Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:32:02 Player: SnaveSutit Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2738) 2738 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6745 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 84/100 System Corruption 29% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Gravmag System Large Matter Pod (73) Matter Compressor (0) Advanced Sensor Array Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler ECM Suite Advanced ECM Suite Advanced ECM Suite Lightning Gun Heavy Laser Plasma Cannon Compact Ion Cannon Hypervelocity Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Heat Sink Large Matter Pod Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler ECM Suite Advanced ECM Suite Thermal Shield Lightning Gun High-powered Shock Rifle Heavy Laser Long-range Proton Cannon Plasma Cannon Compact Ion Cannon Minigun Hypervelocity Gauss Rifle Heavy Machine Gun Improved Concussive RPG Improved Concussive RPG [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Concussive RPG Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . . 1 Utility 6 | . . 2 2 1 . . 1 Weapon . | . . . . . . . . Parts Attached 103 | 6 4 13 14 13 14 2 37 Power 14 | 1 . 4 . 2 2 1 4 Engine 12 | 1 . 4 . 2 1 1 3 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . 1 . . Propulsion 20 | 2 . 1 3 1 3 . 10 Treads 15 | 2 . 1 3 1 3 . 5 Leg 2 | . . . . . . . 2 Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 37 | 1 2 8 5 6 7 1 7 Device 21 | . 1 5 1 4 4 . 6 Storage 4 | 1 1 . . 1 1 . . Processor 5 | . . 2 2 . 1 . . Hackware 3 | . . . 1 1 . . 1 Protection 4 | . . 1 1 . 1 1 . Artifact . | . . . . . . . . Weapon 32 | 2 2 . 6 4 2 . 16 Energy Gun 7 | . . . 4 . . . 3 Energy Cannon 6 | . . . . 2 . . 4 Ballistic Gun 8 | 2 . . 1 1 1 . 3 Ballistic Cannon 6 | . 2 . 1 1 1 . 1 Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 . 2 Parts Lost 38 | . . . 5 4 . . 29 Power 4 | . . . . . . . 4 Propulsion 11 | . . . . 2 . . 9 Utility 12 | . . . 1 1 . . 10 Weapon 11 | . . . 4 1 . . 6 Highest Loss Streak 15 | . . . 2 3 . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 100 93 98 83 84 87 Engine 11 | . 14 11 9 15 2 1 11 Treads 15 | . 28 22 18 13 8 7 12 Device 9 | . 13 20 1 10 5 . 9 Storage 7 | . 14 11 9 7 6 7 6 Processor 16 | . . 10 27 23 23 23 16 Hackware 10 | . . . 9 11 15 15 15 Protection 1 | . . 2 3 . . 6 . Energy Gun 2 | . . . 11 3 . . . Energy Cannon 2 | . . . . 6 . . 3 Ballistic Gun 2 | . 4 . . 3 6 7 3 Ballistic Cannon 7 | . 23 22 3 . 6 7 4 Naked Turns . | . . . . . . . . Heaviest Build 122 | 12 52 57 55 115 106 106 122 Greatest Support 92 | 40 40 43 43 42 70 70 92 Greatest Overweight (x) 29 | . 1 1 1 5 1 1 29 Average Overweight (x) 1 | . . 1 1 2 . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 22 | 7 13 20 20 24 23 25 25 Most Carried 25 | 4 9 20 19 22 21 12 25 Average Carried 14 | 1 4 13 14 16 8 10 17 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 22 | 1 9 20 13 22 9 11 18 Class Distribution -------------------- 38% | Mutant 26% | Hacker-Mutant 17% | Hacker-Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 2310 | 232 169 383 240 251 210 170 655 Remotely . | . . . . . . . . Salvage Created 2890 | . 131 335 235 305 240 251 1393 Parts 144 | . 15 26 16 13 . 10 64 Haulers Intercepted 4 | . 1 2 . 1 . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 56 | . 4 11 7 5 . 6 23 Melee 2 | . . . . . . . 2 Guns 12 | . . . 2 4 . 1 5 Cannons 37 | . 4 11 4 1 . 5 12 AOE 4 | . . . . . . . 4 Classes Destroyed 13 | . 4 3 1 1 . 1 3 Worker 7 | . . . . . . . 7 Builder 2 | . . . . . . . 2 Hauler 4 | . 1 2 . 1 . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . 1 . . . . . Watcher 3 | . 2 . . . . . 1 Swarmer 13 | . 3 4 3 . . . 3 Grunt 24 | . 1 3 1 3 . 5 11 Brawler 2 | . . . . . . 1 1 Duelist 2 | . . 1 . . . . 1 Sentry 9 | . . 3 2 1 . . 3 Hunter 1 | . . . 1 . . . . Programmer 5 | . . . . 1 . . 4 Best Kill Streak 8 | . 5 5 3 2 . 3 8 Combat Bots Only 7 | . 3 4 3 2 . 3 7 Max Kills in Single Turn 7 | . 1 1 1 1 . 1 7 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 542 | . 23 61 52 79 . 23 304 Missed 146 | . 5 14 9 23 . 6 89 Damage Taken 6033 | . 154 505 607 872 . 265 3630 Core 1300 | . 27 57 158 77 . 128 853 Absorbed by Shields 38 | . . 38 . . . . . Redirected to Shielding 51 | . . 12 4 . . 13 22 Ignored by Resistances 22 | . . . . . . . 22 Core Remaining (%) 83 | 100 89 85 71 . . 70 . Volleys Fired 209 | . 13 33 35 23 6 15 84 Largest 2 | . 2 2 2 2 2 2 2 Hottest 140 | . 70 70 103 130 73 73 140 Shots Fired 364 | . 26 66 45 42 12 30 143 Gun 129 | . . . 31 22 6 15 55 Cannon 233 | . 26 66 14 20 6 15 86 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 248 | . 26 66 14 14 12 30 86 Thermal 75 | . . . 3 24 . . 48 Explosive 2 | . . . . . . . 2 Electromagnetic 39 | . . . 28 4 . . 7 Robot Hit Streak 19 | . 6 11 13 14 18 19 17 Robot Miss Streak 4 | . 3 3 4 2 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 255 | . 12 42 32 31 12 26 100 Core Hits 129 | . 6 18 12 10 2 12 69 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . 1 . 1 . . 1 6 Destroy 3 | . . . . . . . 3 Blast 6 | . 1 . 1 . . 1 3 Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7392 | . 254 722 571 717 277 548 4303 Guns 1454 | . . . 315 233 106 254 546 Cannons 3908 | . 254 722 166 484 171 294 1817 Explosions 1851 | . . . 90 . . . 1761 Melee 179 | . . . . . . . 179 Ramming . | . . . . . . . . Kinetic 3362 | . 254 722 166 144 277 548 1251 Thermal 2802 | . . . 140 536 . . 2126 Explosive 372 | . . . . . . . 372 Electromagnetic 636 | . . . 265 37 . . 334 Impact 41 | . . . . . . . 41 Slashing 179 | . . . . . . . 179 Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . . . 29 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . . . 28 Message Errors 8 | . . . . . . . 8 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 383 | . . . . 12 . 10 361 Projectiles 48 | . . . . 12 . 10 26 Explosions 335 | . . . . . . . 335 Melee . | . . . . . . . . Knockbacks 15 | . 3 3 1 . . 2 6 Impact 1 | . . . . . . . 1 Kinetic 14 | . 3 3 1 . . 2 5 Secondary . | . . . . . . . . Self-Inflicted Damage 362 | . . . 46 . . . 316 Shots 8 | . . . 2 . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 54 42 99 315 44 104 239 Average Temperature 43 | . 17 15 26 90 24 48 46 Received Heat Transfer 1382 | . 6 148 153 279 . 153 643 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 4 | . . . 2 . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 3393 | . . . 211 740 . . 2442 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 666 | . 147 240 225 113 10 164 666 Initial 101 | . . 61 101 65 10 7 79 Average 107 | . 28 101 136 47 10 79 157 Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 87 | 100 100 87 90 100 100 100 76 Level 1 4 | . . 12 9 . . . 4 Level 2 7 | . . . . . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . 1 1 3 . 1 13 Investigation 4 | . . . 1 1 . 1 1 Extermination 6 | . . . . 2 . . 4 Reinforcement 7 | . . 1 . . . . 6 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 7 12 11 7 . 6 43 Peak Tracking Total 8 | . 3 4 3 2 . 3 8 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 7 | . . . . 3 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 30 | . 2 . 3 . . . 25 Max in Single Turn 17 | . 1 . 2 . . . 17 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 10 | . 3 . 2 2 . 1 2 Terminals 9 | . 3 . 2 1 . 1 2 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 8 . 8 5 . 3 26 Successful 28 | . 4 . 5 1 . . 18 Failed 20 | . 4 . 3 4 . 3 6 Catastrophic 1 | . 1 . . . . . . Database Lockouts 2 | . . . . . . . 2 Manual . | . . . . . . . . Terminals 48 | . 8 . 8 3 . 3 26 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 4 . 5 . . . 18 Record 17 | . . . 4 . . . 13 Robot Analysis 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 Assault Status 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 2 . 1 2 Full Trace Events 5 | . 1 . 1 1 . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 53 | . . . . 53 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 6832 | 61 641 795 738 1009 395 281 2912 Spaces Moved 2031 | 38 206 261 236 247 151 95 797 Core 15 | 11 . . . . . . 4 Treads 1938 | 27 206 261 236 247 151 95 715 Legs 5 | . . . . . . . 5 Wheels 73 | . . . . . . . 73 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 232 237 160 240 145 Average Speed 240 | 128 199 240 235 325 227 240 235 Slowest Speed 1500 | 160 240 240 240 560 240 240 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 44 23 28 8 82 2 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 127 | . . . 8 1 . 2 116 Melee . | . . . . . . . . Projectile 12 | . . . . 1 . 2 9 AOE 114 | . . . 8 . . . 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3617 | 50 410 362 375 416 203 121 1680 Wait 1118 | . 177 34 81 111 . . 715 Move 2025 | 37 205 260 235 247 150 94 797 Hop . | . . . . . . . . Pick Up 97 | 7 10 17 5 16 6 3 33 Fast Attach . | . . . . . . . . Attach 57 | 6 1 3 9 5 8 . 25 Detach 9 | . . 1 . . 7 . 1 Swap 47 | . 3 10 5 8 6 2 13 Drop 36 | . 1 4 5 2 20 1 3 Fire 209 | . 13 33 35 23 6 15 84 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . 4 . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 5) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x2 1482 | -9/Materials | Discovered new exit (range 4) 1490 | -9/Materials | Identified exit to Materials 1498 | -9/Materials | Entered another Materials area 1498 | -8/Materials | Evolved 2 slots: Utility x2 2182 | -8/Materials | Discovered new exit (range 3) 2186 | -8/Materials | Identified exit to Factory 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2479 | -7/Factory | Lost 3 parts (1n1u1w) 2718 | -7/Factory | Fabricated Adv. System Shield (x1) 3006 | -7/Factory | Build established: Hacker-Mutant 3245 | -7/Factory | Sucked down chute 3245 | -7/Factory | Entered Waste 3245 | -7/Waste | The area was eerily silent 3498 | -7/Waste | Discovered new exit (range 11) 3623 | -7/Waste | Identified exit to Factory 3640 | -7/Waste | Entered Factory 3898 | -7/Factory | Discovered new exit (range 5) 3913 | -7/Factory | Identified exit to Factory 3921 | -7/Factory | Entered another Factory area 3921 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4344 | -6/Factory | Build established: Scavenger-Mutant 4377 | -6/Factory | Central database locked down 4377 | -6/Factory | Central database locked down 5375 | -6/Factory | Build established: Hacker-Mutant 5795 | -6/Factory | Build established: Hacker-Skirmisher 6580 | -6/Factory | Lost 8 parts (2p3n1u2w) 6582 | -6/Factory | Destroyed 7 combat bots 6721 | -6/Factory | First assault squad dispatched 6775 | -6/Factory | System corruption reached 10% 6803 | -6/Factory | Core integrity fell below 50% 6826 | -6/Factory | Core integrity fell below 20% 6833 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- R-10 Processor collects Corrupted Axe. Chainsword destroyed. System corrupted by crushing effect (+3). Cld. Ion Engine destroyed. B-48 Gladiator destroyed. U-05 Engineer builds a Door. U-05 Engineer destroyed. U-05 Engineer lays Concrete. 8PNY4DMA6=HG4HWKOPZ3AIJTU O&LETTJEQPI R-10 Processor inserts Flexi-carbon Leg into recycling unit. Chainsword severed. K-01 Serf cleans the Fusion Modulator. Lrn. Proton Cannon destroyed. System corrupted: Energy discharge (-11). Critical hit (Burn: +50). Acquired Carbon-fiber Leg. Carbon-fiber Leg destroyed. U-05 Engineer builds a Door. K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????H ?????????????????? | | ?????????????????????????????? ?? ??????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???? ????????? | | ?????????????????????????????? ????? #??????? | | ???????????????????????#######+###### #??????? | | ???????????????????????# # +??????? | | ???????????????????????# """ """ # #???#### | | ???????????????????????# """ """ # #?? ? | | ???????????????????????# """ """ # #?? ?? | | ???????????????????????# % # #? ??? | | ???????????????????????# """u""" # # ???? | | ???????????????????????# """ """ # # ????? | | ???????????????????????# """k""" # / ?????? | | ???????????????????????# # #??????? | | ???????????????????????# @x m # #??????? | | ???????????????????????# lxlg # #??????? | | ???????????????????????# uu%g # #??????? | | ???????????????????????####+####k#### #??????? | | ????????????????????????# #%!% #??????? | | ????????????????????????# #=/ #??????? | | ????????????????????????### !! ""#??????? | | ??????????????????????????#/## !! Y"#??????? | | ?????????????????????????? # ""#??????? | | ?????????????????????????? # #??##### | | ????????????????????????? # #### | | ?????????????????????????""" # | | ???????????????????????? """ # | | ???????????????????????? """ + ### | | ??????????????????????? ??? # #?######### | | ???????????????????????"???? # %#?????????### # | | ???????????????????????????? # #???????????# # | | ???????????????????????????? # #???????????# # | | ???????????????????????????? + #???????????# # | | ?????????????????????????????##### #???#########/# | | ?????????????????????????????????# #???# | | ?????????????????????????????????? #???# """ | | ?????????????????????????????????? ????# """" ""S" | | ?????????????????????????????????? ????# """" "" " | | ?????????????????????????????????? ????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just What I Needed Maximum Efficiency Challenges ------------ None Game ------ Seed ScrapBeamMatter Manual? 0 Play Time 01:24:15 Cumulative 8.6 hours Start 2024.04.05 @ 00:06:30 End 2024.04.05 @ 01:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b3b3416-2f8b-435a-a825-9150db6ea1d2