Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 17:45:53 Player: Henry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (852) 852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 2964 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 251/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- Light Nuclear Core Hardened Light Armor Plating Hardened Light Armor Plating Improved Datajack Power Maul Mining Claw Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Power Maul Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Hardened Light Armor Plating Hardened Light Armor Plating Improved Datajack Power Maul Mining Claw Great Axe [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 50 | 5 5 13 2 25 Power 9 | 1 1 1 . 6 Engine 4 | 1 . 1 . 2 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 22 | 2 . 4 2 14 Treads 1 | . . 1 . . Leg 19 | 2 . 3 2 12 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device . | . . . . . Storage 2 | 1 . . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 1 3 8 . 3 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 7 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . 1 . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 7 . 18 Power 4 | . . 1 . 3 Propulsion 15 | . . 3 . 12 Utility 1 | . . . . 1 Weapon 5 | . . 3 . 2 Highest Loss Streak 13 | . . 7 . 13 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 6 7 8 9 Power 1 | . 1 1 1 1 Propulsion 1 | . . . 1 2 Utility . | . . . 1 1 Weapon 4 | 1 4 4 4 3 Tool/Special . | . . . . . Unused Backups 17 | . 4 3 . 10 Power 3 | . . 1 . 2 Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 10 | . 3 2 . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 93 89 97 87 Engine 5 | . 11 2 11 1 Core 4 | . 2 7 . 5 Leg 28 | . 28 24 28 30 Storage 11 | . 14 11 11 9 Processor 12 | . 11 11 11 15 Energy Gun 1 | . 6 1 . . Ballistic Gun 13 | . 14 23 33 1 Launcher 1 | . 2 7 . . Impact Weapon 2 | . . . . 6 Slashing Weapon 6 | . 2 . . 15 Peak Build Rating 30 | 5 9 13 11 30 Average Rating 14 | 3 6 10 10 22 On Entrance 7 | . 5 9 10 11 Naked Turns . | . . . . . Heaviest Build 38 | 9 14 17 15 38 Greatest Support 50 | 20 20 30 30 50 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 13 Most Carried 15 | 3 8 8 8 15 Average Carried 7 | 2 6 7 7 9 Final Capacity 15 | 8 8 8 8 15 Final Carried 8 | 3 8 8 8 7 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 21% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 839 | 245 104 118 87 285 Remotely . | . . . . . Salvage Created 927 | . 227 281 126 293 Parts 66 | . 21 23 7 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 9 9 3 6 Melee 6 | . . . . 6 Guns 18 | . 7 8 3 . AOE 3 | . 2 1 . . Classes Destroyed 4 | . 2 2 . . Builder 1 | . . 1 . . Swarmer 10 | . 6 4 . . Grunt 12 | . 3 1 3 5 Sentry 5 | . . 4 . 1 Best Kill Streak 7 | . 3 7 3 4 Combat Bots Only 6 | . 3 6 3 4 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 431 | . 49 106 6 270 Missed 187 | . 22 30 4 131 Hits 244 | . 27 76 2 139 Projectile 244 | . 27 76 2 139 Critical Strikes 6 | . . 2 . 4 Damage Taken 3385 | . 290 1018 32 2045 Core 630 | . 90 226 15 299 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 64 . 39 . Volleys Fired 73 | . 29 31 5 8 Largest 3 | . 2 3 3 3 Hottest 73 | . 60 73 60 60 Shots Fired 145 | . 42 64 15 24 Gun 141 | . 41 61 15 24 Cannon . | . . . . . Launcher 4 | . 1 3 . . Special . | . . . . . Kinetic 129 | . 29 61 15 24 Thermal . | . . . . . Explosive 4 | . 1 3 . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 14 | . 6 14 10 13 Robot Miss Streak 5 | . 5 3 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 125 | . 23 46 12 44 Core Hits 55 | . 14 22 7 12 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . . . 1 6 Destroy 2 | . . . 1 1 Smash 2 | . . . . 2 Sever 3 | . . . . 3 Melee Attacks 49 | . 10 . . 39 Impact 6 | . . . . 6 Slashing 43 | . 10 . . 33 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 8 | . . . . 8 Damage Inflicted 2179 | . 337 737 90 1015 Guns 860 | . 224 399 90 147 Cannons . | . . . . . Explosions 448 | . 113 335 . . Melee 868 | . . . . 868 Ramming 3 | . . 3 . . Kinetic 754 | . 118 399 90 147 Thermal 154 | . . 154 . . Explosive 294 | . 113 181 . . Electromagnetic 106 | . 106 . . . Impact 191 | . . . . 191 Slashing 677 | . . . . 677 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . . . . 66 Projectiles . | . . . . . Explosions . | . . . . . Melee 66 | . . . . 66 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . 35 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . 52 44 54 50 Average Temperature 17 | . 17 11 27 20 Received Heat Transfer 651 | . 111 288 18 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 202 | . 60 202 123 125 Initial 63 | . . 10 63 . Average 43 | . 13 76 67 43 Influence Increases 1075 | . 228 352 70 425 Destroy 0b10 Robot/C 660 | . 180 180 60 240 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 140 | . 30 60 10 40 Allied During Kill 10 | . . . . 10 Successful Hack 17 | . 7 10 . . Disable Machine 30 | . . 30 . . Destroy Structure 48 | . 11 37 . . Lose Combat Pursuer 165 | . . 30 . 135 Influence Decreases 1070 | . 202 216 229 423 Entered New Map 118 | . . 16 99 3 Time Decay 638 | . 102 130 130 276 Lost Part 184 | . . 70 . 114 Lost Ally 30 | . . . . 30 Purge Threat 100 | . 100 . . . Squads Dispatched 6 | . 1 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 13 19 3 38 Peak Tracking Total 10 | . 5 9 3 10 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 5 1 . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . 11 2 . 4 Successful 7 | . 4 2 . 1 Failed 10 | . 7 . . 3 Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 9 | . 7 . . 2 Terminals 15 | . 11 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Alert Level 1 | . 1 . . . Unreport Threat 3 | . 3 . . . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 53 | . . . 53 53 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 32 | . . . . 32 Total Damage 367 | . . . . 367 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1794 | 49 471 303 260 711 Spaces Moved 1050 | 36 280 151 170 413 Core 6 | 6 . . . . Treads 42 | . . 25 17 . Legs 943 | 30 280 126 153 354 Wheels 59 | . . . . 59 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 121 | 108 120 129 124 118 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 54 23 44 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 51 | . 12 39 . . Melee 5 | . 5 . . . Projectile . | . . . . . AOE 46 | . 7 39 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1393 | 43 359 213 210 568 Wait 103 | . 18 . 29 56 Move 1047 | 35 279 151 169 413 Hop . | . . . . . Pick Up 35 | 3 11 10 2 9 Fast Attach 17 | 5 1 1 2 8 Attach 20 | . 1 8 . 11 Detach 7 | . . 1 . 6 Swap 20 | . 4 4 . 12 Drop 32 | . 6 7 3 16 Fire 73 | . 29 31 5 8 Melee 39 | . 10 . . 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Identified exit to Materials 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 757 | -9/Materials | Core integrity fell below 50% 774 | -9/Materials | Lost 7 parts (1p3n3w) 800 | -9/Materials | Discovered new exit (range 16) 822 | -9/Materials | Identified exit to Mines 824 | -9/Materials | Entered Mines 1029 | -9/Mines | Build established: Scavenger-Gunner 1037 | -9/Mines | Discovered new exit (range 13) 1050 | -9/Mines | Identified exit to Materials 1084 | -9/Mines | Entered Materials 1084 | -8/Materials | Accompanied by 2 allies 1084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1410 | -8/Materials | Build established: Scavenger-Mutant 1697 | -8/Materials | Lost 13 parts (2p9n1u1w) 1750 | -8/Materials | Core integrity fell below 50% 1780 | -8/Materials | Lost 3 parts (2n1w) 1795 | -8/Materials | Self-destructed Last Messages --------------- 01725_ X-57 Shotgunner misfires. 01733_ Acquired Arm. Wheel. 01734_ Great Axe destroyed. 01736_ Acquired Arm. Wheel. 01738_ Slug penetrates Wall. 01743_ Imp. Aluminum Leg destroyed. 01748_ X-57 Shotgunner misfires. 01749_ Penetrated by Slug. 01749_ Carbon-fiber Leg destroyed. 01761_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01774_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01782_ Acquired Prototype Engine. 01782_ Identified Cld. Ion Engine. 01782_ Arm. Wheel broken. 01782_ Faulty integration triggers power surge. 01784_ Dropped Broken Arm. Wheel. 01785_ Dropped Faulty Cld. Ion Engine. 01790_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??##########???????????????????? | | ??# ! #??###########??????? | | ??# #??# #??????? | | ??# #??# #??????? | | ??# % #??# #??????? | | ??# #### #??????? | | ??# # # #??????? | | ??# @ # # #??????? | | ??# = x + #??????? | | ??# * #g # #??????? | | ??########## ####+############? | | ??????????# ### ## ?? | | ??????????+ # "" """ ?? | | ??????????# * + "T """ ?? | | ??????????# " # "" """ | | ??????????## "G" # | | ???????????# / " " %##+######### | | ???????????# #?????? | | ???????????# #?????? | | ???????????# ######### #?##### | | ??????????# # # #? * | | ??????????# # """ + # | | ??????????? ] + """ # # """ | | ??????????? # """??# + """"" | | ???????????????# ????## # """"" | | ???????????????#???????# # """"" | | ???????????????????????# #? """ | | ???????????????????????# #? | | ???????????????????????# #??##+# | | ???????????????????????# #???# # | | ???????????????????????# #???# # | | ???????????????????????# #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGlidesysMount Manual? 0 Play Time 00:37:40 Cumulative 449.5 hours Start 2025.05.12 @ 16:50:26 End 2025.05.12 @ 17:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b3ac1f-eeba-4471-b282-d9a65d2f087e