Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 22:13:50 Player: Styles Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3227) 3227 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6547 Bonus ------- None Cogmind --------- Core Integrity 253/700 Matter 11/300 Energy 28/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Weight Redist. System Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Light Nuclear Core Gravmag System Lightning Gun Lightning Gun Heavy Particle Gun Ion Cannon Autogun Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Lightning Gun Heavy Particle Gun Ion Cannon Assault Cannon Rocket Launcher Flail [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 1 1 . Weapon . | . . . . . . . Parts Attached 92 | 7 1 . 21 21 38 4 Power 12 | 1 . . 3 2 6 . Engine 8 | 1 . . 3 . 4 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 25 | 2 . . 4 8 11 . Treads 13 | 1 . . 3 6 3 . Leg . | . . . . . . . Wheel 5 | 1 . . 1 2 1 . Hover 6 | . . . . . 6 . Flight 1 | . . . . . 1 . Utility 26 | 2 1 . 6 6 11 . Device 7 | . . . . 1 6 . Storage 12 | 2 1 . 5 2 2 . Processor 3 | . . . . 1 2 . Hackware 2 | . . . 1 . 1 . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 29 | 2 . . 8 5 10 4 Energy Gun 12 | 1 . . 3 2 5 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 . . 5 2 2 1 Ballistic Cannon 4 | . . . . 1 3 . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 1 2 . Parts Lost 31 | . . . 5 7 12 7 Power 6 | . . . 1 . 3 2 Propulsion 10 | . . . 2 4 3 1 Utility 4 | . . . . . 2 2 Weapon 11 | . . . 2 3 4 2 Highest Loss Streak 5 | . . . 1 3 5 4 Average Slot Usage (%) 94 | . 100 100 99 98 86 80 Engine 8 | . 14 14 11 3 8 4 Core 2 | . . . . 5 3 6 Treads 12 | . 14 14 17 17 2 . Wheel 4 | . 14 14 4 7 . . Hover 4 | . . . . . 13 12 Device 2 | . . . . . 7 11 Storage 26 | . 28 28 33 27 18 7 Processor 3 | . . . . 7 7 7 Hackware 9 | . . . 10 9 8 13 Energy Gun 6 | . 14 14 7 4 3 7 Ballistic Gun 9 | . 14 14 14 7 3 4 Ballistic Cannon 2 | . . . . 6 6 . Naked Turns . | . . . . . . . Heaviest Build 104 | 14 26 26 78 97 104 32 Greatest Support 48 | 10 10 10 40 43 48 30 Greatest Overweight (x) 12 | 1 2 2 7 9 12 1 Average Overweight (x) 2 | . 1 2 2 5 1 . Largest Inventory Capacity 26 | 8 12 12 24 26 26 8 Average Capacity 19 | 5 8 12 23 25 15 8 Most Carried 26 | 5 8 10 24 26 23 8 Average Carried 17 | 3 5 8 21 24 13 7 Final Capacity 26 | 8 12 12 24 26 8 8 Final Carried 24 | 5 8 10 24 23 7 8 Class Distribution -------------------- 61% | Hauler-Mutant 23% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 2288 | 267 42 28 518 636 796 1 Remotely . | . . . . . . . Salvage Created 3583 | 63 96 46 1303 1066 858 151 Parts 214 | 3 6 4 91 59 38 13 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 80 | . 2 3 29 26 14 6 Guns 58 | . 2 3 29 15 8 1 Cannons 15 | . . . . 9 6 . AOE 7 | . . . . 2 . 5 Classes Destroyed 12 | 1 2 1 4 2 2 . Worker 3 | . . . 2 . 1 . Tunneler 1 | . . . . 1 . . Hauler 3 | . . . 3 . . . Recycler 5 | 1 . . . . 4 . Operator 1 | . 1 . . . . . Watcher 3 | . . . 2 1 . . Swarmer 18 | . . 3 7 3 1 4 Grunt 40 | . 2 . 15 18 5 . Duelist 3 | . . . . 1 2 . Sentry 13 | . . . 7 4 2 . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Thug 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 7 | 1 2 3 7 5 4 3 Combat Bots Only 6 | . 2 3 6 5 4 3 Max Kills in Single Turn 3 | 1 1 1 2 2 1 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5557 | . 75 133 1146 1641 2133 429 Core 992 | . . 25 264 256 325 122 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . 90 34 53 . . Volleys Fired 280 | 5 8 6 82 68 91 20 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 60 60 60 110 113 100 78 Shots Fired 513 | 10 16 12 157 126 166 26 Gun 375 | 10 16 12 157 72 93 15 Cannon 127 | . . . . 54 73 . Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 366 | 5 8 6 103 97 141 6 Thermal 69 | 5 8 6 35 6 9 . Explosive 11 | . . . . . . 11 Electromagnetic 67 | . . . 19 23 16 9 Robot Hit Streak 24 | 2 4 4 14 24 16 4 Robot Miss Streak 6 | 3 2 3 4 5 6 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 354 | 5 8 7 104 106 114 10 Core Hits 205 | 2 7 3 56 82 40 15 Critical Hits 3 | . . . 2 . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7075 | 61 97 61 1809 2192 2055 800 Guns 4317 | 61 97 61 1809 1181 990 118 Cannons 1825 | . . . . 760 1065 . Explosions 933 | . . . . 251 . 682 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4598 | 39 37 29 1164 1483 1808 38 Thermal 834 | 22 60 32 345 324 51 . Explosive 682 | . . . . . . 682 Electromagnetic 961 | . . . 300 385 196 80 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . . 12 19 Projectiles 12 | . . . . . 12 . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks 18 | . . . . 13 5 . Impact . | . . . . . . . Kinetic 17 | . . . . 12 5 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 100 | . . . . 97 . 3 Shots 3 | . . . . 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 24 . 420 314 262 208 Average Temperature 77 | . 15 . 89 84 64 97 Received Heat Transfer 1542 | . 42 . 432 675 330 63 Effects 4 | . . . 1 1 2 . Interference 3 | . . . . 1 2 . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1512 | 50 125 75 803 348 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 385 | 5 94 106 385 380 264 . Initial 104 | . 3 36 40 83 104 . Average 132 | 1 49 47 159 150 109 . Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 84 | 100 100 100 79 76 92 . Level 1 15 | . . . 20 23 7 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 1 3 3 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 . 1 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 6 | . 1 . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 6 3 47 41 22 17 Peak Tracking Total 8 | . 4 3 6 6 7 8 Tactical Retreats 18 | . . . 8 4 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 12 | . 3 . 4 2 3 . Terminals 9 | . 3 . 3 2 1 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 12 . 11 9 5 . Successful 22 | . 7 . 9 4 2 . Failed 15 | . 5 . 2 5 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 12 . 6 3 2 . Terminals 31 | . 12 . 8 9 2 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 4 2 . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 1 2 . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . 2 2 . . Terminals 8 | . 4 . 2 2 . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 2 . 1 2 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 3 2 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Matter 153 | . . . . . 153 . Time 81 | . . . . . 81 . Total Robot Build Rating 1 | . . . . . 1 . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built 1 | . . . . . 1 . Matter 168 | . . . . . 168 . Time 28 | . . . . . 28 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 2 | . 1 . . . 1 . Largest Group 1 | . 1 1 1 . 1 . Highest-Rated Group 10 | . 10 10 10 . 9 . Highest-Rated Ally 10 | . 10 10 10 . 9 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 4155 | 60 184 158 1640 826 1072 215 Spaces Moved 2179 | 37 151 135 747 300 620 189 Core 23 | 2 . . . . 10 11 Treads 577 | . . . 499 36 42 . Legs . | . . . . . . . Wheels 939 | 35 151 135 248 264 106 . Hover 640 | . . . . . 462 178 Flight . | . . . . . . . Fastest Speed 42 | 50 90 100 100 150 42 51 Average Speed 131 | 80 90 100 169 162 104 82 Slowest Speed 650 | 90 100 100 220 205 650 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 22 51 58 31 14 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . . . . 25 Terrain Destroyed 106 | . . . . 11 6 89 Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 100 | . . . . 11 . 89 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2966 | 53 182 146 968 517 878 222 Wait 293 | . 21 4 73 100 94 1 Move 2173 | 36 150 134 746 299 619 189 Hop . | . . . . . . . Pick Up 59 | 5 2 2 28 12 9 1 Fast Attach 42 | 7 . . 7 10 18 . Attach 29 | . . . 7 9 12 1 Detach 5 | . . . 1 1 2 1 Swap 21 | . 1 . 7 2 8 3 Drop 58 | . . . 17 16 25 . Fire 280 | 5 8 6 82 68 91 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 245 | -10/Materials | Entered Mines 245 | -10/Mines | Accompanied by 1 ally 303 | -10/Mines | Build established: Mutant 325 | -10/Mines | Learned Materials garrison access intel 392 | -10/Mines | Discovered new exit (range 8) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Accompanied by 1 ally 403 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Build established: Hauler-Mutant 914 | -9/Materials | Discovered new exit (range 10) 1010 | -9/Materials | Discovered new exit (range 16) 1448 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Identified exit to Mines 1503 | -9/Materials | Identified exit to Storage 1738 | -9/Materials | Discovered new exit (range 16) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -8/Materials | Loaded intel: 1 garrison access location 2778 | -8/Materials | Lost 3 parts (2n1w) 2834 | -8/Materials | Discovered new exit (range 16) 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3272 | -7/Factory | Lost 5 parts (2p1n2w) 3583 | -7/Factory | Fabricated T-07 Excavator? 3623 | -7/Factory | Build established: Scavenger-Mutant 3648 | -7/Factory | Lost 3 parts (1n1u1w) 3681 | -7/Factory | Fabricated Enh. Optical Array (x1) 3794 | -7/Factory | Discovered new exit (range 6) 3941 | -7/Factory | Entered Lower Caves 4058 | -7/Lower Caves | Core integrity fell below 50% 4069 | -7/Lower Caves | Attacked by a faux Warlord 4099 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4156 | -7/Lower Caves | Self-destructed Last Messages --------------- 03959_ Autogun fries itself beyond repair. 03963_ System corrupted: Energy discharge (-122). 04053_ Lightning Gun destroyed. 04059_ Adv. Terrain Scanner destroyed. 04066_ 5C-S23(g) destroyed. 04068_ V3-6Y4(M): "I've never seen anything like that down here. It must be an Unaware spy!" 04068_ Imp. Deuterium Engine destroyed. 04069_ V3-6Y4(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 04076_ XWHCG=3RDIRP C3,R# 1P F3I IA4RKS 04089_ 5V-NB3(l) destroyed. 04091_ The unstable cave ceiling collapses. 04126_ System Shield destroyed. 04126_ Cld. Airjet destroyed. 04131_ S-27 Virus destroyed. 04132_ Lgt. Nuclear Core destroyed. 04141_ S-27 Virus shuts down. 04145_ Attempting to rewire S-27 Virus. 04155_ Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ????#???????????????#?#????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????#??????????###?????????????????????????????? | | #????#?????????????????????????????????????????? | | #############?#?????????###????????????????????? | | # ###????????# ?????????????????????? | | ##??##???# ?????????????????????? | | ##?# ### ??????????????????????? | | ### #??????????????????????? | | # ## ## ???????????????????????? | | # ###### #???????????????????????? | | ## ##?#??## #???????????????????????? | | # # #?????? ##???###????????????????? | | ## ###???? #### ##???????????????? | | # #?###### #???????????????? | | # ### #### ###?# #???????????????? | | #?# ## #### ### #????????????????? | | #?## ## ### ##????????????????? | | ###??### l ###???????????????? | | ?#?????## ### #???????????????? | | ???????## ##?###### ls ##???????????????? | | ??????## ##??????#### @ ##????????????????? | | ##???## #?????????## ##?????????????????? | | ??#### #??????????# #?????????????????? | | ### ## #??????????# # #????????????????? | | ## #?????????? #????????????????? | | ######?????????? #????????????????? | | ### ##?????????????? #????????????????? | | ### #??????????????? ##????????????????? | | #?#####??????????????? #?????????????????? | | #???????????#????????# ## ?????????????????? | | ##???#???????????????# s ? ????????????????? | | ######??????????????# ? ????????????????? | | #?????????# ##? ##???????????????? | | #?????????# ##????#????????????????? | | ###### #?????????# ???????????????????????? | | #????????????????? ???????????????????????? | | ##????????????????? ???????????????????????? | | #?????????????????? ???????????????????????? | | # #????????????????? #???????????????????????? | | ?# #????????????????? #????????????????????????? | | ??##????????????????? ?????????????????????????? | | ????????????????????"$?????????????????????????? | | ????????#??????????????????????????????????????? | | ?#?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Thermal Conversion 30 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Enh. Optical Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldGammaChronowheel Manual? 0 Play Time 00:48:50 Cumulative 79.8 hours Start 2020.09.23 @ 21:23:08 End 2020.09.23 @ 22:13:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0d60f5-dffb-47eb-ac83-5f987e2e48b6