Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 13:04:46 Player: Blue Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (179) 895 Value Destroyed (5714) 5714 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 10357 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Medium Battery (150) Matter Compressor (250) Matter Compressor (250) Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Matter Filter Improved Reaction Control System Force Field > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Maul > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Angular Momentum Engine F-cell Engine Carbon-fiber Leg Thermal Generator Improved Heat Sink Compact Battery Matter Compressor Matter Compressor Matter Compressor Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Tractor Beam High-powered Tractor Beam Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . 2 . 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 143 | 8 8 32 25 3 11 . 56 Power 27 | 1 1 5 7 . 2 . 11 Engine 21 | 1 1 5 5 . 2 . 7 Core 5 | . . . 2 . . . 3 Reactor 1 | . . . . . . . 1 Propulsion 37 | 2 2 7 4 . 1 . 21 Treads 7 | . . 2 4 . 1 . . Leg 20 | 2 2 5 . . . . 11 Wheel 8 | . . . . . . . 8 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 40 | 2 2 11 6 2 5 . 12 Device 19 | 1 . 4 2 . 4 . 8 Storage 5 | 1 2 1 . . . . 1 Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . . 1 Protection 14 | . . 6 4 1 1 . 2 Artifact . | . . . . . . . . Weapon 39 | 3 3 9 8 1 3 . 12 Energy Gun 13 | 1 1 2 2 . 2 . 5 Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 13 | 2 . 2 6 1 . . 2 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 5 | . . 4 . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 3 | . . . . . . . 3 Parts Lost 63 | . 2 6 3 . 10 3 39 Power 9 | . . . 1 . . 1 7 Propulsion 19 | . . 2 1 . 3 1 12 Utility 15 | . . 3 . . 4 . 8 Weapon 20 | . 2 1 1 . 3 1 12 Highest Loss Streak 11 | . 2 4 2 . 3 3 11 To Critical Strikes . | . . . . . . . . Average Backups 16 | . 7 16 19 17 17 12 16 Power 1 | . . 1 . . . 2 2 Propulsion 1 | . 2 2 1 1 . . 1 Utility 8 | . 2 4 10 9 9 7 10 Weapon 5 | . 2 7 7 7 6 3 2 Tool/Special . | . . . . . . . . Unused Backups 39 | . 1 11 14 . . . 13 Power 4 | . . 1 3 . . . . Propulsion 5 | . . 4 . . . . 1 Utility 20 | . 1 1 6 . . . 12 Weapon 10 | . . 5 5 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 97 97 99 99 97 69 86 Engine 11 | . 14 11 16 15 15 7 6 Treads 13 | . . 12 26 23 21 . . Leg 5 | . 28 9 . . . . 10 Wheel 1 | . . . . . . . 5 Device 15 | . 14 19 12 15 13 15 15 Storage 9 | . 14 11 9 7 7 7 8 Processor 2 | . . . . 4 7 7 5 Protection 9 | . . 11 14 9 7 7 3 Energy Gun 5 | . 9 1 1 . 3 22 7 Energy Cannon 1 | . 6 4 . . . . . Ballistic Gun 10 | . 6 12 16 22 17 . 2 Peak Build Rating 63 | 9 12 27 38 37 41 38 63 Average Rating 32 | 5 10 20 33 36 39 33 49 On Entrance 23 | . 9 12 26 29 37 38 33 Naked Turns 15 | . . . . . . . 15 Heaviest Build 95 | 11 32 63 92 76 87 74 95 Greatest Support 60 | 20 20 40 60 60 60 20 58 Greatest Overweight (x) 21 | 3 1 3 1 1 3 21 21 Average Overweight (x) 1 | . . . . 1 1 19 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 7 11 16 20 20 20 20 19 Most Carried 20 | 1 15 20 20 18 20 13 20 Average Carried 16 | . 8 16 19 17 17 12 16 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 1 15 20 19 18 13 12 5 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 14% | Gunner 13% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 5335 | 290 189 1004 1130 . 625 26 2071 Remotely 173 | . . . . . 173 . . Salvage Created 6880 | 98 299 1681 1187 . 675 91 2849 Parts 314 | 4 22 103 68 . 31 6 80 Haulers Intercepted 11 | . 1 5 4 . . . 1 Recyclers Shooed 5 | . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . 28 6 . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 128 | . 7 41 25 . 20 4 31 Melee 5 | . . . . . . . 5 Guns 85 | . 5 24 25 . 16 4 11 Cannons 12 | . 2 6 . . 4 . . AOE 19 | . . 9 . . . . 10 Classes Destroyed 15 | 2 4 3 2 . 1 . 3 Worker 8 | . . . . . . . 8 Builder 4 | . . . . . . . 4 Tunneler 1 | 1 . . . . . . . Hauler 11 | . 1 5 4 . . . 1 Recycler 12 | 1 . . . . . . 11 Operator 3 | . . 1 2 . . . . Watcher 12 | . 3 4 3 . . . 2 Swarmer 28 | . 3 6 4 . 7 4 4 Grunt 67 | . 4 24 14 . 5 . 20 Brawler 3 | . . . 1 . 2 . . Duelist 3 | . . 2 . . 1 . . Sentry 17 | . . 9 5 . 2 . 1 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . 1 . 1 . 2 Programmer 4 | . . . . . 2 . 2 Best Kill Streak 8 | 1 4 4 3 . 5 4 8 Combat Bots Only 5 | . 4 4 3 . 5 4 5 Max Kills in Single Turn 5 | 1 1 3 2 . 1 2 5 Gunslinging 1 | . . . 1 . . 1 . Exploded 3 | . . 3 . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 1167 | . 73 195 226 12 187 34 440 Missed 314 | . 19 62 56 4 45 6 122 Hits 853 | . 54 133 170 8 142 28 318 Melee 12 | . . . 2 . 6 . 4 Projectile 841 | . 54 133 168 8 136 28 314 AOE 1 | . . . . . . . 1 Critical Strikes 29 | . . 3 6 . 6 . 14 Actively Blocked 1 | . . . . . 1 . . Part Disruptions 2 | . . . . . . . 2 Damage Taken 11602 | . 591 1250 2214 66 2146 448 4887 Core 1560 | . 102 173 125 . 199 100 861 Absorbed by Shields 1898 | . . 373 274 25 464 . 762 Redirected to Shielding 203 | . . 51 27 . 44 18 63 Ignored by Resistances 33 | . . . . . . . 33 Regen/Repaired (Parts) 163 | . . . 90 . . . 73 Core Remaining (%) 69 | 100 59 56 77 . . 57 . Volleys Fired 418 | 10 43 115 122 . 46 7 75 Largest 3 | 2 2 2 2 . 3 3 3 Hottest 183 | 40 165 125 86 . 147 183 183 Shots Fired 839 | 20 69 221 229 . 134 20 146 Gun 703 | 20 57 160 229 . 111 20 106 Cannon 107 | . 10 49 . . 23 . 25 Launcher 27 | . . 12 . . . . 15 Special 2 | . 2 . . . . . . Kinetic 587 | 20 42 123 211 . 108 3 80 Thermal 197 | . 25 67 18 . 26 17 44 Explosive 27 | . . 12 . . . . 15 Electromagnetic 28 | . 2 19 . . . . 7 Robot Hit Streak 24 | 6 14 12 24 . 18 3 11 Robot Miss Streak 11 | 4 7 9 11 . 5 5 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 16 | . . 4 3 . 5 1 3 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 Shots Hit Robots 622 | 13 52 137 170 . 97 8 145 Core Hits 328 | 4 19 74 73 . 48 5 105 Critical Kills 3 | . . 2 . . . . 1 Critical Parts Destroyed 15 | . . 3 3 . 1 . 8 Critical Strikes 27 | . . 7 5 . 2 . 13 Burn 6 | . . 1 2 . 1 . 2 Meltdown 1 | . . 1 . . . . . Destroy 9 | . . 4 3 . 1 . 1 Blast 2 | . . . . . . . 2 Corrupt 1 | . . 1 . . . . . Smash 8 | . . . . . . . 8 Melee Attacks 69 | . . . . . . . 69 Thermal 13 | . . . . . . . 13 Impact 56 | . . . . . . . 56 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 15557 | 98 571 3061 2922 . 2018 195 6692 Guns 8727 | 98 442 1735 2903 . 1669 195 1685 Cannons 1525 | . 105 558 . . 349 . 513 Explosions 3199 | . . 739 . . . . 2460 Melee 1974 | . . . . . . . 1974 Ramming 108 | . . 29 19 . . . 60 Kinetic 7740 | 98 290 1423 2643 . 1698 35 1553 Thermal 2967 | . 254 752 260 . 320 160 1221 Explosive 2505 | . . 695 . . . . 1810 Electromagnetic 263 | . 27 162 . . . . 74 Impact 1974 | . . . . . . . 1974 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . 3 3 25 Average Corruption 5 | . . . . . 2 3 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . . . . 12 21 52 Message Errors 18 | . . . . . 2 7 9 Matter Fused 29 | . . . . . 6 8 15 Heat Flow Errors 9 | . . . . . 1 4 4 Energy Discharges 7 | . . . . . 1 1 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 . 3 Data Loss (major) 3 | . . . . . . 1 2 Misfires 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 963 | . . 9 . . 4 . 950 Projectiles 21 | . . . . . 4 . 17 Explosions 160 | . . 9 . . . . 151 Melee 782 | . . . . . . . 782 Knockbacks 17 | . . . . . 3 . 14 Impact 10 | . . . . . . . 10 Kinetic 6 | . . . . . 2 . 4 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 273 | . . 21 . . . . 252 Shots 4 | . . 1 . . . . 3 Rammed 9 | . . 1 4 . . . 4 Targets Rammed 12 | . . 4 4 . . . 4 Kicked 3 | . . 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . 315 340 384 . 520 197 215 Average Temperature 105 | . 81 83 125 . 107 131 53 Received Heat Transfer 3079 | . 219 473 919 . 310 . 1158 Effects 7 | . 1 . 5 . 1 . . Shutdowns 2 | . . . 1 . 1 . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . . . 10 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 16 | . . . . . . . 16 Impact Corruptions 27 | . . . . . 1 . 26 Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 11 | . 2 4 . . 1 2 2 Heat Transferred 5486 | . 568 1728 629 . 666 296 1599 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . 2 1 . . . 2 Low Security (%) 44 | 100 100 59 . 100 . . 54 Level 1 43 | . . 20 100 . . . 24 Level 2 11 | . . 20 . . . . 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 655 | 5 62 655 335 119 . . 452 Initial 273 | . . 1 273 119 . . . Average 211 | . 22 224 277 40 . . 200 Influence Increases 3904 | 10 216 1343 715 . 460 90 1070 Destroy 0b10 Robot/C 2560 | . 140 820 500 . 400 80 620 Destroy 0b10 Robot/NC 255 | 10 20 50 45 . . . 130 Destroy Leader 566 | . 38 228 134 . 30 10 126 Successful Hack 70 | . 16 22 19 . . . 13 Disable Machine 90 | . . 45 . . . . 45 Destroy Structure 183 | . 2 88 2 . . . 91 Partial Spotted 45 | . . 30 . . . . 15 Lose Combat Pursuer 135 | . . 60 15 . 30 . 30 Influence Decreases 3599 | 10 210 701 1101 262 406 144 765 Entered New Map 534 | . . 5 375 143 . 11 . Time Decay 2415 | 10 190 636 696 119 266 103 395 Lost Part 610 | . 20 60 30 . 100 30 370 Lost Ally 40 | . . . . . 40 . . Squads Dispatched 21 | . . 7 3 . . . 11 Investigation 6 | . . 4 . . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 9 | . . 2 2 . . . 5 Assault 2 | . . 1 . . . . 1 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 11 | . 1 4 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 192 | . 12 56 42 1 22 4 55 Peak Tracking Total 7 | . 4 5 6 1 7 4 7 Tactical Retreats 7 | . . 2 1 . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 2 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . 3 . . . . 3 Max in Single Turn 3 | . . 1 . . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 25 | . 4 8 7 . 1 . 5 Terminals 16 | . 3 7 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 3 | . . 1 2 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 68 | . 8 19 25 . 1 . 15 Successful 34 | . 5 5 15 . 1 . 8 Failed 34 | . 3 14 10 . . . 7 Catastrophic 6 | . 1 1 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 11 | . 1 5 5 . . . . Terminals 42 | . 6 17 13 . . . 6 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 3 . . . 3 Recycling Units 5 | . 2 . . . . . 3 Scanalyzers 11 | . . 2 9 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 17 | . 3 5 5 . 1 . 3 Record 7 | . . 3 2 . . . 2 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . . . 2 . . . 1 Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 3 . . . 3 Scan Component 4 | . . . 2 . . . 2 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 7 | . . . 7 . . . . Insert Component 4 | . . . 4 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 2 8 7 . . . 5 Full Trace Events 8 | . 1 2 3 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 101 | . . . 51 . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 4 . . . . . 4 Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged 2 | . . . 2 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 50 | . . . . . 50 . . Highest-Rated Ally 30 | . . . . . 30 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 107 | . . . . . 107 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 433 | 18 415 . . . . . . Terrain 433 | 18 415 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 11940 | 137 596 2841 2915 377 1472 1184 2418 Spaces Moved 4142 | 82 302 1123 944 150 507 114 920 Core 147 | 8 . . . . . 102 37 Treads 2205 | . . 592 944 150 507 12 . Legs 1288 | 74 302 531 . . . . 381 Wheels 428 | . . . . . . . 428 Hover 74 | . . . . . . . 74 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 170 170 250 250 410 50 Average Speed 235 | 120 149 205 249 250 255 1027 183 Slowest Speed 1100 | 200 190 330 250 250 410 1100 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 59 87 65 5 61 13 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 206 | . 1 102 . . 2 . 101 Melee . | . . . . . . . . Projectile 6 | . 1 . . . 2 . 3 AOE 200 | . . 102 . . . . 98 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 5417 | 100 381 1441 1282 153 585 121 1354 Wait 396 | . 7 111 117 . 2 . 159 Move 4135 | 81 301 1122 943 149 506 113 920 Hop . | . . . . . . . . Pick Up 97 | 1 15 24 31 . 3 . 23 Fast Attach 46 | 7 1 7 6 1 1 . 23 Attach 53 | . 1 4 9 2 9 1 27 Detach 10 | . . 1 1 1 . . 7 Swap 85 | 1 8 25 12 . 4 . 35 Drop 85 | . 5 28 37 . 1 . 14 Fire 418 | 10 43 115 122 . 46 7 75 Melee 67 | . . . . . . . 67 Ram 4 | . . . . . . . 4 Kick 3 | . . 3 . . . . . Crush 5 | . . 1 4 . . . . Escape Stasis . | . . . . . . . . Rewire 13 | . . . . . 13 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Build established: Scavenger-Mutant 626 | -10/Materials | Discovered new exit (range 11) 656 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Lost 4 parts (2n1u1w) 1695 | -9/Materials | Build established: Mutant 2084 | -9/Materials | Discovered new exit (range 16) 2481 | -9/Materials | Discovered new exit (range 16) 3041 | -9/Materials | Discovered new exit (range 16) 3134 | -9/Materials | First assault squad dispatched 3513 | -9/Materials | Discovered new exit (range 15) 3575 | -9/Materials | Entered another Materials area 3575 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3596 | -8/Materials | Found Powered Armor 3600 | -8/Materials | Found Powered Armor 3604 | -8/Materials | Found Powered Armor 3609 | -8/Materials | Found Powered Armor 4973 | -8/Materials | Discovered new exit (range 15) 5290 | -8/Materials | Garrison activated, responded to threat 5408 | -8/Materials | Discovered new exit (range 4) 5843 | -8/Materials | Repaired Hvy. Ion Engine 6490 | -8/Materials | Entered Factory 6490 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6759 | -7/Factory | Discovered new exit (range 12) 6795 | -7/Factory | Build established: Tank 6867 | -7/Factory | Entered Lower Caves 7719 | -7/Lower Caves | Identified exit to Lower Caves 7836 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7890 | -7/Lower Caves | Lost 3 parts (1n2u) 7973 | -7/Lower Caves | Lost 3 parts (2u1w) 8339 | -7/Lower Caves | Entered another Lower Caves area 8422 | -7/Lower Caves | Build established: Gunner 8435 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9248 | -7/Lower Caves | Discovered new exit (range 5) 9523 | -7/Lower Caves | Entered Factory 9523 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10037 | -6/Factory | Repaired Angular Momentum Engine 10237 | -6/Factory | Build established: Scavenger-Mutant 10848 | -6/Factory | Lost 3 parts (2n1w) 11030 | -6/Factory | Lost 10 parts (2p2n4u2w) 11229 | -6/Factory | System corruption reached 10% 11273 | -6/Factory | First assault squad dispatched 11561 | -6/Factory | Core integrity fell below 50% 11652 | -6/Factory | Lost 11 parts (3p3n2u3w) 11810 | -6/Factory | Lost 7 parts (1p2n1u3w) 11926 | -6/Factory | Released all parts (9) 11935 | -6/Factory | Core integrity fell below 20% 11941 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 11926_ Released Adv. Heat Sink. 11926_ Released Adv. Targeting Computer. 11926_ Released Hcp. Storage Unit. 11926_ Released Flexi-carbon Leg. 11926_ Released Imp. Reaction Control System. 11926_ Extracted 78 energy. 11927_ R-10 Processor collects Terrain Scanner. 11927_ K-01 Serf collects debris. 11931_ R-10 Processor collects Wheel. 11931_ K-01 Serf collects debris. 11934_ C-30 ARC bursts open, deploying its payload. 11934_ S-27 Virus unfolds itself. 11934_ K-01 Serf collects debris. 11935_ Slug penetrates Wall. 11935_ U-05 Engineer destroyed. 11936_ K-01 Serf collects debris. 11938_ Slug penetrates Wall. 11940_ K-01 Serf collects debris. 11941_ Penetrated by Slug. 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"!!! #???????????## | | ????????? #![""" #???????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 20 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 18% | -8/Materials Angular Momentum Engine | 18% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Can't Touch This Challenges ------------ None Game ------ Seed SwordSwarmMicroactuators Manual? 0 Play Time 02:02:13 Cumulative 42.2 hours Start 2025.09.17 @ 09:26:26 End 2025.09.17 @ 13:04:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe5fe216-dc6b-426b-b7d7-a9100d7cbf08