Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 17:22:11 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (5398) 5398 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 14492 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 203 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -374 Cogmind --------- Core Integrity 619/1150 Matter 300/300 Energy 170/170 System Corruption 25% Temperature Cool (0) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON (6) ------- Plasma Rifle Improved Heavy Machine Gun (fused) XL Autogun Subcomponent Mass Driver Force Lance > --- INVENTORY (20) --- Enhanced Fission Core Enhanced Fission Core Enhanced Fission Core Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Centrium Wheel Experimental Heat Sink Small Matter Pod (50) Advanced Reaction Control System Heavy Disruptor Cannon XL Autogun Subcomponent Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Improved Propulsion Shielding Improved Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun XL Autogun Array Heavy Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Light Antimatter Reactor Medium Treads Armored Huge Wheel Experimental Heat Sink Encrypted Comm Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam Improved Heavy Machine Gun Heavy Gauss Cannon Heavy Gauss Cannon Guided Missile Launcher Force Lance [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun Beamcaster Ballistic Gun XL Autogun Array Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . . . 1 . . 2 . 1 . . 1 Weapon 4 | . . . . . . . 2 . . . . . . 1 . . 1 Parts Attached 162 | 7 7 3 2 1 5 6 2 9 3 21 11 5 9 13 10 . 48 Power 14 | 2 1 1 . . . 1 . . 1 2 . . 1 1 . . 4 Engine 5 | 2 1 . . . . . . . 1 . . . . 1 . . . Core 6 | . . 1 . . . 1 . . . 2 . . 1 . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 21 | 2 2 . 1 . . 1 . . . 4 2 1 2 . . . 6 Treads 3 | . . . . . . . . . . 1 . . . . . . 2 Leg 7 | 2 . . . . . . . . . 3 . . . . . . 2 Wheel 11 | . 2 . 1 . . 1 . . . . 2 1 2 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 70 | 1 2 1 . . 1 1 1 1 2 2 8 3 6 9 10 . 22 Device 43 | . 1 1 . . 1 1 1 . 1 . 5 2 2 7 5 . 16 Storage 4 | 1 1 . . . . . . 1 . . 1 . . . . . . Processor 3 | . . . . . . . . . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 20 | . . . . . . . . . 1 2 2 . 4 2 5 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 1 1 1 4 3 1 8 . 13 1 1 . 3 . . 16 Energy Gun 8 | 2 . . . . . . . 1 . 4 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 2 . 1 . . . 1 5 . 5 1 1 . 1 . . 8 Ballistic Cannon 6 | . . . . . . . . . . . . . . 2 . . 4 Launcher 13 | . . 1 . 1 2 2 . 2 . 4 . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . . 4 . . . . . 2 . . 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . . . Parts Lost 25 | . . . . . . 1 . . . 7 . . . . . . 17 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . . . . . . 3 . . . . . . 4 Utility 9 | . . . . . . 1 . . . 2 . . . . . . 6 Weapon 7 | . . . . . . . . . . 1 . . . . . . 6 Highest Loss Streak 9 | . . . . . . 1 . . . 4 . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 100 88 88 88 89 63 71 67 85 87 73 71 64 61 58 79 Engine 2 | . 14 2 . . . . . . 5 2 . . . . 5 5 . Core 4 | . . 11 11 11 11 11 9 9 1 4 7 6 6 4 . . . Treads 1 | . . . . . . . . . . 5 3 . . . . . . Leg 4 | . 1 . . . . . . . . 7 23 18 4 . . . . Wheel 16 | . 26 28 33 33 33 33 27 27 23 9 3 7 13 11 11 11 9 Device 10 | . 11 14 11 11 11 12 9 18 15 7 10 17 7 11 4 . 8 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 5 5 5 5 Processor 2 | . . . . . . . . . . . . 3 6 5 5 5 6 Protection 8 | . . . . . . . . . 5 13 6 6 18 10 15 17 14 Energy Gun 3 | . 14 . . . . . . . . 11 7 . . . . . . Ballistic Gun 9 | . 13 14 18 11 6 . 8 8 7 9 11 6 6 5 5 5 12 Ballistic Cannon 2 | . . . . . . . . . . . . . . 5 5 5 10 Launcher 3 | . . 13 3 11 11 20 . . . 2 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 32 33 31 31 31 34 42 62 74 81 72 75 89 105 113 113 141 Greatest Support 56 | 20 24 24 36 36 36 36 36 36 36 36 35 26 56 56 56 56 56 Greatest Overweight (x) 7 | . 4 1 . . . . 1 1 2 6 7 7 3 1 2 2 3 Average Overweight (x) 1 | . . 1 . . . . 1 . 1 4 4 5 1 1 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 15 14 15 15 15 15 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 14 14 14 14 14 14 17 19 19 19 17 18 18 19 20 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 14 15 14 15 15 15 15 18 20 20 20 18 20 19 20 20 13 Class Distribution -------------------- 28% | Mutant 16% | Skirmisher 10% | Executioner 9% | Scavenger-Skirmisher 8% | Tank 7% | Scavenger-Bomber 7% | Assassin 5% | Scavenger-Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Scavenger-Bomber | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -6/DSF Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Matter Collected 5564 | 270 170 52 67 42 . 284 30 254 87 767 340 85 285 525 527 . 1779 Remotely 1679 | . . . . . . . . . . . . . 195 270 310 . 904 Salvage Created 6489 | 96 245 42 79 59 . 429 56 332 97 925 396 113 323 671 422 . 2204 Parts 313 | . 8 2 5 12 . 27 4 26 7 37 18 2 22 23 24 . 96 Haulers Intercepted 5 | . 1 . . . . . . 1 . . . . . 1 . . 2 Recyclers Shooed 9 | . . 1 . . . . . . . . 2 . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . 24 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 101 | . 4 1 2 4 . 13 1 10 2 25 2 . 5 4 10 . 18 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 48 | . 4 . 2 1 . . 1 9 2 13 2 . 5 2 5 . 2 Cannons 20 | . . . . . . . . . . . . . . 2 5 . 13 AOE 28 | . . 1 . 3 . 13 . 1 . 10 . . . . . . . Classes Destroyed 13 | 1 3 . . 2 . 2 1 . 1 1 . . 2 . . . . Worker 17 | . . . . . . 3 . . 1 . 1 . . 3 . . 9 Builder 4 | . 1 . . . . . . 1 . . . . . . . . 2 Tunneler 3 | . . . . 2 . 1 . . . . . . . . . . . Hauler 5 | . 1 . . . . . . 1 . . . . . 1 . . 2 Recycler 19 | 1 . . . . . 2 . . . . 4 1 . 2 . . 9 Swarmer 23 | . . . . 4 . 4 . 6 . 4 . . . . 3 . 2 Grunt 46 | . 4 1 2 . . 8 . 3 . 12 . . 3 1 4 . 8 Duelist 2 | . . . . . . 1 . . . . . . . 1 . . . Sentry 6 | . . . . . . . 1 1 . 4 . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . . . . . . 1 . . . . 3 . 2 Programmer 17 | . . . . . . . . . 2 4 2 . . 3 . . 6 Heavy 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 2 1 1 6 . 5 1 11 3 6 3 1 5 4 6 . 6 Combat Bots Only 9 | . 2 1 1 4 . 4 1 9 2 6 1 . 5 2 6 . 4 Max Kills in Single Turn 5 | 1 1 1 1 5 . 4 1 3 1 2 1 1 1 2 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 . 4 . 1 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 665 | . 14 . 12 7 . 18 6 14 4 205 12 . 10 13 58 19 273 Missed 174 | . 1 . 4 1 . 4 2 6 . 57 4 . 4 5 18 6 62 Damage Taken 8049 | 28 160 13 122 70 . 292 63 86 60 1797 96 . 122 159 673 82 4226 Core 1287 | . 23 . 17 30 . 97 . 7 . 256 14 . . . 304 8 531 Absorbed by Shields 869 | . . . . . . . . . . 47 20 . . 18 360 31 393 Redirected to Shielding 105 | . . . . . . . . . . . . . . . 10 . 95 Regen/Repaired (Parts) 170 | . . . . . . . . . . . 170 . . . . . . Core Remaining (%) 83 | 100 . 90 . . . 64 . 98 . . 61 . 100 . . 68 . Volleys Fired 261 | 3 16 2 6 2 . 10 2 15 6 70 21 1 13 20 19 . 55 Largest 5 | 2 2 2 2 2 . 2 1 1 1 4 3 1 1 2 2 . 5 Hottest 234 | 80 80 50 50 50 . 63 60 60 60 190 125 60 60 121 121 . 234 Shots Fired 556 | 6 32 4 12 4 . 18 2 15 6 119 37 1 13 37 38 . 212 Gun 371 | 6 32 2 11 2 . . 2 15 6 103 37 1 13 17 19 . 105 Cannon 146 | . . . . . . . . . . . . . . 20 19 . 107 Launcher 39 | . . 2 1 2 . 18 . . . 16 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 399 | . 18 2 11 2 . . 2 15 6 26 18 1 13 37 38 . 210 Thermal 98 | . . . . . . . . . . 77 19 . . . . . 2 Explosive 35 | . . 2 1 2 . 18 . . . 12 . . . . . . . Electromagnetic 24 | 6 14 . . . . . . . . 4 . . . . . . . Robot Hit Streak 16 | 1 8 1 11 12 . 16 5 6 5 14 5 6 7 9 7 . 7 Robot Miss Streak 6 | 1 3 1 . . . 1 3 4 3 2 2 2 3 6 4 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 364 | 3 19 2 10 1 . 9 2 13 6 82 23 1 13 22 27 . 131 Core Hits 248 | 2 12 3 4 6 . 32 1 14 4 46 9 2 11 18 20 . 64 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 1 . . . . . . . . . 2 1 . . 1 2 . 7 Burn 3 | . . . . . . . . . . 2 1 . . . . . . Blast 8 | . . . . . . . . . . . . . . 1 2 . 5 Corrupt 1 | 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 33 | . . . . . 3 1 . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . 3 1 . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . 29 Sneak Attacks 13 | . . . . . . 1 . . . . . . . . . . 12 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15954 | 63 265 131 151 178 . 1416 102 676 359 3334 499 43 924 1190 1253 . 5370 Guns 8530 | 38 265 12 128 29 . . 102 575 359 1968 499 43 924 925 915 . 1748 Cannons 2555 | . . . . . . . . . . . . . . 265 338 . 1952 Explosions 3459 | 25 . 119 23 149 . 1366 . 101 . 1366 . . . . . . 310 Melee 1410 | . . . . . . 50 . . . . . . . . . . 1360 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9371 | . 149 12 128 29 . . 102 575 359 682 247 43 924 1190 1253 . 3678 Thermal 1873 | 25 . . . . . . . . . 1377 252 . . . . . 219 Explosive 2921 | . . 119 23 149 . 1366 . 101 . 1050 . . . . . . 113 Electromagnetic 379 | 38 116 . . . . . . . . 225 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . 50 . . . . . . . . . . . Piercing 1360 | . . . . . . . . . . . . . . . . . 1360 Highest Corruption 25 | . . . . . . . . 2 1 12 13 . . . . . 25 Average Corruption 11 | . . . . . . . . 2 1 10 12 . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . . . . . 53 36 . . . . . 49 Message Errors 27 | . . . . . . . . . . 9 8 . . . . . 10 Matter Fused 43 | . . . . . . . . . . 20 10 . . . . . 13 Heat Flow Errors 14 | . . . . . . . . . . 6 4 . . . . . 4 Energy Discharges 10 | . . . . . . . . . . 3 4 . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 19 | . . . . . . . . . . 8 6 . . . . . 5 Data Loss (major) 6 | . . . . . . . . . . 2 3 . . . . . 1 Misfires 5 | . . . . . . . . . . 1 . . . . . . 4 Misdirections 2 | . . . . . . . . . . 1 . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . 3 . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . . . . 28 . 13 . 77 . . . 29 . . 418 Projectiles 58 | . . . . . . . . . . . . . . 29 . . 29 Explosions 127 | . . . . . . 8 . 13 . 77 . . . . . . 29 Melee 380 | . . . . . . 20 . . . . . . . . . . 360 Knockbacks 24 | . . . . . . . . . . . . . . 3 3 . 18 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . 2 3 . 18 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 404 | 28 . . . 7 . 80 . . . 129 . . . . . . 160 Shots 15 | 1 . . . 1 . 3 . . . 8 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 856 | 48 81 . 1 . . 13 22 88 63 530 263 21 324 444 728 . 856 Average Temperature 135 | 22 36 . 1 . . 8 15 32 29 157 68 21 150 129 218 . 146 Received Heat Transfer 1205 | . 87 9 63 . . 126 27 9 . 342 . . 27 9 66 . 440 Effects 43 | . . . . . . . . . . 11 . . . 3 16 . 13 Shutdowns 3 | . . . . . . . . . . 1 . . . . 1 . 1 Energy Bleed 4 | . . . . . . . . . . 2 . . . . 1 . 1 Interference 9 | . . . . . . . . . . 3 . . . 3 . . 3 Matter Decay 5 | . . . . . . . . . . 1 . . . . 1 . 3 Short Circuit 2 | . . . . . . . . . . 1 . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 . . . . . . 2 Damage (major) 14 | . . . . . . . . . . 2 . . . . 10 . 2 Damage (core) 3 | . . . . . . . . . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . Parts Melted 13 | . . . . . . . . . . 13 . . . . . . . Heat Transferred 3295 | 50 . . . . . . . . . 2564 481 . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Peak Influence 703 | 5 122 79 76 199 . 498 256 422 262 703 373 55 148 218 . . 349 Initial 368 | . 3 27 . 29 . . 193 107 191 43 368 50 38 77 . . 88 Average 208 | 1 35 46 28 186 . 169 216 219 191 463 279 54 126 142 . . 169 Maximum Alert Level 3 | . . . . . . 2 1 2 1 3 1 . . 1 . . 1 Low Security (%) 59 | 100 100 100 100 100 . 66 52 61 70 6 10 100 100 85 . . 66 Level 1 25 | . . . . . . 29 48 14 29 11 89 . . 14 . . 33 Level 2 15 | . . . . . . 4 . 24 . 79 . . . . . . . Level 3 . | . . . . . . . . . . 2 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 1 . 1 . 1 . 1 . . . 7 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . 1 . . . . . 3 Reinforcement 6 | . . . . . . . 1 . . . . . 1 . . . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Distress Signals 8 | . 1 . . . . . . 4 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 9 2 3 14 . 12 4 12 3 24 2 . 5 8 11 6 34 Peak Tracking Total 20 | . 3 2 2 20 . 7 3 5 1 5 1 . 5 3 5 6 9 Tactical Retreats 4 | . 1 . . 1 . 1 . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Traps Triggered 15 | . . . . . . . . 1 2 5 1 . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Machines Disabled 26 | . 1 1 . 3 . 4 . 2 . 1 . . . 3 1 . 10 Max in Single Turn 3 | . 1 1 . 3 . 1 . 1 . 1 . . . 2 1 . 2 Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Machines Accessed 25 | . 3 . . . 2 . . 4 1 4 2 2 . 2 1 . 4 Terminals 18 | . 3 . . . . . . 3 . 4 . 2 . 1 1 . 4 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 49 | . 5 . . . 3 . . 8 1 7 5 2 . 2 5 . 11 Successful 27 | . 4 . . . 3 . . 4 1 1 3 1 . 2 5 . 3 Failed 22 | . 1 . . . . . . 4 . 6 2 1 . . . . 8 Catastrophic 5 | . . . . . . . . . . 3 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . Terminals 38 | . 5 . . . . . . 7 . 7 . 2 . 1 5 . 11 Fabricators 4 | . . . . . . . . . . . 3 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Terminal Hacks 21 | . 4 . . . 3 . . 3 . 1 . 1 . 1 5 . 3 Record 10 | . . . . . 2 . . . . . . . . 1 5 . 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . 2 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . . . . 3 . 4 1 1 . 1 1 . 4 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 6 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Total Allies 13 | . . . . . . . . . . 8 . . . 5 . . . Largest Group 8 | . . . . . . . . . . 8 . . . 5 1 1 1 Highest-Rated Group 182 | . . . . . . . . . . 141 . . . 182 65 65 65 Highest-Rated Ally 65 | . . . . . . . . . . 31 . . . 65 65 65 65 Total Orders 2 | . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . 12 . . . 26 . . . Total Damage 728 | . . . . . . . . . . 208 . . . 520 . . . Kills 7 | . . . . . . . . . . 1 . . . 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . 2 1 . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Turns Passed 9437 | 110 585 644 60 98 791 370 125 249 466 1439 858 252 179 693 578 124 1816 Spaces Moved 6149 | 72 457 560 37 98 840 307 101 173 348 628 353 141 111 426 418 96 983 Core 7 | 6 1 . . . . . . . . . . . . . . . . Treads 2 | . . . . . . . . . . . . . . . . . 2 Legs 336 | 66 23 . . . . . . . . 96 151 . . . . . . Wheels 5804 | . 433 560 37 98 840 307 101 173 348 532 202 141 111 426 418 96 981 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 90 90 90 90 105 90 105 105 160 120 115 115 115 130 130 Average Speed 123 | 114 100 105 90 90 90 90 105 104 115 173 208 166 117 115 121 130 131 Slowest Speed 260 | 120 250 105 90 90 90 90 105 105 120 260 260 185 145 115 130 130 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 52 99 8 36 94 65 8 38 10 64 7 4 82 8 63 19 24 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . 1 . Scrap Searched 8 | . . 1 . 1 . 1 . . . . . . . . 5 . . Spaces Dug 10 | . . . . . 1 . . 1 . 5 . . . . . . 3 Terrain Destroyed 436 | . . 12 10 25 1 126 3 13 1 64 . . . 30 23 . 128 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 120 | . . . . . . . 3 8 1 1 . . . 18 23 . 66 AOE 315 | . . 12 10 25 . 126 . 5 . 63 . . . 12 . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac DSF Fac Upp Upp Fac Total 7622 | 90 552 612 51 105 871 379 122 244 416 890 452 160 161 612 467 95 1343 Wait 642 | 5 49 40 7 . 6 52 10 24 25 54 48 7 7 106 13 . 189 Move 6130 | 71 456 559 36 97 839 306 100 172 347 625 352 140 110 425 417 95 983 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 15 4 . 3 3 2 5 8 10 11 2 3 8 11 3 . 22 Fast Attach 57 | 6 2 1 . . 4 . 1 8 1 4 7 1 5 4 1 . 12 Attach 52 | . 1 . 1 . . 1 1 . . 14 2 3 . 4 . . 25 Detach 11 | . . . . . . . . 2 . 3 . 1 . 1 1 . 3 Swap 53 | 1 4 2 1 1 1 5 . 1 2 3 2 1 4 5 9 . 11 Drop 122 | . 9 4 . 2 10 2 3 14 9 10 10 3 14 14 4 . 14 Fire 261 | 3 16 2 6 2 . 10 2 15 6 70 21 1 13 20 19 . 55 Melee 33 | . . . . . 3 1 . . . . . . . . . . 29 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 16 36 8 . . . . . . Rewire 87 | . . . . . 5 . . . . 60 . . . 22 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [Res] / *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 593 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered Mines 729 | -10/Mines | Met a Derelict bent on vengeance 732 | -10/Mines | Discovered new exit (range 7) 771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 897 | -10/Mines | Learned location of Storage (-8) 961 | -10/Mines | Learned Materials garrison access intel 1032 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1034 | -10/Mines | Found Prototype Device 1084 | -10/Mines | Discovered new exit (range 7) 1340 | -10/Mines | Entered Materials 1340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 15) 1400 | -9/Materials | Entered Mines 1447 | -9/Mines | Assembled infested the area 1485 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Discovered new exit (range 5) 1498 | -9/Mines | Entered Exiles 1514 | -9/Exiles | Discovered new exit (range 15) 1541 | -9/Exiles | Met 8R-AWN 1562 | -9/Exiles | Met EX-HEX 1657 | -9/Exiles | Met EX-DEC 1741 | -9/Exiles | Discovered new exit (range 10) 1813 | -9/Exiles | Visited The Gauntlet 2083 | -9/Exiles | Met EX-BIN 2098 | -9/Exiles | Aligned with FarCom system 2099 | -9/Exiles | Given EX-Vault access code 2135 | -9/Exiles | Opened EX-Vault 2141 | -9/Exiles | Found Prototype Device 2141 | -9/Exiles | Identified Supersonic Drone Bay 2150 | -9/Exiles | Found Prototype Special Weapon 2150 | -9/Exiles | Identified Field Lobotomy Kit 2183 | -9/Exiles | Found XL Autogun Array 2214 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2289 | -9/Exiles | Left Exiles lab with XL Autogun Array 2289 | -9/Exiles | Entered Mines 2642 | -8/Mines | Discovered new exit (range 16) 2659 | -8/Mines | Entered Materials 2659 | -8/Materials | Evolved 2 slots: Weapon x2 2660 | -8/Materials | Loaded intel: 1 garrison access location 2705 | -8/Materials | Discovered new exit (range 8) 2784 | -8/Materials | Entered Storage 2866 | -8/Storage | Found Prototype Launcher 2866 | -8/Storage | Identified Gui. Missile Launcher 2967 | -8/Storage | Build established: Skirmisher 2994 | -8/Storage | Destroyed 9 combat bots 3028 | -8/Storage | Discovered new exit (range 6) 3033 | -8/Storage | Entered Factory 3033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3349 | -7/Factory | Identified exit to Garrison 3426 | -7/Factory | Discovered new exit (range 10) 3499 | -7/Factory | Entered Garrison 3541 | -7/Garrison | Triggered checkpoint 3613 | -7/Garrison | Garrison Relay disabled 3718 | -7/Garrison | System corruption reached 10% 3773 | -7/Garrison | Triggered checkpoint 3841 | -7/Garrison | Discovered new exit (range 15) 3860 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3941 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4284 | -7/Garrison | Build established: Scavenger-Bomber 4436 | -7/Garrison | Rescued a captive Derelict 4436 | -7/Garrison | Rescued a captive Derelict 4496 | -7/Garrison | Lost 8 allies 4623 | -7/Garrison | Triggered checkpoint 4667 | -7/Garrison | Triggered checkpoint 4893 | -7/Garrison | Triggered checkpoint 4901 | -7/Garrison | Discovered new exit (range 15) 4938 | -7/Garrison | Entered Factory 4975 | -7/Factory | Build established: Scavenger-Skirmisher 5576 | -7/Factory | Repaired Hrd. Medium Armor Plating 5751 | -7/Factory | Discovered new exit (range 13) 5796 | -7/Factory | Entered another Factory area 5796 | -6/Factory | Evolved 2 slots: Utility x2 5876 | -6/Factory | Build established: Scavenger-Tank 6048 | -6/Factory | Identified exit to DSF 6048 | -6/Factory | Entered DSF 6092 | -6/DSF | Additional patrols routed to DSF 6204 | -6/DSF | Discovered new exit (range 14) 6227 | -6/DSF | Entered Factory 6227 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6521 | -5/Factory | Build established: Skirmisher 6563 | -5/Factory | Fabricated G-50 Soldier? 6630 | -5/Factory | P-70 Sage assimilated allied Soldier 6c 6891 | -5/Factory | Discovered new exit (range 5) 6920 | -5/Factory | Entered Upper Caves 6920 | -5/Upper Caves | Accompanied by 1 ally 6926 | -5/Upper Caves | Met a Warlord Commander 6927 | -5/Upper Caves | Learned location of Warlord (-4) 6928 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6933 | -5/Upper Caves | Found Encrypted Comm Array 6947 | -5/Upper Caves | Encountered a Warlord checkpoint 6950 | -5/Upper Caves | Learned 4 Factory zone layouts 7156 | -5/Upper Caves | Attracted the attention of an 0b10 base 7189 | -5/Upper Caves | Identified exit to Upper Caves 7189 | -5/Upper Caves | Learned Extension security intel 7219 | -5/Upper Caves | Build established: Tank 7410 | -5/Upper Caves | Learned Factory security intel 7444 | -5/Upper Caves | Spotted B-75 Beast 7498 | -5/Upper Caves | Entered another Upper Caves area 7498 | -5/Upper Caves | Accompanied by 1 ally 7552 | -5/Upper Caves | Learned Factory emergency access door positions 7562 | -5/Upper Caves | Discovered new exit (range 14) 7600 | -5/Upper Caves | Spotted B-75 Beast 7622 | -5/Upper Caves | Entered Factory 7622 | -4/Factory | Accompanied by 1 ally 7622 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7623 | -4/Factory | Identified exit to Upper Caves 7917 | -4/Factory | Build established: Executioner 7968 | -4/Factory | Discovered new exit (range 20) 8563 | -4/Factory | Build established: Assassin 8681 | -4/Factory | System corruption reached 10% 8897 | -4/Factory | Build established: Executioner 9268 | -4/Factory | Build established: Assassin 9320 | -4/Factory | Lost 9 parts (1p2n3u3w) 9416 | -4/Factory | Cargo convoy interrupted 9438 | -4/Factory | Self-destructed Last Messages --------------- 09429_ Slug penetrates Earth. 09430_ Acquired 33 matter. 09430_ Acquired 3 matter. 09430_ Penetrated by Slug. 09430_ Arm. Huge Wheel destroyed. 09431_ R-10 Processor collects Plasma Rifle. 09432_ K-01 Serf collects debris. 09432_ Penetrated by Slug. 09433_ Acquired 1 matter. 09433_ Acquired 9 matter. 09434_ R-10 Processor collects Wheel. 09435_ Penetrated by Slug. 09436_ Slug penetrates Wall. 09436_ Penetrated by Slug. 09436_ Slug penetrates Wall. 09436_ Penetrated by Slug. 09436_ Slug penetrates Wall. 09436_ K-01 Serf collects debris. 09437_ System corrupted: Adv. Coolant Injector rejected. 09437_ R-10 Processor collects Lgt. Ion Engine. 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Gravmag System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Hey, That's Mine! Hunted Challenges ------------ None Game ------ Seed UtilityRestorationLaser Manual? 0 Play Time 02:18:14 Cumulative 26.1 hours Start 2024.06.22 @ 07:33:07 End 2024.06.22 @ 17:22:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecf0ef9d-88c0-44cb-b167-a5ed99a0572a