Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.25 @ 23:31:22 Player: Sardaukar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3844) 3844 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8204 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reflective Plating Hacking Suite Advanced Field Recycling Unit (0) Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Microactuators > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Micro Nuclear Core Large Storage Unit Large Matter Pod Enhanced Optical Array Improved Signal Interpreter Core Analyzer Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Machine Gun Assault Cannon Long-range Missile Launcher Heavy Mace Axe Spear [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Spear Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . 1 . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 89 | 7 2 5 18 23 24 10 Power 10 | 1 . 1 1 3 2 2 Engine 4 | 1 . 1 . 1 1 . Core 4 | . . . 1 2 1 . Reactor 2 | . . . . . . 2 Propulsion 22 | 2 2 . 8 5 4 1 Treads 21 | 2 2 . 8 5 4 . Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 2 . 2 6 10 11 1 Device 13 | 1 . 2 2 3 4 1 Storage 2 | 1 . . 1 . . . Processor 4 | . . . . 2 2 . Hackware 1 | . . . 1 . . . Protection 12 | . . . 2 5 5 . Artifact . | . . . . . . . Weapon 25 | 2 . 2 3 5 7 6 Energy Gun 11 | 1 . . 2 3 . 5 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . . 6 1 Ballistic Cannon 3 | . . 2 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 46 | . 1 . 8 7 22 8 Power 6 | . . . 1 1 3 1 Propulsion 16 | . 1 . 3 2 9 1 Utility 10 | . . . 2 2 5 1 Weapon 14 | . . . 2 2 5 5 Highest Loss Streak 8 | . 1 . 4 3 6 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 14 | . 2 7 11 16 18 3 Power 1 | . . . 1 1 1 . Propulsion 1 | . . . 3 1 . . Utility 8 | . 2 7 6 11 10 1 Weapon 3 | . . . . 1 5 1 Tool/Special . | . . . . . . . Unused Backups 28 | . . 1 1 . 19 7 Power 2 | . . . . . 2 . Propulsion 2 | . . . . . 2 . Utility 18 | . . 1 1 . 12 4 Weapon 6 | . . . . . 3 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 97 99 92 87 83 6 Engine 3 | . 14 11 4 . 3 . Core 2 | . . . 4 6 1 . Treads 23 | . 25 33 33 24 23 . Device 10 | . 14 21 13 11 9 1 Storage 6 | . 14 11 9 7 5 . Processor 7 | . . . . 2 15 . Hackware 1 | . . . 8 3 . . Protection 3 | . . . 3 8 2 . Energy Gun 4 | . 14 1 3 10 . 1 Ballistic Gun 3 | . 14 1 . . 6 . Ballistic Cannon 2 | . . 19 11 . . . Impact Weapon 2 | . . . . 1 3 . Slashing Weapon 2 | . . . . 3 3 . Piercing Weapon 2 | . . . . 3 3 . Peak Build Rating 49 | 9 9 17 31 42 49 27 Average Rating 32 | 5 8 15 26 36 42 8 On Entrance 14 | . 9 9 17 29 39 1 Naked Turns 378 | . . . . . 107 271 Heaviest Build 119 | 14 14 24 103 113 119 22 Greatest Support 111 | 40 40 60 88 91 111 23 Greatest Overweight (x) 5 | . . . 4 4 2 5 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 5 Average Capacity 20 | 7 8 8 21 25 24 5 Most Carried 25 | 1 5 8 15 24 25 5 Average Carried 16 | . 2 7 11 18 22 4 Final Capacity 25 | 8 8 8 25 25 5 5 Final Carried 23 | 1 5 8 11 23 4 4 Class Distribution -------------------- 33% | Mutant 14% | Scavenger-Assassin 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Hacker-Mutant 7% | Scavenger-Tank 7% | Assassin 4% | Scavenger-Gladiator 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2679 | 277 94 232 635 418 670 353 Remotely 410 | . . . 410 . . . Salvage Created 4519 | 80 371 309 957 887 1711 204 Parts 231 | 6 16 15 53 49 84 8 Haulers Intercepted 7 | . 2 1 3 1 . . Recyclers Shooed 6 | . . 1 1 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 70 | . 6 4 16 11 30 3 Melee 20 | . . . 4 5 11 . Guns 26 | . 6 . 3 3 14 . Cannons 13 | . . 4 9 . . . AOE 8 | . . . . 2 4 2 Classes Destroyed 14 | 2 3 2 1 4 2 . Worker 5 | . . . . 1 4 . Builder 7 | . . . . 6 1 . Tunneler 3 | 1 . . . 1 1 . Hauler 7 | . 2 1 3 1 . . Recycler 10 | 1 . 2 2 3 2 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . 1 . . . Watcher 4 | . 1 1 2 . . . Swarmer 8 | . . . . . 8 . Grunt 35 | . 6 1 12 5 10 1 Duelist 2 | . . 1 . . 1 . Sentry 14 | . . 2 4 3 4 1 Hunter 3 | . . . . 1 2 . Programmer 8 | . . . . 2 5 1 Best Kill Streak 8 | 2 2 2 5 8 7 2 Combat Bots Only 7 | . 2 2 5 2 7 2 Max Kills in Single Turn 4 | 1 1 2 1 4 4 2 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . 2 3 2 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1237 | . 58 6 164 343 519 147 Missed 375 | . 13 2 33 101 167 59 Hits 862 | . 45 4 131 242 352 88 Melee 5 | . . . . . 5 . Projectile 857 | . 45 4 131 242 347 88 AOE 1 | . . . . . 1 . Critical Strikes 26 | . 2 1 4 4 11 4 Damage Taken 10437 | . 477 45 1671 2255 4233 1756 Core 2649 | . 101 . 201 521 823 1003 Absorbed by Shields . | . . . . . . . Redirected to Shielding 60 | . . . . . 60 . Ignored by Resistances 3007 | . 150 13 471 620 1222 531 Core Remaining (%) 58 | 100 59 100 63 25 3 . Volleys Fired 231 | 7 42 15 59 31 67 10 Largest 3 | 2 2 2 2 3 3 1 Hottest 176 | 70 70 74 121 176 90 65 Shots Fired 472 | 10 81 30 103 65 173 10 Gun 364 | 10 81 . 35 65 163 10 Cannon 108 | . . 30 68 . 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 320 | 7 42 30 68 . 173 . Thermal 126 | 3 39 . 35 49 . . Explosive . | . . . . . . . Electromagnetic 26 | . . . . 16 . 10 Robot Hit Streak 24 | 9 24 7 20 14 13 12 Robot Miss Streak 6 | . 2 2 3 3 6 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 8 | . 1 . 1 . 6 . Max Gunslinging Chain 2 | . 1 . 1 . 2 . Shots Hit Robots 441 | 9 65 21 93 79 166 8 Core Hits 187 | 4 26 9 39 32 70 7 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 6 | . 2 . . . 4 . Critical Strikes 31 | . 3 . 10 4 14 . Burn 5 | . . . 3 2 . . Destroy 7 | . 3 . . . 4 . Blast 5 | . . . 5 . . . Smash 2 | . . . . . 2 . Sever 1 | . . . . . 1 . Impale 11 | . . . 2 2 7 . Melee Attacks 138 | . . . 15 44 79 . Impact 11 | . . . . 2 9 . Slashing 17 | . . . . 8 9 . Piercing 110 | . . . 15 34 61 . Sneak Attacks 16 | . . . . 7 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks 18 | . . . . 7 11 . Damage Inflicted 11621 | 83 682 516 2056 2838 5066 380 Guns 4288 | 83 682 . 436 709 2193 185 Cannons 1833 | . . 516 1194 . 123 . Explosions 1930 | . . . . 851 891 188 Melee 3541 | . . . 426 1278 1837 . Ramming 29 | . . . . . 22 7 Kinetic 4353 | 58 269 516 1194 . 2316 . Thermal 2427 | 25 413 . 436 658 707 188 Explosive 813 | . . . . 699 114 . Electromagnetic 458 | . . . . 203 70 185 Impact 157 | . . . . . 157 . Slashing 616 | . . . . 375 241 . Piercing 2768 | . . . 426 903 1439 . Highest Corruption 6 | . . . . 1 6 2 Average Corruption 2 | . . . . 1 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . 8 33 2 Message Errors 4 | . . . . . 3 1 Matter Fused 14 | . . . . 4 10 . Heat Flow Errors 8 | . . . . 2 5 1 Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 5 | . . . . 1 4 . Data Loss (major) 2 | . . . . . 2 . Weapon Failures 5 | . . . . . 5 . Overload Shots . | . . . . . . . Overflow Damage 503 | . . 2 11 193 297 . Projectiles 13 | . . 2 11 . . . Explosions 314 | . . . . 105 209 . Melee 176 | . . . . 88 88 . Knockbacks 19 | . . 3 13 . 3 . Impact 3 | . . . . . 3 . Kinetic 15 | . . 3 12 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 239 | . . . . . 236 3 Shots 4 | . . . . . 4 . Rammed 4 | . . . . . 2 2 Targets Rammed 4 | . . . . . 2 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 689 | 70 508 12 396 689 288 396 Average Temperature 149 | 33 159 5 135 259 84 139 Received Heat Transfer 4159 | . 384 9 1125 933 1170 538 Effects 62 | . 7 . 3 50 1 1 Shutdowns 10 | . 2 . 1 7 . . Energy Bleed 7 | . 1 . 2 4 . . Interference 12 | . 1 . . 10 1 . Matter Decay 4 | . 1 . . 3 . . Short Circuit 5 | . . . . 4 . 1 Damage (minor) 5 | . 2 . . 3 . . Damage (major) 16 | . . . . 16 . . Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 6 | . . . . 1 4 1 Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 4810 | 74 1221 . 1295 1520 450 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 197 | 10 95 45 133 152 197 120 Initial 78 | . . 18 9 20 . 78 Average 31 | 1 36 22 28 31 33 34 Influence Increases 2792 | 10 198 144 477 551 1159 253 Destroy 0b10 Robot/C 1400 | . 120 80 320 220 600 60 Destroy 0b10 Robot/NC 190 | 10 15 20 40 60 45 . Destroy Leader 422 | . 36 34 90 72 170 20 Successful Hack 103 | . 12 4 8 47 32 . Disable Machine 225 | . . . 9 108 108 . Destroy Structure 122 | . . 6 10 29 69 8 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 315 | . 15 . . 15 120 165 Influence Decreases 2682 | 10 146 171 450 603 972 330 Entered New Map 191 | . . 34 16 32 . 109 Time Decay 1992 | 10 136 137 260 511 777 161 Lost Part 386 | . 10 . 61 60 195 60 Purge Threat 113 | . . . 113 . . . Squads Dispatched 22 | . . . . 6 13 3 Investigation 1 | . . . . . 1 . Extermination 10 | . . . . 4 5 1 Reinforcement 7 | . . . . 2 3 2 Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 1 1 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 12 7 23 14 60 23 Peak Tracking Total 9 | . 4 4 6 4 9 7 Tactical Retreats 12 | . 1 . . 1 7 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . 1 . . 1 6 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 25 | . . . 1 12 12 . Max in Single Turn 6 | . . . 1 4 6 . Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 23 | . 3 1 4 7 7 1 Terminals 13 | . 3 1 3 2 3 1 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . 1 2 1 . Total Hacks 61 | . 6 3 14 11 26 1 Successful 31 | . 4 2 7 7 11 . Failed 30 | . 2 1 7 4 15 1 Catastrophic 7 | . 1 . 1 1 3 1 Database Lockouts . | . . . . . . . Manual 10 | . 2 . 2 2 3 1 Terminals 40 | . 6 3 12 3 15 1 Fabricators 6 | . . . . . 6 . Repair Stations 4 | . . . . 4 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . . . . 2 . Garrison Access 7 | . . . 2 2 3 . Terminal Hacks 19 | . 4 2 5 2 6 . Record 1 | . 1 . . . . . Prototype ID Bank 2 | . . 1 . . 1 . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . . 1 . . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . 1 . . . Hauler Manifests 3 | . . 1 . . 2 . Registered Components 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . Network Status 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 2 | . . . . 2 . . Scan Component 2 | . . . . 2 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Assimilate 1 | . . . 1 . . . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 18 | . 3 1 4 3 6 1 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 76 | . . . . . 76 . Total Robot Build Rating 5 | . . . . . 5 . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 117 | . . . . . 117 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 23 | . . . . . 23 . Highest-Rated Ally 23 | . . . . . 23 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 5082 | 28 398 280 404 1383 2589 . Sensors 4075 | . . . 287 1383 2405 . IFF 930 | . . . . . 930 . Terrain 1560 | 28 398 280 117 100 637 . Structural 277 | . . 277 . . . . Machine Analysis 1312 | . . . . . 1312 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6712 | 95 398 280 803 1665 2998 473 Spaces Moved 2980 | 44 172 137 275 519 1209 624 Core 682 | 2 . . . . 183 497 Treads 2171 | 42 172 137 275 519 1026 . Legs 127 | . . . . . . 127 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 225 50 50 Average Speed 176 | 155 160 160 200 252 200 65 Slowest Speed 465 | 160 160 160 465 465 320 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 36 15 23 12 29 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 1 7 . Terrain Destroyed 132 | . . 5 8 32 84 3 Melee 8 | . . . . 1 7 . Projectile 13 | . . 5 8 . . . AOE 111 | . . . . 31 77 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3833 | 59 220 168 402 761 1547 676 Wait 263 | . . 1 11 111 126 14 Move 2974 | 43 171 136 274 518 1208 624 Hop . | . . . . . . . Pick Up 86 | 2 3 6 15 20 29 11 Fast Attach 31 | 6 3 2 3 9 4 4 Attach 49 | 1 . 2 7 15 18 6 Detach 4 | . . . . 3 1 . Swap 30 | . 1 2 9 7 11 . Drop 51 | . . 4 9 13 20 5 Fire 231 | 7 42 15 59 31 67 10 Melee 110 | . . . 15 34 61 . Ram 4 | . . . . . 2 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Discovered new exit (range 12) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Discovered new exit (range 8) 774 | -9/Materials | Entered another Materials area 774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -8/Materials | Identified exit to Storage 1197 | -8/Materials | Build established: Hacker-Mutant 1216 | -8/Materials | Lost 4 parts (1p2u1w) 1406 | -8/Materials | Lost 4 parts (3n1w) 1530 | -8/Materials | Discovered new exit (range 5) 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1723 | -7/Factory | Build established: Scavenger-Mutant 2309 | -7/Factory | Core integrity fell below 50% 2334 | -7/Factory | Lost 3 parts (1n2w) 2513 | -7/Factory | Discovered new exit (range 14) 2791 | -7/Factory | Build established: Mutant 2809 | -7/Factory | Identified exit to Factory 3078 | -7/Factory | Cargo convoy interrupted 3242 | -7/Factory | Entered another Factory area 3242 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -6/Factory | Discovered new exit (range 15) 3314 | -6/Factory | Identified exit to Lower Caves 3430 | -6/Factory | Build established: Assassin 4048 | -6/Factory | Identified exit to Factory 4409 | -6/Factory | Build established: Scavenger-Assassin 4556 | -6/Factory | Fabricated A-15 Conveyor? 4903 | -6/Factory | Fabricated Adv. Coolant Injector? 5501 | -6/Factory | Garrison activated, responded to threat 5583 | -6/Factory | Build established: Scavenger-Skirmisher 5614 | -6/Factory | Discovered exit to Lower Caves (range 10) 5698 | -6/Factory | Lost 4 parts (1n1u2w) 5882 | -6/Factory | Lost 4 parts (1p2u1w) 5887 | -6/Factory | Destroyed 7 combat bots 5936 | -6/Factory | Garrison activated, responded to threat 6100 | -6/Factory | Core integrity fell below 50% 6133 | -6/Factory | Released all parts (5) 6160 | -6/Factory | Lost 6 parts (1p2n1u2w) 6226 | -6/Factory | Spotted B-75 Beast 6227 | -6/Factory | Core integrity fell below 20% 6240 | -6/Factory | Entered another Factory area 6240 | -5/Factory | Evolved 2 slots: Utility x2 6414 | -5/Factory | Build established: Mutant 6605 | -5/Factory | Core integrity fell below 50% 6631 | -5/Factory | Lost 8 parts (1p1n1u5w) 6704 | -5/Factory | Core integrity fell below 20% 6713 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06617_ A>9CO3XPSY 06696_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06699_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 06703_ Slug penetrates K-01 Serf. 06704_ Slug penetrates Wall. 06706_ Penetrated by Slug. 06706_ Slug penetrates Wall. 06709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# """ """ # "# """" """" #??????????????? | | ??# """ """ # "# """" """" #??????????????? | | ??# """ """ #!!! T# """" """" #??????????????? | | ??# #!!! "#??"""" """"????????????????? | | ??# / #!! 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"""" # ????????????????????????????? | | # """" """" # ????????????????????????? | | ""# """" """" # """"""?????????????????????? | | ""# """" """" # """""" ????????????????????? | | T"#? # """"""?????????????????????? | | ""#?? # """""??????????????????????? | | ""#???? #? ???????????????????????? | | #??????? !####;####?????????????????????? | | ##+#############+##; #?????????????????????? | | @ #?????????????????????? | | ??????????????? | | hY +???????????? | | h #???????????? | | k A #########+#???????????? | | ##+#############;### #?????????????????????? | | ? ?????????? #### ###?????????????????????? | | ?"""???????? #??# #???????????????????????? | | "T" ?????? #??# #???????????????????????? | | ????? #??# #???????????????????????? | | !#???? #??# #???????????????????????? | | #???? #??# #???????????????????????? | | ] #????? #??# #???????????????????????? | | #?????? #??# #???????????????????????? | | #??????? #??# #???????????????????????? | | ? ??????????? ? ???? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Adv. Coolant Injector | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyResetPerforator Manual? 0 Play Time 01:35:41 Cumulative 362.8 hours Start 2025.05.06 @ 22:19:29 End 2025.06.25 @ 23:31:22 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 7 Adventurer 87 Explorer 23 Win Type - Total 11 Types 9/1/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 66 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 38x25 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0d5602-fd90-415a-8640-af20dbacf794