Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.05 @ 19:01:37 Player: Goose Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1033) 1033 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4013 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 63/325 System Corruption 0% Temperature Critical (878) Movement Flying (277) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (6) --- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (4) ------- Arc Projector Arc Projector Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (5) ---- Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Disposable Heat Sink [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Guided EMP Blaster Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 9 | . 1 . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . 1 . . 1 Weapon 2 | . . . . 2 Parts Attached 39 | 7 8 12 2 10 Power 7 | 1 . 4 1 1 Engine 7 | 1 . 4 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 3 1 4 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 2 | . 2 . . . Flight 10 | . 2 3 1 4 Utility 5 | 2 2 1 . . Device 2 | . 1 1 . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 13 | 2 2 4 . 5 Energy Gun 7 | 1 1 3 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . 6 . 4 Power 2 | . . 1 . 1 Propulsion 6 | . . 3 . 3 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Backups 4 | 4 5 4 4 2 Power . | . . . . . Propulsion 1 | 1 2 1 . . Utility . | 1 1 . . . Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 12 | . 6 4 1 1 Power 1 | . 1 . . . Propulsion 5 | . 2 2 . 1 Utility 2 | . 2 . . . Weapon 4 | . 1 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 84 87 57 Engine 11 | . 12 11 12 9 Leg 2 | . 8 . . . Hover 4 | . 2 9 . . Flight 17 | . 12 12 25 26 Device 12 | . 12 14 12 2 Storage 1 | . 5 . . . Processor 10 | . 10 12 12 6 Energy Gun 16 | . 9 18 24 4 Energy Cannon 2 | . . 4 . 6 Ballistic Gun 2 | . 7 . . . Peak Build Rating 37 | 7 8 11 15 37 Average Rating 10 | 5 6 9 13 27 On Entrance 7 | . 7 6 10 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 19 20 16 22 42 Greatest Support 32 | 20 20 12 9 32 Greatest Overweight (x) 4 | . 4 3 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 10 10 5 5 5 Average Capacity 5 | 8 7 5 5 5 Most Carried 9 | 8 9 5 5 5 Average Carried 4 | 4 5 4 4 2 Final Capacity 10 | 10 5 5 5 5 Final Carried 7 | 7 5 4 5 1 Class Distribution -------------------- 70% | Hacker-Mutant 23% | Scavenger-Mutant 3% | Hacker-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 601 | 208 121 140 45 87 Remotely . | . . . . . Salvage Created 1091 | . 243 490 . 358 Parts 64 | . 21 28 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 29 | . 6 15 . 8 Guns 21 | . 6 12 . 3 Cannons 4 | . . 3 . 1 AOE 1 | . . . . 1 Classes Destroyed 8 | . 4 3 . 1 Builder 1 | . 1 . . . Turret 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 11 | . 2 6 . 3 Grunt 7 | . 4 . . 3 Sentry 2 | . . 1 . 1 Programmer 1 | . . . . 1 Subdweller 8 | . . 8 . . Best Kill Streak 4 | . 3 3 . 4 Combat Bots Only 4 | . 2 3 . 4 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 152 | . 24 78 . 50 Missed 54 | . 7 26 . 21 Hits 98 | . 17 52 . 29 Projectile 98 | . 17 52 . 29 Critical Strikes 1 | . . . . 1 Damage Taken 1780 | . 109 542 . 1129 Core 1140 | . 19 202 . 919 Absorbed by Shields . | . . . . . Ignored by Resistances 578 | . 74 328 . 176 Core Remaining (%) 55 | 100 . . 11 . Volleys Fired 91 | . 17 54 . 20 Largest 3 | . 2 2 . 3 Hottest 190 | . 60 140 . 190 Shots Fired 163 | . 33 91 . 39 Gun 121 | . 33 69 . 19 Cannon 37 | . . 18 . 19 Launcher 1 | . . . . 1 Special 4 | . . 4 . . Kinetic 16 | . 16 . . . Thermal 120 | . 1 91 . 28 Explosive . | . . . . . Electromagnetic 27 | . 16 . . 11 Robot Hit Streak 20 | . 9 14 . 20 Robot Miss Streak 3 | . 3 2 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 105 | . 21 59 . 25 Core Hits 50 | . 14 24 . 12 Critical Kills 4 | . . . . 4 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 5 . 4 Burn 4 | . . 4 . . Meltdown 3 | . . . . 3 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1946 | 70 323 920 . 633 Guns 1067 | . 204 695 . 168 Cannons 610 | . . 225 . 385 Explosions 175 | . 95 . . 80 Melee . | . . . . . Ramming 94 | 70 24 . . . Kinetic 83 | . 83 . . . Thermal 1532 | . 107 920 . 505 Explosive 75 | . . . . 75 Electromagnetic 162 | . 109 . . 53 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 1 10 7 . Message Errors 5 | . 1 3 1 . Matter Fused 5 | . . 3 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 6 | . . 4 2 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 4 | . . . . 4 Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 20 | 18 2 . . . Kicked 20 | 18 2 . . . Crushed . | . . . . . Highest Temperature 930 | . 87 72 198 930 Average Temperature 199 | . 25 21 105 363 Received Heat Transfer 405 | . 63 237 . 105 Effects 51 | . . . . 51 Shutdowns 15 | . . . . 15 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 15 | . . . . 15 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 15 | . . 9 . 6 Heat Transferred 2969 | . 187 2114 . 668 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 . 100 84 Level 1 1 | . . . . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 239 | . 70 . 60 239 Initial 150 | . . . 1 150 Average 24 | . 10 . 5 154 Influence Increases 1052 | . 230 240 113 469 Destroy 0b10 Robot/C 440 | . 120 160 . 160 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 92 | . 32 20 . 40 Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 53 | . 18 . 23 12 Select Force Hacks 170 | . 30 . 90 50 Disable Machine 12 | . . . . 12 Destroy Structure 40 | . 10 . . 30 Advance Influence 150 | . . . . 150 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 818 | . 230 235 118 235 Entered New Map 4 | . . . 4 . Time Decay 754 | . 230 215 114 195 Lost Part 60 | . . 20 . 40 Squads Dispatched 3 | . 1 . . 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 11 16 . 9 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 5 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills 2 | . . . . 2 Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 19 | . 10 . 6 3 Terminals 12 | . 8 . 3 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 30 . 20 6 Successful 37 | . 20 . 15 2 Failed 19 | . 10 . 5 4 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 53 | . 30 . 19 4 Terminals 44 | . 26 . 15 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 9 | . 4 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 5 . Level Access Points 1 | . . . 1 . Branch Access Points 3 | . 1 . 2 . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 12 . 8 1 Terminals 15 | . 10 . 5 . Track 4 | . 3 . 1 . Assimilate 7 | . 4 . 3 . Botnet 4 | . 3 . 1 . Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Mask 1 | . 1 . . . Tunnel 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 8 . 2 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 76 | . . . . 76 Total Robot Build Rating 10 | . . . . 10 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 82 | . . . . 82 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1081 | . 748 333 . . Sensors 1081 | . 748 333 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3266 | 423 748 1053 773 269 Spaces Moved 3236 | 322 942 944 642 386 Core 35 | 3 4 28 . . Treads . | . . . . . Legs 519 | 319 200 . . . Wheels . | . . . . . Hover 668 | . 151 517 . . Flight 2014 | . 587 399 642 386 Fastest Speed 23 | 50 37 37 114 23 Average Speed 86 | 119 71 90 114 41 Slowest Speed 360 | 120 360 280 194 192 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 4 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 13 91 48 69 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 1 1 3 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 11 | . . 11 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 12 2 . 37 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 49 | . 12 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3542 | 354 988 1054 681 465 Wait 70 | . . 23 34 13 Move 3224 | 321 933 943 641 386 Hop 4 | . 4 . . . Pick Up 28 | 8 7 9 1 3 Fast Attach 26 | 6 6 5 . 9 Attach 20 | 1 3 2 . 14 Detach 15 | . 5 . . 10 Swap 13 | . 2 7 3 1 Drop 31 | . 9 11 2 9 Fire 91 | . 17 54 . 20 Melee . | . . . . . Ram . | . . . . . Kick 20 | 18 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 16) 424 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Evolved 1 slot: Utility x1 445 | -10/Materials | Build established: Hacker-Mutant 781 | -10/Materials | Identified exit to Subcaves 781 | -10/Materials | Discovered exit to Subcaves (range 14) 874 | -10/Materials | Identified exit to Mines 908 | -10/Materials | Identified exit to Materials 908 | -10/Materials | Discovered exit to Materials (range 11) 1031 | -10/Materials | Discovered exit to Materials (range 14) 1107 | -10/Materials | Discovered exit to Materials (range 10) 1172 | -10/Materials | Entered Subcaves 1173 | -10/Subcaves | Approached by a straggling Scientist 1218 | -10/Subcaves | Identified exit to Materials 1218 | -10/Subcaves | Discovered exit to Materials (range 13) 1238 | -10/Subcaves | Disturbed a concealed Subdweller 1420 | -10/Subcaves | Discovered exit to Materials (range 6) 1442 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1445 | -10/Subcaves | Learned location of Mines (-10) 1451 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1537 | -10/Subcaves | Disturbed a concealed Subdweller 1913 | -10/Subcaves | Core integrity fell below 50% 1923 | -10/Subcaves | Core integrity fell below 20% 2045 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2196 | -10/Subcaves | Identified exit to Recycling 2196 | -10/Subcaves | Discovered exit to Recycling (range 12) 2225 | -10/Subcaves | Entered Recycling 2240 | -8/Recycling | Build established: Scavenger-Mutant 2573 | -8/Recycling | Build established: Hacker-Mutant 2633 | -8/Recycling | Identified exit to Factory 2633 | -8/Recycling | Discovered exit to Factory (range 15) 2998 | -8/Recycling | Entered Factory 2998 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x1, Weapon x2 3247 | -6/Factory | Fabricated H-66 Slayer? 3256 | -6/Factory | Core integrity fell below 50% 3265 | -6/Factory | Core integrity fell below 20% 3268 | -6/Factory | Core destroyed Last Messages --------------- 03259_ Flight Unit destroyed. 03260_ Overheating: Matter decay (-7). 03261_ Cesium-ion Thruster broken. 03261_ Overheating: Short circuit. 03261_ R-10 Processor collects Lgt. Angular Momentum Engine. 03263_ G-50 Soldier suffers critical hit (Meltdown). 03263_ Carbon-fiber Leg melted. 03263_ K-01 Serf collects debris. 03264_ Power failure, Deuterium Engine shutdown. 03264_ Overheating: Broken Cesium-ion Thruster damaged (-1). 03264_ Overheating: Nuclear Pulse Thruster damaged (-3). 03265_ Overheating: Core damaged (-170). 03265_ R-10 Processor collects VTOL Module. 03266_ Overheating: Sub. Beam Cannon damaged (-14). 03266_ Overheating: Broken Cesium-ion Thruster damaged (-1). 03266_ Overheating: Deuterium Engine damaged (-10). 03266_ Overheating: Nuclear Pulse Thruster damaged (-3). 03266_ K-01 Serf collects debris. 03268_ Power failure, Lgt. Angular Momentum Engine shutdown. 03268_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ????????????????!! #???????????????????????????? | | ????????????????!! #???????????????????????????? | | ????????????????! +???????????????????????????? | | ????????????# ?? = #???????????????????????????? | | ????????????# """% #???????????????????????????? | | ????????????# ""% R*#???????????????????????????? | | ????????????# """% #???????????????????????????? | | ????????????# ^ %#######?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# ""% #?????????????????????? | | ????????????# """ ####??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# ! #???????????######## | | ????????????# *! k #?????####### # | | ????????????# *! ! #?????# # # | | ????????????# ! @ ####### # """ # | | ????????????# % ! k " + "T # | | ????????????# ##################### # """ # | | ????????????# ????????????????????# # # | | ????????????# ????????????????????## #####+### | | ???????????# ?????????????????????# #???# #?? | | ???????????# ???????????????????? / #???# #?? | | ??????????? ??????????????????? # #???# #?? | | ??????????## ??????????????????? # #???# #?? | | ???????????# ?????????????????? ?# #???# #?? | | ???????????####????????????????? !??# #?### ### | | ??????????????????????????????? ???# #?# # | | ??????????????????????????????? ???# #?# # | | ???????????????????????????????? ????# #?# # | | ?????????????????????????????????????# #?# # | | ?????????????????????????????????????# ??# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ?????????????????????????????????????#?????# # | | ?????????????????????????????????????# ????# # | | ?????????????????????????????????????# ???# # | | ?????????????????????????????????????# ???# # | | ?????????????????????????????????????# ??# # | | ?????????????????????????????????????# ??# # | | ?????????????????????????????????????# ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Can't Catch Me Ride The Lightning Challenges ------------ None Game ------ Seed TractorIntegratedManipulator Manual? 0 Play Time 01:06:30 Cumulative 118.0 hours Start 2025.11.05 @ 17:53:17 End 2025.11.05 @ 19:01:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 5 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab3eada5-e91e-4239-b842-d960aaefb4a7