Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 01:14:46 Player: S_ Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2242) 2242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5594 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 21/100 System Corruption 12% Temperature Cool (5) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Plasma Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Reinforced Ion Engine Deuterium Engine Aluminum Leg Compact Wheel Improved Heat Sink Trap Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Energy Filter Advanced ECM Suite Heavy Armor Plating Authchip [Armor] System Restoration Module Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Improved Targeting Computer Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Spread Laser Spread Laser Gatling Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Deuterium Engine Aluminum Leg Compact Wheel Improved Heat Sink Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Energy Filter Medium Armor Plating Medium Armor Plating Heavy Armor Plating Shock Absorption System Authchip [Armor] System Restoration Module Field Recycling Unit Heavy EM Pulse Gun Spread Laser Spread Laser Rocket Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Device Sensor Array Storage Large Matter Pod Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 59 | 5 5 16 8 6 1 18 Power 11 | 1 . 6 1 1 . 2 Engine 10 | 1 . 6 1 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 4 1 2 1 3 Treads 1 | . . 1 . . . . Leg 3 | . . . . 1 . 2 Wheel 9 | 2 . 3 1 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 3 4 2 1 . 8 Device 9 | . . 3 . . . 6 Storage 4 | . 3 . 1 . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 17 | 2 2 2 4 2 . 5 Energy Gun 5 | . . . 2 2 . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 2 2 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . 4 6 1 . 22 Power 5 | . . . 1 1 . 3 Propulsion 10 | . . 3 2 . . 5 Utility 7 | . . . . . . 7 Weapon 11 | . . 1 3 . . 7 Highest Loss Streak 15 | . . 1 3 1 . 15 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 6 13 14 15 22 23 Power 4 | . 1 5 5 4 5 3 Propulsion 1 | . . . . . 2 2 Utility 7 | . . 3 4 6 8 12 Weapon 3 | 1 3 3 2 3 5 4 Tool/Special . | . . . . . . . Unused Backups 26 | . 3 4 . . 1 18 Power 3 | . . 1 . . . 2 Propulsion . | . . . . . . . Utility 12 | . . . . . . 12 Weapon 10 | . 3 3 . . 1 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 89 81 89 91 100 96 Engine 17 | . 14 21 22 18 22 9 Core 1 | . . . . . . 4 Leg 1 | . . . . 4 . 4 Wheel 13 | . 28 9 15 12 22 10 Device 5 | . . 6 10 1 7 5 Storage 19 | . 18 22 22 22 22 14 Processor 3 | . . . . . . 14 Protection 2 | . . . 1 9 3 1 Energy Gun 15 | . . . 9 21 22 26 Launcher 6 | . 11 22 9 . . . Peak Build Rating 34 | 5 8 15 17 19 19 34 Average Rating 18 | 2 6 11 15 16 18 29 On Entrance 11 | . 5 7 15 16 19 19 Naked Turns . | . . . . . . . Heaviest Build 121 | 5 32 51 115 114 114 121 Greatest Support 32 | 20 20 32 32 32 32 32 Greatest Overweight (x) 27 | . 1 15 7 7 3 27 Average Overweight (x) 3 | . . 3 4 5 3 3 Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 Average Capacity 21 | 5 10 15 22 25 25 25 Most Carried 25 | 3 10 15 19 17 25 25 Average Carried 17 | 1 6 13 14 15 22 23 Final Capacity 25 | 5 15 15 25 25 25 25 Final Carried 25 | 2 9 14 15 17 25 18 Class Distribution -------------------- 75% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 1484 | 254 44 527 52 297 58 252 Remotely . | . . . . . . . Salvage Created 1659 | 31 73 508 148 304 187 408 Parts 112 | 1 7 41 10 17 7 29 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 34 | . . 20 14 . . . Retrieved Matter 290 | . . 226 64 . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 54 | 1 2 14 8 14 1 14 Guns 26 | 1 . . 1 12 1 11 Cannons 1 | . . . . . . 1 AOE 27 | . 2 14 7 2 . 2 Classes Destroyed 13 | 1 1 6 2 . . 3 Worker 2 | . . 2 . . . . Builder 7 | . . 5 . . . 2 Hauler 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . 1 . . . . Watcher 9 | . 3 4 . . . 2 Swarmer 14 | . . . 3 7 . 4 Grunt 22 | 1 2 6 2 7 . 4 Brawler 1 | . . 1 . . . . Protector 1 | . . . . . . 1 Sentry 12 | . . 7 3 . 1 1 Specialist 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | 1 5 6 7 6 1 4 Combat Bots Only 6 | 1 2 6 6 6 1 3 Max Kills in Single Turn 4 | 1 1 4 3 2 1 4 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 3 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 360 | 3 3 45 25 58 4 222 Missed 122 | 1 1 18 9 20 . 73 Hits 238 | 2 2 27 16 38 4 149 Projectile 238 | 2 2 27 16 38 4 149 AOE 2 | . . . . . . 2 Critical Strikes 11 | . . . 2 . . 9 Damage Taken 3726 | 20 33 534 378 396 56 2309 Core 1016 | . 10 90 82 109 14 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 96 . . . 26 . Volleys Fired 103 | 2 5 28 14 18 6 30 Largest 4 | 2 2 2 2 2 2 4 Hottest 270 | 40 60 60 130 130 130 270 Shots Fired 246 | 4 10 56 23 36 12 105 Gun 143 | 4 . . 6 33 12 88 Cannon 15 | . . . . . . 15 Launcher 88 | . 10 56 17 3 . 2 Special . | . . . . . . . Kinetic 4 | 4 . . . . . . Thermal 154 | . . . 6 33 12 103 Explosive 88 | . 10 56 17 3 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 4 6 18 12 12 22 13 Robot Miss Streak 11 | . 1 2 2 11 3 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 183 | 4 6 37 17 28 7 84 Core Hits 273 | 2 7 63 27 55 13 106 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5717 | 33 304 1999 607 677 134 1963 Guns 1794 | 33 . . 81 427 134 1119 Cannons 202 | . . . . . . 202 Explosions 3711 | . 304 1999 526 250 . 632 Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 33 | 33 . . . . . . Thermal 1963 | . . . 81 427 134 1321 Explosive 3711 | . 304 1999 526 250 . 632 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . 9 50 17 . . . Projectiles . | . . . . . . . Explosions 76 | . 9 50 17 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 357 | . 12 166 116 . . 63 Shots 17 | . 1 8 6 . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 537 | 6 12 45 243 378 180 537 Average Temperature 141 | 6 10 13 67 171 87 197 Received Heat Transfer 579 | 12 12 117 87 153 18 180 Effects 21 | . . . . 4 . 17 Shutdowns 8 | . . . . 1 . 7 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . 3 . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 2542 | . . . 105 535 165 1737 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Maximum Alert Level 2 | . . 1 1 2 1 . Low Security (%) 56 | 100 100 30 4 14 89 100 Level 1 28 | . . 70 95 15 10 . Level 2 14 | . . . . 69 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 499 | 20 140 362 376 499 224 81 Initial 224 | . 13 54 142 183 224 54 Average 179 | 2 17 216 312 379 112 24 Influence Increases 2109 | 20 160 752 361 326 58 432 Destroy 0b10 Robot/C 1060 | 20 40 280 160 280 20 260 Destroy 0b10 Robot/NC 125 | . 15 65 5 5 10 25 Destroy Leader 280 | . 16 118 42 20 . 84 Successful Hack 88 | . . 22 19 14 28 5 Disable Machine 180 | . 30 90 60 . . . Destroy Structure 326 | . 59 177 75 7 . 8 Advance Influence 50 | . . . . . . 50 Influence Decreases 2067 | . 50 544 416 110 545 402 Entered New Map 662 | . 7 76 196 100 275 8 Time Decay 1180 | . 43 428 160 . 270 279 Lost Part 225 | . . 40 60 10 . 115 Squads Dispatched 9 | . 1 3 . . . 5 Investigation 3 | . 1 . . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 3 | . . 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 6 | . . 3 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | 1 5 24 8 15 1 29 Peak Tracking Total 13 | 1 2 4 3 7 1 13 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 4 | . 1 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 12 | . 2 6 4 . . . Max in Single Turn 2 | . 2 2 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 26 | . 5 4 4 3 8 2 Terminals 19 | . 2 4 3 3 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 70 | . 14 12 9 4 23 8 Successful 37 | . 8 7 4 2 13 3 Failed 32 | . 6 5 5 2 9 5 Catastrophic 4 | . 1 . . 1 1 1 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 51 | . 4 12 7 4 16 8 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 16 | . 9 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 24 | . 1 7 3 2 8 3 Record 10 | . 1 1 2 . 5 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . . . . . 1 Patrol Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 . . 1 . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 12 | . 7 . . . 5 . Recycle Component 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 5 | . 2 . . . 3 . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 3 | . 1 . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 1 3 3 7 2 Full Trace Events 4 | . 1 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 137 | . 137 . . . . . Retrieved Matter 137 | . 137 . . . . . Retrieved Components 8 | . 2 . . . 6 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Active Infowar (turns) 1665 | . . 436 239 147 410 433 Sensors 1328 | . . 436 239 147 410 96 Jamming 335 | . . . . . . 335 ECM 2 | . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 4352 | 57 247 1050 320 934 586 1158 Spaces Moved 2331 | 57 242 519 149 467 379 518 Core 56 | 17 . 38 . . . 1 Treads . | . . . . . . . Legs 58 | . . . . . . 58 Wheels 2217 | 40 242 481 149 467 379 459 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 115 145 145 145 Average Speed 161 | 71 85 174 162 184 145 184 Slowest Speed 1400 | 80 95 800 205 205 145 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 8 47 54 20 52 64 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 401 | . 63 234 86 11 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 401 | . 63 234 86 11 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 2702 | 70 272 609 203 504 403 641 Wait 58 | . . 19 9 2 5 23 Move 2324 | 56 241 518 148 465 378 518 Hop . | . . . . . . . Pick Up 89 | 7 16 17 12 4 10 23 Fast Attach 4 | . . 4 . . . . Attach 38 | 5 2 5 5 2 . 19 Detach . | . . . . . . . Swap 43 | . 3 8 9 5 2 16 Drop 34 | . 5 10 6 . 2 11 Fire 103 | 2 5 28 14 18 6 30 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 58 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 15) 1342 | -9/Materials | Discovered new exit (range 13) 1355 | -9/Materials | Entered Storage 1465 | -9/Storage | Lost 3 parts (1p1n1w) 1601 | -9/Storage | Identified exit to Garrison 1675 | -9/Storage | Entered Garrison 1735 | -9/Garrison | Triggered checkpoint 1818 | -9/Garrison | Core integrity fell below 50% 1883 | -9/Garrison | Triggered checkpoint 1949 | -9/Garrison | Triggered checkpoint 2200 | -9/Garrison | Discovered new exit (range 13) 2213 | -9/Garrison | Triggered checkpoint 2267 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2391 | -9/Garrison | Triggered checkpoint 2523 | -9/Garrison | Triggered checkpoint 2593 | -9/Garrison | Discovered new exit (range 12) 2609 | -9/Garrison | Entered Recycling 2610 | -9/Recycling | Met a Zionite searching for Scraptown 3075 | -9/Recycling | Discovered new exit (range 16) 3195 | -9/Recycling | Entered Factory 3195 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 3496 | -7/Factory | Build established: Gunner 3941 | -7/Factory | Lost 3 parts (1n2w) 4305 | -7/Factory | Cargo convoy interrupted 4344 | -7/Factory | Core integrity fell below 50% 4347 | -7/Factory | Core integrity fell below 20% 4347 | -7/Factory | System corruption reached 10% 4353 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04344_ U-05 Engineer lays Concrete. [Achievement: System Compromised] 04347_ Assembly Bed disabled. 04347_ U-05 Engineer lays Concrete. 04349_ Shock Absorption System destroyed. 04349_ K-01 Serf collects debris. 04349_ U-05 Engineer destroyed. 04349_ I-36 Angel destroyed. 04349_ X-67 Chaingunner destroyed. 04350_ Penetrated by Slug. 04350_ Rocket Launcher destroyed. 04352_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04353_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########???????????????????????????????????????? | | ??"""""" #???????????????????????????????????????? | | """""""" #???????????????????????????????????????? | | """""""" #???????????????????????????????????????? | | """""""" #???????????????????????????????????????? | | """""""" #??????????????##???????????????????????? | | """""""" #?????????????? ???????????????????????? | | #?????????????# ???????????????????????? | | #?????????????#= "?"????????????????????? | | #?????????????# "?""""?????????????????? | | [ #?????????????# """""??????????????????? | | #?????????????#] ??????????????????? | | #???####?????## ????????"??????????? | | ###+#+########T ####### # #######r ???????????? | | % ^ % ???????????? | | p ?????????????? | | !%pp% """ ?????????????? | | =!!p hm Y" ????????????? | | k !% % i""" "??????????? | | ### #### ########## |@= ""?????????? | | ###+#### #??? #^ ]== ""?????????? | | # ## #?????? ????????? | | """" # T# """"" #????????????????????? | | # ##?"""""" #?^??????????????????? | | + #????"""" #????????????????????? | | # #????"""" #^???????????????????? | | ! # #????? #????????????????????? | | ######## ################????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # #################+##???????????????????????? | | # #??????????????????????????????????????????? | | # %#??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | [ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Authchip Count 1 Item Schematics ----------------- Imp. Ion Engine | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Remodeling System Compromised Challenges ------------ None Game ------ Seed CryofiberRocketTerrabomb Manual? 0 Play Time 01:07:22 Cumulative 3.7 hours Start 2025.07.24 @ 00:06:21 End 2025.07.24 @ 01:14:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf527853-4df9-42d7-a765-1fe86bb111f4