door access code from Data Miner 14828 | -6/Data Miner | Destroyed Data Miner 14830 | -6/Data Miner | Found Prototype Hackware 14832 | -6/Data Miner | Identified Ghost Barrier 14833 | -6/Data Miner | Found Prototype Hackware 14835 | -6/Data Miner | Found Prototype Hackware 14837 | -6/Data Miner | Data Conduit disabled 14864 | -6/Data Miner | Identified exit to Proximity Caves 14864 | -6/Data Miner | Entered Proximity Caves 14989 | -5/Proximity Caves | Learned Factory terminal intel 14993 | -5/Proximity Caves | Destroyed 9 combat bots 15200 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15205 | -5/Proximity Caves | Entered Factory 15205 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15205 | -5/Factory | Identified System Mapper 15206 | -5/Factory | Identified exit to Upper Caves 15207 | -5/Factory | Loaded intel: 26 terminal locations 15207 | -5/Factory | Identified Deep Network Scanner 15282 | -5/Factory | Allied Derelicts emerged from ambush trap array 15300 | -5/Factory | Discovered new exit (range 8) 15409 | -5/Factory | Identified exit to Factory 15445 | -5/Factory | Fabricated Exp. Sensor Array? 15518 | -5/Factory | Build established: Wizard-Sprinter 15900 | -5/Factory | Found Prototype Processor 15911 | -5/Factory | Identified Exp. Targeting Computer 16219 | -5/Factory | Fabricated Exp. Utility Shielding? 16294 | -5/Factory | Central database locked down 16546 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 16638 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 16649 | -5/Factory | Entered Upper Caves 16650 | -5/Upper Caves | Identified exit to Upper Caves 16798 | -5/Upper Caves | Encountered a Warlord checkpoint 16893 | -5/Upper Caves | Entered another Upper Caves area 16927 | -5/Upper Caves | Identified exit to Zhirov 17085 | -5/Upper Caves | Entered Zhirov 17085 | -5/Zhirov | Discovered new exit (range 3) 17090 | -5/Zhirov | Met Zhirov 17094 | -5/Zhirov | Learned location of Quarantine (-2) 17094 | -5/Zhirov | Learned location of Testing (-3) 17094 | -5/Zhirov | Learned location of Command (-1) 17096 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17102 | -5/Zhirov | Found Alien Artifact 17102 | -5/Zhirov | Identified Integrated Dissipator 17102 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17107 | -5/Zhirov | Found Alien Artifact 17146 | -5/Zhirov | Identified exit to Proximity Caves 17146 | -5/Zhirov | Entered Proximity Caves 17218 | -4/Proximity Caves | Spotted B-86 Titan 17363 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17370 | -4/Proximity Caves | Learned Research terminal intel 17371 | -4/Proximity Caves | Entered Factory 17371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17382 | -4/Factory | Identified exit to Upper Caves 17382 | -4/Factory | Identified exit to Extension 17382 | -4/Factory | Identified exit to Armory 17439 | -4/Factory | Identified Transdimensional Reconstructor 17472 | -4/Factory | Found Prototype Processor 17576 | -4/Factory | Identified Exp. Terrain Scan Processor 17591 | -4/Factory | Central database locked down 17612 | -4/Factory | Discovered new exit (range 6) 17815 | -4/Factory | Found Quantum Capacitor 17880 | -4/Factory | Repaired Tiamat Missile Launcher 17921 | -4/Factory | Repaired Gravity Neutralizer 18191 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 18328 | -4/Factory | Spotted B-86 Titan 18373 | -4/Factory | Spotted B-86 Titan 18450 | -4/Factory | Discovered new exit (range 13) 18536 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 18635 | -4/Factory | Identified exit to Research 18685 | -4/Factory | Build established: Wizard-Ninja 18701 | -4/Factory | Fabricated Gui. Micro-nuke Launcher (x1) 18784 | -4/Factory | Entered Upper Caves 18837 | -4/Upper Caves | Learned location of 1 exit from Research 19077 | -4/Upper Caves | Build established: Hacker-Scout 19084 | -4/Upper Caves | Discovered new exit (range 9) 19086 | -4/Upper Caves | Identified exit to Upper Caves 19107 | -4/Upper Caves | Entered another Upper Caves area 19108 | -4/Upper Caves | Learned Research emergency access door positions 19113 | -4/Upper Caves | Discovered exit to Research (range 11) 19168 | -4/Upper Caves | Learned Research emergency access door positions 19168 | -4/Upper Caves | Learned Research trap positions 19168 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 19168 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 19168 | -4/Upper Caves | Learned location of Armory (-4) 19234 | -4/Upper Caves | Discovered new exit (range 11) 19235 | -4/Upper Caves | Identified exit to Warlord 19250 | -4/Upper Caves | Entered Warlord 19263 | -4/Warlord | Discovered new exit (range 14) 19326 | -4/Warlord | Found Signal Generator 19333 | -4/Warlord | Visited the Vortex Lab 19335 | -4/Warlord | Found Prototype Energy Cannon 19356 | -4/Warlord | Warlord's base attacked by MAIN.C 19419 | -4/Warlord | Met Warlord 19421 | -4/Warlord | Opened Warlord's prototype stash 19432 | -4/Warlord | Found Prototype Device 19432 | -4/Warlord | Identified Exp. Phase Shifter 19437 | -4/Warlord | Found System Mapper 19452 | -4/Warlord | Identified Vortex Cannon 19476 | -4/Warlord | Opened side exit 19547 | -4/Warlord | Entered Proximity Caves 19591 | -3/Proximity Caves | Learned 8 Factory zone layouts 19591 | -3/Proximity Caves | Learned Armory trap positions 19591 | -3/Proximity Caves | Learned Armory emergency access door positions 19591 | -3/Proximity Caves | Learned Armory security intel 19627 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19633 | -3/Proximity Caves | Spotter reported a threat 19635 | -3/Proximity Caves | Spotted B-86 Titan 19642 | -3/Proximity Caves | Discovered exit to Research (range 15) 19645 | -3/Proximity Caves | Entered Research 19645 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19646 | -3/Research | Identified exit to Research 19647 | -3/Research | Loaded intel: 85 trap records 19649 | -3/Research | Loaded intel: 22 terminal locations 19652 | -3/Research | Identified exit to Testing 19701 | -3/Research | Found Prototype Processor 19703 | -3/Research | Identified Exp. Melee Analysis Suite 19781 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 19826 | -3/Research | Discovered exit to Research (range 14) 19968 | -3/Research | Discovered exit to Research (range 16) 20066 | -3/Research | Build established: Wizard-Ninja 20299 | -3/Research | Central database locked down 20456 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 20575 | -3/Research | Entered Testing 20576 | -3/Testing | Maximum security lockdown engaged 20599 | -3/Testing | Found Prototype Launcher 20599 | -3/Testing | Identified Z-bomb Delivery System 20672 | -3/Testing | Found Prototype Device 20672 | -3/Testing | Identified AEGIS Remote Shield 20691 | -3/Testing | Found Prototype Launcher 20691 | -3/Testing | Identified Adv. Micro-nuke Launcher 20698 | -3/Testing | Found Prototype Device 20729 | -3/Testing | Build established: Wizard-Scout 20740 | -3/Testing | Spotted PH-TSJF16ZOSI 20749 | -3/Testing | Discovered exit to Research (range 5) 20753 | -3/Testing | Entered Research 20753 | -2/Research | Warlord forces began assault on 0b10 20753 | -2/Research | Evolved 2 slots: Utility x2 20766 | -2/Research | Found Enh. Force Lance 20768 | -2/Research | Identified Adv. Kinecellerator 20775 | -2/Research | Met up with Warlord 20791 | -2/Research | Identified exit to Quarantine 20797 | -2/Research | Spotted B-90 Cyclops 20831 | -2/Research | Fabricated Stasis Canceller? 20861 | -2/Research | Lost 5 allies 20863 | -2/Research | Research machine network offline 21007 | -2/Research | Found Prototype Device 21014 | -2/Research | Identified Exp. EM Disruption Field 21019 | -2/Research | Spotted B-90 Cyclops 21035 | -2/Research | Discovered new exit (range 8) 21156 | -2/Research | Entered Quarantine 21157 | -2/Quarantine | Maximum security lockdown engaged 21164 | -2/Quarantine | Found Alien Artifact 21164 | -2/Quarantine | Identified Terrabomb 21164 | -2/Quarantine | Used Terrabomb 21179 | -2/Quarantine | Cryocooling Duct disabled 21188 | -2/Quarantine | Cryocooling Duct disabled 21194 | -2/Quarantine | Ambient heat levels rising (+20) 21199 | -2/Quarantine | Build established: Wizard-Ninja 21203 | -2/Quarantine | Ambient heat levels rising (+20) 21214 | -2/Quarantine | Lost 3 allies 21225 | -2/Quarantine | Found Alien Artifact 21225 | -2/Quarantine | Identified Phase Armor 21234 | -2/Quarantine | Found Alien Artifact 21283 | -2/Quarantine | Spotted Alpha 7 21337 | -2/Quarantine | Found Alien Artifact 21362 | -2/Quarantine | Identified Core Reset Matrix 21362 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21362 | -2/Quarantine | Used Core Reset Matrix 21366 | -2/Quarantine | Detected hypermatrix surge 21366 | -2/Quarantine | Sensed 10 artifacts in vicinity 21372 | -2/Quarantine | Spotted Fortress 21392 | -2/Quarantine | Discovered new exit (range 5) 21393 | -2/Quarantine | Entered Section 7 21394 | -2/Section 7 | Maximum security lockdown engaged 21394 | -2/Section 7 | Sensed 21 artifacts in vicinity 21429 | -2/Section 7 | Crushed by falling debris 21445 | -2/Section 7 | Spotted S7 Guard 21461 | -2/Section 7 | Found Core Membrane 21461 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21492 | -2/Section 7 | Found Integrated Reactor 21492 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21518 | -2/Section 7 | Crushed by falling debris 21523 | -2/Section 7 | Found Microwarp Drive 21529 | -2/Section 7 | Spotted Alpha 7 21529 | -2/Section 7 | Spotted Alpha 7 21542 | -2/Section 7 | Found Integrated Reactor 21542 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21576 | -2/Section 7 | Spotted B-99 Colossus 21612 | -2/Section 7 | Found LRC Armor 21612 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21636 | -2/Section 7 | Warped through subspace 21655 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21662 | -2/Section 7 | Found Terrabomb 21664 | -2/Section 7 | Spotted Striker 21664 | -2/Section 7 | Spotted Striker 21672 | -2/Section 7 | Spotted Executioner 21683 | -2/Section 7 | Integrated with Sigix Exoskeleton 21716 | -2/Section 7 | Spotted Executioner 21762 | -2/Section 7 | Destroyed Executioner 21768 | -2/Section 7 | Destroyed Executioner 21811 | -2/Section 7 | Destroyed 10 combat bots 21840 | -2/Section 7 | Found Sigix Sheargun 21842 | -2/Section 7 | Found Sigix Sheargun 21845 | -2/Section 7 | Spotted Striker 21845 | -2/Section 7 | Spotted Striker 21845 | -2/Section 7 | Warped through subspace 21848 | -2/Section 7 | Spotted Striker 21848 | -2/Section 7 | Spotted Striker 21849 | -2/Section 7 | Core integrity fell below 50% 21865 | -2/Section 7 | Spotted Investigator 21865 | -2/Section 7 | Scanned by Researcher 21866 | -2/Section 7 | Intercept squad dispatched 21866 | -2/Section 7 | Used Terrabomb 21870 | -2/Section 7 | Spotted Tracker 21872 | -2/Section 7 | Discovered new exit (range 16) 21872 | -2/Section 7 | Spotted Tracker 21873 | -2/Section 7 | Spotted Combat Programmer 21883 | -2/Section 7 | Spotted Combat Programmer 21897 | -2/Section 7 | Entered Access 21897 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21902 | -1/Access | Emitted hypermatrix ping 21907 | -1/Access | Assembled emerged from beneath the floor 21985 | -1/Access | Assembled emerged from beneath the floor 21990 | -1/Access | Build established: Alien-Sigix 22038 | -1/Access | Assembled emerged from beneath the floor 22081 | -1/Access | Discovered new exit (range 18) 22154 | -1/Access | Intercept squad dispatched 22174 | -1/Access | Spotted Tracker 22174 | -1/Access | Spotted Tracker 22192 | -1/Access | Destroyed Tracker 22197 | -1/Access | Destroyed Tracker 22220 | -1/Access | Assembled emerged from beneath the floor 22235 | -1/Access | Entered Command 22240 | -1/Command | Emitted hypermatrix ping 22245 | -1/Command | Assembled emerged from beneath the floor 22309 | -1/Command | Assembled emerged from beneath the floor 22321 | -1/Command | Lost 4 allies 22450 | -1/Command | Spotted Combat Programmer 22474 | -1/Command | Spotted Combat Programmer 22474 | -1/Command | Destroyed Combat Programmer 22485 | -1/Command | First assault squad dispatched 22487 | -1/Command | Destroyed Combat Programmer 22493 | -1/Command | Spotted M Guard 22495 | -1/Command | Spotted M Guard 22512 | -1/Command | Destroyed M Guard 22541 | -1/Command | Destroyed M Guard 22541 | -1/Command | All MAIN.C guards destroyed 22577 | -1/Command | Found Prototype Reactor 22577 | -1/Command | Identified Zero-point Reactor 22580 | -1/Command | Found Prototype Processor 22580 | -1/Command | Identified Exp. Targeting Computer 22589 | -1/Command | High security lockdown imminent 22607 | -1/Command | Found Prototype Device 22607 | -1/Command | Identified Thermal Barrier 22610 | -1/Command | Found Prototype Launcher 22610 | -1/Command | Identified Adv. Micro-nuke Launcher 22612 | -1/Command | Found Prototype Launcher 22612 | -1/Command | Identified Hellfire Missile Launcher 22621 | -1/Command | Destroyed 9 combat bots 22666 | -1/Command | Found Prototype Energy Cannon 22666 | -1/Command | Identified Cld. Nova Cannon 22669 | -1/Command | High security lockdown engaged 22715 | -1/Command | Met MAIN.C 22716 | -1/Command | 0b10 Conduit disabled 22717 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22776 | -1/Command | Spotted Striker 22776 | -1/Command | Spotted Striker 22776 | -1/Command | Destroyed Striker 22787 | -1/Command | Destroyed Striker 22838 | -1/Command | Destroyed 16 combat bots 22840 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22840 | -1/Command | Destroyed MAIN.C Shell 22840 | -1/Command | Spotted M Shell/Def 22840 | -1/Command | Spotted M Shell/Atk 22840 | -1/Command | Spotted M Shell/Def 22840 | -1/Command | Spotted M Shell/Atk 22840 | -1/Command | Spotted M Shell/Atk 22840 | -1/Command | Spotted M Shell/Def 22840 | -1/Command | Spotted M Shell/Atk 22840 | -1/Command | Spotted M Shell/Def 22841 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22843 | -1/Command | MAIN.C activated Command garrisons 22854 | -1/Command | Discovered new exit (range 32) 22854 | -1/Command | Discovered new exit (range 95) 22854 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22866 | -1/Command | Destroyed M Shell/Def 22875 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 22881 | -1/Command | Core integrity fell below 50% 22881 | -1/Command | Destroyed M Shell/Atk 22910 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 22938 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 22925_ Quantum Shear penetrates MAIN.C. 22925_ Knocked back. 22926_ Acquired 6 matter. 22926_ Knocked back. 22928_ Quantum Shear penetrates M Shell/Atk. 22928_ Quantum Shear penetrates Reinforced Barrier. 22928_ Knocked back. 22930_ P-80 Master resets P-80 Master, system corruption cleaned. 22930_ Knocked back. 22932_ Quantum Shear penetrates P-80 Master. 22932_ P-80 Master resets P-80 Master, system corruption cleaned. 22934_ P-80 Master destroyed. 22935_ Chain reaction triggered in Mic. Antimatter Reactor. 22935_ P-80 Master destroyed. 22936_ Dropped Graphene Brace. 22936_ Slug penetrates Reinforced Barrier. 22936_ Penetrated by Slug. 22937_ Dropped Adv. Reaction Control System. 22937_ Penetrated by Slug. 22938_ Sigix Exoskeleton destroyed. 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"""################### | | ###% %pM%= """################### | | ### % %% YY " ################### | | ### % " ################### | | """ " Y " " ################### | | """ " i"""" ################### #"" | | """ " = % " ########################## | | ### %| " ########################## | | ### % % ["""""""########################## | | ### % % % ########################## | | ################################################## | | ############## # ################################# | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ##################################?#?############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 95 Energy Capacity 940 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 59 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Tiamat Missile Launcher | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Gui. Micro-nuke Launcher | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Stasis Canceller | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Terrabomb Phase Armor Core Reset Matrix Core Membrane Integrated Reactor Microwarp Drive LRC Armor Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Most Wanted Treasure Hunter Challenges ------------ None Game ------ Seed LaserPoweredImmobilizer Manual? 0 Play Time 08:40:26 Cumulative 209.9 hours Start 2024.04.25 @ 17:49:20 End 2024.04.26 @ 04:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 118f4ea6-9c9d-460b-92f9-a933e63ad529