Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 18:47:02 Player: Eggywontgrow Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (111) 555 Value Destroyed (2991) 2991 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3428) 3428 TOTAL SCORE: 15214 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 14 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1500/1600 Matter 267/300 Energy 96/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced ECM Suite Improved Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Layered Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Bore Cannon Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Antigrav Array [Rating: 150] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . 2 . 1 1 . . . . 2 . Utility 11 | . . . 2 . . . . 2 1 1 . . 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 175 | 8 3 6 18 4 1 23 26 13 21 2 3 2 5 4 6 30 Power 22 | 2 1 1 1 . . 4 5 . 2 . . . 1 . 1 4 Engine 8 | 2 1 1 1 . . 2 1 . . . . . . . . . Core 9 | . . . . . . 2 4 . 2 . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 4 Propulsion 41 | 2 1 2 2 1 . 4 8 5 7 1 . . 1 1 1 5 Treads 5 | . . 2 2 1 . . . . . . . . . . . . Leg 12 | . . . . . . 4 8 . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 5 7 1 . . 1 1 1 5 Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 2 . 1 7 1 1 4 7 5 7 1 2 2 3 3 3 18 Device 20 | 1 . . 1 . 1 2 . . 1 . 2 . 2 2 2 6 Storage 5 | 1 . . 2 . . 1 1 . . . . . . . . . Processor 6 | . . . 1 . . 1 1 1 1 . . 1 . . . . Hackware 10 | . . . . . . . . 1 4 . . . . . . 5 Protection 26 | . . 1 3 1 . . 5 3 1 1 . 1 1 1 1 7 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 2 8 2 . 11 6 3 5 . 1 . . . 1 3 Energy Gun 8 | 2 . . 1 1 . 2 2 . . . . . . . . . Energy Cannon 7 | . . 1 1 . . 2 . 1 2 . . . . . . . Ballistic Gun 5 | . 1 . . . . 3 1 . . . . . . . . . Ballistic Cannon 7 | . . 1 1 1 . 2 . . . . . . . . 1 1 Launcher 7 | . . . 3 . . . . 1 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . 2 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 3 1 2 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 11 | . . . . . . 11 . . . . . . . . . . Parts Lost 62 | . 2 2 2 5 . 11 7 . . . . . 2 1 3 27 Power 9 | . . . . . . 2 3 . . . . . 1 . . 3 Propulsion 11 | . 1 1 . 1 . 3 . . . . . . . . . 5 Utility 29 | . . . 1 3 . 2 4 . . . . . . 1 3 15 Weapon 13 | . 1 1 1 1 . 4 . . . . . . 1 . . 4 Highest Loss Streak 21 | . 2 2 1 4 . 10 4 . . . . . 2 1 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 98 97 78 77 90 92 99 94 81 82 82 82 75 72 69 Engine 3 | . 14 14 10 11 11 1 . . . . . . . . . . Core 3 | . . . . . . 9 8 7 6 5 5 5 5 4 4 . Reactor 1 | . . . . . . . . . . . . . . . 2 7 Treads 6 | . . 23 21 21 22 . . . . . . . . . . . Leg 7 | . . . . . . 18 33 . . . . . . . . . Hover 8 | . . . . . . . . 29 27 17 17 17 14 14 17 14 Device 5 | . 14 2 4 . . 15 1 . 2 5 10 11 10 13 9 8 Storage 5 | . 14 14 11 11 11 10 8 . . . . . . . . . Processor 5 | . . . 1 . . 8 9 14 10 5 5 7 10 9 8 3 Hackware 9 | . . . . . . . . 6 20 23 23 23 21 19 17 21 Protection 11 | . . 11 25 16 11 3 12 22 11 10 6 3 9 9 4 7 Energy Gun 1 | . 21 1 . 2 . 7 1 . . . . . . . . . Energy Cannon 1 | . . 1 4 . . 3 . . 5 5 4 . . . . . Ballistic Gun 2 | . 5 12 . . . 6 8 . . . . . . . . . Ballistic Cannon 2 | . . 12 7 3 11 . . . . . . . . . 2 2 Launcher 1 | . . . 4 . . . . 6 . . . 5 3 . . . Impact Weapon 2 | . . . 5 11 11 3 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 5 5 5 5 4 4 3 Naked Turns 217 | . . . . . . . . . . . . . . . . 217 Heaviest Build 106 | 15 20 24 62 60 51 52 106 104 30 32 32 28 33 24 40 75 Greatest Support 104 | 26 26 40 40 40 40 40 72 33 50 60 60 60 60 66 86 104 Greatest Overweight (x) 17 | . 1 1 2 2 1 17 2 3 . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 8 10 15 15 14 21 6 5 5 5 5 5 5 5 5 Most Carried 25 | 5 8 8 10 10 10 12 25 21 5 5 5 5 5 4 5 5 Average Carried 8 | 3 7 7 8 8 9 10 19 5 4 3 5 4 3 3 2 4 Final Capacity 25 | 8 8 8 15 15 15 15 25 5 5 5 5 5 5 5 5 5 Final Carried 21 | 4 5 8 10 9 9 12 21 5 5 5 5 5 3 4 5 1 Class Distribution -------------------- 31% | Mutant 28% | Hacker-Mutant 22% | Scavenger-Mutant 11% | Wizard-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 2537 | 210 111 117 441 37 . 448 299 74 150 34 . . 15 . 63 538 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3660 | 41 201 204 619 45 . 538 1256 89 24 . . . 15 . 63 565 Parts 198 | 2 8 7 34 7 . 22 62 5 4 . . . 2 . 7 38 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 4 3 25 6 . 10 19 1 . . . . . . 1 7 Melee 33 | . . . 7 2 . 1 18 1 . . . . . . 1 3 Guns 8 | . 4 1 . . . 2 1 . . . . . . . . . Cannons 13 | . . 2 5 . . 6 . . . . . . . . . . AOE 17 | . . . 10 3 . . . . . . . . . . . 4 Classes Destroyed 16 | 1 4 1 3 . . 3 2 . . . . . . . 1 1 Worker 11 | . 2 . 1 . . . 2 . . . . . . . . 6 Builder 5 | . . . . . . . 1 . 1 . . . 1 . . 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . Recycler 7 | . 1 1 . . . 1 3 . . . . . . . . 1 Carrier 1 | . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . 1 . . . . . . . 1 Watcher 4 | . . . 2 . . . 1 . . . . . . . . 1 Swarmer 31 | . 3 1 8 6 . 3 3 . . . . . . . . 7 Grunt 25 | . 1 . 11 . . 4 9 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 12 | . . 2 5 . . . 4 1 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 2 3 2 4 3 . 8 8 1 1 . . . 1 . 1 4 Combat Bots Only 7 | . 3 2 4 3 . 6 7 1 . . . . . . 1 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 1 1 . . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . . . . . . . . . . 3 Melee 1 | . . . 1 1 . 1 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 1225 | . 30 23 103 46 . 71 151 57 15 . . . 8 10 27 684 Missed 450 | . 11 6 27 9 . 7 35 22 2 . . . 3 6 9 313 Damage Taken 15045 | . 374 242 896 775 . 1095 1582 302 249 . . 90 205 77 617 8541 Core 6084 | . 116 73 132 61 . 140 142 69 56 . . . . . 45 5250 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . . 14 . . . . 29 13 58 . Regen/Repaired (Parts) 566 | . . . 126 . . . . 71 29 . . . 152 . 188 . Core Remaining (%) 80 | 100 . 24 . . . 16 74 90 93 . . 100 100 100 96 93 Volleys Fired 125 | 5 19 11 43 3 . 28 8 3 . . . . . . . 5 Largest 2 | 2 2 2 2 1 . 2 2 1 . . . . . . . 1 Hottest 135 | 100 100 70 99 30 . 135 85 120 . . . . . . . 52 Shots Fired 193 | 10 35 22 67 3 . 36 11 3 . . . . . . . 6 Gun 86 | 10 35 15 . . . 15 11 . . . . . . . . . Cannon 79 | . . 7 49 . . 21 . 1 . . . . . . . 1 Launcher 28 | . . . 18 3 . . . 2 . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 72 | . 9 18 25 . . 10 9 . . . . . . . . 1 Thermal 93 | 10 26 4 24 . . 26 2 1 . . . . . . . . Explosive 26 | . . . 18 3 . . . . . . . . . . . 5 Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . Robot Hit Streak 9 | 3 3 7 9 1 . 9 6 . . . . . . . . 2 Robot Miss Streak 5 | 3 5 2 2 2 . 2 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 259 | 4 18 15 59 9 . 24 82 4 7 . . 1 5 . 9 22 Core Hits 120 | 2 8 6 39 5 . 12 26 3 1 . . . . . 2 16 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 8 | . . . 5 2 . 1 . . . . . . . . . . Critical Strikes 30 | 1 1 3 6 2 . 3 10 1 3 . . . . . . . Burn 4 | 1 1 2 . . . . . . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . . . . Smash 7 | . . . 5 2 . . . . . . . . . . . . Sever 14 | . . . . . . . 10 1 3 . . . . . . . Melee Attacks 269 | . . . 18 13 . 3 99 8 23 1 . 2 10 2 16 74 Impact 34 | . . . 18 13 . 3 . . . . . . . . . . Slashing 235 | . . . . . . . 99 8 23 1 . 2 10 2 16 74 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 1 . . . 9 . 1 . . . 3 . 1 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10742 | 62 237 238 2459 480 . 881 2777 323 274 . . 51 344 . 379 2237 Guns 726 | 62 237 127 . . . 167 133 . . . . . . . . . Cannons 1504 | . . 111 712 . . 643 . 38 . . . . . . . . Explosions 2207 | . . . 1114 158 . . . 155 . . . . . . . 780 Melee 6295 | . . . 633 322 . 71 2634 130 274 . . 51 344 . 379 1457 Ramming 10 | . . . . . . . 10 . . . . . . . . . Kinetic 811 | . 77 199 339 . . 92 104 . . . . . . . . . Thermal 1516 | 62 160 39 373 . . 718 29 135 . . . . . . . . Explosive 2052 | . . . 1114 158 . . . . . . . . . . . 780 Electromagnetic 58 | . . . . . . . . 58 . . . . . . . . Impact 1026 | . . . 633 322 . 71 . . . . . . . . . . Slashing 5269 | . . . . . . . 2634 130 274 . . 51 344 . 379 1457 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 11 2 . 3 . . . . . 3 26 Average Corruption 4 | . . . . . . 11 1 . 1 . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . 27 22 . 3 . . . . . 3 41 Message Errors 27 | . . . . . . 6 11 . 2 . . . . . . 8 Matter Fused 25 | . . . . . . 3 4 . . . . . . . 1 17 Heat Flow Errors 8 | . . . . . . 4 1 . . . . . . . . 3 Energy Discharges 10 | . . . . . . 4 2 . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 7 2 . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . 2 Misfires 4 | . . . . . . 2 1 . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1433 | . 22 . 342 138 . 89 174 . 17 . . 16 207 . 21 407 Projectiles 50 | . . . 11 . . 39 . . . . . . . . . . Explosions 58 | . 22 . 1 5 . . . . . . . . . . . 30 Melee 1325 | . . . 330 133 . 50 174 . 17 . . 16 207 . 21 377 Knockbacks 8 | . . . 5 2 . 1 . . . . . . . . . . Impact 4 | . . . 1 2 . 1 . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 333 | . 214 . 22 21 . . . . . . . . . . . 76 Shots 6 | . 2 . 1 1 . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 649 | 117 159 145 539 54 . 649 48 82 . . . . . . . 349 Average Temperature 94 | 54 51 68 131 28 . 279 16 15 . . . . . . . 59 Received Heat Transfer 1602 | . 18 63 330 . . 126 693 108 . . . . . 9 . 255 Effects 56 | . . . 8 . . 39 . . . . . . . . . 9 Shutdowns 7 | . . . 2 . . 4 . . . . . . . . . 1 Energy Bleed 4 | . . . 1 . . 3 . . . . . . . . . . Interference 11 | . . . 2 . . 4 . . . . . . . . . 5 Matter Decay 9 | . . . 1 . . 6 . . . . . . . . . 2 Short Circuit 7 | . . . 2 . . 5 . . . . . . . . . . Damage (minor) 3 | . . . . . . 2 . . . . . . . . . 1 Damage (major) 15 | . . . . . . 15 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 4 . . 1 . 2 . . . . . . . . Impact Corruptions 21 | . . . 14 5 . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . 2 . . . . . . . . . . Heat Transferred 3593 | 259 518 259 777 . . 1576 74 130 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 606 | 10 233 126 511 321 . 166 467 371 228 9 3 2 41 46 95 606 Initial 199 | . 6 90 29 199 . . . 176 181 7 3 2 . 21 25 50 Average 142 | 2 120 81 217 218 . 53 240 280 123 8 3 2 6 30 47 105 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 1 . . . . . . 2 Low Security (%) 68 | 100 61 100 50 39 . 100 36 20 55 100 100 100 100 100 100 86 Level 1 22 | . 38 . 27 60 . . 46 79 44 . . . . . . 1 Level 2 8 | . . . 21 . . . 16 . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 4 . . . 6 1 5 . . 1 3 2 1 13 Investigation 17 | . . . 1 . . . 3 . 4 . . . 2 2 . 5 Extermination 5 | . . . . . . . . . 1 . . . . . . 4 Reinforcement 14 | . . . 3 . . . 3 1 . . . 1 1 . 1 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 18 | . 1 . 3 . . . 5 . . . . . 1 . 2 6 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . Times Spotted 272 | . 8 5 38 8 . 11 47 5 2 2 . 1 12 5 7 121 Peak Tracking Total 19 | . 4 3 6 3 . 6 7 4 2 5 . 1 8 7 7 19 Tactical Retreats 48 | . 1 1 3 . . . 10 . 1 1 . . 3 1 . 27 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 20 | . . . . . . . 2 4 3 1 . 1 . 1 . 8 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 10 | . 3 1 1 1 . . . 3 . . . . . . . 1 Max in Single Turn 3 | . 2 1 1 1 . . . 3 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 42 | . 3 . 5 . 1 . 4 1 9 . . . 6 2 2 9 Terminals 24 | . 3 . 2 . . . 2 . 5 . . . 3 2 1 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . 1 1 . . . 1 . 1 . Recycling Units 3 | . . . . . . . 1 . 1 . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . 2 . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Total Hacks 115 | . 6 . 17 . 1 . 12 2 36 . . . 16 5 6 14 Successful 74 | . 5 . 10 . 1 . 8 2 29 . . . 11 1 5 2 Failed 41 | . 1 . 7 . . . 4 . 7 . . . 5 4 1 12 Catastrophic 14 | . . . 2 . . . 2 . 3 . . . 1 1 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . 9 . 5 . 1 . 6 . 12 . . . 6 5 4 11 Terminals 57 | . 6 . 5 . . . 6 . 14 . . . 6 5 4 11 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . 8 . . . . 2 3 . . . 5 . 2 . Recycling Units 6 | . . . . . . . 2 . 3 . . . 1 . . . Scanalyzers 28 | . . . 4 . . . 4 . 16 . . . 4 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Terminal Hacks 20 | . 5 . 1 . 1 . 1 . 5 . . . 3 1 3 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 . . . 1 1 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 2 . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . . 2 3 . . . 3 . 2 . Scan Component 9 | . . . 3 . . . . 1 2 . . . 2 . 1 . Repair 7 | . . . 3 . . . . 1 1 . . . 1 . 1 . Recycling Unit Hacks 5 | . . . . . . . 1 . 3 . . . 1 . . . Process 1 | . . . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . . 1 . 1 . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 27 | . . . 3 . . . 4 . 16 . . . 4 . . . Insert Component 12 | . . . 1 . . . 2 . 7 . . . 2 . . . Analyze 15 | . . . 2 . . . 2 . 9 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 4 | . . . . . . . 2 . 2 . . . . . . . Terminals 4 | . . . . . . . 2 . 2 . . . . . . . Botnet 2 | . . . . . . . 1 . 1 . . . . . . . Disrupt 2 | . . . . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 2 . . . 2 . 8 . . . 4 2 2 6 Full Trace Events 15 | . 1 . 1 . . . 2 . 4 . . . 2 1 . 4 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . 2 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 2 . 6 . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 3 . . . . 1 1 . . . 1 . 1 . Time 212 | . . . 112 . . . . 23 38 . . . 25 . 14 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 112 | . . . . . . . . . 112 . . . . . . . Retrieved Matter 112 | . . . . . . . . . 112 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 2 . 6 . . . 2 . . . Part Schematics Acquired 11 | . . . 1 . . . 2 . 6 . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . . . Highest-Rated Group 76 | . . 76 14 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 14 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . . . . Total Damage 62 | . . 62 . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 12343 | 69 313 680 1538 652 509 756 2200 398 852 200 72 211 472 187 311 2923 Spaces Moved 11753 | 44 248 416 579 250 212 302 996 443 1293 309 129 315 727 269 487 4734 Core 457 | 5 . . . . . 9 . . . . . . . . . 443 Treads 1382 | . . 340 579 250 212 1 . . . . . . . . . . Legs 1288 | . . . . . . 292 996 . . . . . . . . . Wheels 363 | 39 248 76 . . . . . . . . . . . . . . Hover 8263 | . . . . . . . . 443 1293 309 129 315 727 269 487 4291 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 90 90 160 240 240 50 120 48 44 52 52 52 52 52 48 48 Average Speed 83 | 84 93 148 203 240 240 203 171 49 46 52 52 52 52 53 48 48 Slowest Speed 900 | 90 115 240 320 320 240 900 260 228 56 52 52 52 56 60 48 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 49 93 47 53 60 50 56 10 26 8 79 6 17 10 14 61 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 81 | . . . . . . . 6 2 13 1 . . 5 2 3 49 Terrain Destroyed 316 | . 39 . 76 17 . 1 6 47 13 1 . . 5 2 3 106 Melee 81 | . . . . . . . 6 2 13 1 . . 5 2 3 49 Projectile 2 | . . . . . . 1 . . . . . . . . . 1 AOE 233 | . 39 . 76 17 . . . 45 . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 13727 | 62 297 458 836 273 213 397 1336 611 1508 348 132 358 802 309 540 5247 Wait 1104 | . 10 11 161 2 . 31 125 85 127 30 . 38 59 32 24 369 Move 11737 | 43 247 415 578 249 211 301 995 442 1292 309 128 314 726 268 486 4733 Hop . | . . . . . . . . . . . . . . . . . Pick Up 135 | 6 9 7 9 2 1 8 49 3 14 4 . 1 1 2 7 12 Fast Attach 62 | 5 2 3 5 . . 12 9 1 6 . 1 . 1 . 2 15 Attach 53 | 2 . 1 3 3 1 3 7 3 6 2 . . 3 2 4 13 Detach 13 | . . 2 2 . . 1 1 . 3 . . . 1 . . 3 Swap 60 | 1 1 2 10 1 . 8 10 9 9 . 2 2 1 2 . 2 Drop 118 | . 9 6 7 . . 2 31 18 21 2 1 1 . 1 1 18 Fire 125 | 5 19 11 43 3 . 28 8 3 . . . . . . . 5 Melee 269 | . . . 18 13 . 3 99 8 23 1 . 2 10 2 16 74 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 39 7 . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 70 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 408 | -10/Mines | Found a hidden stash of uninstalled traps 452 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Discovered new exit (range 10) 670 | -10/Mines | Received a Mining Laser from a helpful Derelict 755 | -10/Mines | Learned Materials garrison access intel 826 | -10/Mines | Learned Materials terminal intel 940 | -10/Mines | Discovered new exit (range 11) 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Accompanied by 1 ally 1063 | -9/Materials | Evolved 2 slots: Utility x2 1064 | -9/Materials | Loaded intel: 12 terminal locations 1156 | -9/Materials | Repaired Lgt. Treads 1445 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 10) 1683 | -9/Materials | Identified exit to Storage 1866 | -9/Materials | Repaired Broken Lgt. Treads 2017 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2073 | -9/Materials | Discovered new exit (range 13) 2262 | -9/Materials | Build established: Mutant 2531 | -9/Materials | Identified exit to Mines 2601 | -9/Materials | Entered Mines 2625 | -9/Mines | Assembled infested the area 2627 | -9/Mines | Identified exit to Materials 2687 | -9/Mines | Lost 4 parts (1n2u1w) 2694 | -9/Mines | Discovered exit to Materials (range 8) 2757 | -9/Mines | Learned location of Storage (-9) 3005 | -9/Mines | Discovered new exit (range 5) 3055 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3082 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3087 | -9/Mines | Found Prototype Device 3253 | -9/Mines | Entered Exiles 3311 | -9/Exiles | Met 8R-AWN 3352 | -9/Exiles | Met EX-HEX 3417 | -9/Exiles | Met EX-BIN 3445 | -9/Exiles | Aligned with FarCom system 3448 | -9/Exiles | Given EX-Vault access code 3505 | -9/Exiles | Opened EX-Vault 3525 | -9/Exiles | Found Gui. Plasma Cannon 3578 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3646 | -9/Exiles | Met EX-DEC 3732 | -9/Exiles | Discovered new exit (range 14) 3762 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3762 | -9/Exiles | Entered Mines 3803 | -8/Mines | System corruption reached 10% 4013 | -8/Mines | Core integrity fell below 50% 4058 | -8/Mines | Core integrity fell below 20% 4082 | -8/Mines | Lost 10 parts (2p2n2u4w) 4083 | -8/Mines | Identified Exp. Sensor Array 4299 | -8/Mines | Build established: Scavenger-Skirmisher 4307 | -8/Mines | Discovered exit to Materials (range 5) 4518 | -8/Mines | Entered Materials 4518 | -8/Materials | Evolved 2 slots: Propulsion x2 4519 | -8/Materials | Loaded intel: 1 garrison access location 5252 | -8/Materials | Build established: Mutant 5261 | -8/Materials | Lost 4 parts (2p2u) 5270 | -8/Materials | Destroyed 7 combat bots 5842 | -8/Materials | Discovered new exit (range 16) 5891 | -8/Materials | Build established: Scavenger-Mutant 6718 | -8/Materials | Entered Factory 6718 | -7/Factory | Evolved 2 slots: Utility x2 6753 | -7/Factory | Discovered new exit (range 9) 6757 | -7/Factory | Identified exit to Factory 7041 | -7/Factory | Repaired Broken Bore Cannon 7116 | -7/Factory | Entered another Factory area 7116 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7347 | -6/Factory | Repaired Airjet 7460 | -6/Factory | Build established: Hacker-Mutant 7608 | -6/Factory | Identified exit to Factory 7968 | -6/Factory | Entered another Factory area 7968 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7992 | -5/Factory | Discovered new exit (range 8) 8137 | -5/Factory | Discovered new exit (range 11) 8168 | -5/Factory | Sucked down chute 8168 | -5/Factory | Entered Waste 8168 | -5/Waste | The area was eerily silent 8231 | -5/Waste | Discovered new exit (range 14) 8237 | -5/Waste | Found Broken Fusion Bomb Launcher 8240 | -5/Waste | Entered Factory 8380 | -5/Factory | Discovered new exit (range 10) 8386 | -5/Factory | Identified exit to Factory 8451 | -5/Factory | Entered another Factory area 8451 | -4/Factory | Evolved 2 slots: Utility x2 8592 | -4/Factory | Repaired Gravmag Array 8703 | -4/Factory | Identified exit to Research 8705 | -4/Factory | Discovered new exit (range 7) 8751 | -4/Factory | Identified exit to Upper Caves 8923 | -4/Factory | Entered Research 8923 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9017 | -3/Research | Identified exit to Research 9110 | -3/Research | Entered another Research area 9110 | -2/Research | Evolved 2 slots: Propulsion x2 9123 | -2/Research | Identified exit to Access 9293 | -2/Research | Repaired Imp. Medium Armor Plating 9421 | -2/Research | Entered Access 9421 | -1/Access | Evolved 2 slots: Utility x2 10933 | -1/Access | Build established: Wizard-Mutant 11550 | -1/Access | Lost 3 parts (1n1u1w) 11620 | -1/Access | Found Prototype Slashing Weapon 11988 | -1/Access | Found Fusion Bomb Launcher 12094 | -1/Access | Identified Centrium Greatsword 12156 | -1/Access | Lost 21 parts (3p4n11u3w) 12171 | -1/Access | Search patrols dispatched 12221 | -1/Access | System corruption reached 10% 12244 | -1/Access | Spotted B-99 Colossus 12244 | -1/Access | Spotted B-99 Colossus 12340 | -1/Access | Door terminal overloaded 12341 | -1/Access | Discovered new exit (range 6) 12344 | *** | Escaped! Last Messages --------------- 12276_ Terminal disabled. 12276_ Penetrated by Slug. 12278_ Slug penetrates Wall. 12283_ Penetrated by Slug. 12286_ Slug penetrates Wall. 12293_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12293_ Connecting with Terminal... 12293_ ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. 12304_ System corrupted: Matter fused (-10). 12320_ System corrupted: Matter fused (-8). 12331_ Connecting with Terminal... 12340_ System corrupted: Matter fused (-10). 12340_ System overload, Sealed Barrier opened. 12340_ Terminal disabled. 12341_ Hacking Suite destroyed. 12341_ The Access Shell folds into the floor. 12341_ EXIT=FOUND [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ### #??????## * ###?????????????????? | | ??# #??????# %= """G"""???????????? | | ??# ######## """ """???????????? | | ??# =% ?????????????? | | ??# * * ?????????????? | | ??# | ?????????????? | | ??# [ = ?????????????? | | ?# ####### %% ?????????????? | | ?# # !!= ????????????? | | ? # # ????????????? | | ? # # " ?????????????? | | ? + # !! ## ##########????????????? | | # # !! ## # ! #????????????? | | # # !## / #? ?????????? | | ?# # ############# ]!! #? ????????? | | ??# #= #???????????# ]! #? #???????? | | ??# # #???????????# ]! #? #???????? | | ??# #########???????????########### ????????? | | ??# #?????????????????????????????# #????????? | | ?## #?????????????????????###?????# #????????? | | ?#" #?#########??########## ####### #????????? | | ??# #?# "??" #????????? | | ### ### "??" #????????? | | % "#" "??" p #????????? | | % BB "??" gpp#????????? | | BB "??" "@ g #????????? | | "??" "" pg #????????? | | "#" "??" pp p#????????? | | ##""""/#"" BB "??" g k #????????? | | # BB "??" "" " #????????? | | # "??" """T""" #????????? | | #########??########## ####### #????????? | | #???????????????????###?????# #????????? | | #??????????????????########## #????????? | | #??????????????????# ! =# #????????? | | #??????????????????# # #????????? | | #??????????????????# # #????????? | | #??????????????????# " # #######??? | | #??????????????????# """ / | | #??????????????????# """ # | | #??????????????????# " # ######### | | ####/#################??????# # #???????? | | ?### ###? #??????# # #???????? | | ?# # #?########+###### #???????? | | ## # #?# ## #????# #???????? | | ! + #?# ## #????# #???????? | | ## # #?# ## ###### #???????? | | ?# * # ] #?# ## #???????? | | ?### ###?#############?# # #???????? | | ???# #?????????######### # +???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Armor Coverage 900 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 72 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Gravmag Array | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Denied? Epsilon Run Party Time Preemptive Strike Remodeling Rockin' Loadout True Hacker root@ Challenges ------------ None Game ------ Seed SpreadGrapheneConstruct Manual? 0 Play Time 03:55:04 Cumulative 17.4 hours Start 2024.07.25 @ 08:32:03 End 2024.07.25 @ 18:47:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 277bf145-a8ad-4f34-ab30-40f505a3de9d