Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 19:52:45 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1701) 1701 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 5820 Bonus ------- High Alert Combat Kills 152 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -28 Cogmind --------- Core Integrity 391/700 Matter 265/300 Energy 150/150 System Corruption 15% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Target Analyzer Hacking Suite Relay Coupler [NC] (17) Relay Coupler [Hunter] (5) > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Hacking Suite Hacking Suite Relay Coupler [NC] (26) Relay Coupler [Sentry] (22) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Shotgun Shotgun Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . 1 . . . . . Parts Attached 56 | 6 4 11 4 15 1 4 11 Power 6 | 1 2 1 . 1 . . 1 Engine 5 | 1 2 1 . 1 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 1 6 . 1 1 Treads 2 | . . . . 2 . . . Leg 8 | 2 . 2 . 2 . 1 1 Wheel . | . . . . . . . . Hover 5 | . . 2 1 2 . . . Flight . | . . . . . . . . Utility 14 | 1 1 3 . 3 1 2 3 Device 2 | . 1 1 . . . . . Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . . . 1 Hackware 7 | . . . . 3 1 1 2 Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 21 | 2 1 3 3 5 . 1 6 Energy Gun 6 | . . 2 . 2 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 1 3 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . 1 1 1 . 3 11 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . 1 . 1 3 Utility 3 | . . . . . . . 3 Weapon 8 | . . 1 1 . . 2 4 Highest Loss Streak 6 | . . 1 1 1 . 2 6 Average Slot Usage (%) 91 | . 85 97 88 98 100 85 74 Engine 9 | . 14 11 11 11 11 7 1 Leg 10 | . 28 1 . . 22 18 14 Hover 10 | . . 20 22 20 . . . Device 4 | . . 11 11 5 . . . Storage 10 | . 14 11 11 11 11 7 7 Hackware 11 | . . . . 10 22 22 21 Protection 4 | . . 9 11 5 . 6 1 Energy Gun 3 | . . 19 8 . . 2 . Ballistic Gun 19 | . 28 13 13 27 22 15 8 Special Melee Weapon 3 | . . . . 5 11 3 . Naked Turns . | . . . . . . . . Heaviest Build 34 | 10 13 32 34 34 22 31 31 Greatest Support 30 | 20 20 26 16 20 20 30 20 Greatest Overweight (x) 4 | 3 . 1 2 4 1 1 1 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 8 8 8 Most Carried 8 | 1 6 6 8 8 8 8 8 Average Carried 6 | . 4 5 7 7 7 6 5 Final Capacity 8 | 6 6 8 8 8 8 8 8 Final Carried 8 | 1 6 6 8 8 7 8 5 Class Distribution -------------------- 27% | Tank 22% | Scavenger-Mutant 21% | Mutant 19% | Bothacker-Mutant 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Tank | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Matter Collected 1291 | 236 118 192 36 321 14 164 210 Remotely . | . . . . . . . . Salvage Created 1240 | . 170 314 135 356 . 110 155 Parts 86 | . 14 25 13 24 . 5 5 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 33 | . 5 9 3 9 . 3 4 Guns 32 | . 5 9 3 9 . 3 3 AOE 1 | . . . . . . . 1 Classes Destroyed 9 | . 4 3 . . . 1 1 Builder 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Operator 2 | . 1 . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 10 | . 3 7 . . . . . Grunt 16 | . 2 1 2 7 . 2 2 Brawler 1 | . . . . . . . 1 Sentry 4 | . . 1 1 2 . . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 5 | . 3 5 3 2 . 2 2 Combat Bots Only 5 | . 3 5 3 2 . 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Damage Taken 2311 | . 109 252 171 225 . 635 919 Core 392 | . 27 19 . 37 . 92 217 Absorbed by Shields 6 | . . . . 3 . 3 . Core Remaining (%) 91 | 100 89 . . . 86 . . Volleys Fired 111 | . 16 24 13 16 . 18 24 Largest 3 | . 2 3 2 3 . 3 2 Hottest 135 | . 40 135 85 69 . 102 56 Shots Fired 240 | . 32 72 21 37 . 42 36 Gun 229 | . 32 72 21 37 . 42 25 Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special 6 | . . . . . . . 6 Kinetic 165 | . 32 24 13 35 . 36 25 Thermal 64 | . . 48 8 2 . 6 . Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 6 8 13 8 . 10 9 Robot Miss Streak 4 | . 4 2 1 4 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 164 | . 18 39 17 23 10 31 26 Core Hits 72 | . 9 14 7 16 . 11 15 Critical Hits 4 | . 2 . . . . 2 . Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks 19 | . . . . 5 12 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . 10 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2096 | . 206 430 253 279 . 427 501 Guns 1944 | . 206 430 247 279 . 427 355 Cannons . | . . . . . . . . Explosions 138 | . . . . . . . 138 Melee . | . . . . . . . . Ramming 14 | . . . 6 . . . 8 Kinetic 1376 | . 206 55 139 279 . 342 355 Thermal 568 | . . 375 108 . . 85 . Explosive 138 | . . . . . . . 138 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 14 | . . . . . . . 14 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Targeting Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . 3 . . . 100 Shots 3 | . . . . . . . 3 Rammed 5 | . . . 1 . . . 4 Targets Rammed 5 | . . . 1 . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 143 | . 12 143 . 16 . 96 137 Average Temperature 46 | . 8 52 . 8 . 39 39 Received Heat Transfer 677 | . 30 36 66 58 . 244 243 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 . . . 1 . Heat Transferred 1406 | . . 962 259 . . 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Peak Influence 1123 | . 147 320 170 396 295 1123 712 Initial 1023 | . . 61 49 110 178 1023 653 Average 367 | . 66 172 83 255 237 1036 668 Maximum Alert Level 4 | . . 1 . 1 1 4 3 Low Security (%) 36 | 100 100 50 100 17 33 . . Level 1 37 | . . 49 . 82 66 . . Level 2 7 | . . . . . . . 72 Level 3 17 | . . . . . . 95 27 Level 4 . | . . . . . . 4 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . 4 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . 2 . . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 8 13 5 11 19 7 9 Peak Tracking Total 7 | . 3 6 4 7 6 3 5 Tactical Retreats 6 | . . . . 2 . 3 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Relay 3 | . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Machines Accessed 8 | . . 1 2 . 3 2 . Terminals 4 | . . 1 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 16 | . . 3 3 . 7 3 . Successful 10 | . . 1 2 . 4 3 . Failed 6 | . . 2 1 . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . . 4 1 . Terminals 10 | . . 3 1 . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 5 | . . 1 1 . 3 . . Part Schematic 1 | . . . . . 1 . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Extract 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 . 2 1 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 9 | . . . . 3 2 2 2 Non-combat 4 | . . . . . 2 2 . Combat 5 | . . . . 3 . . 2 Robot Hacks Applied 10 | . . . . 3 2 2 3 parse_system 2 | . . . . . . 2 . generate_echo 1 | . . . . . 1 . . start_evac 1 | . . . . . 1 . . amplify_resonance 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 streamctrl_high 3 | . . . . 3 . . . formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 12 | . . . . 9 . . 3 Machine Destruction 12 | . . . . 9 . . 3 Attached 5 | . . . . 2 1 . 2 Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Total Allies 10 | . . . . 3 5 . 2 Largest Group 5 | . . . . 2 5 3 1 Highest-Rated Group 66 | . . . . 10 66 40 21 Highest-Rated Ally 24 | . . . . 5 24 24 21 Total Orders 6 | . . . . 3 . . 3 STAY 5 | . . . . 3 . . 2 FOLLOW 1 | . . . . . . . 1 Ally Attacks 36 | . . . . 9 21 . 6 Total Damage 341 | . . . . 66 175 . 100 Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Turns Passed 2965 | 82 329 428 200 812 335 460 319 Spaces Moved 1744 | 61 227 274 125 439 192 260 166 Core 22 | 22 . . . . . . . Treads 1 | . . . . 1 . . . Legs 924 | 39 227 21 . 19 192 260 166 Wheels . | . . . . . . . . Hover 797 | . . 253 125 419 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 56 116 116 150 120 120 Average Speed 135 | 119 120 115 120 145 150 147 139 Slowest Speed 300 | 200 120 120 176 300 150 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 38 26 31 39 61 7 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . . . . . . 43 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 43 | . . . . . . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Total 2132 | 67 253 336 153 580 228 297 218 Wait 126 | . 3 6 4 72 23 9 9 Move 1736 | 60 226 273 124 437 191 259 166 Hop . | . . . . . . . . Pick Up 28 | 1 3 8 4 7 . 4 1 Fast Attach 27 | 6 1 4 3 7 . 2 4 Attach 18 | . . 3 . 5 1 2 7 Detach 5 | . . . . 2 . . 3 Swap 11 | . 3 4 1 3 . . . Drop 34 | . 1 14 3 14 1 1 . Fire 111 | . 16 24 13 16 . 18 24 Melee 19 | . . . . 5 12 2 . Ram 2 | . . . 1 . . . 1 Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis 12 | . . . . 12 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 460 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Identified exit to Storage 788 | -9/Materials | Build established: Tank 840 | -9/Materials | Entered Storage 1038 | -9/Storage | Identified exit to Garrison 1040 | -9/Storage | Entered Garrison 1049 | -9/Garrison | Installed Relay Interface Framework 1156 | -9/Garrison | Triggered checkpoint 1457 | -9/Garrison | Garrison Relay disabled 1560 | -9/Garrison | Triggered checkpoint 1714 | -9/Garrison | Triggered checkpoint 1724 | -9/Garrison | Garrison Relay disabled 1768 | -9/Garrison | Discovered new exit (range 15) 1776 | -9/Garrison | Triggered checkpoint 1817 | -9/Garrison | Build established: Bothacker-Mutant 1852 | -9/Garrison | Entered Recycling 1900 | -9/Recycling | Spotter reported a threat 1904 | -9/Recycling | Spotter reported a threat 1928 | -9/Recycling | Spotter reported a threat 1936 | -9/Recycling | Spotter reported a threat 1943 | -9/Recycling | Spotter reported a threat 1944 | -9/Recycling | Spotter reported a threat 1967 | -9/Recycling | Spotter reported a threat 1970 | -9/Recycling | Spotter reported a threat 1975 | -9/Recycling | Spotter reported a threat 1981 | -9/Recycling | Spotter reported a threat 1990 | -9/Recycling | Identified exit to Factory 1997 | -9/Recycling | Spotter reported a threat 2027 | -9/Recycling | Spotter reported a threat 2032 | -9/Recycling | Spotter reported a threat 2048 | -9/Recycling | Spotter reported a threat 2050 | -9/Recycling | Spotter reported a threat 2055 | -9/Recycling | Spotter reported a threat 2057 | -9/Recycling | Spotter reported a threat 2074 | -9/Recycling | Spotter reported a threat 2085 | -9/Recycling | Spotter reported a threat 2096 | -9/Recycling | Spotter reported a threat 2101 | -9/Recycling | Spotter reported a threat 2103 | -9/Recycling | Spotter reported a threat 2107 | -9/Recycling | Spotter reported a threat 2108 | -9/Recycling | Spotter reported a threat 2119 | -9/Recycling | Spotter reported a threat 2138 | -9/Recycling | Spotter reported a threat 2149 | -9/Recycling | Spotter reported a threat 2154 | -9/Recycling | Spotter reported a threat 2156 | -9/Recycling | Spotter reported a threat 2161 | -9/Recycling | Spotter reported a threat 2187 | -9/Recycling | Entered Factory 2187 | -7/Factory | Accompanied by 3 allies 2187 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2234 | -7/Factory | Build established: Scavenger-Mutant 2557 | -7/Factory | Garrison activated, responded to threat 2587 | -7/Factory | First assault squad dispatched 2607 | -7/Factory | Identified exit to Garrison 2616 | -7/Factory | Discovered new exit (range 15) 2647 | -7/Factory | Entered Garrison 2727 | -7/Garrison | System corruption reached 10% 2757 | -7/Garrison | Lost 6 parts (1p1n3u1w) 2788 | -7/Garrison | Triggered checkpoint 2920 | -7/Garrison | Triggered checkpoint 2966 | -7/Garrison | Self-destructed Last Messages --------------- 02824_ System corrupted: Shotgun misfires. 02844_ System corrupted: Heat flow error (+162). 02856_ Acquired Relay Coupler [Sentry]. 02872_ System corrupted: Energy discharge (-34). 02892_ 3:AHTERYHF0SUJQ6BSVA5V 02910_ System corrupted: FCS attempts to trigger Shotgun. 02910_ System corrupted: Shotgun misfires. 02924_ Commando 4a destroyed. 02927_ System corrupted: IFF burst signal emitted. 02944_ 7UVN T3PA0CFXP6|6OO=XBHOMLY 02948_ Aluminum Leg destroyed. 02948_ Destroyed Aluminum Leg. 02950_ Shotgun destroyed. 02951_ G-47 Trooper destroyed. 02952_ Rocket Launcher destroyed. 02959_ Slammed into L-41 Fighter. 02962_ Destabilizing: Core damaged (-28). 02962_ Aluminum Leg destroyed. 02963_ Slammed into L-41 Fighter. 02965_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????# ##????? | | ???????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ???????????????????????????????????????? #? # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????" | | ???????????????????????????????????????" ? | | ???????????????????????????????????????" ??? | | ???????????????????????????????????????" ????? | | ???????????????????????????????????????# #??? # | | ?????????????????????????????###########% ## # | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ###+#### | | ????????????????????????????## ## #??## ##""""# | | ?????????????????????????### # #???? #?????? | | ???????????????????####### ##### #?????? | | ???????????????????# @l # #?????? | | ?????????????????### ##### g g % ###? #?????? | | ?????????????????# "#???#### #??? #?????? | | ?????????????????# #??????# ### #?????? | | ?????????????????# #??????## #?????? | | ?????????????????### #??????## #?????? | | ???????????????????# ###### ## ""#########?????? | | ???????????????????# ## # ## ####?????????????? | | ???????????????????# ## ## #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????### ##### #????????????????? | | ????????????????????#"" "#??# #????????????????? | | ????????????????????#######??# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????########## #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #########????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Target Analysis 5 Offensive Hacking 20 Relay Coupler Types 40 Relay Coupler Value 2 Item Schematics ----------------- Adv. Terrain Scanner | -9/Recycling | Hacked Shock Bomb Launcher | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSpreadCompressor Manual? 0 Play Time 00:27:14 Cumulative 81.7 hours Start 2021.03.21 @ 19:27:53 End 2021.03.21 @ 19:52:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 66 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b3f49e6-9cc7-49a2-970b-dfbbb90cb57e