Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 19:59:09 Player: Parra Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (749) 749 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1757) 1757 TOTAL SCORE: 6761 Bonus ------- Follower Combat Kills 873 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 39/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Heavy Phase Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Spiked Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System High-capacity Battery Advanced Signal Interpreter Backup Plating III Layered Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Backup Laser III Heavy Machine Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Energy Well Self-destruct Interrupter [Rating: 67] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility High-capacity Battery Device Improved Cooling System Storage High-capacity Battery Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Slug Cannon Energy Gun Riot Gun Energy Cannon Disruptor Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . 1 Utility 4 | . . 2 . . . 1 . 1 Weapon 2 | . . . . . . 2 . . Parts Attached 54 | 7 3 7 . 9 6 5 . 17 Power 7 | 2 . 1 . 1 . . . 3 Engine 5 | 2 . 1 . 1 . . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 1 1 . 3 2 1 . 5 Treads 5 | . . 1 . 2 2 . . . Leg 4 | . . . . . . 1 . 3 Wheel 2 | 2 . . . . . . . . Hover 1 | . 1 . . . . . . . Flight 3 | . . . . 1 . . . 2 Utility 11 | 1 . 3 . 1 2 1 . 3 Device 6 | 1 . 2 . 1 1 . . 1 Storage 2 | . . 1 . . . . . 1 Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 . 4 2 3 . 6 Energy Gun 6 | 1 1 1 . . 1 . . 2 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 4 | . . . . 1 . 1 . 2 Launcher 4 | . 1 1 . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 30 | . 6 3 . . 1 . . 20 Power 3 | . 1 . . . . . . 2 Propulsion 8 | . 3 . . . 1 . . 4 Utility 7 | . . . . . . . . 7 Weapon 12 | . 2 3 . . . . . 7 Highest Loss Streak 11 | . 4 2 . . 1 . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 76 63 66 89 99 73 80 65 Engine 9 | . 12 3 11 11 11 6 6 4 Treads 14 | . . 5 11 15 21 13 13 1 Leg 1 | . . . . . . . . 8 Device 26 | . 14 24 33 33 24 13 13 13 Storage 10 | . . 9 11 11 11 6 6 8 Protection 2 | . . . . . 8 6 6 3 Energy Gun 2 | . 10 12 . . 4 6 6 1 Ballistic Cannon 6 | . . . . 4 11 9 13 7 Launcher 5 | . 1 7 . 8 6 . . . Impact Weapon 1 | . . . . 3 . 2 . . Peak Build Rating 67 | 6 6 12 8 31 43 54 54 67 Average Rating 31 | 3 5 8 8 22 39 47 54 51 On Entrance 22 | . 6 2 8 8 29 40 54 54 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 9 10 18 11 25 34 41 41 49 Greatest Support 56 | 20 20 26 26 54 56 48 48 48 Greatest Overweight (x) 11 | . 1 4 . . 1 . . 11 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 1 5 5 5 5 5 Average Carried 3 | 1 2 1 1 3 4 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 1 1 5 5 5 5 2 Class Distribution -------------------- 85% | Scavenger-Mutant 6% | Mutant 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 1166 | 183 . 130 . 198 246 . . 409 Remotely . | . . . . . . . . . Salvage Created 570 | 39 47 178 . . 138 . . 168 Parts 31 | 4 7 13 . . 3 . . 4 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . 31 . . . Prevented 14 | . . . . . 14 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 19 | 1 3 4 . . 3 . . 8 Guns 4 | 1 . . . . 1 . . 2 Cannons 4 | . . . . . . . . 4 AOE 11 | . 3 4 . . 2 . . 2 Classes Destroyed 8 | 1 1 3 . . 2 . . 1 Worker 1 | . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 7 | . 2 . . . . . . 5 Grunt 9 | 1 1 2 . . 2 . . 3 Duelist 1 | . . . . . 1 . . . Sentry 2 | . . 2 . . . . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 6 | 1 3 6 . . 3 . . 3 Combat Bots Only 4 | 1 3 4 . . 3 . . 3 Max Kills in Single Turn 2 | 1 2 2 . . 2 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 412 | 3 70 20 . . 80 . 5 234 Missed 137 | . 19 1 . . 37 . 2 78 Damage Taken 4725 | 36 499 285 . . 626 . 113 3166 Core 1303 | 24 111 72 . . 86 . . 1010 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 246 | . . . . 246 . . . . Core Remaining (%) 74 | 90 46 . . . 60 . 100 . Volleys Fired 80 | 3 8 9 . . 26 . . 34 Largest 4 | 2 2 1 . . 2 . . 4 Hottest 198 | 70 60 33 . . 98 . . 198 Shots Fired 154 | 6 11 9 . . 43 . . 85 Gun 60 | 6 9 . . . 14 . . 31 Cannon 79 | . . . . . 25 . . 54 Launcher 15 | . 2 9 . . 4 . . . Special . | . . . . . . . . . Kinetic 95 | 3 5 . . . 25 . . 62 Thermal 17 | 3 . . . . . . . 14 Explosive 11 | . 2 9 . . . . . . Electromagnetic 31 | . 4 . . . 18 . . 9 Robot Hit Streak 9 | 5 9 5 . . 6 . . 3 Robot Miss Streak 7 | 1 4 2 . . 5 . . 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 67 | 5 5 6 . . 21 . . 30 Core Hits 51 | 2 9 10 . . 16 . . 14 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 4 | 1 . . . . 2 . . 1 Burn 1 | 1 . . . . . . . . Destroy 2 | . . . . . 2 . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2567 | 52 230 314 . . 957 . . 1014 Guns 383 | 52 34 . . . 191 . . 106 Cannons 1169 | . . . . . 352 . . 817 Explosions 1004 | . 190 314 . . 414 . . 86 Melee . | . . . . . . . . . Ramming 11 | . 6 . . . . . . 5 Kinetic 1247 | 28 21 . . . 352 . . 846 Thermal 273 | 24 . . . . 123 . . 126 Explosive 504 | . 190 314 . . . . . . Electromagnetic 532 | . 13 . . . 482 . . 37 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . . . 12 Message Errors 4 | . . . . . . . . 4 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . 26 . . 75 Projectiles 75 | . . . . . . . . 75 Explosions 26 | . . . . . 26 . . . Melee . | . . . . . . . . . Knockbacks 21 | . . . . . 6 . . 15 Impact . | . . . . . . . . . Kinetic 18 | . . . . . 6 . . 12 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 106 | . 2 25 . . 51 . . 28 Shots 3 | . . 1 . . 1 . . 1 Rammed 4 | . 4 . . . . . . . Targets Rammed 8 | . 4 . . . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 131 | 88 7 . . . 19 . . 131 Average Temperature 21 | 45 3 . . . 5 . . 20 Received Heat Transfer 1137 | 18 165 96 . . 183 . . 675 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 409 | 148 . . . . 50 . . 211 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 316 | 20 182 250 89 . . 135 109 316 Initial 130 | . 13 59 89 . . 130 94 56 Average 143 | 4 94 177 89 . . 130 95 160 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 74 | 100 100 40 100 . . 100 100 71 Level 1 25 | . . 59 . . . . . 28 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 2 . . . . . 3 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 2 2 . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 6 | . 1 1 . . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | 1 17 10 . 1 20 . 2 44 Peak Tracking Total 18 | 1 10 6 . 1 5 . 1 18 Tactical Retreats 4 | . 2 . . . . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 3 | . . 1 . . . 1 . 1 Terminals 2 | . . 1 . . . 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . 1 . . . 1 . 2 Successful 3 | . . 1 . . . 1 . 1 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . 5 . 1 . 4 Terminals 2 | . . 1 . . . 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . . Record 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 9 | . . . . 6 . . . 3 Largest Group 6 | . . . . 6 6 . . 3 Highest-Rated Group 344 | . . . . 344 344 . . 153 Highest-Rated Ally 96 | . . . . 96 96 . . 51 Zionite Dispatches 1 | . . . . . . . . 1 Hacker 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 126 | . . . . 7 74 . . 45 Total Damage 4031 | . . . . 45 2850 . . 1136 Kills 37 | . . . . . 18 . . 19 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 5926 | 68 120 205 45 2863 1520 113 52 940 Spaces Moved 3448 | 67 112 114 29 1751 888 64 32 391 Core 110 | 34 8 55 . . . . . 13 Treads 2895 | . . 59 29 1751 888 64 32 72 Legs 304 | . . . . . . . . 304 Wheels 127 | 33 94 . . . . . . . Hover 10 | . 10 . . . . . . . Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 50 50 160 160 160 165 165 150 Average Speed 160 | 64 81 152 160 160 161 165 165 203 Slowest Speed 925 | 80 125 250 160 160 260 165 165 925 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 29 11 10 91 80 3 40 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 . 2 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 99 | . 14 51 . . 19 . . 15 Melee . | . . . . . . . . . Projectile 21 | . . . . . 8 . . 13 AOE 78 | . 14 51 . . 11 . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 3700 | 85 129 136 28 1813 933 72 31 473 Wait 48 | . . 1 . 35 6 . . 6 Move 3440 | 66 111 113 28 1750 887 63 31 391 Hop . | . . . . . . . . . Pick Up 44 | 8 3 6 . 13 2 2 . 10 Fast Attach 6 | . . . . . 2 2 . 2 Attach 34 | 6 2 7 . 4 1 3 . 11 Detach 1 | . . . . . . 1 . . Swap 14 | 1 1 . . 5 3 . . 4 Drop 18 | 1 . . . 6 4 1 . 6 Fire 80 | 3 8 9 . . 26 . . 34 Melee . | . . . . . . . . . Ram 4 | . 4 . . . . . . . Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Utility x2 217 | -9/Materials | Lost 4 parts (1p2n1w) 289 | -9/Materials | Discovered new exit (range 11) 316 | -9/Materials | Build established: Mutant 394 | -9/Materials | Entered Mines 395 | -9/Mines | Learned location of Storage (-9) 429 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 439 | -9/Mines | Entered Zion 633 | -7/Zion | Build established: Scavenger-Mutant 637 | -7/Zion | Learned Factory stockpile data 847 | -7/Zion | Discovered new exit (range 16) 878 | -7/Zion | Given the Hacking Drone Bay 878 | -7/Zion | Found Prototype Device 1090 | -7/Zion | Received a visual enhancement algorithm 1417 | -7/Zion | Met Imprinter 1450 | -7/Zion | Imprinted 1452 | -7/Zion | Declared Zion's savior 2167 | -7/Zion | Given A8's code to call for help 2205 | -7/Zion | Learned Factory emergency access door positions 2237 | -7/Zion | Visited the Megawrench Repair Shop 2237 | -7/Zion | Megawrench repaired 7 parts 2342 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2352 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3302 | -7/Zion | Entered Proximity Caves 3302 | -6/Proximity Caves | Accompanied by 6 allies 3336 | -6/Proximity Caves | Identified Hacking Drone Bay 4123 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4191 | -6/Proximity Caves | Spotted B-75 Beast 4787 | -6/Proximity Caves | Discovered new exit (range 13) 4822 | -6/Proximity Caves | Entered Factory 4822 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4934 | -6/Factory | Identified exit to DSF 4935 | -6/Factory | Entered DSF 4962 | -6/DSF | Discovered new exit (range 15) 4979 | -6/DSF | Additional patrols routed to DSF 4985 | -6/DSF | Identified exit to Factory 4987 | -6/DSF | Entered Factory 4987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5377 | -5/Factory | Lost 7 parts (1n2u4w) 5786 | -5/Factory | Zion Hacker squad teleported in 5890 | -5/Factory | Cargo convoy interrupted 5906 | -5/Factory | Core integrity fell below 50% 5921 | -5/Factory | Core integrity fell below 20% 5927 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. P-70 Sage resets R-10 Processor, system corruption cleaned. K-01 Serf collects debris. Subcomponent Replicator disabled. K-01 Serf collects debris. Adv. Heat Sink destroyed. R-10 Processor collects Imp. Heat Sink. Slug penetrates Wall. Z&8:1R0NWNI8FJHR PV& OCTEL MUJ Hcp. Battery destroyed. Acquired Hvy. Phase Cannon. Energy Well destroyed. System corrupted: Adv. Plasma Cannon failed to cycle. P-70 Sage resets P-70 Sage, system corruption cleaned. Tesla Rifle destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????###+?####???????? | | ????????????????????############## ??????? | | ????????????????????# # ??????? | | ????????????????????# p # """ """ ?????? | | ????????????????????# p """ # "Y """ ?????? | | ????????????????????# """"" / " " """ """??? | | ????????????????????# @ """"" # "" ""??? | | ????????????????????# pg # "" ""??? | | ????????????????????# | x " " # % ???? | | ????????????????????+ pppg""""" # "" "????? | | ????????????????????# """" # !%! 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"" ?????? | | #????#" """ ## % % !%="" "" ??? | | #????# ## % ??? | | ##########+##### ?? | | ^ """ ??? | | """ """% ??? | | ^ """ """% ??? | | ?? | | % ??? | | #################+##### ^ #########?? | | # #?? ???# #?????????? | | # """"""""" #?? ???# ^""" #?????????? | | # #?? ???# """ +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 50 Energy Generation 29 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 305 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab First Step to Greatness Help From High Places I'm Back, Baby! Loot Pinata Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Risk Taker Robot Respite Serviceable Loadout Storm Trooper The More The Merrier The One Tourist Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed GunTechPlatform Manual? 0 Play Time 01:55:16 Cumulative 1.8 hours Start 2024.08.20 @ 15:01:16 End 2024.08.20 @ 19:59:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6aa5230b-028b-4450-a394-b86a7a555200