Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.12 @ 20:11:06 Player: Mr Goldstein Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (596) 596 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1246 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 280/280 System Corruption 2% Temperature Cool (4) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Light Cannon Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Compact Wheel Compact Wheel Small Storage Unit Large Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Beam Cannon Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 18 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 10 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 5 1 Ballistic Cannon 1 | . 1 . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 2 1 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 98 Engine 13 | . 14 12 Wheel 24 | . 24 28 Device 9 | . 9 . Storage 14 | . 14 14 Protection 2 | . 1 14 Ballistic Gun 25 | . 25 26 Launcher 2 | . 2 1 Naked Turns . | . . . Heaviest Build 55 | 11 55 54 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 17 | . 17 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 20 | 1 20 19 Average Carried 11 | . 11 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 1 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 1038 | 190 795 53 Remotely . | . . . Salvage Created 909 | . 837 72 Parts 54 | . 47 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 7 | . 6 1 Cannons 1 | . 1 . AOE 6 | . 4 2 Classes Destroyed 8 | . 7 1 Worker 2 | . 2 . Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 1 | . . 1 Grunt 13 | . 11 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 872 | . 691 181 Core 259 | . 222 37 Absorbed by Shields . | . . . Regen/Repaired (Parts) 153 | . 153 . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | . 82 10 Largest 2 | . 2 2 Hottest 55 | . 55 40 Shots Fired 175 | . 158 17 Gun 160 | . 146 14 Cannon 6 | . 6 . Launcher 9 | . 6 3 Special . | . . . Kinetic 166 | . 152 14 Thermal . | . . . Explosive 9 | . 6 3 Electromagnetic . | . . . Robot Hit Streak 13 | . 13 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 104 | . 98 6 Core Hits 46 | . 40 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1535 | . 1369 166 Guns 1061 | . 992 69 Cannons 70 | . 70 . Explosions 404 | . 307 97 Melee . | . . . Ramming . | . . . Kinetic 1131 | . 1062 69 Thermal . | . . . Explosive 404 | . 307 97 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 17 1 Message Errors 5 | . 5 . Matter Fused 3 | . 3 . Heat Flow Errors 4 | . 3 1 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 2 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 24 | . 16 8 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 192 113 Average Temperature 47 | . 69 23 Received Heat Transfer 321 | . 288 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 219 | . 219 134 Initial . | . . . Average 62 | . 63 70 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 18 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 14 | . 14 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Botnet 1 | . 1 . Disrupt 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1756 | 38 1614 104 Spaces Moved 1004 | 39 906 59 Core 24 | 9 15 . Treads . | . . . Legs . | . . . Wheels 980 | 30 891 59 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 115 Average Speed 123 | 73 126 115 Slowest Speed 900 | 80 900 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 98 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 43 | . 23 20 Terrain Destroyed 49 | . 29 20 Melee . | . . . Projectile . | . . . AOE 49 | . 29 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1355 | 45 1230 80 Wait 197 | . 189 8 Move 1002 | 38 905 59 Hop . | . . . Pick Up 27 | 1 25 1 Fast Attach 12 | 6 6 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 12 | . 11 1 Drop 10 | . 10 . Fire 92 | . 82 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 39 | -11/Junkyard | Entered Materials 339 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Assault Rifle 635 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Core integrity fell below 50% 1051 | -10/Materials | Discovered new exit (range 7) 1052 | -10/Materials | Core integrity fell below 20% 1221 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Repaired Assault Rifle 1653 | -10/Materials | Entered Mines 1680 | -10/Mines | Learned location of Zion (-7) 1723 | -10/Mines | Discovered new exit (range 6) 1757 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01689_ U-05 Engineer builds a Wall. 01689_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. 01690_ U-05 Engineer lays Concrete. 01695_ U-05 Engineer builds a Wall. 01696_ U-05 Engineer lays Concrete. 01697_ U-05 Engineer builds a Wall. 01698_ System corrupted: Heat flow error (+129). 01699_ U-05 Engineer lays Concrete. 01700_ U-05 Engineer builds a Wall. 01702_ T-07 Excavator is excavating. 01705_ U-05 Engineer lays Concrete. 01707_ T-07 Excavator is excavating. 01708_ U-05 Engineer lays Concrete. 01711_ T-07 Excavator is excavating. 01723_ EXIT=FOUND 01728_ S-10 Pest destroyed. 01731_ Acquired 13 matter. 01734_ R-06 Scavenger collects Lgt. Ion Engine. 01741_ R-06 Scavenger sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????##?????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# s??????? ????????????????? | | ????????????# ??????? ????????????????? | | ????????????# ??????# ????????????????? | | ???????????## ##????= ????????????????? | | ???????????# #???? #???????????????? | | ???????????# #???? #???????????????? | | ???????????# #????# #???????????????? | | ???????????# @###### #???????????????? | | ???????????# < s #???????????????? | | ???????????# ## ### #???????????????? | | ???????????####### #?# #???????????????? | | ??????????????# #?# #???????????????? | | ??????????????# ###### ##??????????????? | | ??????????????# #?# #??????????????? | | ??????????????# #?# ####???????????? | | ??????????????# ### #???????????? | | ????????????### ## #???????????? | | ???????????## # #???????????? | | ?????## #### #???? ??????? | | ?????# ### ## #??? ???????? | | ?????# # # ??????? | | ?????## # ## ### """ ?? | | ??????####### ## ##### """ #? | | ????????????## ##### """ #??? | | ?????????????# ### # #????? | | ?????????????## ##?# #?????? | | ??????????????####??#### #######?????? | | ??????????????????????## ##???????????? | | ??????????????????????# #????????????? | | ??????????????????????## ##????????????? | | ???????????????????????###?????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpGodMaul Manual? 0 Play Time 00:11:27 Cumulative 287.9 hours Start 2023.06.12 @ 19:56:06 End 2023.06.12 @ 20:11:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 845 Rogue 845 Adventurer 0 Explorer 0 Win Type - Total 18 Types 8/0/8/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b8f9db-4778-49c9-87d3-21adbc1b5aa0