Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 21:16:17 Player: woegarden Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1979) 1979 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 7116 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 190 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 600/600 System Corruption 5% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Core Analyzer Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Gravmag Array Gravmag Array Linear Gravjet > --- UTILITY ---------- Improved Thermal Converter Advanced Cooling System Energy Well Recoil Nullifier Reflective Plating Focal Shield > --- WEAPON ----------- Improved Arc Projector Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Improved Core Analyzer Heavy Laser [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Humpback Device Focal Shield Storage Humpback Processor Advanced Targeting Computer Protection Reflective Plating Weapon Guided Plasma Cannon Energy Gun Force Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . 2 . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 88 | 5 3 1 4 1 10 1 26 33 4 Power 21 | 1 . . . . 2 . 13 4 1 Engine 13 | 1 . . . . 1 . 9 1 1 Core 8 | . . . . . 1 . 4 3 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 . 1 2 1 1 10 1 Treads . | . . . . . . . . . . Leg 9 | 2 . 1 . 1 1 . . 3 1 Wheel 6 | . . . . . 1 1 1 3 . Hover 4 | . . . . . . . . 4 . Flight . | . . . . . . . . . . Utility 26 | 1 2 . 2 . 3 . 5 13 . Device 15 | . . . 1 . 2 . 3 9 . Storage 8 | 1 2 . 1 . 1 . 1 2 . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 22 | 1 1 . 2 . 3 . 7 6 2 Energy Gun 3 | . . . . . . . . 2 1 Energy Cannon 8 | . . . 1 . 1 . 5 . 1 Ballistic Gun 4 | 1 . . . . . . 1 2 . Ballistic Cannon 5 | . . . 1 . 2 . 1 1 . Launcher 2 | . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . Parts Lost 32 | . . . . . 1 . 6 8 17 Power 4 | . . . . . . . 1 . 3 Propulsion 9 | . . . . . . . 1 3 5 Utility 10 | . . . . . 1 . 1 4 4 Weapon 9 | . . . . . . . 3 1 5 Highest Loss Streak 17 | . . . . . 1 . 3 7 17 Average Slot Usage (%) 71 | . 84 100 76 71 58 53 67 79 68 Engine 9 | . 14 14 14 14 3 7 5 2 4 Core 2 | . . . . . 5 . 6 7 3 Leg 16 | . 28 28 28 28 15 . . 4 4 Wheel 4 | . . . . . 1 15 12 7 . Hover 1 | . . . . . . . . 6 9 Device 6 | . . . . . 7 7 14 19 18 Storage 11 | . 16 28 16 14 9 7 6 3 11 Energy Cannon 10 | . . . 11 14 9 7 16 . . Ballistic Gun 2 | . 14 14 2 . . . . 6 8 Ballistic Cannon 1 | . . . . . 7 7 1 5 . Launcher 1 | . 11 14 2 . . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 181 | 9 24 24 93 93 181 107 125 142 71 Greatest Support 84 | 20 20 20 20 25 28 56 56 84 68 Greatest Overweight (x) 15 | . 1 1 4 4 7 1 2 2 15 Average Overweight (x) 2 | . . 1 2 3 3 1 1 . 1 Largest Inventory Capacity 44 | 6 12 12 24 24 44 24 24 24 12 Average Capacity 20 | 5 6 12 19 24 24 24 24 12 12 Most Carried 21 | 5 6 8 10 10 16 14 17 21 6 Average Carried 8 | 3 5 7 7 7 9 14 10 9 5 Final Capacity 24 | 6 12 12 24 24 24 24 24 12 12 Final Carried 17 | 5 6 8 7 9 16 14 17 6 2 Class Distribution -------------------- 66% | Hauler-Mutant 15% | Mutant 8% | Tank 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1448 | 49 99 21 . 197 203 . 277 529 73 Remotely . | . . . . . . . . . . Salvage Created 1997 | . 130 . . 55 680 . 550 524 58 Parts 99 | . 9 . . 9 22 . 27 30 2 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 38 | . 2 . . 4 12 . 12 7 1 Guns 7 | . 2 . . . . . 1 3 1 Cannons 29 | . . . . 4 12 . 9 4 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 11 | . 3 . . 1 2 . 1 4 . Worker 2 | . . . . . . . . 2 . Builder 2 | . . . . . . . . 2 . Hauler 2 | . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . Watcher 2 | . 1 . . . . . 1 . . Swarmer 7 | . . . . 4 . . 3 . . Grunt 17 | . 2 . . . 9 . 3 3 . Duelist 2 | . . . . . . . . 1 1 Sentry 7 | . . . . . 2 . 3 2 . Hunter 4 | . . . . . 1 . 2 1 . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 2 . . 4 3 . 3 7 1 Combat Bots Only 4 | . 2 . . 4 3 . 3 4 1 Max Kills in Single Turn 2 | . 1 . . 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Damage Taken 6880 | . 241 . . 146 745 . 1429 1827 2492 Core 1260 | . 13 . . 29 89 . 99 94 936 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 83 83 100 88 . . Volleys Fired 167 | 9 18 . . 5 41 1 45 37 11 Largest 3 | 1 2 . . 1 1 1 3 3 3 Hottest 270 | 20 50 . . 120 120 120 270 190 167 Shots Fired 280 | 9 21 . . 5 41 1 92 88 23 Gun 77 | 9 18 . . . . . 3 28 19 Cannon 195 | . . . . 5 41 1 89 55 4 Launcher 8 | . 3 . . . . . . 5 . Special . | . . . . . . . . . . Kinetic 123 | 9 18 . . . 2 . 14 66 14 Thermal 142 | . . . . 5 39 1 78 14 5 Explosive 3 | . 3 . . . . . . . . Electromagnetic 12 | . . . . . . . . 8 4 Robot Hit Streak 33 | 3 5 . . 7 24 23 33 9 12 Robot Miss Streak 7 | 4 2 . . . 3 . 7 6 7 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 188 | 4 13 . . 5 41 1 57 45 22 Core Hits 98 | 1 9 . . 4 17 . 20 35 12 Critical Hits 5 | . . . . 1 . . 3 1 . Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5417 | 49 237 . . 180 1423 39 1543 1512 434 Guns 1063 | 49 153 . . . . . 49 555 257 Cannons 3976 | . . . . 180 1423 39 1482 718 134 Explosions 303 | . 84 . . . . . . 219 . Melee . | . . . . . . . . . . Ramming 75 | . . . . . . . 12 20 43 Kinetic 1632 | 49 153 . . . 29 . 203 998 200 Thermal 3467 | . . . . 180 1394 39 1328 372 154 Explosive 84 | . 84 . . . . . . . . Electromagnetic 159 | . . . . . . . . 122 37 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . 5 Average Corruption 2 | . . . . . . . 2 . 5 Corruption Purged . | . . . . . . . . . . Effects 16 | . . . . . . . 12 . 4 Message Errors 4 | . . . . . . . 4 . . Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 3 . 1 Targeting Errors 2 | . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . . . 10 . 46 . 7 Projectiles 58 | . . . . . 10 . 46 . 2 Explosions . | . . . . . . . . . . Melee 5 | . . . . . . . . . 5 Knockbacks 12 | . . . . . 3 . 2 7 . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . 3 . 2 7 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . 5 58 21 Shots 2 | . . . . . . . . 2 . Rammed 5 | . . . . . . . 2 1 2 Targets Rammed 5 | . . . . . . . 2 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 543 | . . . . 400 543 38 474 141 184 Average Temperature 140 | . . . . 206 164 28 139 56 92 Received Heat Transfer 1413 | . 120 . . 21 306 . 150 339 477 Effects 13 | . . . . 1 10 . 2 . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 3 | . . . . . 1 . 2 . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 6 | . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 19 | . . . . 2 7 . 9 1 . Heat Transferred 6512 | . . . . 400 3120 80 2205 470 237 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 446 | . 79 30 . 90 200 91 261 446 . Initial 98 | . . 30 . . . 91 44 98 . Average 110 | . 36 30 . 32 117 91 124 269 . Maximum Alert Level 2 | . . . . . 1 . 1 2 . Low Security (%) 83 | 100 100 100 . 100 87 100 96 16 . Level 1 14 | . . . . . 12 . 3 70 . Level 2 2 | . . . . . . . . 13 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 3 4 . Investigation 2 | . . . . . . . . 2 . Extermination 2 | . . . . . . . 2 . . Reinforcement 1 | . . . . . . . 1 . . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 3 . . 6 17 . 21 18 10 Peak Tracking Total 8 | . 2 . . 4 4 . 4 8 8 Tactical Retreats 3 | . . . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 6 | . . . . . . . 3 3 . Max in Single Turn 2 | . . . . . . . 2 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 5 | . 1 . . . . . 2 2 . Terminals 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 8 | . 1 . . . . . 3 4 . Successful 3 | . 1 . . . . . 2 . . Failed 5 | . . . . . . . 1 4 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 4 | . . . . . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 1 2 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 4 . . . . Highest-Rated Group 82 | . . . . 82 51 . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . 17 22 . . . . Total Damage 466 | . . . . 249 217 . . . . Kills 6 | . . . . 3 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 6657 | 118 191 118 1695 1362 719 122 1367 760 205 Spaces Moved 3639 | 78 117 77 833 572 288 101 939 522 112 Core 16 | 11 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 1922 | 67 117 77 833 572 208 . . 45 3 Wheels 1309 | . . . . . 80 101 939 189 . Hover 392 | . . . . . . . . 288 104 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 210 130 110 110 55 115 Average Speed 160 | 110 124 150 201 232 211 110 119 92 150 Slowest Speed 800 | 120 150 150 240 240 330 110 120 180 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 31 | 4 26 24 90 93 23 3 23 9 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 87 | . 28 . . . . . 21 38 . Melee . | . . . . . . . . . . Projectile 45 | . . . . . . . 21 24 . AOE 42 | . 28 . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Total 4198 | 100 141 79 851 598 361 111 1099 729 129 Wait 166 | . . . . 15 . 9 45 97 . Move 3630 | 77 116 76 832 571 287 100 938 521 112 Hop . | . . . . . . . . . . Pick Up 92 | 9 3 2 8 4 14 . 32 20 . Fast Attach 16 | 1 1 . 2 . . . . 12 . Attach 44 | 4 1 . 1 . 6 1 16 11 4 Detach 4 | . . . . . 1 . 3 . . Swap 28 | . 1 1 1 1 4 . 10 10 . Drop 46 | . 1 . 7 2 8 . 8 20 . Fire 167 | 9 18 . . 5 41 1 45 37 11 Melee . | . . . . . . . . . . Ram 5 | . . . . . . . 2 1 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 317 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Entered Exiles 469 | -10/Exiles | Met 8R-AWN 494 | -10/Exiles | Met EX-HEX 538 | -10/Exiles | Met EX-BIN 650 | -10/Exiles | Aligned with FarCom system 652 | -10/Exiles | Given EX-Vault access code 686 | -10/Exiles | Opened EX-Vault 698 | -10/Exiles | Found Prototype Device 708 | -10/Exiles | Found Prototype Device 709 | -10/Exiles | Identified Cloak of Protection 714 | -10/Exiles | Identified Chronowheel 714 | -10/Exiles | Activated Chronowheel 714 | -10/Exiles | Spacetime reconverged on an earlier point 757 | -10/Exiles | Found Prototype Energy Cannon 757 | -10/Exiles | Identified Gui. Plasma Cannon 791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 856 | -10/Exiles | Met EX-DEC 1004 | -10/Exiles | Discovered new exit (range 11) 1168 | -10/Exiles | Visited The Gauntlet 1248 | -10/Exiles | Build established: Hauler-Mutant 1821 | -10/Exiles | Discovered new exit (range 14) 2123 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Cloak of Protection 2123 | -10/Exiles | Entered Mines 2433 | -9/Mines | Discovered new exit (range 9) 2733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2897 | -9/Mines | Learned 2 Materials zone layouts 3173 | -9/Mines | Discovered new exit (range 10) 3485 | -9/Mines | Entered Materials 3485 | -8/Materials | Accompanied by 4 allies 3485 | -8/Materials | Evolved 4 slots: Utility x4 3486 | -8/Materials | Identified exit to Factory 4193 | -8/Materials | Discovered exit to Factory (range 10) 4204 | -8/Materials | Entered Factory 4204 | -7/Factory | Evolved 2 slots: Propulsion x2 4206 | -7/Factory | FarCom data flow suspended 4317 | -7/Factory | Discovered new exit (range 7) 4326 | -7/Factory | Entered another Factory area 4326 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5048 | -6/Factory | Lost 3 parts (1u2w) 5104 | -6/Factory | Identified exit to Factory 5693 | -6/Factory | Entered another Factory area 5693 | -5/Factory | Evolved 2 slots: Propulsion x2 6056 | -5/Factory | Lost 7 parts (2n4u1w) 6224 | -5/Factory | Spotted B-75 Beast 6349 | -5/Factory | Build established: Tank 6438 | -5/Factory | Discovered new exit (range 5) 6453 | -5/Factory | Entered Upper Caves 6528 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6632 | -5/Upper Caves | Core integrity fell below 50% 6648 | -5/Upper Caves | Core integrity fell below 20% 6658 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06616_ Hvy. Laser destroyed. 06617_ Gravmag Array destroyed. 06618_ Imp. Thermal Converter destroyed. 06618_ Penetrated by Slug. 06618_ Destroyed Microactuators. 06620_ Core Shielding fries itself beyond repair. 06620_ Imp. Deuterium Engine destroyed. 06621_ Slug penetrates G-50 Soldier. 06623_ Carbon-fiber Leg fries itself beyond repair. 06623_ Penetrated by Slug. 06625_ Flexi-carbon Leg destroyed. 06626_ Axe fries itself beyond repair. 06628_ Adv. Plasma Cannon destroyed. 06631_ Imp. Melee Analysis Suite fries itself beyond repair. 06633_ System corrupted: Matter fused (-5). 06637_ Penetrated by Slug. 06640_ Focal Shield destroyed. 06642_ Penetrated by Slug. 06648_ Slug penetrates G-50 Soldier. 06652_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ???????????????????#???####??????????????# # | | ????????????#?????## ### ##?????????????# # | | ?????????? ## #????????????## # | | ?????????? ##???????????# # | | ??????????# @ Y####?????????# # | | ?????????????????## ### l ########### #? | | ???????????????????????#; Ysg #? | | ???????????????????????### % % ## | | ?????????????????????????### ############ | | ???????????????????????????## ##??????????# | | ??????????????????????????? ???????????"# #### | | ??????????????????????????######??????????#####??# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ####?? ?????????????? | | ???????????????????????????? / # ? ????????????? | | ?????????????????????????????# ? #######????? | | ??????????????????????????#### ?? ##???? | | ?????????????????????????? ??? ##??# | | ???????????????????????????# ???# #??# | | ????????????????????????????# ???# #??# | | ??????????????????????????????? #?## ##?# | | ??????????????????????????????????# ## ### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ## | | ????????????????????????????????????####### ## | | ??????????????????????????????????????????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Thermal Conversion 60 Phase Shifting 5 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneWaveKinecellerator Manual? 0 Play Time 01:07:00 Cumulative 35.5 hours Start 2022.02.22 @ 20:04:12 End 2022.02.22 @ 21:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 14 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71be769d-d64d-49ca-b7ab-99007215f1fa