Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 23:11:38 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (114) 570 Value Destroyed (4731) 4731 Prototype IDs (291) 5820 Alien Tech Used (9) 1800 Bonus (36691) 36691 TOTAL SCORE: 61312 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1170 Follower Combat Kills 121 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Cogmind --------- Core Integrity 0/1600 Matter 195/300 Energy 338/340 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Cooling System Dimensional Node Initializer Microwarp Drive Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Matter Compressor Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Cooling System Improved Weapon Cycler Graphene Brace Thermal Barrier Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Ragnarok Missile Launcher [Rating: 251] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Artifact Microwarp Drive Weapon Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 219 | 6 7 . 4 2 . 13 32 4 3 . . . 7 . 1 . . 8 . 1 12 2 5 . 2 1 . 8 10 5 8 18 10 16 2 32 Power 27 | 1 1 . . . . 2 1 1 . . . . . . . . . 1 . . . . 1 . . 1 . 2 6 2 1 2 . 3 . 2 Engine 7 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Core 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 5 1 . 2 . 3 . 2 Propulsion 48 | 2 2 . 1 . . 4 16 1 . . . . 2 . . . . 1 . . 3 . . . . . . 3 . 2 2 3 5 1 . . Treads 17 | 2 2 . 1 . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 5 1 . . . . 2 . . . . 1 . . 3 . . . . . . 3 . 2 2 3 5 1 . . Utility 83 | 1 3 . 2 . . 1 3 2 . . . . 4 . 1 . . 6 . . 6 . 4 . . . . 3 . 1 2 6 3 7 1 27 Device 48 | . . . 1 . . . 1 . . . . . 2 . . . . 3 . . 5 . 2 . . . . 3 . . . 3 2 4 1 21 Storage 6 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Processor 14 | . 1 . 1 . . 1 2 . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . 3 . . . 2 Hackware 9 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 2 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Weapon 61 | 2 1 . 1 2 . 6 12 . 3 . . . 1 . . . . . . 1 3 2 . . 2 . . . 4 . 3 7 2 5 1 3 Energy Gun 13 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Ballistic Gun 14 | 1 1 . 1 1 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . 1 . . 4 . 3 . . . 1 . . . . . . 1 1 1 . . . . . . 2 . . 3 1 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 . . . 2 . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . . 3 . . . . . 1 . . . . 1 . . 6 . . . . . . 3 . 2 2 4 2 . . 8 Parts Lost 31 | . . . 2 . . 11 4 . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . 1 5 2 . . Power 7 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . . . Propulsion 11 | . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Utility 6 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . Weapon 7 | . . . 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 11 | . . . 1 . . 11 1 . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 1 5 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 100 100 89 98 99 100 100 100 100 91 93 93 93 93 94 94 94 94 94 92 89 91 94 94 94 89 89 94 99 96 76 62 77 Engine 4 | . 14 14 11 11 11 10 7 . . . . . . . . . . . . . . . . . . . . . . 7 3 . . . . . Core 2 | . . . . . . . 1 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 8 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 2 . 4 7 7 7 9 9 Treads 12 | . 28 28 33 33 33 30 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 38 38 38 38 38 40 40 40 40 40 35 35 35 35 35 31 31 31 31 31 31 31 33 32 34 32 19 . . Device 6 | . . . 8 11 11 . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 10 7 4 4 7 8 6 . 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 6 Processor 11 | . 13 14 9 11 11 15 27 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 6 . 4 Hackware 8 | . . . . . . . . 6 7 7 7 7 8 13 13 13 13 17 17 17 17 17 20 21 21 21 21 21 21 23 27 26 25 14 . . Energy Gun 3 | . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 5 26 26 Ballistic Gun 8 | . 22 28 22 21 11 20 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 11 . . 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 10 10 10 9 4 4 4 4 3 . . Peak Build Rating 251 | 6 11 13 19 20 20 21 44 51 52 52 52 52 62 60 62 62 62 72 72 79 93 87 97 91 99 106 99 109 116 116 140 157 159 232 248 251 Average Rating 75 | 4 10 12 16 19 20 16 27 50 51 51 52 52 56 60 60 62 62 69 72 72 80 84 90 91 93 99 99 102 101 106 120 150 147 164 241 242 On Entrance 74 | . 6 11 13 19 20 20 18 44 51 51 52 52 52 60 60 62 62 62 72 72 72 84 84 91 91 99 99 99 109 91 116 130 150 116 232 242 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 88 88 90 93 93 88 94 25 25 25 25 25 25 19 19 19 19 25 25 25 37 25 28 26 30 30 30 32 32 29 36 50 50 47 49 67 Greatest Support 83 | 40 46 46 69 69 69 69 83 25 25 25 25 25 30 30 30 25 25 30 25 25 39 44 44 34 34 34 34 37 37 63 63 50 72 70 70 70 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 5 . . . . . 1 . . . . . . . 1 . 1 . . . . . 3 . . . 1 . . . Average Overweight (x) . | . . 1 1 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 6 22 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 8 Most Carried 25 | 6 21 25 25 25 25 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 4 17 23 24 24 24 18 23 10 10 10 10 10 9 9 10 10 10 9 10 9 9 10 8 10 10 10 9 9 10 9 9 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 21 25 24 25 25 19 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 5 Class Distribution -------------------- 42% | Mutant 26% | Hacker-Scout 10% | Wizard-Scout 10% | Scout 8% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 3816 | 236 130 40 258 57 14 209 556 38 233 . . . 33 40 10 . . 20 60 . 55 55 97 27 13 30 11 90 184 20 . 500 105 99 140 456 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6602 | . 141 41 612 98 . 371 826 38 278 186 . . 191 23 . . . 56 . 85 . 30 30 27 . 344 78 385 184 20 . 253 38 136 . 2131 Parts 340 | . 13 3 41 8 . 13 61 1 1 1 . . 17 2 . . . 4 . 3 . 7 1 2 . 9 1 4 11 3 . 13 3 10 . 108 Haulers Intercepted 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 1 1 . . . 2 . . . . . 4 . 4 . . . . 1 3 8 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 79 | . 3 3 13 . . 7 18 . . . . . 2 . . . . 1 . . . 4 . 1 . . . . 5 . . 3 . 2 . 17 Melee 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . Guns 60 | . 3 3 13 . . 5 18 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 13 AOE 15 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . 4 Classes Destroyed 17 | . 3 . 4 2 . 2 1 . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . 1 . . . . Worker 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 13 | . 1 . 2 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 1 . . 2 Swarmer 32 | . 3 3 3 . . . 7 . . . . . 1 . . . . . . . . 4 . 1 . . . . 4 . . . . . . 6 Grunt 25 | . . . 9 . . 6 6 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 8 | . 3 3 5 3 . 5 3 1 . . . . 2 1 . . . 1 . 2 . 4 1 1 . . . . 4 1 . 2 1 2 . 8 Combat Bots Only 7 | . 3 3 4 . . 4 3 . . . . . 1 . . . . 1 . . . 4 . 1 . . . . 4 . . 2 . 2 . 7 Max Kills in Single Turn 4 | . 2 1 1 1 . 2 1 1 1 . . . 1 1 . . . 1 . 1 . 3 1 1 . 1 . . 3 1 . 1 1 1 . 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1098 | . 12 23 84 . . 108 88 . . . . 2 17 . 3 . . 5 4 2 2 4 40 . . . 2 . 54 6 5 2 46 124 . 465 Missed 473 | . 3 11 25 . . 24 31 . . . . 1 8 . 3 . . 1 3 1 2 2 31 . . . 1 . 34 5 3 1 33 73 . 177 Damage Taken 9449 | . 78 97 472 . . 1394 767 . . . . 18 116 . . . . 77 15 36 . 28 251 . . . 24 . 442 27 50 109 426 1256 84 3682 Core 3020 | . 17 . 54 . . 226 47 . . . . . 17 . . . . 57 15 . . . 42 . . . 24 . 140 . . . 89 680 84 1528 Absorbed by Shields 2282 | . . . 121 . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . 2067 Ignored by Resistances 5626 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 . 5339 Regen/Repaired (Parts) 26 | . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 93 . . . 30 91 . . . . 100 . . . . 98 . . . . 92 . . . . . . 82 . 100 . . 46 . . Volleys Fired 356 | . 11 9 63 5 . 20 81 . 4 . . . 1 . . . . . . 1 . 2 . . . . . . 3 . 4 25 6 10 18 93 Largest 3 | . 2 2 2 2 . 2 2 . 1 . . . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 1 1 2 3 3 Hottest 300 | . 60 40 40 40 . 46 60 . 36 . . . 36 . . . . . . 52 . 52 . . . . . . 52 . 90 90 90 200 300 300 Shots Fired 732 | . 21 18 126 9 . 37 159 . 4 . . . 1 . . . . . . 1 . 2 . . . . . . 3 . 4 25 6 19 29 268 Gun 705 | . 21 18 126 8 . 36 159 . . . . . . . . . . . . . . . . . . . . . . . 4 19 3 18 29 264 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 1 . 1 . . 4 . . . 1 . . . . . . 1 . 2 . . . . . . 3 . . 6 3 1 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 335 | . 18 18 126 8 . 36 129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 59 | . 3 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . 4 19 3 . . . Explosive 27 | . . . . 1 . 1 . . 4 . . . 1 . . . . . . 1 . 2 . . . . . . 3 . . 6 3 1 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 311 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 29 264 Robot Hit Streak 34 | . 7 4 13 7 . 14 14 . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . 6 . 34 Robot Miss Streak 5 | . 3 3 4 1 . 5 4 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . 1 1 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 515 | . 15 9 82 5 . 33 115 1 3 6 . . 13 1 . . . 2 . 5 . . 7 1 . 7 1 9 5 1 1 6 1 6 . 180 Core Hits 237 | . 8 3 36 4 . 23 48 1 1 2 . . 7 . . . . 2 . 2 . 4 2 1 . 3 1 4 6 . . 11 1 3 . 64 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 15 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . . 3 1 1 . 3 Destroy 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Impale 7 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . . . 1 . . . Melee Attacks 284 | . . . . . . . . 9 15 7 1 3 29 3 9 . . 23 1 10 . 2 43 1 1 8 7 9 19 9 9 11 20 35 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 284 | . . . . . . . . 9 15 7 1 3 29 3 9 . . 23 1 10 . 2 43 1 1 8 7 9 19 9 9 11 20 35 . . Sneak Attacks 18 | . . . . . . . . . 3 1 . . 2 1 . . . . . 2 . . 1 1 . 3 . . 2 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 22327 | . 159 122 884 56 . 636 1486 45 197 391 . . 558 89 . . . 59 . 277 . 388 303 86 . 592 114 796 949 59 38 746 82 443 59 12713 Guns 16193 | . 159 122 884 53 . 520 1486 . . . . . . . . . . . . . . . . . . . . . . . . 535 . 420 59 11955 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1827 | . . . . . . 116 . . . . . . . . . . . . . . . 388 . . . . . . 628 . . . . . . 695 Melee 4218 | . . . . . . . . 45 197 391 . . 558 89 . . . 59 . 277 . . 303 86 . 592 114 796 321 59 38 211 82 . . . Ramming 89 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 63 Kinetic 2958 | . 136 122 884 53 . 520 1243 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 801 | . 23 . . . . . 243 . . . . . . . . . . . . . . . . . . . . . . . . 535 . . . . Explosive 1827 | . . . . . . 116 . . . . . . . . . . . . . . . 388 . . . . . . 628 . . . . . . 695 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 59 11955 Piercing 4218 | . . . . . . . . 45 197 391 . . 558 89 . . . 59 . 277 . . 303 86 . 592 114 796 321 59 38 211 82 . . . Highest Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . 10 10 10 10 10 10 . 1 . . . . 12 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . 10 10 10 10 10 10 . 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 3 27 . . . . . . 14 Message Errors 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 10 . . . . . . 2 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1408 | . . . . . . . . . 101 145 . . 38 49 . . . . . 167 . 33 34 . . 298 . 84 335 19 . 25 . . . 80 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 169 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . 56 . . . . . . 80 Melee 1239 | . . . . . . . . . 101 145 . . 38 49 . . . . . 167 . . 34 . . 298 . 84 279 19 . 25 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . . 47 . . . . . . . . . . . . . 19 . . . . . . . . 40 . . 92 . . . . Shots 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . . . 9 . . 78 34 4 16 4 4 12 125 119 119 . . 319 2 8 306 105 238 . . . . 56 118 14 86 256 378 . 34 204 Average Temperature 56 | . . . 2 . . 34 8 2 2 2 2 2 38 42 44 . . 118 2 2 101 48 129 . . . . 29 87 9 43 70 58 . 25 57 Received Heat Transfer 1671 | . . . 152 . . 846 270 . . . . 9 12 . . . . 36 . 9 . . 46 . . . 9 . 39 9 9 . . 45 . 180 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1303 | . 50 . . . . . 550 . . . . . . . . . . . . . . . . . . . . . . . . 703 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2015 | . 92 73 183 53 . 103 330 204 . . . . 254 . . . . 225 . . . . 569 156 126 . . . . 204 513 478 638 2015 1386 1209 Initial 1217 | . . 3 . 53 . . 39 149 . . . . . . . . . 18 . . . . 56 106 109 . . . . 126 114 288 117 339 1217 860 Average 244 | . 26 6 58 16 . 83 200 185 . . . . 168 . . . . 90 . . . . 335 117 117 . . . . 154 302 273 369 710 1267 956 Maximum Alert Level 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 2 2 2 5 4 5 Low Security (%) 58 | 100 100 100 100 100 . 100 41 41 . . . . 48 . . . . 88 . . . . 15 100 100 . . . . 96 29 22 11 15 . . Level 1 21 | . . . . . . . 58 58 . . . . 51 . . . . 11 . . . . 58 . . . . . . 3 50 44 47 15 . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 20 33 40 45 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Squads Dispatched 35 | . . . 1 . . . 2 . . . . . 5 . . . . 2 . . . . 2 . . . . . . 1 . 4 4 8 5 1 Investigation 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . Extermination 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 Reinforcement 11 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 3 3 . . . Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Garrison 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 42 | . . . 4 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . 1 2 5 4 1 1 19 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 5 3 19 . . 7 32 1 4 . . 4 13 . 4 . 2 8 5 1 7 3 32 5 . . 1 . 21 2 18 22 44 65 . 60 Peak Tracking Total 26 | . 2 3 4 . . 7 6 1 3 . . 4 5 . 3 . 2 6 4 1 4 3 11 5 . . 1 . 15 2 11 7 18 26 7 25 Tactical Retreats 51 | . . . . . . 1 3 . 1 . . . 2 . 1 . 1 2 1 . . . 6 . . . 1 . 5 . 3 . 4 13 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 6 . . . . . . 3 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . . . . 1 . . . . 3 6 . . . . . . . 1 . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 29 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 5 4 8 . 6 Max in Single Turn 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 1 . 1 Garrison Access 9 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 87 | . 1 . 2 . 1 . . 7 . . 1 . 10 . . 4 . 10 . . 5 . 8 . . . 2 4 . 4 5 6 8 3 3 3 Terminals 48 | . 1 . 2 . . . . 4 . . . . 6 . . . . 5 . . . . 4 . . . . . . 3 3 5 7 3 2 3 Fabricators 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 . . . 1 . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . 1 1 . . . Total Hacks 272 | . 2 . 4 . 1 . . 16 . . 4 . 22 . . 28 . 35 . . 16 . 25 . . . 4 17 . 15 17 23 23 12 4 4 Successful 181 | . 1 . . . 1 . . 6 . . 4 . 9 . . 28 . 17 . . 16 . 19 . . . 4 17 . 9 12 13 12 10 1 2 Failed 91 | . 1 . 4 . . . . 10 . . . . 13 . . . . 18 . . . . 6 . . . . . . 6 5 10 11 2 3 2 Catastrophic 16 | . . . 2 . . . . 2 . . . . 4 . . . . 3 . . . . 1 . . . . . . . 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 2 . 4 . . . . 6 . . . . 13 . . . . 15 . . 2 . 17 . . . . . . 11 7 5 6 5 . 1 Terminals 163 | . 2 . 4 . . . . 10 . . . . 16 . . . . 25 . . . . 19 . . . . . . 12 13 21 22 12 3 4 Fabricators 16 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . . . . . . 3 3 . . . 1 . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 15 | . . . . . . . . 3 . . . . 3 . . . . 5 . . . . 1 . . . . . . . . 2 1 . . . Terminal Hacks 140 | . . . . . 1 . . 4 . . 4 . 1 . . 28 . 9 . . 16 . 10 . . . 4 17 . 5 9 11 10 9 . 2 Record 27 | . . . . . 1 . . . . . . . . . . 11 . 1 . . 4 . . . . . 3 5 . . . . . 1 . 1 Part Schematic 23 | . . . . . . . . . . . 4 . . . . 9 . 3 . . . . . . . . . 4 . . . 2 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 1 . . . Prototype ID Bank 21 | . . . . . . . . 1 . . . . . . . 3 . 1 . . 10 . . . . . . 4 . 1 . 1 . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . 1 Level Access Points 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 2 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Zone Layout 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 5 1 . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . Network Status 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . 1 1 . . . Seal Access 8 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . 1 1 . . . Unauthorized Hacks 21 | . 1 . . . . . . . . . . . 3 . . . . 2 . . . . 6 . . . . . . 3 3 1 1 1 . . Terminals 15 | . 1 . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . . . 1 1 1 1 1 . . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 12 | . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 1 1 1 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 2 . . . . 6 . . . . 7 . . . . 8 . . . . 5 . . . . . . 4 4 5 5 2 3 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . . . 20 . . . . 9 . 3 . . . . . . . . . 4 . . . 2 1 . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . 106 . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 16 2 8 . 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 16 2 8 . 6 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 8 8 8 2 2 Autooverrided 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 16 2 8 . 6 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 73 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 16 2 8 20 22 Largest Group 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 2 . 5 6 8 Highest-Rated Group 297 | . . . . . . . . . . . . . 26 . . . . . . . . . 26 . . . . . 56 64 30 148 . 257 85 297 Highest-Rated Ally 148 | . . . . . . . . . . . . . 26 . . . . . . . . . 26 . . . . . 56 64 30 148 . 58 15 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 40 1 8 62 58 Total Damage 4026 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 30 64 1252 43 119 1260 1136 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 7 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 1 . . . Derelict Logs Recovered 19 | . . 1 . 3 . . . . 2 . 1 . . 1 1 . 1 . 2 . . 3 . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 13848 | 77 641 771 736 1437 723 269 1194 282 501 64 214 130 416 71 124 18 47 727 87 116 294 97 514 27 32 65 167 83 620 233 164 1040 345 426 389 707 Spaces Moved 21703 | 40 243 309 223 591 301 82 455 617 730 215 915 366 891 275 402 78 202 1722 367 395 950 379 1355 105 130 213 560 226 1239 631 573 1267 1417 1309 832 1098 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1882 | 39 243 309 223 591 301 82 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2050 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 790 1063 Wheels 360 | . . . . . . . 360 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17075 | . . . . . . . 1 617 730 215 915 366 891 275 402 78 202 1722 367 395 950 379 1355 105 130 213 560 226 1239 631 573 1267 1417 854 . . Fastest Speed 5 | 50 160 240 240 240 240 240 175 23 23 23 23 23 20 20 20 23 23 20 23 23 11 6 6 20 20 20 20 20 20 5 5 13 5 20 30 30 Average Speed 43 | 157 238 240 240 240 240 240 188 23 23 23 23 23 21 20 21 23 23 20 23 23 21 22 20 20 20 20 20 20 33 22 15 13 14 22 30 30 Slowest Speed 306 | 160 240 240 240 240 240 240 306 23 23 23 23 23 97 20 23 23 23 23 23 23 88 23 102 20 20 20 20 20 230 29 23 16 92 30 30 30 Overloaded Moves 157 | . . . . . . . . . . . . . . . . . . . . . 8 8 24 . . . . . . 4 13 . 100 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . 2 . . . . 8 . . . . 6 . . . . 4 . . . . . 3 . 3 32 8 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Microwarps 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 . Exploration Rate (%) 52 | 4 35 75 20 92 63 32 48 20 81 36 85 49 29 47 68 74 48 34 57 64 95 63 32 71 5 44 72 61 97 12 64 40 90 72 15 37 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 10 | . . . . 2 1 . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 27 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . . . 1 . 2 . . 4 4 3 2 . 2 1 . . . 1 2 . 1 . . . 2 4 . 1 . . . . . . . Spaces Dug 336 | . . . . 12 . . . 7 29 . . 3 4 2 7 . . 17 1 39 . 2 15 . 1 . 6 . 19 7 3 3 85 7 47 20 Terrain Destroyed 650 | . . . . 12 . 11 . 7 60 . . 3 6 2 7 . . 17 1 39 . 48 15 . 1 . 6 . 70 7 3 33 112 9 54 127 Melee 124 | . . . . . . . . 7 10 . . 3 4 2 7 . . 17 1 4 . 2 15 . 1 . 6 . 11 7 3 3 17 4 . . Projectile 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 54 115 AOE 350 | . . . . 12 . 11 . . 50 . . . 2 . . . . . . 35 . 46 . . . . . . 59 . . 30 93 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 24938 | 52 290 323 311 601 304 118 670 749 1043 223 917 408 1069 289 430 77 201 2074 367 407 1038 384 1539 109 133 221 604 250 1415 706 623 2064 1510 1176 921 1322 Wait 2501 | . 5 2 19 . . . 58 111 289 . . 40 147 8 19 . . 319 . . 63 . 115 4 . . 36 . 144 56 28 764 56 20 106 92 Move 21250 | 39 242 308 222 590 300 81 454 612 729 214 914 365 875 274 401 77 201 1709 366 394 949 378 1347 104 129 212 559 225 1232 630 566 1215 1404 1066 793 1074 Hop 49 | . . . . . . . . 2 . . . . 7 . . . . 6 . . . . 4 . . . . . 3 . 3 19 4 1 . . Pick Up 109 | 7 17 4 2 2 2 4 16 5 1 1 1 . 3 2 . . . 5 . . 4 . 3 . . . 1 2 . 2 . 5 2 12 . 6 Fast Attach 63 | 5 2 . 2 . . 1 5 . 1 . . . 2 . . . . . . . 2 . 1 . 2 1 . 3 7 1 5 2 1 5 1 14 Attach 56 | 1 . . 2 1 . 10 12 2 . . . . 3 . . . . 2 . 1 1 . 2 . . . . . . 2 2 2 . 8 1 4 Detach 26 | . 1 . . . . . 6 . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 1 . 4 1 9 Swap 104 | . 5 . . 1 . 2 15 2 2 . . . 2 . 1 . . 6 . . 9 2 2 . . . . 6 3 2 1 14 10 5 . 14 Drop 114 | . 7 . 1 1 2 . 23 6 2 1 1 . . 2 . . . 4 . . 9 . . . 1 1 1 6 7 . 1 5 7 10 1 15 Fire 356 | . 11 9 63 5 . 20 81 . 4 . . . 1 . . . . . . 1 . 2 . . . . . . 3 . 4 25 6 10 18 93 Melee 278 | . . . . . . . . 9 15 7 1 3 29 3 9 . . 23 1 10 . 2 43 1 1 7 7 8 15 9 9 11 20 35 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 4 3 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered Mines 879 | -10/Mines | Learned 2 Materials zone layouts 915 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 983 | -10/Mines | Found Prototype Device 1456 | -10/Mines | Discovered new exit (range 10) 1490 | -10/Mines | Entered Materials 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -9/Materials | Identified exit to Materials 1822 | -9/Materials | Discovered new exit (range 16) 2226 | -9/Materials | Entered Mines 2345 | -9/Mines | Met a Derelict bent on vengeance 2404 | -9/Mines | Learned location of Storage (-8) 2418 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2453 | -9/Mines | Discovered exit to Materials (range 15) 2627 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3653 | -9/Mines | Discovered new exit (range 5) 3663 | -9/Mines | Entered Exiles 3695 | -9/Exiles | Discovered new exit (range 15) 3723 | -9/Exiles | Met 8R-AWN 3757 | -9/Exiles | Met EX-HEX 3855 | -9/Exiles | Met EX-DEC 3870 | -9/Exiles | Learned location of Zion (-7) 4108 | -9/Exiles | Visited The Gauntlet 4358 | -9/Exiles | Discovered new exit (range 10) 4386 | -9/Exiles | Entered Mines 4419 | -8/Mines | Core integrity fell below 50% 4471 | -8/Mines | Lost 11 parts (2p4n1u4w) 4630 | -8/Mines | Discovered exit to Materials (range 8) 4655 | -8/Mines | Entered Materials 4655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4656 | -8/Materials | Identified exit to Storage 4657 | -8/Materials | Discovered exit to Storage (range 7) 5750 | -8/Materials | Discovered new exit (range 17) 5848 | -8/Materials | Identified exit to Factory 5848 | -8/Materials | Identified Exp. Sensor Array 5849 | -8/Materials | Entered Factory 5849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5884 | -7/Factory | Identified exit to Lower Caves 5884 | -7/Factory | Identified exit to Factory 6095 | -7/Factory | Fabricated Adv. System Shield (x1) 6131 | -7/Factory | Entered Lower Caves 6136 | -7/Lower Caves | Build established: Scout 6150 | -7/Lower Caves | Learned Factory security intel 6218 | -7/Lower Caves | Spotted B-75 Beast 6302 | -7/Lower Caves | Encountered a Warlord checkpoint 6613 | -7/Lower Caves | Discovered new exit (range 5) 6632 | -7/Lower Caves | Identified exit to Lower Caves 6632 | -7/Lower Caves | Entered another Lower Caves area 6681 | -7/Lower Caves | Discovered new exit (range 10) 6684 | -7/Lower Caves | Identified exit to Zion 6696 | -7/Lower Caves | Entered Zion 6704 | -7/Zion | Discovered new exit (range 20) 6783 | -7/Zion | Received a hallucinogenic algorithm 6812 | -7/Zion | Learned Factory stockpile data 6822 | -7/Zion | Met Imprinter 6910 | -7/Zion | Identified exit to Proximity Caves 6910 | -7/Zion | Entered Proximity Caves 7039 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7040 | -6/Proximity Caves | Entered Factory 7040 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7282 | -6/Factory | Spotted B-75 Beast 7285 | -6/Factory | Discovered new exit (range 16) 7300 | -6/Factory | Identified exit to Factory 7420 | -6/Factory | Repaired Exp. Sensor Array 7452 | -6/Factory | Discovered new exit (range 16) 7456 | -6/Factory | Identified exit to Lower Caves 7456 | -6/Factory | Entered Lower Caves 7525 | -6/Lower Caves | Discovered new exit (range 12) 7527 | -6/Lower Caves | Identified exit to Lower Caves 7527 | -6/Lower Caves | Entered another Lower Caves area 7527 | -6/Lower Caves | Discovered exit to Factory (range 8) 7635 | -6/Lower Caves | Encountered a Warlord checkpoint 7644 | -6/Lower Caves | Discovered new exit (range 12) 7646 | -6/Lower Caves | Identified exit to Data Miner 7651 | -6/Lower Caves | Entered Data Miner 7651 | -6/Data Miner | Discovered new exit (range 6) 7654 | -6/Data Miner | Met Data Miner 7661 | -6/Data Miner | Learned location of Section 7 (-2) 7661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7664 | -6/Data Miner | Received God Mode back door access code from Data Miner 7669 | -6/Data Miner | Identified exit to Proximity Caves 7669 | -6/Data Miner | Entered Proximity Caves 7678 | -5/Proximity Caves | Spotted B-75 Beast 7716 | -5/Proximity Caves | Entered Factory 7716 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7717 | -5/Factory | Identified exit to Upper Caves 7717 | -5/Factory | Identified exit to Extension 7719 | -5/Factory | Spotted B-75 Beast 7757 | -5/Factory | Build established: Hacker-Scout 7769 | -5/Factory | Discovered new exit (range 21) 7848 | -5/Factory | Discovered new exit (range 20) 7853 | -5/Factory | Identified exit to Factory 7890 | -5/Factory | Discovered exit to Extension (range 12) 7965 | -5/Factory | Found Fusion Bomb Launcher 8078 | -5/Factory | Found Prototype Processor 8078 | -5/Factory | Identified Exp. Targeting Computer 8174 | -5/Factory | Fabricated Cld. VTOL Module? 8443 | -5/Factory | Entered Upper Caves 8517 | -5/Upper Caves | Learned Factory terminal intel 8518 | -5/Upper Caves | Learned Factory security intel 8527 | -5/Upper Caves | Discovered new exit (range 12) 8529 | -5/Upper Caves | Identified exit to Upper Caves 8530 | -5/Upper Caves | Entered another Upper Caves area 8641 | -5/Upper Caves | Discovered new exit (range 13) 8645 | -5/Upper Caves | Identified exit to Warlord 8646 | -5/Upper Caves | Entered Warlord 8712 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8739 | -5/Warlord | Met Warlord 8742 | -5/Warlord | Opened Warlord's prototype stash 8747 | -5/Warlord | Found Prototype Device 8747 | -5/Warlord | Identified Exp. Phase Shifter 8751 | -5/Warlord | Warlord's base attacked by MAIN.C 8755 | -5/Warlord | Found Prototype Device 8755 | -5/Warlord | Identified Thermal Barrier 8762 | -5/Warlord | Found Prototype Processor 8762 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8796 | -5/Warlord | Found Prototype Special Weapon 8796 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8864 | -5/Warlord | Found Prototype Energy Cannon 8864 | -5/Warlord | Identified Vortex Driver 8891 | -5/Warlord | Opened side exit 8939 | -5/Warlord | Discovered new exit (range 10) 8940 | -5/Warlord | Identified exit to Proximity Caves 8940 | -5/Warlord | Entered Proximity Caves 8973 | -4/Proximity Caves | Learned 4 Research zone layouts 9019 | -4/Proximity Caves | Learned Research terminal intel 9037 | -4/Proximity Caves | Entered Factory 9037 | -4/Factory | Evolved 2 slots: Utility x2 9039 | -4/Factory | Loaded intel: 26 terminal locations 9153 | -4/Factory | Identified exit to Upper Caves 9183 | -4/Factory | Spotted B-86 Titan 9327 | -4/Factory | Spotted B-86 Titan 9331 | -4/Factory | Discovered new exit (range 11) 9333 | -4/Factory | Identified exit to Research 9470 | -4/Factory | Discovered exit to Research (range 22) 9537 | -4/Factory | Search patrols dispatched 9551 | -4/Factory | Manually triggered Chute Trap 9551 | -4/Factory | Sucked down chute 9551 | -4/Factory | Entered Waste 9560 | -4/Waste | Spotted C-40 Crusher 9566 | -4/Waste | EMP discharged 9566 | -4/Waste | System corruption reached 10% 9568 | -4/Waste | Spotted C-40 Crusher 9570 | -4/Waste | Spotted C-40 Crusher 9574 | -4/Waste | Discovered new exit (range 22) 9575 | -4/Waste | Spotted C-40 Crusher 9577 | -4/Waste | Spotted C-40 Crusher 9578 | -4/Waste | Identified exit to Factory 9578 | -4/Waste | Entered Factory 9592 | -4/Factory | Discovered exit to Upper Caves (range 14) 9610 | -4/Factory | Entered Upper Caves 9632 | -4/Upper Caves | Encountered a Warlord checkpoint 9640 | -4/Upper Caves | Learned location of Quarantine (-2) 9674 | -4/Upper Caves | Discovered new exit (range 6) 9674 | -4/Upper Caves | Identified exit to Upper Caves 9675 | -4/Upper Caves | Entered another Upper Caves area 9706 | -4/Upper Caves | Discovered exit to Research (range 19) 9750 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9782 | -4/Upper Caves | Encountered a Warlord checkpoint 9784 | -4/Upper Caves | Learned location of 2 exits from Research 9789 | -4/Upper Caves | Learned Research terminal intel 9841 | -4/Upper Caves | Discovered new exit (range 8) 9842 | -4/Upper Caves | Identified exit to Zhirov 9842 | -4/Upper Caves | Entered Zhirov 9842 | -4/Zhirov | Discovered new exit (range 3) 9846 | -4/Zhirov | Met Zhirov 9850 | -4/Zhirov | Learned location of Testing (-3) 9850 | -4/Zhirov | Learned location of Command (-1) 9852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9856 | -4/Zhirov | Found Alien Artifact 9856 | -4/Zhirov | Identified Integrated Dissipator 9856 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9862 | -4/Zhirov | Found Alien Artifact 9924 | -4/Zhirov | Identified exit to Proximity Caves 9925 | -4/Zhirov | Entered Proximity Caves 10204 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10543 | -3/Proximity Caves | Discovered exit to Research (range 7) 10545 | -3/Proximity Caves | Entered Research 10545 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10546 | -3/Research | Identified exit to Armory 10547 | -3/Research | Identified exit to Research 10547 | -3/Research | Identified exit to Testing 10549 | -3/Research | Loaded intel: 23 terminal locations 10778 | -3/Research | Entered Testing 10779 | -3/Testing | Spotted PH-F1HAB20T66 10843 | -3/Testing | Found Prototype Energy Cannon 10843 | -3/Testing | Identified Disintegrator 10895 | -3/Testing | Local machine network offline 10930 | -3/Testing | Found Prototype Energy Gun 10930 | -3/Testing | Identified Warp Gun 10942 | -3/Testing | Entered Research 10942 | -2/Research | Warlord forces began assault on 0b10 10942 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10943 | -2/Research | Loaded intel: 21 terminal locations 10965 | -2/Research | Identified exit to Quarantine 10977 | -2/Research | Discovered new exit (range 16) 11026 | -2/Research | Found Prototype Processor 11026 | -2/Research | Identified Exp. Core Analyzer 11052 | -2/Research | Research machine network offline 11053 | -2/Research | Met up with Warlord 11076 | -2/Research | Build established: Wizard-Scout 11081 | -2/Research | Lost 3 allies 11287 | -2/Research | Spotted B-90 Cyclops 11313 | -2/Research | P-80 Master assimilated allied X8-RBU(K) 11314 | -2/Research | Spotted X8-RBU(K) 11326 | -2/Research | Found Prototype Processor 11326 | -2/Research | Identified Exp. Melee Analysis Suite 11389 | -2/Research | Met DD-05H 11408 | -2/Research | Spotted Striker 11443 | -2/Research | Lost 4 allies 11499 | -2/Research | Found Prototype Launcher 11499 | -2/Research | Identified Ragnarok Missile Launcher 11752 | -2/Research | Spotted Striker 11753 | -2/Research | Spotted Striker 11757 | -2/Research | Spotted Executioner 11827 | -2/Research | Borebot progress halted 11857 | -2/Research | Spotted Executioner 11863 | -2/Research | Spotted Striker 11863 | -2/Research | Spotted Striker 11871 | -2/Research | Spotted Executioner 11871 | -2/Research | Spotted Executioner 11873 | -2/Research | Destroyed Striker 11934 | -2/Research | Lost 5 allies 11942 | -2/Research | Warlord invited to help at Command 11982 | -2/Research | Entered Quarantine 12000 | -2/Quarantine | Identified exit to Access 12011 | -2/Quarantine | Found Alien Artifact 12011 | -2/Quarantine | Identified Phase Redirector 12104 | -2/Quarantine | Cryocooling Duct disabled 12119 | -2/Quarantine | Ambient heat levels rising (+20) 12119 | -2/Quarantine | Non-combat units ordered to evacuate 12127 | -2/Quarantine | Local machine network offline 12132 | -2/Quarantine | Found Alien Artifact 12132 | -2/Quarantine | Identified Core Reset Matrix 12132 | -2/Quarantine | Identified Transdimensional Reconstructor 12132 | -2/Quarantine | Used Core Reset Matrix 12136 | -2/Quarantine | Detected hypermatrix surge 12136 | -2/Quarantine | Sensed 13 artifacts in vicinity 12142 | -2/Quarantine | Cryocooling Duct disabled 12157 | -2/Quarantine | Ambient heat levels rising (+20) 12157 | -2/Quarantine | Combat units ordered to evacuate 12162 | -2/Quarantine | Discovered exit to Access (range 11) 12163 | -2/Quarantine | Found Dimensional Node Initializer 12165 | -2/Quarantine | Found Transdimensional Reconstructor 12257 | -2/Quarantine | Quarantine Guard activated 12276 | -2/Quarantine | Spotted Quarantine Guard 12276 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Spotted Quarantine Guard 12277 | -2/Quarantine | Cryocooling Duct disabled 12277 | -2/Quarantine | Spotted Quarantine Guard 12292 | -2/Quarantine | Ambient heat levels rising (+20) 12296 | -2/Quarantine | Spotted Fortress 12312 | -2/Quarantine | Lost 5 parts (1p3n1u) 12322 | -2/Quarantine | Discovered new exit (range 6) 12326 | -2/Quarantine | Identified exit to Section 7 12327 | -2/Quarantine | Entered Section 7 12328 | -2/Section 7 | Sensed 19 artifacts in vicinity 12402 | -2/Section 7 | Found Microwarp Drive 12420 | -2/Section 7 | Spotted Alpha 7 12442 | -2/Section 7 | Spotted Alpha 7 12445 | -2/Section 7 | Spotted B-99 Colossus 12451 | -2/Section 7 | Spotted Executioner 12451 | -2/Section 7 | Spotted Executioner 12459 | -2/Section 7 | Spotted Striker 12459 | -2/Section 7 | Spotted Striker 12504 | -2/Section 7 | Found Sigix Sheargun 12506 | -2/Section 7 | Spotted Striker 12506 | -2/Section 7 | Spotted Striker 12553 | -2/Section 7 | Spotted Executioner 12553 | -2/Section 7 | Spotted Executioner 12573 | -2/Section 7 | Found Integrated Reactor 12573 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12583 | -2/Section 7 | Found LRC Inertial Stabilizer 12583 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12614 | -2/Section 7 | Search patrols dispatched 12624 | -2/Section 7 | Build established: Hacker-Scout 12651 | -2/Section 7 | Integrated with Sigix Exoskeleton 12660 | -2/Section 7 | Local machine network offline 12723 | -2/Section 7 | Core integrity fell below 50% 12743 | -2/Section 7 | Spotted S7 Guard 12747 | -2/Section 7 | Found Spacefold Activator 12753 | -2/Section 7 | Entered Access 12753 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12758 | -1/Access | Emitted hypermatrix ping 12763 | -1/Access | Assembled emerged from beneath the floor 12871 | -1/Access | Assembled emerged from beneath the floor 12878 | -1/Access | Spotted B-99 Colossus 12938 | -1/Access | Build established: Alien-Sigix 12980 | -1/Access | Assembled emerged from beneath the floor 13003 | -1/Access | First assault squad dispatched 13048 | -1/Access | Garrison activated, responded to threat 13071 | -1/Access | Discovered new exit (range 18) 13142 | -1/Access | Entered Command 13147 | -1/Command | Emitted hypermatrix ping 13152 | -1/Command | Assembled emerged from beneath the floor 13318 | -1/Command | Spotted Combat Programmer 13327 | -1/Command | Spotted M Guard 13344 | -1/Command | Spotted Combat Programmer 13351 | -1/Command | Destroyed Combat Programmer 13355 | -1/Command | Destroyed Combat Programmer 13390 | -1/Command | Spotted M Guard 13399 | -1/Command | Destroyed M Guard 13423 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13448 | -1/Command | Destroyed M Guard 13448 | -1/Command | All MAIN.C guards destroyed 13457 | -1/Command | Found Prototype Device 13457 | -1/Command | Identified Exp. Focal Shield 13460 | -1/Command | Found Prototype Processor 13460 | -1/Command | Identified Exp. Targeting Computer 13462 | -1/Command | Found Prototype Device 13462 | -1/Command | Identified AEGIS Remote Shield 13464 | -1/Command | Found Prototype Reactor 13464 | -1/Command | Identified Zero-point Reactor 13470 | -1/Command | Found Zero-point Reactor 13520 | -1/Command | Assembled emerged from beneath the floor 13573 | -1/Command | 0b10 Conduit disabled 13588 | -1/Command | Met MAIN.C 13649 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13649 | -1/Command | Destroyed MAIN.C Shell 13649 | -1/Command | Spotted M Shell/Def 13649 | -1/Command | Spotted M Shell/Atk 13649 | -1/Command | Spotted M Shell/Def 13649 | -1/Command | Spotted M Shell/Atk 13649 | -1/Command | Spotted M Shell/Atk 13649 | -1/Command | Spotted M Shell/Def 13649 | -1/Command | Spotted M Shell/Atk 13649 | -1/Command | Spotted M Shell/Def 13651 | -1/Command | MAIN.C activated Command garrisons 13654 | -1/Command | Discovered new exit (range 17) 13692 | -1/Command | Core integrity fell below 50% 13694 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13704 | -1/Command | Destroyed 7 combat bots 13781 | -1/Command | System corruption reached 10% 13787 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13788 | -1/Command | Core integrity fell below 20% 13797 | -1/Command | Destroyed MAIN.C 13800 | -1/Command | Discovered new exit (range 47) 13800 | -1/Command | Discovered new exit (range 179) 13800 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13849 | -1/Command | Core destroyed Last Messages --------------- 13836_ Slug penetrates X-87 Electro. 13838_ Acquired 35 matter. 13838_ Penetrated by Slug. 13838_ Slug penetrates Wall. 13838_ Acquired 40 matter. 13839_ Slug penetrates Wall. 13839_ Penetrated by Slug. 13841_ W-44 Eye sends out distress signal. 13841_ Penetrated by Slug. 13841_ Slug penetrates Wall. 13842_ System corrupted: Sigix Sheargun rejected. 13842_ Acquired Sigix Sheargun. 13844_ Penetrated by Slug. 13844_ Slug penetrates Wall. 13848_ Spacefolded through Wall. 13848_ Slug penetrates Wall. 13848_ Penetrated by Slug. 13849_ Spacefolded through H-88 Terminator. 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""##### | | ###########!!! # ! ####### | | ##########+#######|####!!! + % ! ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 85 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Microwarp Drive Integrated Reactor LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Spacefold Activator Achievements -------------- 50k Club Great Explorer Supersonic Whoosh! void main() Challenges ------------ None Game ------ Seed IntegrityAntimissileFrame Manual? 0 Play Time 03:50:39 Cumulative 170.3 hours Start 2025.01.20 @ 18:55:23 End 2025.01.20 @ 23:11:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed2c906-4076-429c-9fb2-ba996a8b6156