Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 12:39:30 Player: cel Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1482) 1482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4217 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 30% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Transmission Jammer Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Plasma Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Coolant Injector Medium Storage Unit Compact Matter Pod Improved Signal Interpreter Improved Shield Generator Improved EM Pulse Cannon Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 54 | 6 . . 14 21 13 Power 10 | 1 . . 2 4 3 Engine 9 | 1 . . 2 4 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 8 5 . Treads . | . . . . . . Leg 12 | . . . 7 5 . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . . 3 7 6 Device 7 | . . . 1 3 3 Storage 6 | 1 . . 1 2 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 12 | 2 . . 1 5 4 Energy Gun 4 | 1 . . 1 2 . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 28 | . . . 1 4 23 Power 4 | . . . . . 4 Propulsion 8 | . . . . 4 4 Utility 9 | . . . . . 9 Weapon 7 | . . . 1 . 6 Highest Loss Streak 16 | . . . 1 3 16 To Critical Strikes 2 | . . . . . 2 Average Backups 7 | 1 5 7 6 9 7 Power 3 | . 2 3 3 3 2 Propulsion . | 1 2 2 . . . Utility 2 | . . 1 1 2 3 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 4 1 Power 3 | . . . 1 2 . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 85 85 98 93 82 Engine 9 | . 14 14 11 9 6 Leg 23 | . . . 24 30 20 Wheel 4 | . 28 28 8 . . Device 9 | . . . 1 10 16 Storage 12 | . 14 14 20 9 9 Processor 6 | . . . 10 9 3 Protection 4 | . . . . 6 7 Energy Gun 12 | . 14 14 17 13 5 Energy Cannon 3 | . . . . 3 6 Ballistic Gun 2 | . 14 14 3 . . Peak Build Rating 40 | 6 6 6 13 30 40 Average Rating 22 | 4 6 6 10 25 32 On Entrance 10 | . 6 6 6 13 30 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns 16 | . . . . . 16 Heaviest Build 48 | 14 14 14 17 44 48 Greatest Support 55 | 20 20 20 30 50 55 Greatest Overweight (x) 9 | . . . 1 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 9 9 Most Carried 10 | 4 7 7 8 10 10 Average Carried 7 | 2 5 7 6 9 7 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 10 | 4 7 7 8 10 2 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1266 | 150 . 10 488 481 137 Remotely . | . . . . . . Salvage Created 1386 | . . 44 499 634 209 Parts 78 | . . 4 34 30 10 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . . 3 14 13 6 Guns 21 | . . 3 13 3 2 Cannons 10 | . . . . 9 1 AOE 4 | . . . . 1 3 Classes Destroyed 9 | . . 1 4 2 2 Worker 1 | . . . 1 . . Builder 2 | . . . 1 . 1 Hauler 1 | . . . . . 1 Watcher 3 | . . . 3 . . Swarmer 10 | . . 3 7 . . Grunt 20 | . . . 7 9 4 Duelist 1 | . . . . . 1 Sentry 4 | . . . . 3 1 Heavy 1 | . . . . 1 . Best Kill Streak 13 | . . 3 13 4 7 Combat Bots Only 7 | . . 3 7 4 3 Max Kills in Single Turn 2 | . . 2 2 1 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 354 | . . 17 71 96 170 Missed 91 | . . 3 17 23 48 Hits 263 | . . 14 54 73 122 Melee 17 | . . . . . 17 Projectile 246 | . . 14 54 73 105 Critical Strikes 16 | . . . 1 9 6 Actively Blocked 1 | . . . . . 1 Damage Taken 4621 | . . 106 581 1466 2468 Core 982 | . . 24 106 121 731 Absorbed by Shields 22 | . . . . . 22 Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 85 | 100 . 90 73 78 . Volleys Fired 135 | . . 6 48 57 24 Largest 2 | . . 2 2 2 2 Hottest 136 | . . 70 115 136 130 Shots Fired 250 | . . 12 94 103 41 Gun 182 | . . 12 94 65 11 Cannon 58 | . . . . 38 20 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 47 | . . 6 23 18 . Thermal 162 | . . 6 71 66 19 Explosive 9 | . . . . . 9 Electromagnetic 32 | . . . . 19 13 Robot Hit Streak 9 | . . 5 5 9 5 Robot Miss Streak 6 | . . 1 5 6 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 151 | . . 7 51 73 20 Core Hits 91 | . . 3 25 41 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 7 2 . Burn 9 | . . . 7 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3733 | . . 88 743 1536 1366 Guns 1663 | . . 88 743 730 102 Cannons 950 | . . . . 695 255 Explosions 1078 | . . . . 111 967 Melee . | . . . . . . Ramming 42 | . . . . . 42 Kinetic 574 | . . 27 184 363 . Thermal 1890 | . . 61 559 957 313 Explosive 787 | . . . . . 787 Electromagnetic 440 | . . . . 216 224 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . . . . 1 30 Average Corruption 3 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 2 6 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . 2 1 Misfires 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 5 11 Projectiles 8 | . . . . 5 3 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 11 | . . . . 11 . Impact . | . . . . . . Kinetic 11 | . . . . 11 . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . . . . 106 Shots 4 | . . . . . 4 Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 477 | . . 54 477 462 355 Average Temperature 142 | . . 28 142 149 160 Received Heat Transfer 1711 | . . . 285 639 787 Effects 13 | . . . 6 7 . Shutdowns 4 | . . . 1 3 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . 2 2 . Matter Decay 1 | . . . 1 . . Damage (minor) 3 | . . . 2 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 8 | . . 1 3 4 . Heat Transferred 4852 | . . 185 2109 2058 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 89 | 100 100 100 83 100 73 Level 1 10 | . . . 16 . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 261 | . . 70 219 166 261 Initial 79 | . . . 27 79 49 Average 95 | . . 10 154 92 95 Influence Increases 1248 | . . 70 362 419 397 Destroy 0b10 Robot/C 720 | . . 60 280 260 120 Destroy 0b10 Robot/NC 35 | . . . 25 . 10 Destroy Leader 148 | . . 10 56 70 12 Successful Hack 3 | . . . . 3 . Disable Machine 75 | . . . . 45 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 57 | . . . 1 11 45 Lose Combat Pursuer 60 | . . . . 30 30 Influence Decreases 1199 | . . . 243 500 456 Entered New Map 212 | . . . 43 110 59 Time Decay 711 | . . . 190 350 171 Lost Part 276 | . . . 10 40 226 Squads Dispatched 8 | . 1 . 2 1 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 3 . . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 63 | . . 3 22 24 14 Peak Tracking Total 6 | . 2 3 6 5 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 3 3 Max in Single Turn 3 | . . . . 2 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 2 | . 1 . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 2 . Successful 3 | . 1 . . 2 . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1514 | . . . 311 786 417 Optics 1353 | . . . 311 786 256 Jamming 416 | . . . . . 416 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1857 | 37 76 99 381 787 477 Spaces Moved 1028 | 31 91 101 188 366 251 Core 14 | 3 . . . . 11 Treads . | . . . . . . Legs 728 | . . . 122 366 240 Wheels 286 | 28 91 101 66 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 120 50 Average Speed 125 | 77 80 80 106 148 147 Slowest Speed 500 | 80 80 80 190 330 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 22 | 2 23 39 29 33 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . 12 42 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 50 | . . . . 8 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1346 | 40 93 106 275 515 317 Wait 43 | . . . 12 31 . Move 1023 | 30 90 100 187 365 251 Hop . | . . . . . . Pick Up 31 | 4 3 . 4 15 5 Fast Attach 15 | 6 . . 2 5 2 Attach 20 | . . . 4 4 12 Detach 1 | . . . . . 1 Swap 31 | . . . 10 16 5 Drop 33 | . . . 8 22 3 Fire 135 | . . 6 48 57 24 Melee . | . . . . . . Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 10) 114 | -10/Materials | Entered Mines 182 | -10/Mines | Discovered new exit (range 13) 187 | -10/Mines | Learned Materials stockpile data 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Destroyed 7 combat bots 316 | -9/Materials | Build established: Mutant 558 | -9/Materials | Discovered new exit (range 14) 594 | -9/Materials | Entered another Materials area 594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -8/Materials | Build established: Scavenger-Mutant 973 | -8/Materials | Lost 3 parts (3n) 1309 | -8/Materials | Discovered new exit (range 7) 1381 | -8/Materials | Entered Factory 1381 | -7/Factory | Evolved 2 slots: Utility x2 1637 | -7/Factory | Crushed by falling debris 1677 | -7/Factory | Lost 6 parts (1p1n3u1w) 1812 | -7/Factory | System corruption reached 10% 1826 | -7/Factory | Core integrity fell below 50% 1840 | -7/Factory | System corruption reached 30% 1851 | -7/Factory | Core integrity fell below 20% 1858 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- R-06 Scavenger collects Carbon-fiber Leg. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). Acquired Corrupted Axe. Integrated Corrupted Axe (+3). Complication: Energy sink damages Corrupted Axe (-14). Med. Storage Unit destroyed. Axe destroyed. System corrupted by crushing effect (+2). R-06 Scavenger collects Imp. Deuterium Engine. Acquired 14 matter. Deuterium Engine destroyed. R-06 Scavenger suffers critical hit (Burn). Acquired 10 matter. Slammed into B-48 Gladiator. Lgt. Nuclear Core destroyed. Slammed into B-48 Gladiator. Critical hit (Burn: +37). Slammed into B-48 Gladiator. Map ----- +----------------------------------------------------+ | ??????????????????????? ??????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? "????????????????????? | | ???????? ????????????# """"" ???????????????? | | ??????? ???????????# ?????????????? | | ?????? ############ ??????????????? | | ?????? !! "??????????????? | | ??????? !! "??????????????? | | ?????? ???????????????? | | ??????"""" """ ?????????????????? | | ?????? "T" #??????????????????? | | ?????""""" " " ^^^^ #??????????????????? | | ?????? #??????????????????? | | ???""""""" !! #???????????????????? | | ??? !! #???????????????????? | | ???""""""" ! #???????????????????? | | ? #???????????????????? | | ? #???????????????????? | | ? % #???????????????????? | | ? ############ i#???????????????????? | | ?? ????????????#g%g #???????????????????? | | ??### ??????????????#%% #???????????????????? | | ????# ??????##########%% #???????????????????? | | ??????????????# #%% +???????????????????? | | ??????????????# #%% #???????????????????? | | ??????????????# #b@ #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# + +???????????????????? | | ??????????????# # #???????????????????? | | ??????????????########## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# k #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ######??????????????? | | ??????????????????????## # # ###????????????? | | ??????????????????????# """""""###??????????? | | ??????????????????????# " #??????????? | | ??????????????????????## " #??????????? | | ??????????????????????## " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AbsorptionBraceBlaster Manual? 0 Play Time 00:29:04 Cumulative 35.0 hours Start 2026.09.17 @ 12:10:25 End 2026.09.17 @ 12:39:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 337e3ae8-bdac-41c8-aa25-ee20284de66c