Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 16:59:34 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1247) 1247 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 6870 Bonus ------- Follower Combat Kills 489 Aligned with FarCom 300 Friendly Fire -416 Cogmind --------- Core Integrity 871/1000 Matter 282/300 Energy 76/310 System Corruption 1% Temperature Cool (3) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Gravmag Array Antigrav Array > --- UTILITY (9) ------ Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array 0b10 Alert Chip Advanced Melee Analysis Suite Cloaking Device Force Field Improved Hacking Suite > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (15) --- Armored Huge Wheel Gravmag System Improved Gravmag System Energy Well (0) Matter Compressor (250) Triangulator Improved Target Analyzer Core Analyzer Improved Actuator Array Advanced ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array 0b10 Alert Chip Advanced Melee Analysis Suite Microactuators Cloaking Device Force Field Improved Hacking Suite > --- WEAPON ----------- Wave Gun Disruptor Cannon > --- INVENTORY -------- Armored Huge Wheel Gravmag System Improved Gravmag System Energy Well Matter Compressor Triangulator Improved Target Analyzer Core Analyzer Improved Actuator Array Advanced ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Heavy Missile Launcher [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 7 | . . . . . 2 2 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 63 | 7 4 5 2 . 5 13 4 2 10 . 5 6 Power 10 | 1 . 1 . . 1 3 2 . 1 . 1 . Engine 7 | 1 . 1 . . 1 2 1 . . . 1 . Core 3 | . . . . . . 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . . . . . 4 2 2 4 . 1 1 Treads 5 | 2 . . . . . 1 2 . . . . . Leg 1 | . . . . . . . . 1 . . . . Wheel 2 | . . . . . . . . 1 1 . . . Hover 4 | . . . . . . . . . 2 . 1 1 Flight 4 | . . . . . . 3 . . 1 . . . Utility 22 | 2 3 . 1 . 2 4 . . 4 . 3 3 Device 9 | 1 1 . . . . 1 . . 1 . 3 2 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . . 1 . . 1 Hackware 3 | . 1 . . . . . . . 2 . . . Protection 4 | . . . . . 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 1 4 1 . 2 2 . . 1 . . 2 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 . 2 . . 2 . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 . . 1 . 1 . Parts Lost 4 | . . 2 . . . . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . 1 Highest Loss Streak 2 | . . 2 . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | . 4 11 8 5 4 12 14 12 12 15 14 12 Power . | . . . . . . 1 . . . 1 . . Propulsion . | . . . . . . . 4 2 . 2 2 2 Utility 7 | . 2 6 5 3 2 7 9 9 10 11 10 9 Weapon 2 | . 2 5 3 2 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | 1 . 1 4 . . 6 . 1 2 . 4 7 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . 1 . . . 1 Utility 18 | . . 1 3 . . 3 . . 2 . 3 6 Weapon 3 | 1 . . 1 . . . . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 100 99 98 100 86 90 92 89 85 86 84 78 Engine 7 | . 14 13 14 14 9 4 . 7 5 . 2 5 Core 1 | . . . . . . 1 6 . . 6 3 . Treads 16 | . 28 28 28 28 17 17 23 17 4 . . . Wheel 1 | . . . . . . . . 2 12 6 2 . Hover 2 | . . . . . . . . . 1 13 17 14 Device 5 | . 6 . . . . . 7 7 12 13 15 23 Storage 8 | . 14 14 7 . 8 7 7 7 5 6 6 5 Processor 10 | . . . 6 14 9 15 15 15 13 13 13 16 Hackware 8 | . 7 14 14 14 9 7 7 7 6 6 6 5 Protection 6 | . . . . . 6 13 7 7 5 6 3 . Energy Gun 1 | . 8 8 . . . . . . . . . . Ballistic Gun 12 | . 14 15 27 28 24 16 . . . . . . Ballistic Cannon 1 | . . . . . . . 7 7 6 . . . Special Weapon 1 | . 5 . . . 2 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 6 6 6 4 Peak Build Rating 88 | 7 10 10 19 14 25 52 46 50 67 67 71 88 Average Rating 35 | 5 8 9 11 14 20 34 43 47 58 67 68 79 On Entrance 32 | . 7 10 10 14 14 23 43 46 50 67 67 68 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 13 28 28 25 6 35 45 50 50 54 54 55 50 Greatest Support 63 | 40 40 40 40 40 40 63 63 63 40 28 48 55 Greatest Overweight (x) 4 | 3 . . . . 1 1 . 1 4 1 2 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 10 5 14 15 15 15 14 15 15 15 Most Carried 15 | 2 11 13 14 5 9 15 15 15 15 15 15 15 Average Carried 10 | . 4 11 8 5 4 12 14 13 12 15 14 13 Final Capacity 15 | 8 15 15 5 5 15 15 15 15 15 15 15 15 Final Carried 15 | 2 11 12 5 5 9 14 14 12 15 15 15 15 Class Distribution -------------------- 32% | Mutant 26% | Assassin 18% | Skirmisher 15% | Scavenger-Skirmisher 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 2280 | 284 157 191 74 61 117 570 195 30 132 72 357 40 Remotely . | . . . . . . . . . . . . . Salvage Created 1416 | 100 18 157 . . 117 439 115 56 128 . 174 112 Parts 96 | 9 3 12 . . 7 24 7 3 11 . 11 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 9 2 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 25 | . . 8 . . 2 7 2 1 3 . . 2 Melee 12 | . . . . . . 5 2 1 2 . . 2 Guns 7 | . . 4 . . 1 2 . . . . . . Cannons 5 | . . 3 . . 1 . . . 1 . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 10 | 2 2 2 . . 2 2 . . . . . . Worker 4 | . 1 . . . 1 . . . . . 2 . Builder 2 | . . . . . . 1 . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . . 1 . Watcher 2 | . 1 . . . . 1 . . . . . . Swarmer 6 | . . 6 . . . . . . . . . . Grunt 5 | . . 2 . . . 3 . . . . . . Sentry 2 | . . . . . 1 . 1 . . . . . Hunter 3 | . . . . . 1 . 1 1 . . . . Programmer 9 | . . . . . . 4 . . 3 . . 2 Best Kill Streak 5 | 2 2 3 . . 1 5 1 1 1 . 3 2 Combat Bots Only 4 | . . 3 . . 1 4 1 1 1 . . 2 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 227 | . . 53 . . 22 50 34 10 13 . 6 39 Missed 75 | . . 17 . . 6 12 13 3 3 . 4 17 Hits 152 | . . 36 . . 16 38 21 7 10 . 2 22 Projectile 152 | . . 36 . . 16 38 21 7 10 . 2 22 Critical Strikes 2 | . . . . . 1 . . . . . . 1 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 2096 | . 35 361 . . 230 585 143 73 269 . 18 382 Core 313 | . . 61 . . 20 70 1 . 29 . 3 129 Absorbed by Shields 211 | . . . . . . . 76 24 . . 20 91 Regen/Repaired (Parts) 444 | . . . . . 136 136 . . 172 . . . Core Remaining (%) 91 | 100 . . . 75 96 . . 89 . . 96 . Volleys Fired 75 | 9 2 22 . . 19 14 . . 1 1 . 7 Largest 3 | 1 2 2 . . 3 3 . . 1 1 . 1 Hottest 153 | 20 60 100 . . 153 100 . . 40 39 . 81 Shots Fired 145 | 9 4 35 . . 45 40 2 . 1 1 1 7 Gun 118 | 9 4 22 . . 38 39 . . . . . 6 Cannon 8 | . . 4 . . . . 2 . 1 . . 1 Launcher 3 | . . 1 . . . . . . . 1 1 . Special 16 | . . 8 . . 7 1 . . . . . . Kinetic 108 | 9 2 17 . . 38 39 2 . 1 . . . Thermal 22 | . . 8 . . 7 1 . . . . . 6 Explosive 3 | . . 1 . . . . . . . 1 1 . Electromagnetic 12 | . 2 9 . . . . . . . . . 1 Robot Hit Streak 11 | 4 3 11 . . 6 6 . . 4 5 . 2 Robot Miss Streak 5 | 1 1 2 . . 3 5 . . . . 1 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 110 | 6 3 18 . . 23 34 4 3 7 1 1 10 Core Hits 59 | 4 3 12 . . 7 13 2 1 3 . 11 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . . . . 1 3 . . 3 Blast 1 | . . 1 . . . . . . . . . . Sever 7 | . . . . . . . . 1 3 . . 3 Melee Attacks 79 | . . . . . . 19 4 4 10 9 1 32 Impact . | . . . . . . . . . . . . . Slashing 79 | . . . . . . 19 4 4 10 9 1 32 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3782 | 72 88 269 . . 275 1137 203 145 410 82 688 413 Guns 1175 | 72 33 174 . . 245 555 . . . . . 96 Cannons 83 | . . 52 . . . . . . 31 . . . Explosions 746 | . 52 43 . . . . . . . 82 569 . Melee 1734 | . . . . . . 582 203 145 379 . 119 306 Ramming 20 | . 3 . . . 6 . . . . . . 11 Kinetic 1051 | 72 13 135 . . 245 555 . . 31 . . . Thermal 207 | . 52 35 . . 24 . . . . . . 96 Explosive 659 | . . 8 . . . . . . . 82 569 . Electromagnetic 111 | . 20 91 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1734 | . . . . . . 582 203 145 379 . 119 306 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 3 3 4 4 4 1 Average Corruption 2 | . . . . . . 1 3 3 3 4 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . 13 17 2 9 6 14 1 Message Errors 17 | . . . . . . 3 4 2 3 1 3 1 Matter Fused 12 | . . . . . . 2 4 . 2 1 3 . Heat Flow Errors 8 | . . . . . . 2 2 . 1 2 1 . Energy Discharges 11 | . . . . . . 3 2 . 2 1 3 . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 2 1 . 1 1 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . 2 . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 77 . . 73 . 16 . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . 16 . Melee 150 | . . . . . . 77 . . 73 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 77 | . 35 11 . . . . . . . . 26 5 Shots 3 | . 1 1 . . . . . . . . 1 . Rammed 3 | . 1 . . . 1 . . . . . . 1 Targets Rammed 3 | . 1 . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 274 | . 12 78 . . 30 193 246 . 123 274 265 197 Average Temperature 55 | . 12 24 . . 7 34 97 . 73 141 138 84 Received Heat Transfer 338 | . . 72 . . . 117 17 . . . . 132 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 348 | . 100 50 . . 50 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 . . 100 100 72 100 Level 1 1 | . . . . . . . . . . . 27 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 269 | 5 30 82 . . 25 101 . . 24 20 269 131 Initial 131 | . . . . . . . . . 8 . . 131 Average 17 | 1 2 22 . . 1 17 . . 2 3 84 53 Influence Increases 1341 | 15 60 240 . . 68 180 40 24 78 48 467 121 Destroy 0b10 Robot/C 640 | . . 160 . . 32 112 32 16 48 . 160 80 Destroy 0b10 Robot/NC 61 | 15 10 . . . 4 12 . . . . 20 . Destroy Leader 180 | . 2 30 . . 16 42 8 8 24 . 34 16 Allied During Kill 191 | . . . . . . . . . . . 191 . Successful Hack 51 | . 15 . . . 10 9 . . 4 . . 13 Disable Machine 66 | . 15 15 . . . . . . . . 36 . Destroy Structure 95 | . 3 5 . . 6 5 . . 2 48 14 12 Lose Combat Pursuer 57 | . 15 30 . . . . . . . . 12 . Influence Decreases 1341 | 15 60 240 . . 68 134 86 10 92 48 198 390 Entered New Map 162 | . . . . . . . 18 . 6 . . 138 Time Decay 1006 | 15 60 230 . . 68 134 68 10 86 35 98 202 Lost Part 20 | . . 10 . . . . . . . . . 10 Lost Ally 153 | . . . . . . . . . . 13 100 40 Squads Dispatched 17 | . 1 . . . 1 5 . . 3 . 3 4 Investigation 5 | . 1 . . . . 2 . . . . . 2 Extermination 8 | . . . . . . 3 . . 3 . 1 1 Reinforcement 4 | . . . . . 1 . . . . . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 2 | . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 52 | . 2 10 . . 5 12 2 1 4 4 2 10 Peak Tracking Total 8 | . 1 3 . . 2 3 1 1 2 4 2 8 Tactical Retreats 3 | . 1 1 . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 5 | . . . . . . 2 . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled 5 | . 1 1 . . . . . . . . 3 . Max in Single Turn 1 | . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 29 | . 5 . . . 5 9 . . 6 . . 4 Terminals 19 | . 5 . . . 4 4 . . 4 . . 2 Fabricators 4 | . . . . . . 2 . . . . . 2 Repair Stations 4 | . . . . . 1 1 . . 2 . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 81 | . 14 . . . 19 21 . . 17 . . 10 Successful 41 | . 8 . . . 9 9 . . 10 . . 5 Failed 40 | . 6 . . . 10 12 . . 7 . . 5 Catastrophic 2 | . . . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 10 . 1 . 11 11 . . 5 . . 5 Terminals 53 | . 14 . . . 17 10 . . 6 . . 6 Fabricators 6 | . . . . . . 2 . . . . . 4 Repair Stations 15 | . . . . . 2 2 . . 11 . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 3 . . . 4 1 . . 1 . . 1 Record 1 | . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . 3 Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . 2 Repair Station Hacks 13 | . . . . . 2 2 . . 9 . . . Scan Component 7 | . . . . . 1 1 . . 5 . . . Repair 6 | . . . . . 1 1 . . 4 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 3 . . . . . . 1 Terminals 9 | . 5 . . . 3 . . . . . . 1 Botnet 9 | . 5 . . . 3 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 3 9 . . 5 . . 3 Full Trace Events 4 | . 1 . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 Total Robot Build Rating 18 | . . . . . . . . . . . . 18 Part Schematics Acquired 3 | . . . . . . 2 . . . . . 1 Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 Total Part Build Rating 8 | . . . . . . . . . . . . 8 Parts Repaired 6 | . . . . . 1 1 . . 4 . . . Time 204 | . . . . . 26 26 . . 152 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total Allies 22 | . . . . . . . . . . 19 . 3 Largest Group 19 | . . . . . . . . . . 19 14 3 Highest-Rated Group 702 | . . . . . . . . . . 702 577 90 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 30 Total Orders . | . . . . . . . . . . . . . Ally Attacks 157 | . . . . . . . . . . 72 75 10 Total Damage 5500 | . . . . . . . . . . 2863 2202 435 Kills 26 | . . . . . . . . . . 10 13 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Active Infowar (turns) 5633 | 25 335 . . . . 2126 757 56 1182 192 513 447 Optics 5273 | . . . . . . 2126 757 56 1182 192 513 447 Terrain 201 | . 201 . . . . . . . . . . . Seismic 159 | 25 134 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . 1 ECM 76 | . . . . . . . . . 47 29 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 8736 | 109 705 761 423 114 1351 2126 757 56 1182 192 513 447 Spaces Moved 5446 | 50 409 420 259 72 723 1150 454 25 806 130 454 494 Core 6 | 6 . . . . . . . . . . . . Treads 3543 | 44 409 420 259 72 723 1150 454 12 . . . . Legs . | . . . . . . . . . . . . . Wheels 1119 | . . . . . . . . 13 806 130 170 . Hover 778 | . . . . . . . . . . . 284 494 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 115 110 115 52 52 Average Speed 138 | 152 160 160 160 160 160 165 160 141 110 115 105 53 Slowest Speed 245 | 200 160 160 160 160 240 240 163 245 150 115 160 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 34 | . . 5 . . . 4 . . . 5 . 20 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 48 69 62 27 36 29 65 5 18 87 16 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 . . . 1 . Scrap Searched 7 | . . 2 . 1 . . 3 1 . . . . Spaces Dug 61 | . . 8 . . 6 10 . . 3 9 . 25 Terrain Destroyed 77 | . 3 10 . . 6 10 2 . 3 18 . 25 Melee 47 | . . . . . . 10 . . 3 9 . 25 Projectile 16 | . . 8 . . 6 . 2 . . . . . AOE 14 | . 3 2 . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total 6343 | 71 453 456 268 71 859 1305 479 39 1074 153 489 626 Wait 501 | 2 26 4 . . 96 57 4 . 217 14 7 74 Move 5435 | 49 408 419 258 71 722 1149 453 24 806 129 453 494 Hop . | . . . . . . . . . . . . . Pick Up 81 | 3 9 3 4 . 6 21 4 3 16 . 7 5 Fast Attach 33 | 7 . 1 1 . 1 9 1 . 5 . 5 3 Attach 19 | . . 1 . . 3 6 . 2 3 . 1 3 Detach 4 | . . . . . . 3 . . 1 . . . Swap 45 | . 6 5 2 . 11 6 4 1 8 . 1 1 Drop 68 | 1 1 1 3 . . 21 9 5 7 . 14 6 Fire 75 | 9 2 22 . . 19 14 . . 1 1 . 7 Melee 79 | . . . . . . 19 4 4 10 9 1 32 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Discovered new exit (range 10) 799 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Entered Mines 956 | -10/Mines | Discovered new exit (range 9) 1357 | -10/Mines | Learned 2 Materials zone layouts 1438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -10/Mines | Discovered new exit (range 5) 1478 | -10/Mines | Discovered new exit (range 12) 1576 | -10/Mines | Entered Exiles 1610 | -10/Exiles | Discovered new exit (range 14) 1650 | -10/Exiles | Met 8R-AWN 1677 | -10/Exiles | Met EX-HEX 1720 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Aligned with FarCom system 1741 | -10/Exiles | Given EX-Vault access code 1780 | -10/Exiles | Opened EX-Vault 1791 | -10/Exiles | Found Prototype Special Weapon 1792 | -10/Exiles | Identified Field Lobotomy Kit 1797 | -10/Exiles | Found Prototype Processor 1798 | -10/Exiles | Identified 0b10 Alert Chip 1863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1908 | -10/Exiles | Met EX-DEC 1980 | -10/Exiles | Discovered new exit (range 14) 1999 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1999 | -10/Exiles | Entered Mines 2089 | -9/Mines | Discovered new exit (range 15) 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2114 | -8/Materials | Identified exit to Factory 2427 | -8/Materials | Build established: Skirmisher 2787 | -8/Materials | Discovered exit to Factory (range 16) 3396 | -8/Materials | Repaired Lgt. Treads 3464 | -8/Materials | Entered Factory 3464 | -7/Factory | Evolved 2 slots: Utility x2 3485 | -7/Factory | Build established: Scavenger-Skirmisher 4520 | -7/Factory | Identified exit to Factory 4594 | -7/Factory | Repaired Lgt. Treads 4831 | -7/Factory | Build established: Skirmisher 5370 | -7/Factory | Build established: Assassin 5523 | -7/Factory | Discovered new exit (range 3) 5590 | -7/Factory | Entered Lower Caves 5887 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5897 | -7/Lower Caves | Build established: Mutant 6115 | -7/Lower Caves | Found DCF Scrap (15 items) 6146 | -7/Lower Caves | Learned location of Zion (-6) 6319 | -7/Lower Caves | Discovered new exit (range 10) 6347 | -7/Lower Caves | Entered another Lower Caves area 6352 | -7/Lower Caves | Discovered exit to Factory (range 8) 6354 | -7/Lower Caves | Found DCF Scrap (13 items) 6403 | -7/Lower Caves | Entered Factory 6403 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -6/Factory | Repaired Hardlight Generator 6503 | -6/Factory | Repaired Lyr. Light Armor Plating 6531 | -6/Factory | Repaired Lrg. Storage Unit 6675 | -6/Factory | Build established: Assassin 7285 | -6/Factory | Repaired Arm. Huge Wheel 7585 | -6/Factory | Sucked down chute 7585 | -6/Factory | Entered Waste 7600 | -6/Waste | Spotted C-40 Crusher 7627 | -6/Waste | Spotted C-40 Crusher 7627 | -6/Waste | Spotted C-40 Crusher 7660 | -6/Waste | Warlord forces began an assault 7684 | -6/Waste | Spotted C-40 Crusher 7692 | -6/Waste | Allies destroyed C-40 Crusher 7709 | -6/Waste | Spotted C-40 Crusher 7715 | -6/Waste | Allies destroyed C-40 Crusher 7723 | -6/Waste | Lost 5 allies 7735 | -6/Waste | Discovered new exit (range 10) 7777 | -6/Waste | Entered Factory 7777 | -6/Factory | Accompanied by 14 allies 8150 | -6/Factory | Lost 3 allies 8215 | -6/Factory | Spotted B-75 Beast 8268 | -6/Factory | Discovered new exit (range 21) 8290 | -6/Factory | Entered another Factory area 8290 | -5/Factory | Evolved 2 slots: Utility x2 8481 | -5/Factory | Fabricated B-60 Warrior? 8528 | -5/Factory | Fabricated Antigrav Array (x1) 8589 | -5/Factory | Build established: Ninja 8737 | -5/Factory | Self-destructed Last Messages --------------- 08693_ Acquired Disruptor Cannon. 08694_ U-05 Engineer builds a Wall. 08697_ ALERT: Cargo convoy en route, clear transfer corridor. 08699_ Slug penetrates Wall. 08702_ Acquired Wave Gun. 08702_ Slug penetrates Wall. 08703_ Dropped Disruptor Cannon. 08706_ Dropped Energy Well. 08706_ Acquired Energy Well. 08707_ Penetrated by Slug. 08707_ Dropped Energy Well. 08708_ Extracted 282 energy. 08709_ Extracted 18 energy. 08709_ Penetrated by Slug. 08710_ Extracted 50 energy. 08712_ Slug penetrates Wall. 08718_ Penetrated by Slug. 08718_ Acquired Energy Well. 08733_ Microactuators destroyed. 08733_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###############?###########? | | ??????????????????????# #?# !! ] #? | | ??????????????????????# #?# !! #? | | ??????????????????????# ### !! #? | | ??????????????????????# ##!= #? | | ??????????????????????# #######/###### | | ??????????????????????# g/ Y | | ??????????????????????# ############## | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????# | | ??????????????????????#####+#+#######????????????# | | ?????????????????########## +????????????# | | ?????????????????# # #####????????????# | | ?????????????????# """"" # #????????????????+ | | ?????????????????# """"" g g #????????????????# | | ?????????????????# """ @# g g #????????????????# | | ?????????????????# # g g #????????????????# | | ?????????????????# """"" # #????????????????# | | ?????????????????# """"" # #???????????###### | | ?????????????????# """ # #???????????# | | ?????????????????# # #???????????# | | ?????????????????########## #???????????# """ | | ??????????????????????????# #???????????# """ | | ??????????????????????????# #???????????# """ | | ??????????????????????????# #???????????# """ | | ??????????????????????????? #???????????# | | ??????????????????????????? #???????????# """ | | ??????????????????????????? #???????????? """ | | ??????????????????????????? #???????????? """ | | ??????????????????????????? #???????????????"" | | ??????????????????????????? #???????????????? | | ??????????????????????????? #?????????######## | | ??????????????????????????? ???????? | | ??????????????????????????? ????????? | | ??????????????????????????? ?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? ^ | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 54 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Antigrav Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Antigrav Array | x1 | -5/Factory Repaired ---------- Lgt. Treads | 2% | -8/Materials Lgt. Treads | 2% | -7/Factory Hardlight Generator | 56% | -6/Factory Lyr. Light Armor Plating | 87% | -6/Factory Lrg. Storage Unit | 74% | -6/Factory Arm. Huge Wheel | 84% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyElectrostormKit Manual? 0 Play Time 03:08:29 Cumulative 48.0 hours Start 2025.05.14 @ 12:51:43 End 2025.05.14 @ 16:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5935ab0-c0a0-4e10-9ce8-f3e66ff6711b