Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 14:30:22 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1616) 1616 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 7387 Bonus ------- Follower Combat Kills 391 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 779/1000 Matter 264/300 Energy 76/100 System Corruption 2% Temperature Cool (87) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY (8) ------ Target Analyzer Core Analyzer Core Analyzer Core Analyzer Matter Filter > --- WEAPON (2) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- Energy Well (350) ECM Suite Phasing AFG Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Thruster Energy Well Matter Filter ECM Suite Tractor Beam Phasing AFG Mini Grenade Launcher Missile Launcher Mining Laser [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . 1 Utility 6 | . . 1 . . . 5 . . . Weapon . | . . . . . . . . . . Parts Attached 96 | 10 6 16 5 10 8 16 6 4 15 Power 10 | 2 2 2 1 . . 1 1 . 1 Engine 7 | 2 2 2 1 . . . . . . Core 3 | . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 6 . . 4 8 1 1 4 Treads 7 | . . . . . 2 1 1 1 2 Leg 14 | 2 2 6 . . 2 . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . . 7 . . . Utility 29 | 3 2 2 2 4 . 7 2 1 6 Device 14 | 2 1 2 1 . . 5 . 1 2 Storage 3 | 1 1 . . . . . 1 . . Processor 10 | . . . 1 4 . 1 . . 4 Hackware 2 | . . . . . . 1 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 3 . 6 2 6 4 . 2 2 4 Energy Gun 7 | 2 . 3 1 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . 2 . 2 1 . . . . Ballistic Cannon 6 | . . . . 2 1 . . . 3 Launcher 6 | . . . 1 . 2 . 2 1 . Special Weapon 3 | . . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . 2 . . . Parts Lost 33 | . . 4 . . . 8 1 14 6 Power 4 | . . 1 . . . 1 . 1 1 Propulsion 12 | . . 1 . . . 5 1 4 1 Utility 11 | . . 1 . . . 1 . 7 2 Weapon 6 | . . 1 . . . 1 . 2 2 Highest Loss Streak 14 | . . 2 . . . 4 1 14 3 To Critical Strikes 2 | . . . . . . 1 . 1 . Average Slot Usage (%) 90 | . 99 97 99 99 99 93 80 55 41 Engine 7 | . 14 10 11 11 11 3 . . . Core 1 | . . . . . . 1 5 3 1 Treads 3 | . . . . . 8 15 5 4 1 Leg 19 | . 28 32 33 33 24 5 . . 3 Flight 2 | . . . . . . 1 13 7 . Device 10 | . 13 20 11 . . 20 6 4 4 Storage 10 | . 14 11 11 11 11 6 12 8 . Processor 12 | . . . 10 21 22 17 20 12 21 Hackware 3 | . . . . . . 5 11 7 . Energy Gun 5 | . 14 11 10 4 . . . . . Ballistic Gun 7 | . 14 9 11 10 10 5 . . . Ballistic Cannon 2 | . . . . 3 10 5 . . 3 Peak Build Rating 74 | 9 8 15 15 35 43 74 59 63 50 Average Rating 32 | 6 7 12 14 31 38 67 55 37 29 On Entrance 22 | . 7 8 14 15 35 43 41 59 6 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 15 20 24 19 26 26 49 32 32 27 Greatest Support 88 | 20 20 33 33 33 58 88 28 56 56 Greatest Overweight (x) 6 | 3 . 1 . . . 3 2 3 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 8 5 Most Carried 10 | 3 10 10 10 10 10 10 8 7 5 Average Carried 8 | 1 7 8 8 9 10 7 7 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 10 10 10 8 7 5 3 Class Distribution -------------------- 50% | Scavenger-Mutant 21% | Mutant 14% | Hacker-Mutant 8% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 1945 | 330 155 276 124 90 222 213 212 80 243 Remotely 282 | . . . . . . 100 . . 182 Salvage Created 1840 | 157 310 583 110 . 122 312 115 59 72 Parts 124 | 12 30 47 8 . 5 13 2 3 4 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 12 . 1 2 . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 46 | . 7 14 4 . 3 8 3 3 4 Melee 1 | . . . . . . 1 . . . Guns 27 | . 7 14 1 . 2 3 . . . Cannons 8 | . . . . . . 4 . . 4 AOE 10 | . . . 3 . 1 . 3 3 . Classes Destroyed 12 | 3 4 3 . . 1 1 . . . Worker 1 | 1 . . . . . . . . . Builder 2 | . . 1 1 . . . . . . Tunneler 4 | 2 . . 2 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 1 . . . . . . . . Watcher 4 | . 1 3 . . . . . . . Swarmer 22 | . 3 6 4 . 1 3 3 . 2 Saboteur 1 | . . . . . . 1 . . . Grunt 13 | . 4 2 . . 1 1 . 3 2 Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 5 . . . 2 . . . Programmer 2 | . . . . . 1 1 . . . Best Kill Streak 4 | 2 4 3 4 . 1 4 3 3 2 Combat Bots Only 4 | . 3 3 4 . 1 4 3 3 2 Max Kills in Single Turn 2 | 1 2 1 2 . 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . 1 . 2 1 . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 398 | . 42 70 8 . 27 132 5 36 78 Missed 124 | . 15 20 3 . 9 48 2 8 19 Damage Taken 4463 | . 255 726 63 . 296 1149 65 939 970 Core 1081 | . 37 91 12 . 35 232 26 427 221 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 34 | . 19 15 . . . . . . . Core Remaining (%) 67 | 100 85 . . . 65 . . 19 . Volleys Fired 188 | 10 33 57 18 1 12 21 4 10 22 Largest 2 | 2 2 2 2 1 2 2 1 2 2 Hottest 138 | 70 70 106 73 100 90 90 36 100 138 Shots Fired 333 | 20 65 108 36 1 23 36 4 15 25 Gun 251 | 20 65 107 34 . 10 15 . . . Cannon 56 | . . . . . 10 21 . . 25 Launcher 21 | . . . 2 . 3 . 4 12 . Special 5 | . . 1 . 1 . . . 3 . Kinetic 185 | 10 33 44 18 . 20 36 . . 24 Thermal 126 | 10 32 64 16 1 . . . 3 . Explosive 21 | . . . 2 . 3 . 4 12 . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 18 | 3 5 18 10 . 3 9 2 4 8 Robot Miss Streak 10 | 3 4 4 5 . 4 10 1 4 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 183 | 12 35 74 19 . 8 14 3 3 15 Core Hits 89 | 5 16 25 7 . 4 8 6 11 7 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . 2 2 . . . Critical Strikes 15 | 1 . 5 1 . 2 4 . . 2 Burn 7 | 1 . 5 1 . . . . . . Destroy 6 | . . . . . 2 4 . . . Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4474 | 151 464 1041 424 . 328 414 394 671 587 Guns 2222 | 151 464 1041 284 . 89 193 . . . Cannons 829 | . . . . . 36 210 . . 583 Explosions 1388 | . . . 140 . 203 . 394 651 . Melee . | . . . . . . . . . . Ramming 35 | . . . . . . 11 . 20 4 Kinetic 2016 | 101 253 394 157 . 125 403 . . 583 Thermal 1035 | 50 211 647 127 . . . . . . Explosive 1388 | . . . 140 . 203 . 394 651 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . 5 2 2 2 28 2 Average Corruption 4 | . . . . 5 1 1 2 12 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 1 2 1 7 10 . Message Errors 3 | . . . . . 1 1 . 1 . Matter Fused 4 | . . . . . . . 2 2 . Heat Flow Errors 4 | . . . . . . . 1 3 . Energy Discharges 5 | . . . . 1 . . 3 1 . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . 4 21 19 . Projectiles 4 | . . . . . . 4 . . . Explosions 40 | . . . . . . . 21 19 . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . 1 . . 12 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . 1 . . 11 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 137 | . . . 27 . . . 25 85 . Shots 4 | . . . 1 . . . 1 2 . Rammed 21 | . . . . . . 1 . 19 1 Targets Rammed 21 | . . . . . . 1 . 19 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 200 | 36 132 168 12 8 84 10 76 200 78 Average Temperature 33 | 14 36 42 4 5 29 5 40 53 31 Received Heat Transfer 705 | . 72 189 . . 18 84 . 126 216 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 3 . . 3 . . . . Heat Transferred 3478 | 222 629 2183 444 . . . . . . Parts Sabotaged 4 | . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Peak Influence 244 | 20 193 244 202 . . 241 . . 119 Initial 102 | . 13 35 42 . . 102 . . 9 Average 104 | 6 84 95 194 . . 118 . . 44 Maximum Alert Level 1 | . . 1 1 . . 1 . . . Low Security (%) 90 | 100 100 88 79 . . 89 . . 100 Level 1 9 | . . 11 20 . . 10 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . 3 . . 1 Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . 1 . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 14 21 4 . 12 22 3 5 14 Peak Tracking Total 11 | . 4 4 4 . 4 11 3 4 8 Tactical Retreats 5 | . 1 2 . . . . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled 4 | . . 2 2 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 16 | . 4 10 . . . 2 . . . Terminals 10 | . 3 7 . . . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 1 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 58 | . 15 37 . . . 6 . . . Successful 32 | . 10 20 . . . 2 . . . Failed 26 | . 5 17 . . . 4 . . . Catastrophic 3 | . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 2 16 . 1 . . . . 2 Terminals 38 | . 11 27 . . . . . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 7 | . 4 3 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 15 | . 5 10 . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 5 | . 3 2 . . . . . . . Scan Component 3 | . 2 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . Terminals 4 | . 2 2 . . . . . . . Botnet 4 | . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 10 . . . 2 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . Robots Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 187 | . . . . . . 187 . . . Total Robot Build Rating 14 | . . . . . . 14 . . . Part Schematics Acquired 18 | . . 3 . 15 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 51 | . 13 38 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 11 | . . . . 7 . 2 . 1 1 Largest Group 7 | . . . . 7 7 4 . 1 1 Highest-Rated Group 246 | . . . . 246 238 173 . 138 28 Highest-Rated Ally 138 | . . . . 40 40 68 . 138 28 Zionite Dispatches 1 | . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . 1 DROP 1 | . . . . . . . . . 1 Ally Attacks 93 | . . . . . 69 24 . . . Total Damage 2573 | . . . . . 1472 1101 . . . Kills 17 | . . . . . 9 8 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 2 1 . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 5828 | 131 635 1060 396 1024 401 773 819 384 205 Spaces Moved 3609 | 64 387 560 277 776 245 387 568 236 109 Core 231 | 6 . . . . . 1 . 149 75 Treads 936 | . . . . . 138 356 341 87 14 Legs 2185 | 58 387 560 277 776 107 . . . 20 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 257 | . . . . . . 30 227 . . Fastest Speed 29 | 50 120 120 120 120 120 29 29 50 50 Average Speed 128 | 130 120 124 120 120 142 149 137 121 118 Slowest Speed 350 | 200 120 190 120 120 160 200 240 240 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 43 60 52 86 52 13 87 53 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 . . . 1 . Known Exits Taken 3 | . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched 8 | . . . 1 3 1 . 2 1 . Spaces Dug 1 | . . 1 . . . . . . . Terrain Destroyed 165 | . . 1 14 . 32 17 38 52 11 Melee . | . . . . . . . . . . Projectile 35 | . . 1 . . 6 17 . . 11 AOE 130 | . . . 14 . 26 . 38 52 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 4434 | 89 495 815 303 869 273 542 600 295 153 Wait 458 | . 56 169 1 68 5 106 22 26 5 Move 3600 | 63 386 559 276 775 244 386 567 235 109 Hop . | . . . . . . . . . . Pick Up 28 | 3 8 5 1 4 . 7 . . . Fast Attach 47 | 8 1 5 . 7 2 5 4 2 13 Attach 23 | 2 . 3 1 1 . 10 2 2 2 Detach 5 | 2 . . . . . 2 1 . . Swap 26 | . 5 8 4 2 6 1 . . . Drop 38 | 1 6 9 2 11 4 3 . 1 1 Fire 188 | 10 33 57 18 1 12 21 4 10 22 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . 7 . Kick . | . . . . . . . . . . Crush 14 | . . . . . . 1 . 12 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / [Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Dat] / *Fac) -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Repaired Seismic Detector 326 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Discovered new exit (range 3) 1099 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Discovered new exit (range 13) 1179 | -9/Materials | Discovered new exit (range 7) 1366 | -9/Materials | Identified exit to Mines 1366 | -9/Materials | Identified exit to Storage 1424 | -9/Materials | Repaired Imp. Terrain Scanner 1538 | -9/Materials | Discovered new exit (range 16) 1827 | -9/Materials | Entered Mines 1866 | -9/Mines | Learned Materials emergency access door positions 2157 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2223 | -9/Mines | Entered Zion 2233 | -7/Zion | Learned 4 Factory zone layouts 2283 | -7/Zion | Found Prototype Processor 2283 | -7/Zion | Identified Exp. Melee Analysis Suite 2287 | -7/Zion | Found Prototype Processor 2287 | -7/Zion | Identified Exp. Terrain Scan Processor 2291 | -7/Zion | Found Prototype Processor 2291 | -7/Zion | Identified Exp. Core Analyzer 2295 | -7/Zion | Found Prototype Processor 2295 | -7/Zion | Identified Spectral Analyzer 2301 | -7/Zion | Found Prototype Hackware 2326 | -7/Zion | System corruption cleaned by Quarantine Array 2456 | -7/Zion | Found Prototype Device 2671 | -7/Zion | Gained Derelict followers 2864 | -7/Zion | Received a hallucinogenic algorithm 2945 | -7/Zion | Met Imprinter 2967 | -7/Zion | Imprinted 2969 | -7/Zion | Declared Zion's savior 3162 | -7/Zion | Discovered new exit (range 15) 3247 | -7/Zion | Entered Proximity Caves 3247 | -6/Proximity Caves | Accompanied by 7 allies 3271 | -6/Proximity Caves | Learned Factory trap positions 3399 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3424 | -6/Proximity Caves | Lost 3 allies 3629 | -6/Proximity Caves | Discovered new exit (range 10) 3648 | -6/Proximity Caves | Entered Factory 3648 | -6/Factory | Accompanied by 4 allies 3648 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3650 | -6/Factory | Loaded intel: 91 trap records 3651 | -6/Factory | Identified Phasing AFG 3652 | -6/Factory | Identified Exp. Hacking Suite 3904 | -6/Factory | Discovered new exit (range 23) 3945 | -6/Factory | Build established: Scavenger-Skirmisher 4022 | -6/Factory | Identified exit to Lower Caves 4052 | -6/Factory | Discovered new exit (range 11) 4100 | -6/Factory | Discovered exit to Lower Caves (range 16) 4239 | -6/Factory | Fabricated X-77 Beamer? 4276 | -6/Factory | Lost 3 allies 4366 | -6/Factory | Lost 4 parts (2n1u1w) 4402 | -6/Factory | Cargo convoy interrupted 4421 | -6/Factory | Entered Lower Caves 4443 | -6/Lower Caves | Lost 4 parts (1p3n) 4456 | -6/Lower Caves | Learned Factory trap positions 4890 | -6/Lower Caves | Build established: Hacker-Mutant 5054 | -6/Lower Caves | Encountered a Warlord checkpoint 5120 | -6/Lower Caves | Discovered new exit (range 17) 5171 | -6/Lower Caves | Identified exit to Lower Caves 5240 | -6/Lower Caves | Entered another Lower Caves area 5406 | -6/Lower Caves | Learned 4 Factory zone layouts 5470 | -6/Lower Caves | System corruption reached 10% 5490 | -6/Lower Caves | Core integrity fell below 50% 5517 | -6/Lower Caves | Lost 14 parts (1p4n7u2w) 5525 | -6/Lower Caves | Core integrity fell below 20% 5562 | -6/Lower Caves | Encountered a Warlord checkpoint 5583 | -6/Lower Caves | Learned location of Extension (-6) 5590 | -6/Lower Caves | Discovered new exit (range 10) 5609 | -6/Lower Caves | 99-TNT showed up to help 5611 | -6/Lower Caves | 99-TNT revealed a hidden path 5624 | -6/Lower Caves | Entered Factory 5624 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5625 | -5/Factory | Identified exit to Factory 5626 | -5/Factory | Loaded intel: 74 trap records 5628 | -5/Factory | Zion Offense Resupply teleported in 5737 | -5/Factory | Build established: Mutant 5789 | -5/Factory | Lost 3 parts (1u2w) 5829 | -5/Factory | Self-destructed Last Messages --------------- 05800_ Acquired 101 matter. 05800_ Acquired 14 matter. 05801_ Acquired 7 matter. 05802_ Acquired 13 matter. 05802_ K-01 Serf collects debris. 05807_ Acquired 18 matter. 05808_ Slammed into R-10 Processor. 05809_ K-01 Serf collects debris. 05810_ Acquired 7 matter. 05810_ Acquired 9 matter. 05816_ Acquired Enh. Gauss Cannon. 05823_ Lgt. Nuclear Core destroyed. 05826_ G-50 Soldier knocked back. 05826_ Slug penetrates G-50 Soldier. 05826_ G-50 Soldier knocked back. 05827_ Acquired 5 matter. 05827_ Acquired 2 matter. 05828_ Carbon-fiber Leg destroyed. 05828_ Critical hit (Burn: +37). 05828_ Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | """"# # """" """" # #?????????????? | | """"# # """" """" # #?????????????? | | """"##### # """" """" # #?????????????? | | #???# # + #?????????????? | | #???# # """" """" # #?????????????? | | ##+####???# # """" """" # #########?????? | | ?# ######## # """" """" # # ??????? | | ?# # """" """" # # """ #????? | | ########+#### # # """ #????? | | ## # # # """ #????? | | ## ############## + "" #????? | | "" ## #????????????# # "" #????? | | T"" ## #????????????# # #????? | | "" #########????????????# # #????? | | ?????????????????????????# # #????? | | ??????????????????######## ############??? | | ??????????????????# # #? | | ?????????????????## + #? | | ?????????????????## # #? | | ?????????????????## # """ """ #? | | ????????########### #?""" """ ????? | | ????????# # ########?""" """?????? | | ????????# """""" ;u # #?? ??????? | | ????????# """""" # u g# #??"" ????????? | | ????????# """""" + gg/ #???" ????????? | | ????????# """""" # k p@ #?????????????? | | ????????# # p # #?????????????? | | ????????# #u # ] #?????????????? | | ????????# # # #?????????????? | | ????????########### # [ #?????????????? | | ????????????????? # s #?????????????? | | ???????????????? # s ????????????? | | ?????????????? # ###???????????? | | ????????????? # #?????????????? | | ???????????? # #?????????????? | | ???????????######## ########?????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????? "" ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Evasion (%) 64 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ X-77 Beamer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightTowerAutopenetrator Manual? 0 Play Time 00:50:30 Cumulative 107.3 hours Start 2025.04.10 @ 11:19:07 End 2025.04.10 @ 14:30:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176522c4-8aaf-4c6a-8625-6047eb6507ee